annotate orpg/mapper/fog.py @ 36:d02e9197c066 ornery-orc

Traipse 'OpenRPG' {101220-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller New IronClaw roller, sheet, and image New ShapeShifter PC Sheet Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Update to location.py, allows for more portable references when starting Traipse Update to the Features node Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to Server, removing wxPython dependencies where not needed Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree Fix to Gametree, renaming and remapping operates correctly Fix to aliaslib, prevents error caused when SafeHTML is sent None
author sirebral
date Sun, 19 Dec 2010 22:44:36 -0600
parents ff154cf3350c
children
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1 # Copyright (C) 2000-2001 The OpenRPG Project
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2 #
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3 # openrpg-dev@lists.sourceforge.net
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4 #
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5 # This program is free software; you can redistribute it and/or modify
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6 # it under the terms of the GNU General Public License as published by
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7 # the Free Software Foundation; either version 2 of the License, or
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8 # (at your option) any later version.
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9 #
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10 # This program is distributed in the hope that it will be useful,
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 # GNU General Public License for more details.
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14 #
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15 # You should have received a copy of the GNU General Public License
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16 # along with this program; if not, write to the Free Software
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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18 # --
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19 #
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20 # File: mapper/fog.py
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21 # Author: OpenRPG Team
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22 #
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23 # Description: Maintenance of data structures required for FoW
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24 #
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25
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26 import sys
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27 from base import *
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28 from random import Random
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29 from region import *
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30 from xml.etree.ElementTree import Element, tostring
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31 import traceback
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32 COURSE = 10
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33
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34 class FogArea:
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35 def __init__(self, outline, log):
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36 self.log = log
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37 self.outline = outline
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38
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39 def set_fog_props(self, str):
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40 self.outline = str
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41
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42 def points_to_elements(self, points=None):
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43 result = []
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44 if points == None:
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45 return result
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46
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47 for pairs in string.split( points, ';' ):
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48 pair = string.split( pairs, ',' )
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49 p = Element( "point" )
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50 p.set( "x", pair[0] )
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51 p.set( "y", pair[1] )
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52 result.append( p )
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53 return result
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54
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55 def toxml(self, action="update"):
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56 xml_str = ""
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57 localOutline = self.outline
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58 if localOutline != None and localOutline != "all" and localOutline != "none":
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59 localOutline = "points"
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60 elem = Element( "poly" )
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61 if action == "del":
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62 elem.set( "action", action )
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63 elem.set( "outline", localOutline )
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64 if localOutline == 'points':
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65 foglist = self.points_to_elements( self.outline )
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66 for p in foglist: elem.append( p )
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67 return tostring(elem)
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68 elem.set( "action", action )
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69 if localOutline != None:
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70 elem.set( "outline", localOutline )
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71 if localOutline == 'points':
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72 foglist = self.points_to_elements( self.outline )
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73 for p in foglist: elem.append( p )
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74 #xml_str = elem.toxml()
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75 return tostring(elem)
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76
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77 class fog_layer(layer_base):
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78 def __init__(self, canvas):
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79 self.canvas = canvas
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80 self.log = component.get('log')
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81 layer_base.__init__(self)
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82 self.color = wx.Color(128, 128, 128)
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83 self.fogregion = wx.Region()
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84 self.fogregion.Clear()
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85 self.fog_bmp = None
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86 self.width = 0
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87 self.height = 0
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88 self.use_fog = False
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89 self.last_role = ""
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90
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91 def clear(self):
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92 self.fogregion.Clear()
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93 self.use_fog = True
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94 self.del_area("all")
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95 self.recompute_fog()
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96
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97 def remove_fog(self):
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98 self.fogregion.Clear()
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99 self.use_fog = False
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100 self.del_area("all")
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101 self.add_area("none")
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102 self.fog_bmp = None
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103
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104 def resize(self, size):
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105 try:
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106 if self.width == size[0] and self.height == size[1]: return
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107 self.recompute_fog()
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108 except: pass
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109
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110 def recompute_fog(self):
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111 if not self.use_fog:
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112 return
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113 size = self.canvas.size
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114 self.width = size[0]
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115 self.height = size[1]
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116 self.fog_bmp = wx.EmptyBitmap(self.width,self.height)
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117 self.fill_fog()
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118
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119 def fill_fog(self):
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120 if not self.use_fog: return
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121 mdc = wx.MemoryDC()
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122 mdc.SelectObject(self.fog_bmp)
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123 mdc.SetPen(wx.TRANSPARENT_PEN)
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124 if (self.canvas.frame.session.role == "GM"): color = self.color
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125 else: color = wx.BLACK
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126 self.last_role = self.canvas.frame.session.role
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127 mdc.SetBrush(wx.Brush(color,wx.SOLID))
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128 mdc.DestroyClippingRegion()
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129 mdc.DrawRectangle(0, 0, self.width+2, self.height+2)
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130 mdc.SetBrush(wx.Brush(wx.WHITE, wx.SOLID))
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131 if self.fogregion.GetBox().GetWidth()>0:
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132 mdc.SetClippingRegionAsRegion(self.fogregion)
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133 mdc.DrawRectangle(0, 0, self.width+2, self.height+2)
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134 mdc.SelectObject(wx.NullBitmap)
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135 del mdc
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136
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137 def layerDraw(self, dc, topleft, size):
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138 if self.fog_bmp == None or not self.fog_bmp.Ok() or not self.use_fog: return
13
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139 if self.last_role != self.canvas.frame.session.role: self.fill_fog()
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140 mdc = wx.MemoryDC()
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141 mdc.SelectObject(self.fog_bmp)
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142 dc.Blit(0, 0, self.canvas.size[0], self.canvas.size[1], mdc, 0, 0, wx.AND)
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143 mdc.SelectObject(wx.NullBitmap)
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diff changeset
144 del mdc
0
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145
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146 def createregn2(self, polyline, mode, show):
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147 regn = self.scanConvert(polyline)
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148 area = ""
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149 for i in polyline:
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150 if (area != ""): area += ";"
0
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151 area += str(i.X) + "," + str(i.Y)
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152 if mode == 'new':
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153 if self.fogregion.IsEmpty(): self.fogregion = regn
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154 else: self.fogregion.UnionRegion(regn)
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155 self.add_area(area, show)
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156 else:
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diff changeset
157 if not self.fogregion.IsEmpty(): self.fogregion.SubtractRegion(regn)
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158 else:
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diff changeset
159 self.fogregion = wx.Region(0, 0, self.canvas.size[0], self.canvas.size[1])
0
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160 self.fogregion.SubtractRegion(regn)
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161 self.del_area(area, show)
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162
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163 def createregn(self, polyline, mode, show="Yes"):
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164 if not self.use_fog and mode == 'del':
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165 self.clear()
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166 self.canvas.Refresh(False)
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167 if self.use_fog:
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168 self.createregn2(polyline, mode, show)
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169 self.fill_fog()
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170
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171 def scanConvert(self, polypt):
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172 regn = wx.Region()
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173 regn.Clear()
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174 list = IRegion().scan_Convert(polypt)
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175 for i in list:
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diff changeset
176 if regn.IsEmpty(): regn = wx.Region(i.left*COURSE, i.y*COURSE, i.right*COURSE+1-i.left*COURSE, 1*COURSE)
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177 else: regn.Union(i.left*COURSE, i.y*COURSE, i.right*COURSE+1-i.left*COURSE, 1*COURSE)
0
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178 return regn
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179
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180 def add_area(self, area="", show="Yes"):
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181 poly = FogArea(area, self.log)
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182 xml_str = "<map><fog>"
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183 xml_str += poly.toxml("new")
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184 xml_str += "</fog></map>"
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parents: 0
diff changeset
185 if show == "Yes": self.canvas.frame.session.send(xml_str)
0
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186
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187 def del_area(self, area="", show="Yes"):
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188 poly = FogArea(area, self.log)
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189 xml_str = "<map><fog>"
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190 xml_str += poly.toxml("del")
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191 xml_str += "</fog></map>"
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parents: 0
diff changeset
192 if show == "Yes": self.canvas.frame.session.send(xml_str)
0
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193
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194 def layerToXML(self, action="update"):
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195 if not self.use_fog: return ""
0
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196 fog_string = ""
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197 ri = wx.RegionIterator(self.fogregion)
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parents: 0
diff changeset
198 if not (ri.HaveRects()): fog_string = FogArea("all", self.log).toxml("del")
0
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diff changeset
199 while ri.HaveRects():
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diff changeset
200 x1 = ri.GetX()/COURSE
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201 x2 = x1+(ri.GetW()/COURSE)-1
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202 y1 = ri.GetY()/COURSE
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203 y2 = y1+(ri.GetH()/COURSE)-1
0
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204 poly = FogArea(str(x1) + "," + str(y1) + ";" +
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205 str(x2) + "," + str(y1) + ";" +
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diff changeset
206 str(x2) + "," + str(y2) + ";" +
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diff changeset
207 str(x1) + "," + str(y2), self.log)
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diff changeset
208 fog_string += poly.toxml(action)
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diff changeset
209 ri.Next()
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diff changeset
210 if fog_string:
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211 s = "<fog"
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parents:
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212 s += ">"
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213 s += fog_string
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214 s += "</fog>"
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215 return s
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diff changeset
216 else: return ""
0
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217
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diff changeset
218 def layerTakeDOM(self, xml_dom):
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parents:
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219 try:
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220 if not self.use_fog:
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221 self.use_fog = True
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222 self.recompute_fog()
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d02e9197c066 Traipse 'OpenRPG' {101220-00}
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parents: 28
diff changeset
223 serial = xml_dom.get('serial')
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parents: 28
diff changeset
224 if serial != None: self.serial_number = int(serial)
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parents: 28
diff changeset
225 children = xml_dom.getchildren()
0
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226 for l in children:
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d02e9197c066 Traipse 'OpenRPG' {101220-00}
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parents: 28
diff changeset
227 action = l.get("action")
d02e9197c066 Traipse 'OpenRPG' {101220-00}
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parents: 28
diff changeset
228 outline = l.get("outline")
0
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diff changeset
229 if (outline == "all"):
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230 polyline = [IPoint().make(0,0), IPoint().make(self.width-1, 0),
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parents:
diff changeset
231 IPoint().make(self.width-1, self.height-1),
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sirebral
parents:
diff changeset
232 IPoint().make(0, self.height-1)]
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parents:
diff changeset
233 elif (outline == "none"):
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parents:
diff changeset
234 polyline = []
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parents:
diff changeset
235 self.use_fog = 0
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parents:
diff changeset
236 self.fog_bmp = None
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parents:
diff changeset
237 else:
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parents:
diff changeset
238 polyline = []
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sirebral
parents:
diff changeset
239 lastx = None
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parents:
diff changeset
240 lasty = None
36
d02e9197c066 Traipse 'OpenRPG' {101220-00}
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parents: 28
diff changeset
241 list = l.getchildren()
0
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parents:
diff changeset
242 for point in list:
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d02e9197c066 Traipse 'OpenRPG' {101220-00}
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parents: 28
diff changeset
243 x = point.get( "x" )
d02e9197c066 Traipse 'OpenRPG' {101220-00}
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parents: 28
diff changeset
244 y = point.get( "y" )
0
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parents:
diff changeset
245 if (x != lastx or y != lasty):
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parents:
diff changeset
246 polyline.append(IPoint().make(int(x), int(y)))
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parents:
diff changeset
247 lastx = x
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parents:
diff changeset
248 lasty = y
13
211ac836b6a0 {090731-00} Fixes problem with Name & Settings window, cleans code.
sirebral
parents: 0
diff changeset
249 if (len(polyline) > 1): self.createregn2(polyline, action, "No")
0
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parents:
diff changeset
250 self.fill_fog()
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97265586402b Traipse 'OpenRPG' {090827-00}
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parents: 13
diff changeset
251 except: pass