Mercurial > traipse
view orpg/dirpath/dirpath_tools.py @ 16:281ca8daa911 grumpy-goblin
Traipse 'OpenRPG' {090808-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and
go. Traipse also makes it easy for developers to work on code without fear
of sacrifice. 'Grumpy-Goblin' was created as a stablizing branch in an effort
to remove bugs from core code.
Update Summary:
This version is stable. ServerGUI works with very few problems, Update Manager
is working quite well, and the software has been improved in overall stability
This update cleans print statements, adds the /tmp/tmp.txt placeholder, and
removes one major bug that caused errors to appear with the ServerGUI
author | sirebral |
---|---|
date | Sat, 08 Aug 2009 00:35:09 -0500 |
parents | 5df1340bda13 |
children | 97265586402b |
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import sys import os import errno from orpg.orpg_wx import * if WXLOADED: class tmpApp(wx.App): def OnInit(self): return True #------------------------------------------------------- # void load_paths( dir_struct_reference ) # moved structure loading from dirpath.py by Snowdog 3-8-05 #------------------------------------------------------- def load_paths(dir_struct, root_dir): dir_struct["home"] = root_dir + os.sep dir_struct["core"] = dir_struct["home"] + "orpg"+ os.sep dir_struct["data"] = dir_struct["home"] + "data"+ os.sep dir_struct["d20"] = dir_struct["data"] + "d20" + os.sep dir_struct["dnd3e"] = dir_struct["data"] + "dnd3e" + os.sep dir_struct["dnd35"] = dir_struct["data"] + "dnd35" + os.sep dir_struct["SWd20"] = dir_struct["data"] + "SWd20" + os.sep dir_struct["icon"] = dir_struct["home"] + "images" + os.sep dir_struct["template"] = dir_struct["core"] + "templates" + os.sep dir_struct["plugins"] = dir_struct["home"] + "plugins" + os.sep dir_struct["nodes"] = dir_struct["template"] + "nodes" + os.sep dir_struct["rollers"] = dir_struct["core"] + "dieroller" + os.sep + "rollers" + os.sep _userbase_dir = _userbase_dir = os.environ['OPENRPG_BASE'] _user_dir = _userbase_dir + os.sep + "myfiles" + os.sep try: os.makedirs(_user_dir) os.makedirs(_user_dir + "runlogs" + os.sep); os.makedirs(_user_dir + "logs" + os.sep); os.makedirs(_user_dir + "webfiles" + os.sep); except OSError, e: if e.errno != errno.EEXIST: raise dir_struct["user"] = _user_dir dir_struct["logs"] = dir_struct["user"] + "logs" + os.sep #------------------------------------------------------- # int verify_home_path( directory_name ) # added by Snowdog 3-8-05 # updated with bailout code. Snowdog 7-25-05 #------------------------------------------------------- def verify_home_path( path ): """checks for key ORPG files in the openrpg tree and askes for user intervention if their is a problem""" try: #verify that the root dir (as supplied) exists if not verify_file(path): return 0 #These checks require that 'path' have a separator at the end. #Check and temporarily add one if needed if (path[(len(path)-len(os.sep)):] != os.sep): path = path + os.sep # These files should always exist at the root orpg dir check_files = ["orpg","data","images"] for n in range(len(check_files)): if not verify_file(path + check_files[n]): return 0 except: # an error occured while verifying the directory structure # bail out with error signal return 0 #all files and directories exist. return 1 #------------------------------------------------------- # int verify_file( absolute_path ) # added by Snowdog 3-8-05 #------------------------------------------------------- def verify_file(abs_path): """Returns True if file or directory exists""" try: os.stat(abs_path) return 1 except OSError: #this exception signifies the file or dir doesn't exist return 0 #------------------------------------------------------- # pathname get_user_help() # added by Snowdog 3-8-05 # bug fix (SF #1242456) and updated with bailout code. Snowdog 7-25-05 #------------------------------------------------------- def get_user_located_root(): """Notify the user of directory problems and show directory selection dialog """ if WXLOADED: app = tmpApp(0) app.MainLoop() dir = None try: msg = "OpenRPG cannot locate critical files.\nPlease locate the /System/ directory in the following window" alert= wx.MessageDialog(None,msg,"Warning",wx.OK|wx.ICON_ERROR) alert.Show() if alert.ShowModal() == wx.OK: alert.Destroy() dlg = wx.DirDialog(None, "Locate the openrpg1 directory:",style=wx.DD_DEFAULT_STYLE) if dlg.ShowModal() == wx.ID_OK: dir = dlg.GetPath() dlg.Destroy() app.Destroy() return dir except Exception, e: print e print "OpenRPG encountered a problem while attempting to load file dialog to locate the OpenRPG root directory." print "please delete the files ./openrpg/orpg/dirpath/aproot.py and ./openrpg/orpg/dirpath/aproot.pyc and try again." else: dir = raw_input("Enter the full path to your openrpg folder: ") return dir