Mercurial > traipse
annotate orpg/mapper/fog.py @ 39:ed322725b928 ornery-orc tip
Traipse 'OpenRPG' {110114-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
New Earthdawn Dieroller
New IronClaw roller, sheet, and image
New ShapeShifter PC Sheet
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner
Update to Dieroller. Cleaner, more effecient expression system
Update to Hidden Die plugin, allows for non standard dice rolls
Update to location.py, allows for more portable references when starting Traipse
Update to the Features node
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to Server, removing wxPython dependencies where not needed
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug
Fix to Gametree for XSLT Sheets
Fix to Gametree for locating gametree files
Fix to Send to Chat from Gametree
Fix to Gametree, renaming and remapping operates correctly
Fix to aliaslib, prevents error caused when SafeHTML is sent None
author | sirebral |
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date | Fri, 14 Jan 2011 05:24:52 -0600 |
parents | d02e9197c066 |
children |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: mapper/fog.py |
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21 # Author: OpenRPG Team |
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22 # |
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23 # Description: Maintenance of data structures required for FoW |
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24 # |
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25 |
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26 import sys |
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27 from base import * |
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28 from random import Random |
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29 from region import * |
36 | 30 from xml.etree.ElementTree import Element, tostring |
0
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31 import traceback |
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32 COURSE = 10 |
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33 |
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34 class FogArea: |
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35 def __init__(self, outline, log): |
27 | 36 self.log = log |
0
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37 self.outline = outline |
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38 |
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39 def set_fog_props(self, str): |
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40 self.outline = str |
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41 |
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42 def points_to_elements(self, points=None): |
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43 result = [] |
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44 if points == None: |
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45 return result |
18 | 46 |
0
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47 for pairs in string.split( points, ';' ): |
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48 pair = string.split( pairs, ',' ) |
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49 p = Element( "point" ) |
36 | 50 p.set( "x", pair[0] ) |
51 p.set( "y", pair[1] ) | |
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52 result.append( p ) |
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53 return result |
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54 |
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55 def toxml(self, action="update"): |
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56 xml_str = "" |
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57 localOutline = self.outline |
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58 if localOutline != None and localOutline != "all" and localOutline != "none": |
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59 localOutline = "points" |
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60 elem = Element( "poly" ) |
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61 if action == "del": |
36 | 62 elem.set( "action", action ) |
63 elem.set( "outline", localOutline ) | |
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64 if localOutline == 'points': |
36 | 65 foglist = self.points_to_elements( self.outline ) |
66 for p in foglist: elem.append( p ) | |
67 return tostring(elem) | |
68 elem.set( "action", action ) | |
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69 if localOutline != None: |
36 | 70 elem.set( "outline", localOutline ) |
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71 if localOutline == 'points': |
36 | 72 foglist = self.points_to_elements( self.outline ) |
73 for p in foglist: elem.append( p ) | |
74 #xml_str = elem.toxml() | |
75 return tostring(elem) | |
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76 |
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77 class fog_layer(layer_base): |
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78 def __init__(self, canvas): |
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79 self.canvas = canvas |
27 | 80 self.log = component.get('log') |
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81 layer_base.__init__(self) |
28 | 82 self.color = wx.Color(128, 128, 128) |
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83 self.fogregion = wx.Region() |
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84 self.fogregion.Clear() |
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85 self.fog_bmp = None |
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86 self.width = 0 |
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87 self.height = 0 |
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88 self.use_fog = False |
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89 self.last_role = "" |
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90 |
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91 def clear(self): |
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92 self.fogregion.Clear() |
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93 self.use_fog = True |
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94 self.del_area("all") |
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95 self.recompute_fog() |
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96 |
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97 def remove_fog(self): |
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98 self.fogregion.Clear() |
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99 self.use_fog = False |
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100 self.del_area("all") |
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101 self.add_area("none") |
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102 self.fog_bmp = None |
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103 |
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104 def resize(self, size): |
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105 try: |
28 | 106 if self.width == size[0] and self.height == size[1]: return |
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107 self.recompute_fog() |
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108 except: pass |
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109 |
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110 def recompute_fog(self): |
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111 if not self.use_fog: |
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112 return |
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113 size = self.canvas.size |
28 | 114 self.width = size[0] |
115 self.height = size[1] | |
116 self.fog_bmp = wx.EmptyBitmap(self.width,self.height) | |
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117 self.fill_fog() |
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118 |
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119 def fill_fog(self): |
28 | 120 if not self.use_fog: return |
121 mdc = wx.MemoryDC() | |
122 mdc.SelectObject(self.fog_bmp) | |
123 mdc.SetPen(wx.TRANSPARENT_PEN) | |
124 if (self.canvas.frame.session.role == "GM"): color = self.color | |
125 else: color = wx.BLACK | |
126 self.last_role = self.canvas.frame.session.role | |
127 mdc.SetBrush(wx.Brush(color,wx.SOLID)) | |
128 mdc.DestroyClippingRegion() | |
129 mdc.DrawRectangle(0, 0, self.width+2, self.height+2) | |
130 mdc.SetBrush(wx.Brush(wx.WHITE, wx.SOLID)) | |
131 if self.fogregion.GetBox().GetWidth()>0: | |
132 mdc.SetClippingRegionAsRegion(self.fogregion) | |
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133 mdc.DrawRectangle(0, 0, self.width+2, self.height+2) |
28 | 134 mdc.SelectObject(wx.NullBitmap) |
135 del mdc | |
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136 |
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137 def layerDraw(self, dc, topleft, size): |
28 | 138 if self.fog_bmp == None or not self.fog_bmp.Ok() or not self.use_fog: return |
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139 if self.last_role != self.canvas.frame.session.role: self.fill_fog() |
28 | 140 mdc = wx.MemoryDC() |
141 mdc.SelectObject(self.fog_bmp) | |
142 dc.Blit(0, 0, self.canvas.size[0], self.canvas.size[1], mdc, 0, 0, wx.AND) | |
143 mdc.SelectObject(wx.NullBitmap) | |
144 del mdc | |
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145 |
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146 def createregn2(self, polyline, mode, show): |
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147 regn = self.scanConvert(polyline) |
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148 area = "" |
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149 for i in polyline: |
28 | 150 if (area != ""): area += ";" |
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151 area += str(i.X) + "," + str(i.Y) |
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152 if mode == 'new': |
28 | 153 if self.fogregion.IsEmpty(): self.fogregion = regn |
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154 else: self.fogregion.UnionRegion(regn) |
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155 self.add_area(area, show) |
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156 else: |
28 | 157 if not self.fogregion.IsEmpty(): self.fogregion.SubtractRegion(regn) |
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158 else: |
28 | 159 self.fogregion = wx.Region(0, 0, self.canvas.size[0], self.canvas.size[1]) |
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160 self.fogregion.SubtractRegion(regn) |
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161 self.del_area(area, show) |
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162 |
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163 def createregn(self, polyline, mode, show="Yes"): |
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164 if not self.use_fog and mode == 'del': |
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165 self.clear() |
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166 self.canvas.Refresh(False) |
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167 if self.use_fog: |
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168 self.createregn2(polyline, mode, show) |
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169 self.fill_fog() |
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170 |
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171 def scanConvert(self, polypt): |
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172 regn = wx.Region() |
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173 regn.Clear() |
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174 list = IRegion().scan_Convert(polypt) |
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175 for i in list: |
28 | 176 if regn.IsEmpty(): regn = wx.Region(i.left*COURSE, i.y*COURSE, i.right*COURSE+1-i.left*COURSE, 1*COURSE) |
177 else: regn.Union(i.left*COURSE, i.y*COURSE, i.right*COURSE+1-i.left*COURSE, 1*COURSE) | |
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178 return regn |
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179 |
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180 def add_area(self, area="", show="Yes"): |
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181 poly = FogArea(area, self.log) |
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182 xml_str = "<map><fog>" |
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183 xml_str += poly.toxml("new") |
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184 xml_str += "</fog></map>" |
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185 if show == "Yes": self.canvas.frame.session.send(xml_str) |
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186 |
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187 def del_area(self, area="", show="Yes"): |
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188 poly = FogArea(area, self.log) |
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189 xml_str = "<map><fog>" |
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190 xml_str += poly.toxml("del") |
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191 xml_str += "</fog></map>" |
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192 if show == "Yes": self.canvas.frame.session.send(xml_str) |
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193 |
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194 def layerToXML(self, action="update"): |
28 | 195 if not self.use_fog: return "" |
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196 fog_string = "" |
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197 ri = wx.RegionIterator(self.fogregion) |
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198 if not (ri.HaveRects()): fog_string = FogArea("all", self.log).toxml("del") |
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199 while ri.HaveRects(): |
28 | 200 x1 = ri.GetX()/COURSE |
201 x2 = x1+(ri.GetW()/COURSE)-1 | |
202 y1 = ri.GetY()/COURSE | |
203 y2 = y1+(ri.GetH()/COURSE)-1 | |
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204 poly = FogArea(str(x1) + "," + str(y1) + ";" + |
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205 str(x2) + "," + str(y1) + ";" + |
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206 str(x2) + "," + str(y2) + ";" + |
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207 str(x1) + "," + str(y2), self.log) |
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208 fog_string += poly.toxml(action) |
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209 ri.Next() |
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210 if fog_string: |
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211 s = "<fog" |
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212 s += ">" |
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213 s += fog_string |
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214 s += "</fog>" |
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215 return s |
28 | 216 else: return "" |
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217 |
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218 def layerTakeDOM(self, xml_dom): |
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219 try: |
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220 if not self.use_fog: |
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221 self.use_fog = True |
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222 self.recompute_fog() |
36 | 223 serial = xml_dom.get('serial') |
224 if serial != None: self.serial_number = int(serial) | |
225 children = xml_dom.getchildren() | |
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226 for l in children: |
36 | 227 action = l.get("action") |
228 outline = l.get("outline") | |
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229 if (outline == "all"): |
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230 polyline = [IPoint().make(0,0), IPoint().make(self.width-1, 0), |
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231 IPoint().make(self.width-1, self.height-1), |
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232 IPoint().make(0, self.height-1)] |
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233 elif (outline == "none"): |
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234 polyline = [] |
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235 self.use_fog = 0 |
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236 self.fog_bmp = None |
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237 else: |
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238 polyline = [] |
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239 lastx = None |
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240 lasty = None |
36 | 241 list = l.getchildren() |
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242 for point in list: |
36 | 243 x = point.get( "x" ) |
244 y = point.get( "y" ) | |
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245 if (x != lastx or y != lasty): |
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246 polyline.append(IPoint().make(int(x), int(y))) |
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247 lastx = x |
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248 lasty = y |
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249 if (len(polyline) > 1): self.createregn2(polyline, action, "No") |
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250 self.fill_fog() |
18 | 251 except: pass |