diff orpg/gametree/nodehandlers/core.py~ @ 31:fc48380f0c9f ornery-orc

Traipse Beta 'OpenRPG' {100503-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New Namespace 2.0 documentation in the User Manual New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @! New Mini Library with minis from Devin Knight New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lib node, change title in design mode New to Game Tree, never lose a node, appends a number to the end of corrupted trees New to Server GUI, Traipse Suite's Debug Console New Warhammer PC Sheet Updates: Update to White Board layer, uses a pencil image for color button Update to Grid Layer, uses a grid image for color button Update to Chat Window, size of drop down menus Update to default lobby message Update to template Text node Update to 4e PC Sheet node Update to how display names are acquired Update to Server, added some 'Pious' technology Update to features node Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click Fix to Game Tree, node ordering on drag and drop corrected Fix to Game Tree, corrupted error message was not showing Fix to Update Manager, checks for internet connection Fix to Update Manager, Auto Update corrections Fix to Server GUI's broadcast, room, player messaging
author sirebral
date Mon, 03 May 2010 03:30:11 -0500
parents 4385a7d0efd1
children
line wrap: on
line diff
--- a/orpg/gametree/nodehandlers/core.py~	Fri Feb 19 19:10:25 2010 -0600
+++ b/orpg/gametree/nodehandlers/core.py~	Mon May 03 03:30:11 2010 -0500
@@ -1,462 +1,452 @@
-# Copyright (C) 2000-2001 The OpenRPG Project
-#
-#        openrpg-dev@lists.sourceforge.net
-#
-# This program is free software; you can redistribute it and/or modify
-# it under the terms of the GNU General Public License as published by
-# the Free Software Foundation; either version 2 of the License, or
-# (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software
-# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-# --
-#
-# File: core.py
-# Author: Chris Davis
-# Maintainer:
-# Version:
-#   $Id: core.py,v 1.49 2007/12/07 20:39:48 digitalxero Exp $
-#
-# Description: The file contains code for the core nodehanlers
-#
-
-__version__ = "$Id: core.py,v 1.49 2007/12/07 20:39:48 digitalxero Exp $"
-
-from nodehandler_version import NODEHANDLER_VERSION
-try:
-    from orpg.orpg_windows import *
-    import orpg.dirpath
-    from orpg.orpg_xml import *
-    from orpg.orpgCore import open_rpg
-    import webbrowser
-    from orpg.mapper import map
-    import os
-except:
-    import wx
-
-
-
-
-#html defaults
-TH_BG = "#E9E9E9"
-##########################
-## base node handler
-##########################
-class node_handler:
-    """ Base nodehandler with virtual functions and standard implmentations """
-    def __init__(self,xml_dom,tree_node):
-        self.master_dom = xml_dom
-        self.mytree_node = tree_node
-        self.tree = open_rpg.get_component('tree')
-        self.frame = open_rpg.get_component('frame')
-        self.chat = open_rpg.get_component('chat')
-        self.xml = open_rpg.get_component('xml')
-        self.drag = True
-        self.myeditor = None # designing
-        self.myviewer = None # prett print
-        self.mywindow = None # using
-        # call version hook
-        self.on_version(self.master_dom.getAttribute("version"))
-        # set to current version
-        self.master_dom.setAttribute("version",NODEHANDLER_VERSION)
-        # null events
-
-    def on_version(self,old_version):
-        ## added version control code here or implement a new on_version in your derived class.
-        ## always call the base class on_version !
-        pass
-
-    def on_rclick(self,evt):
-        self.tree.do_std_menu(evt,self)
-
-    def on_ldclick(self,evt):
-        return 0
-
-    def traverse(self, traverseroot, function, cookie=0, event=None, recursive=True):
-        """ walk tree control """
-        if traverseroot.IsOk():
-            # step in subtree if there are items or ...
-            if self.tree.ItemHasChildren(traverseroot) and recursive:
-                firstchild, cookie = self.tree.GetFirstChild(traverseroot)
-                obj = self.tree.GetPyData(firstchild)
-                function(obj, event)
-                self.traverse(firstchild, function, cookie, event, recursive)
-
-            # ... loop siblings
-            obj = self.tree.GetPyData(traverseroot)
-            function(obj, event)
-
-            child = self.tree.GetNextSibling(traverseroot)
-            if child.IsOk():
-                self.traverse(child, function, cookie, event, recursive)
-
-
-    def usefulness(self,text):
-        if text=="useful":
-            self.master_dom.setAttribute('status',"useful")
-        elif text=="useless":
-            self.master_dom.setAttribute('status',"useless")
-        elif text=="indifferent":
-            self.master_dom.setAttribute('status',"indifferent")
-
-    def on_design(self,evt):
-        try:
-            self.myeditor.Show()
-            self.myeditor.Raise()
-        except:
-            del self.myeditor
-            if self.create_designframe():
-                self.myeditor.Show()
-                self.myeditor.Raise()
-            else:
-                return
-        wx.CallAfter(self.myeditor.Layout)
-
-
-    def create_designframe(self):
-        title = self.master_dom.getAttribute('name') + " Editor"
-        self.myeditor = wx.Frame(None, -1, title)
-        self.myeditor.Freeze()
-        if wx.Platform == '__WXMSW__':
-            icon = wx.Icon(orpg.dirpath.dir_struct["icon"] + 'grid.ico', wx.BITMAP_TYPE_ICO)
-            self.myeditor.SetIcon(icon)
-            del icon
-
-        self.myeditor.panel = self.get_design_panel(self.myeditor)
-        if self.myeditor.panel == None:
-            self.myeditor.Destroy()
-            return False
-        sizer = wx.BoxSizer(wx.VERTICAL)
-        sizer.Add(self.myeditor.panel, 1, wx.EXPAND)
-
-        self.myeditor.SetSizer(sizer)
-        self.myeditor.SetAutoLayout(True)
-
-        (x, y) = self.myeditor.GetSize()
-        if x < 400:
-            x = 400
-        if y < 400:
-            y = 400
-
-        self.myeditor.SetSize((x, y))
-        self.myeditor.Layout()
-        self.myeditor.Thaw()
-
-        return True
-
-    def on_use(self,evt):
-        try:
-            self.mywindow.Show()
-            self.mywindow.Raise()
-        except:
-            del self.mywindow
-            if self.create_useframe():
-                self.mywindow.Show()
-                self.mywindow.Raise()
-            else:
-                return
-        wx.CallAfter(self.mywindow.Layout)
-
-
-    def create_useframe(self):
-        caption = self.master_dom.getAttribute('name')
-        self.mywindow = wx.Frame(None, -1, caption)
-        self.mywindow.Freeze()
-
-        if wx.Platform == '__WXMSW__':
-            icon = wx.Icon(orpg.dirpath.dir_struct["icon"] + 'note.ico', wx.BITMAP_TYPE_ICO)
-            self.mywindow.SetIcon(icon)
-            del icon
-        self.mywindow.panel = self.get_use_panel(self.mywindow)
-        if self.mywindow.panel == None:
-            self.mywindow.Destroy()
-            return False
-        sizer = wx.BoxSizer(wx.VERTICAL)
-        sizer.Add(self.mywindow.panel, 2, wx.EXPAND)
-
-        self.mywindow.SetSizer(sizer)
-        self.mywindow.SetAutoLayout(True)
-
-        (x, y) = self.mywindow.GetSize()
-        if x < 400:
-            x = 400
-        if y < 400:
-            y = 400
-
-        self.mywindow.SetSize((x, y))
-        self.mywindow.Layout()
-        self.mywindow.Thaw()
-
-        return True
-
-
-    def on_html_view(self,evt):
-        try:
-            self.myviewer.Raise()
-        except:
-            caption = self.master_dom.getAttribute('name')
-            self.myviewer = wx.Frame(None, -1, caption)
-            if wx.Platform == '__WXMSW__':
-                icon = wx.Icon(orpg.dirpath.dir_struct["icon"] + 'grid.ico', wx.BITMAP_TYPE_ICO)
-                self.myviewer.SetIcon(icon)
-                del icon
-            self.myviewer.panel = self.get_html_panel(self.myviewer)
-            self.myviewer.Show()
-
-    def map_aware(self):
-        return 0
-
-    def can_clone(self):
-        return 1;
-
-    def on_del(self,evt):
-        print "on del"
-
-    def on_new_data(self,xml_dom):
-        pass
-
-    def get_scaled_bitmap(self,x,y):
-        return None
-
-    def on_send_to_map(self,evt):
-        pass
-
-    def on_send_to_chat(self,evt):
-        self.chat.ParsePost(self.tohtml(),True,True)
-
-    def on_drop(self,evt):
-        drag_obj = self.tree.drag_obj
-        if drag_obj == self or self.tree.is_parent_node(self.mytree_node,drag_obj.mytree_node):
-            return
-        #if self.is_my_child(self.mytree_node,drag_obj.mytree_node):
-        #    return
-        xml_dom = self.tree.drag_obj.delete()
-        parent = self.master_dom._get_parentNode()
-        xml_dom = parent.insertBefore(xml_dom,self.master_dom)
-        parent_node = self.tree.GetItemParent(self.mytree_node)
-        prev_sib = self.tree.GetPrevSibling(self.mytree_node)
-        if not prev_sib.IsOk():
-            prev_sib = parent_node
-        self.tree.load_xml(xml_dom, parent_node, prev_sib)
-
-    def toxml(self,pretty=0):
-        return toxml(self.master_dom,pretty)
-
-    def tohtml(self):
-        return self.master_dom.getAttribute("name")
-
-    def delete(self):
-        """ removes the tree_node and xml_node, and returns the removed xml_node """
-
-        self.tree.Delete(self.mytree_node)
-        parent = self.master_dom._get_parentNode()
-        return parent.removeChild(self.master_dom)
-
-    def rename(self,name):
-        if len(name):
-            self.tree.SetItemText(self.mytree_node,name)
-            self.master_dom.setAttribute('name', name)
-
-    def change_icon(self,icon):
-        self.master_dom.setAttribute("icon",icon)
-        self.tree.SetItemImage(self.mytree_node, self.tree.icons[icon])
-        self.tree.SetItemImage(self.mytree_node, self.tree.icons[icon], wx.TreeItemIcon_Selected)
-        self.tree.Refresh()
-
-    def on_save(self,evt):
-        f = wx.FileDialog(self.tree,"Select a file", orpg.dirpath.dir_struct["user"],"","XML files (*.xml)|*.xml",wx.SAVE)
-        if f.ShowModal() == wx.ID_OK:
-            type = f.GetFilterIndex()
-            file = open(f.GetPath(),"w")
-            file.write(self.toxml(1))
-            file.close()
-        f.Destroy()
-
-    def get_design_panel(self,parent):
-        return None
-
-    def get_use_panel(self,parent):
-        return None
-
-    def get_html_panel(self,parent):
-        html_str = "<html><body bgcolor=\"#FFFFFF\" >"+self.tohtml()+"</body></html>"
-        wnd = wx.HTMLpanel(parent,-1)
-        html_str = self.chat.ParseDice(html_str)
-        wnd.load_text(html_str)
-        return wnd
-
-    def get_size_constraint(self):
-        return 0
-
-    def about(self):
-        html_str = "<b>"+ self.master_dom.getAttribute('class')
-        html_str += " Applet</b><br />by Chris Davis<br />chris@rpgarchive.com"
-        return html_str
-
-P_TITLE = 10
-P_BODY = 20
-class text_edit_panel(wx.Panel):
-    def __init__(self, parent, handler):
-        wx.Panel.__init__(self, parent, -1)
-        self.handler = handler
-        sizer = wx.BoxSizer(wx.VERTICAL)
-        self.text = {   P_TITLE : wx.TextCtrl(self, P_TITLE, handler.master_dom.getAttribute('name')),
-                        P_BODY : html_text_edit(self,P_BODY,handler.text._get_nodeValue(),self.on_text)
-                      }
-        #P_BODY : wx.TextCtrl(self, P_BODY,handler.text._get_nodeValue(), style=wx.TE_MULTILINE)
-
-        sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND)
-        sizer.Add(self.text[P_TITLE], 0, wx.EXPAND)
-        sizer.Add(wx.StaticText(self, -1, "Text Body:"), 0, wx.EXPAND)
-        sizer.Add(self.text[P_BODY], 1, wx.EXPAND)
-        self.sizer = sizer
-        self.outline = wx.StaticBox(self,-1,"Text Block")
-        self.Bind(wx.EVT_TEXT, self.on_text, id=P_TITLE)
-
-    def on_text(self,evt):
-        id = evt.GetId()
-        if id == P_TITLE:
-            txt = self.text[id].GetValue()
-            #  The following block strips out 8-bit characters
-            u_txt = ""
-            bad_txt_found = 0
-            for c in txt:
-                if ord(c) < 128:
-                    u_txt += c
-                else:
-                    bad_txt_found = 1
-            if bad_txt_found:
-                wx.MessageBox("Some non 7-bit ASCII characters found and stripped","Warning!")
-            txt = u_txt
-            if txt != "":
-                self.handler.master_dom.setAttribute('name',txt)
-                self.handler.rename(txt)
-        elif id == P_BODY:
-            txt = self.text[id].get_text()
-            u_txt = ""
-            bad_txt_found = 0
-            for c in txt:
-                if ord(c) < 128:
-                    u_txt += c
-                else:
-                    bad_txt_found = 1
-
-            if bad_txt_found:
-                wx.MessageBox("Some non 7-bit ASCII characters found and stripped","Warning!")
-            txt = u_txt
-            self.handler.text._set_nodeValue(txt)
-
-
-
-##########################
-## node loader
-##########################
-class node_loader(node_handler):
-    """ clones childe node and insert it at top of tree
-        <nodehandler name='?'  module='core' class='node_loader'  />
-    """
-    def __init__(self,xml_dom,tree_node):
-        node_handler.__init__(self,xml_dom,tree_node)
-
-    def on_rclick(self,evt):
-        pass
-
-    def on_ldclick(self,evt):
-        title = self.master_dom.getAttribute('name')
-        new_node = self.master_dom._get_firstChild()
-        new_node = new_node.cloneNode(True)
-        child = self.tree.master_dom._get_firstChild()
-        new_node = self.tree.master_dom.insertBefore(new_node,child)
-        tree_node = self.tree.load_xml(new_node,self.tree.root,self.tree.root)
-        obj = self.tree.GetPyData(tree_node)
-        return 1
-        #obj.on_design(None)
-
-##########################
-## file loader
-##########################
-
-class file_loader(node_handler):
-    """ loads file and insert into game tree
-        <nodehandler name='?'  module='core' class='file_loader'  >
-        <file name="file_name.xml" />
-        </nodehandler>
-    """
-    def __init__(self,xml_dom,tree_node):
-        node_handler.__init__(self,xml_dom,tree_node)
-        self.file_node = self.master_dom._get_firstChild()
-        self.frame = open_rpg.get_component('frame')
-
-    def on_ldclick(self,evt):
-        file_name = self.file_node.getAttribute("name")
-        self.tree.insert_xml(open(orpg.dirpath.dir_struct["nodes"] + file_name,"r").read())
-        return 1
-
-    def on_design(self,evt):
-        tlist = ['Title','File Name']
-        vlist = [self.master_dom.getAttribute("name"),
-                  self.file_node.getAttribute("name")]
-        dlg = orpgMultiTextEntry(self.tree.GetParent(),tlist,vlist,"File Loader Edit")
-        if dlg.ShowModal() == wx.ID_OK:
-            vlist = dlg.get_values()
-            self.file_node.setAttribute('name', vlist[1])
-            self.master_dom.setAttribute('name', vlist[0])
-            self.tree.SetItemText(self.mytree_node,vlist[0])
-        dlg.Destroy()
-
-##########################
-## URL loader
-##########################
-
-class url_loader(node_handler):
-    """ loads file from url and insert into game tree
-        <nodehandler name='?'  module='core' class='url_loader'  >
-        <file name="http://file_name.xml" />
-        </nodehandler>
-    """
-    def __init__(self,xml_dom,tree_node):
-        node_handler.__init__(self,xml_dom,tree_node)
-        self.file_node = self.master_dom._get_firstChild()
-        self.frame = open_rpg.get_component('frame')
-
-    def on_ldclick(self,evt):
-        file_name = self.file_node.getAttribute("url")
-        file = urllib.urlopen(file_name)
-        self.tree.insert_xml(file.read())
-        return 1
-
-    def on_design(self,evt):
-        tlist = ['Title','URL']
-        print "design filename",self.master_dom.getAttribute('name')
-        vlist = [self.master_dom.getAttribute("name"),
-                 self.file_node.getAttribute("url")]
-        dlg = orpgMultiTextEntry(self.tree.GetParent(),tlist,vlist,"File Loader Edit")
-        if dlg.ShowModal() == wx.ID_OK:
-            vlist = dlg.get_values()
-            self.file_node.setAttribute('url', vlist[1])
-            self.master_dom.setAttribute('name', vlist[0])
-            self.tree.SetItemText(self.mytree_node,vlist[0])
-        dlg.Destroy()
-
-
-##########################
-## minature map loader
-##########################
-class min_map(node_handler):
-    """ clones childe node and insert it at top of tree
-        <nodehandler name='?'  module='core' class='min_map'  />
-    """
-    def __init__(self,xml_dom,tree_node):
-        node_handler.__init__(self,xml_dom,tree_node)
-        self.map = open_rpg.get_component('map')
-        self.mapdata = self.master_dom._get_firstChild()
-
-    def on_ldclick(self,evt):
-        self.map.new_data(toxml(self.mapdata))
-        return 1
+# Copyright (C) 2000-2001 The OpenRPG Project
+#
+#        openrpg-dev@lists.sourceforge.net
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+# --
+#
+# File: core.py
+# Author: Chris Davis
+# Maintainer:
+# Version:
+#   $Id: core.py,v 1.49 2007/12/07 20:39:48 digitalxero Exp $
+#
+# Description: The file contains code for the core nodehanlers
+#
+
+__version__ = "$Id: core.py,v 1.49 2007/12/07 20:39:48 digitalxero Exp $"
+
+from nodehandler_version import NODEHANDLER_VERSION
+
+try:
+    from orpg.orpg_windows import *
+    from orpg.dirpath import dir_struct
+    from orpg.orpgCore import component
+    import webbrowser, os
+    from orpg.mapper import map
+    from wx import DisplaySize
+except:
+    import wx
+
+from xml.etree.ElementTree import ElementTree, Element, tostring, XML
+from orpg.tools.orpg_log import debug
+
+#html defaults
+TH_BG = "#E9E9E9"
+##########################
+## base node handler
+##########################
+class node_handler:
+    """ Base nodehandler with virtual functions and standard implmentations """
+    def __init__(self,xml,tree_node):
+        self.xml = xml
+        self.mytree_node = tree_node
+        self.tree = open_rpg.get_component('tree')
+        self.frame = open_rpg.get_component('frame')
+        self.chat = open_rpg.get_component('chat')
+        self.drag = True
+        self.myeditor = None # designing
+        self.myviewer = None # prett print
+        self.mywindow = None # using
+        # call version hook
+        self.on_version(self.xml.get("version"))
+        # set to current version
+        self.xml.set("version",NODEHANDLER_VERSION)
+        # null events
+        self.frame_size = None
+        self.frame_pos  = None
+        try:
+            frame = self.xml.get("frame")
+            if len(frame):
+                (sx,sy,px,py) = [int(value) for value in frame.split(',')]
+                self.frame_size = (sx, sy)
+                (maxx, maxy) = DisplaySize()
+                if px < maxx-80 and py < maxy-50: self.frame_pos  = (px, py) #if it's off screen ignore the saved pos
+        except: pass
+
+    def on_version(self,old_version):
+        ## added version control code here or implement a new on_version in your derived class.
+        ## always call the base class on_version !
+        pass
+
+    def on_rclick(self,evt):
+        self.tree.do_std_menu(evt,self)
+
+    def on_ldclick(self,evt):
+        return 0
+
+    def usefulness(self,text):
+        if text=="useful": self.xml.set('status',"useful")
+        elif text=="useless": self.xml.set('status',"useless")
+        elif text=="indifferent": self.xml.set('status',"indifferent")
+
+    def on_design(self,evt):
+        try:
+            self.myeditor.Show()
+            self.myeditor.Raise()
+        except:
+            del self.myeditor
+            if self.create_designframe():
+                self.myeditor.Show()
+                self.myeditor.Raise()
+            else: return
+        wx.CallAfter(self.myeditor.Layout)
+
+    def create_designframe(self):
+        title = self.xml.get('name') + " Editor"
+        self.myeditor = wx.Frame(None, -1, title)
+        self.myeditor.Freeze()
+        if wx.Platform == '__WXMSW__':
+            icon = wx.Icon(orpg.dirpath.dir_struct["icon"] + 'grid.ico', wx.BITMAP_TYPE_ICO)
+            self.myeditor.SetIcon(icon)
+            del icon
+
+        self.myeditor.panel = self.get_design_panel(self.myeditor)
+        if self.myeditor.panel == None:
+            self.myeditor.Destroy()
+            return False
+        sizer = wx.BoxSizer(wx.VERTICAL)
+        sizer.Add(self.myeditor.panel, 1, wx.EXPAND)
+
+        self.myeditor.SetSizer(sizer)
+        self.myeditor.SetAutoLayout(True)
+
+        (x, y) = self.myeditor.GetSize()
+        if x < 400: x = 400
+        if y < 400: y = 400
+
+        self.myeditor.SetSize((x, y))
+        self.myeditor.Layout()
+        self.myeditor.Thaw()
+        return True
+
+    def on_use(self,evt):
+        try:
+            self.mywindow.Show()
+            self.mywindow.Raise()
+        except:
+            del self.mywindow
+            if self.create_useframe():
+                self.mywindow.SetSize(self.frame_size)
+                if self.frame_pos: self.mywindow.SetPosition(self.frame_pos)
+                self.mywindow.Show()
+                self.mywindow.Raise()
+            else: return
+        wx.CallAfter(self.mywindow.Layout)
+
+    def create_useframe(self):
+        caption = self.xml.get('name', '')
+        self.mywindow = wx.Frame(None, -1, caption)
+        self.mywindow.Freeze()
+        if wx.Platform == '__WXMSW__':
+            icon = wx.Icon(orpg.dirpath.dir_struct["icon"] + 'note.ico', wx.BITMAP_TYPE_ICO)
+            self.mywindow.SetIcon(icon)
+            del icon
+        self.mywindow.panel = self.get_use_panel(self.mywindow)
+        if self.mywindow.panel == None:
+            self.mywindow.Destroy()
+            return False
+        sizer = wx.BoxSizer(wx.VERTICAL)
+        sizer.Add(self.mywindow.panel, 2, wx.EXPAND)
+
+        self.mywindow.SetSizer(sizer)
+        self.mywindow.SetAutoLayout(True)
+
+        if self.frame_size is None:
+            self.frame_size = self.mywindow.GetSize()
+            if self.frame_size.x < 400: self.frame_size.x = 400
+            if self.frame_size.y < 400: self.frame_size.y = 400
+
+        self.mywindow.Layout()
+        self.mywindow.Thaw()
+        self.mywindow.Bind(wx.EVT_CLOSE, self.close_useframe)
+        return True
+
+    def close_useframe(self, evt):
+        self.frame_size = self.mywindow.GetSize()
+        self.frame_pos  = self.mywindow.GetPosition()
+        frame_values = str(self.frame_size.x)+','+str(self.frame_size.y)+','+str(self.frame_pos.x)+','+str(self.frame_pos.y)
+        self.xml.set("frame", frame_values)
+        self.mywindow.Destroy()
+
+
+    def on_html_view(self,evt):
+        try: self.myviewer.Raise()
+        except:
+            caption = self.xml.get('name')
+            self.myviewer = wx.Frame(None, -1, caption)
+            if wx.Platform == '__WXMSW__':
+                icon = wx.Icon(orpg.dirpath.dir_struct["icon"] + 'grid.ico', wx.BITMAP_TYPE_ICO)
+                self.myviewer.SetIcon(icon)
+                del icon
+            self.myviewer.panel = self.get_html_panel(self.myviewer)
+            self.myviewer.Show()
+
+    def map_aware(self):
+        return 0
+
+    def can_clone(self):
+        return 1;
+
+    def on_del(self,evt):
+        print "on del"
+
+    def on_new_data(self,xml):
+        pass
+
+    def get_scaled_bitmap(self,x,y):
+        return None
+
+    def on_send_to_map(self,evt):
+        pass
+
+    def on_send_to_chat(self,evt):
+        self.chat.ParsePost(self.tohtml(),True,True)
+
+    def on_drop(self, evt):
+        drag_obj = self.tree.drag_obj
+        if drag_obj == self or self.tree.is_parent_node(self.mytree_node, drag_obj.mytree_node):
+            return
+        drop_xml = self.tree.drag_obj.delete()
+        parent_node = self.tree.GetItemParent(self.mytree_node)
+        prev_sib = self.tree.GetPrevSibling(self.mytree_node)
+        if parent_node == self.tree.root: parent_xml = self.tree.GetPyData(parent_node)
+        else: parent_xml = self.tree.GetPyData(parent_node).xml
+        for i in range(len(parent_xml)):
+            if parent_xml[i] is self.xml:
+                parent_xml.insert(i, drop_xml)
+                break
+        if not prev_sib.IsOk():
+            prev_sib = parent_node
+        self.tree.load_xml(drop_xml, parent_node, prev_sib)
+
+    def get_tree(self):
+        family = []
+        test = treenode
+        while test != self.tree.root:
+            test = self.tree.GetItemParent(test)
+            parent = self.tree.GetItemText(test)
+            family.append(parent)
+        return family
+
+    def toxml(self,pretty=0):
+        return tostring(self.xml) #toxml(self.master_dom,pretty)
+
+    def tohtml(self):
+        return self.xml.get("name")
+
+    def delete(self):
+        """ removes the tree_node and xml_node, and returns the removed xml_node """
+        parent_node = self.tree.GetItemParent(self.mytree_node)
+        if parent_node == self.tree.root: parent_xml = self.tree.GetPyData(parent_node)
+        else: parent_xml = self.tree.GetPyData(parent_node).xml
+        parent_xml.remove(self.xml)
+        self.tree.Delete(self.mytree_node)
+        return self.xml
+
+    def rename(self,name):
+        if len(name):
+            self.tree.SetItemText(self.mytree_node,name)
+            self.xml.set('name', name)
+
+    def change_icon(self,icon):
+        self.xml.set("icon",icon)
+        self.tree.SetItemImage(self.mytree_node, self.tree.icons[icon])
+        self.tree.SetItemImage(self.mytree_node, self.tree.icons[icon], wx.TreeItemIcon_Selected)
+        self.tree.Refresh()
+
+    def on_save(self,evt):
+        f = wx.FileDialog(self.tree,"Select a file", orpg.dirpath.dir_struct["user"],"","XML files (*.xml)|*.xml",wx.SAVE)
+        if f.ShowModal() == wx.ID_OK: ElementTree(self.xml).write(f.GetPath())
+        f.Destroy()
+
+    def get_design_panel(self,parent):
+        return None
+
+    def get_use_panel(self,parent):
+        return None
+
+    def get_html_panel(self,parent):
+        html_str = "<html><body bgcolor=\"#FFFFFF\" >"+self.tohtml()+"</body></html>"
+        wnd = wx.html.HtmlWindow(parent,-1)
+        html_str = self.chat.ParseDice(html_str)
+        wnd.SetPage(html_str)
+        return wnd
+
+    def get_size_constraint(self):
+        return 0
+
+    def about(self):
+        """html_str = "<b>"+ self.xml.get('class')
+        html_str += " Applet</b><br />by Chris Davis<br />chris@rpgarchive.com"
+        return html_str"""
+        text = self.xml.get('class') + 'Applet\n'
+        text += 'by Chris Davis chris@rpgarchive.com'
+        return text
+
+    def get_value(self):
+        return None
+
+P_TITLE = 10
+P_BODY = 20
+
+class text_edit_panel(wx.Panel):
+    def __init__(self, parent, handler):
+        wx.Panel.__init__(self, parent, -1)
+        self.handler = handler
+        sizer = wx.BoxSizer(wx.VERTICAL)
+        self.text = {   P_TITLE : wx.TextCtrl(self, P_TITLE, handler.xml.get('name')),
+                        P_BODY : html_text_edit(self,P_BODY,handler.text,self.on_text)
+                      }
+        sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND)
+        sizer.Add(self.text[P_TITLE], 0, wx.EXPAND)
+        sizer.Add(wx.StaticText(self, -1, "Text Body:"), 0, wx.EXPAND)
+        sizer.Add(self.text[P_BODY], 1, wx.EXPAND)
+        self.sizer = sizer
+        self.outline = wx.StaticBox(self,-1,"Text Block")
+        self.Bind(wx.EVT_TEXT, self.on_text, id=P_TITLE)
+
+    def on_text(self,evt):
+        id = evt.GetId()
+        if id == P_TITLE:
+            txt = self.text[id].GetValue()
+            #  The following block strips out 8-bit characters
+            u_txt = ""
+            bad_txt_found = 0
+            for c in txt:
+                if ord(c) < 128: u_txt += c
+                else: bad_txt_found = 1
+            if bad_txt_found:
+                wx.MessageBox("Some non 7-bit ASCII characters found and stripped","Warning!")
+            txt = u_txt
+            if txt != "":
+                self.handler.xml.set('name',txt)
+                self.handler.rename(txt)
+        elif id == P_BODY:
+            txt = self.text[id].get_text()
+            u_txt = ""
+            bad_txt_found = 0
+            for c in txt:
+                if ord(c) < 128: u_txt += c
+                else: bad_txt_found = 1
+            if bad_txt_found:
+                wx.MessageBox("Some non 7-bit ASCII characters found and stripped","Warning!")
+            txt = u_txt
+            self.handler.text._set_nodeValue(txt)
+
+
+
+##########################
+## node loader
+##########################
+class node_loader(node_handler):
+    """ clones childe node and insert it at top of tree
+        <nodehandler name='?'  module='core' class='node_loader'  />
+    """
+    def __init__(self,xml,tree_node):
+        node_handler.__init__(self,xml,tree_node)
+
+    def on_rclick(self,evt):
+        pass
+
+    def on_ldclick(self,evt):
+        title = self.xml.get('name')
+        new_xml = XML(tostring(self.xml[0]))
+        self.tree.root_xml.insert(0, new_xml)
+        tree_node = self.tree.load_xml(new_xml,self.tree.root,self.tree.root)
+        return 1
+
+##########################
+## file loader
+##########################
+
+class file_loader(node_handler):
+    """ loads file and insert into game tree
+        <nodehandler name='?'  module='core' class='file_loader'  >
+        <file name="file_name.xml" />
+        </nodehandler>
+    """
+    def __init__(self,xml,tree_node):
+        node_handler.__init__(self,xml,tree_node)
+        self.file_node = self.xml[0]
+        self.frame = open_rpg.get_component('frame')
+
+    def on_ldclick(self,evt):
+        file_name = self.file_node.get("name")
+        self.tree.insert_xml(open(orpg.dirpath.dir_struct["nodes"] + file_name,"r").read())
+        return 1
+
+    def on_design(self,evt):
+        tlist = ['Title','File Name']
+        vlist = [self.xml.get("name"),
+                  self.file_node.get("name")]
+        dlg = orpgMultiTextEntry(self.tree.GetParent(),tlist,vlist,"File Loader Edit")
+        if dlg.ShowModal() == wx.ID_OK:
+            vlist = dlg.get_values()
+            self.file_node.set('name', vlist[1])
+            self.xml.set('name', vlist[0])
+            self.tree.SetItemText(self.mytree_node,vlist[0])
+        dlg.Destroy()
+
+##########################
+## URL loader
+##########################
+
+class url_loader(node_handler):
+    """ loads file from url and insert into game tree
+        <nodehandler name='?'  module='core' class='url_loader'  >
+        <file name="http://file_name.xml" />
+        </nodehandler>
+    """
+    def __init__(self,xml,tree_node):
+        node_handler.__init__(self,xml,tree_node)
+        self.file_node = self.xml[0]
+        self.frame = open_rpg.get_component('frame')
+
+    def on_ldclick(self,evt):
+        file_name = self.file_node.get("url")
+        file = urllib.urlopen(file_name)
+        self.tree.insert_xml(file.read())
+        return 1
+
+    def on_design(self,evt):
+        tlist = ['Title','URL']
+        print "design filename",self.xml.get('name')
+        vlist = [self.xml.get("name"),
+                 self.file_node.get("url")]
+        dlg = orpgMultiTextEntry(self.tree.GetParent(),tlist,vlist,"File Loader Edit")
+        if dlg.ShowModal() == wx.ID_OK:
+            vlist = dlg.get_values()
+            self.file_node.set('url', vlist[1])
+            self.xml.set('name', vlist[0])
+            self.tree.SetItemText(self.mytree_node,vlist[0])
+        dlg.Destroy()
+
+
+##########################
+## minature map loader
+##########################
+class min_map(node_handler):
+    """ clones childe node and insert it at top of tree
+        <nodehandler name='?'  module='core' class='min_map'  />
+    """
+    def __init__(self,xml,tree_node):
+        node_handler.__init__(self,xml,tree_node)
+        self.map = open_rpg.get_component('map')
+        self.mapdata = self.xml[0]
+
+    def on_ldclick(self,evt):
+        self.map.new_data(tostring(self.mapdata))
+        return 1