Mercurial > traipse
annotate orpg/mapper/miniatures.py @ 18:97265586402b ornery-orc
Traipse 'OpenRPG' {090827-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
Update Manager is now in version 0.8. While not every button works, users can now browse the different revisions and their different changesets. The code has been refined some with feature from Core added to it. A Crash report is now created if the users software crashes. Update Manager has been moved to the Traipse Suite menu item, and a Debug Console as been added as well.
author | sirebral |
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date | Thu, 27 Aug 2009 01:04:43 -0500 |
parents | 211ac836b6a0 |
children | 51428d30c59e |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: mapper/miniatures.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: miniatures.py,v 1.46 2007/12/07 20:39:50 digitalxero Exp $ |
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25 # |
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26 # Description: This file contains some of the basic definitions for the chat |
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27 # utilities in the orpg project. |
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28 # |
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29 __version__ = "$Id: miniatures.py,v 1.46 2007/12/07 20:39:50 digitalxero Exp $" |
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30 |
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31 from base import * |
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32 import thread |
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33 import time |
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34 import urllib |
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35 import os.path |
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36 |
18 | 37 from orpg.tools.orpg_settings import settings |
38 | |
0
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39 MIN_STICKY_BACK = -0XFFFFFF |
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40 MIN_STICKY_FRONT = 0xFFFFFF |
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41 |
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42 ##---------------------------------------- |
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43 ## miniature object |
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44 ##---------------------------------------- |
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45 |
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46 FACE_NONE = 0 |
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47 FACE_NORTH = 1 |
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48 FACE_NORTHEAST = 2 |
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49 FACE_EAST = 3 |
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50 FACE_SOUTHEAST = 4 |
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51 FACE_SOUTH = 5 |
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52 FACE_SOUTHWEST = 6 |
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53 FACE_WEST = 7 |
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54 FACE_NORTHWEST = 8 |
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55 SNAPTO_ALIGN_CENTER = 0 |
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56 SNAPTO_ALIGN_TL = 1 |
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57 |
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58 def cmp_zorder(first,second): |
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59 f = first.zorder |
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60 s = second.zorder |
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61 if f == None: f = 0 |
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62 if s == None: s = 0 |
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63 if f == s: value = 0 |
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64 elif f < s: value = -1 |
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65 else: value = 1 |
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66 return value |
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67 |
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68 class BmpMiniature: |
18 | 69 def __init__(self, id,path, bmp, pos=cmpPoint(0,0), |
70 heading=FACE_NONE, face=FACE_NONE, label="", | |
71 locked=False, hide=False, snap_to_align=SNAPTO_ALIGN_CENTER, | |
72 zorder=0, width=0, height=0, log=None, local=False, localPath='', localTime=-1): | |
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73 self.heading = heading |
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74 self.face = face |
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75 self.label = label |
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76 self.path = path |
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77 self.bmp = bmp |
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78 self.pos = pos |
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79 self.selected = False |
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80 self.locked = locked |
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81 self.snap_to_align = snap_to_align |
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82 self.hide = hide |
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83 self.id = id |
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84 self.zorder = zorder |
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85 self.left = 0 |
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86 self.local = local |
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87 self.localPath = localPath |
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88 self.localTime = localTime |
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89 if not width: self.width = 0 |
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90 else: self.width = width |
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91 if not height: self.height = 0 |
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92 else: self.height = height |
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93 self.right = bmp.GetWidth() |
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94 self.top = 0 |
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95 self.bottom = bmp.GetHeight() |
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96 self.isUpdated = False |
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97 self.gray = False |
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98 |
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99 def __del__(self): |
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100 del self.bmp |
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101 self.bmp = None |
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102 |
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103 def set_bmp(self, bmp): |
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104 self.bmp = bmp |
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105 |
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106 def set_min_props(self, heading=FACE_NONE, face=FACE_NONE, label="", locked=False, hide=False, width=0, height=0): |
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107 self.heading = heading |
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108 self.face = face |
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109 self.label = label |
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110 if locked: self.locked = True |
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111 else: self.locked = False |
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112 if hide: self.hide = True |
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113 else: self.hide = False |
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114 self.width = int(width) |
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115 self.height = int(height) |
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116 self.isUpdated = True |
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117 |
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118 def hit_test(self, pt): |
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119 rect = self.get_rect() |
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120 result = None |
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121 result = rect.InsideXY(pt.x, pt.y) |
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122 return result |
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123 |
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124 def get_rect(self): |
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125 ret = wx.Rect(self.pos.x, self.pos.y, self.bmp.GetWidth(), self.bmp.GetHeight()) |
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126 return ret |
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127 |
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128 def draw(self, dc, mini_layer, op=wx.COPY): |
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129 if isinstance(self.bmp, tuple): |
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130 self.bmp = wx.ImageFromMime(self.bmp[1], self.bmp[2]).ConvertToBitmap() |
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131 if self.bmp != None and self.bmp.Ok(): |
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132 # check if hidden and GM: we outline the mini in grey (little bit smaller than the actual size) |
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133 # and write the label in the center of the mini |
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134 if self.hide and mini_layer.canvas.frame.session.my_role() == mini_layer.canvas.frame.session.ROLE_GM: |
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135 # set the width and height of the image |
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136 if self.width and self.height: |
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137 tmp_image = self.bmp.ConvertToImage() |
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138 tmp_image.Rescale(int(self.width), int(self.height)) |
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139 tmp_image.ConvertAlphaToMask() |
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140 self.bmp = tmp_image.ConvertToBitmap() |
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141 mask = wx.Mask(self.bmp, wx.Colour(tmp_image.GetMaskRed(), |
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142 tmp_image.GetMaskGreen(), tmp_image.GetMaskBlue())) |
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143 self.bmp.SetMask(mask) |
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144 del tmp_image |
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145 del mask |
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146 self.left = 0 |
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147 self.right = self.bmp.GetWidth() |
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148 self.top = 0 |
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149 self.bottom = self.bmp.GetHeight() |
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150 # grey outline |
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151 graypen = wx.Pen("gray", 1, wx.DOT) |
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152 dc.SetPen(graypen) |
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153 dc.SetBrush(wx.TRANSPARENT_BRUSH) |
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154 #if width or height < 20 then offset = 1 |
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155 if self.bmp.GetWidth() <= 20: xoffset = 1 |
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156 else: xoffset = 5 |
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157 if self.bmp.GetHeight() <= 20: yoffset = 1 |
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158 else: yoffset = 5 |
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159 dc.DrawRectangle(self.pos.x + xoffset, |
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160 self.pos.y + yoffset, self.bmp.GetWidth() - (xoffset * 2), |
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161 self.bmp.GetHeight() - (yoffset * 2)) |
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162 dc.SetBrush(wx.NullBrush) |
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163 dc.SetPen(wx.NullPen) |
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164 ## draw label in the center of the mini |
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165 label = mini_layer.get_mini_label(self) |
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166 if len(label): |
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167 dc.SetTextForeground(wx.RED) |
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168 (textWidth,textHeight) = dc.GetTextExtent(label) |
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169 x = self.pos.x +((self.bmp.GetWidth() - textWidth) /2) - 1 |
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170 y = self.pos.y + (self.bmp.GetHeight() / 2) |
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171 dc.SetPen(wx.GREY_PEN) |
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172 dc.SetBrush(wx.LIGHT_GREY_BRUSH) |
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173 dc.DrawRectangle(x, y, textWidth+2, textHeight+2) |
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174 if (textWidth+2 > self.right): |
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175 self.right += int((textWidth+2-self.right)/2)+1 |
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176 self.left -= int((textWidth+2-self.right)/2)+1 |
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177 self.bottom = y+textHeight+2-self.pos.y |
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178 dc.SetPen(wx.NullPen) |
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179 dc.SetBrush(wx.NullBrush) |
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180 dc.DrawText(label, x+1, y+1) |
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181 |
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182 #selected outline |
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183 if self.selected: |
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184 dc.SetPen(wx.RED_PEN) |
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185 dc.SetBrush(wx.TRANSPARENT_BRUSH) |
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186 dc.DrawRectangle(self.pos.x, self.pos.y, self.bmp.GetWidth(), self.bmp.GetHeight()) |
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187 dc.SetBrush(wx.NullBrush) |
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188 dc.SetPen(wx.NullPen) |
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189 return True |
18 | 190 elif self.hide: return True |
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191 |
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192 else: |
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193 # set the width and height of the image |
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194 bmp = self.bmp |
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195 if self.width and self.height: |
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196 tmp_image = self.bmp.ConvertToImage() |
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197 tmp_image.Rescale(int(self.width), int(self.height)) |
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198 tmp_image.ConvertAlphaToMask() |
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199 self.bmp = tmp_image.ConvertToBitmap() |
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200 mask = wx.Mask(self.bmp, wx.Colour(tmp_image.GetMaskRed(), |
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201 tmp_image.GetMaskGreen(), tmp_image.GetMaskBlue())) |
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202 self.bmp.SetMask(mask) |
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203 if self.gray: |
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204 tmp_image = tmp_image.ConvertToGreyscale() |
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205 bmp = tmp_image.ConvertToBitmap() |
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206 else: bmp = self.bmp |
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207 dc.DrawBitmap(bmp, self.pos.x, self.pos.y, True) |
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208 self.left = 0 |
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209 self.right = self.bmp.GetWidth() |
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210 self.top = 0 |
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211 self.bottom = self.bmp.GetHeight() |
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212 |
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213 # Draw the facing marker if needed |
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214 if self.face != 0: |
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215 x_mid = self.pos.x + (self.bmp.GetWidth()/2) |
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216 x_right = self.pos.x + self.bmp.GetWidth() |
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217 y_mid = self.pos.y + (self.bmp.GetHeight()/2) |
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218 y_bottom = self.pos.y + self.bmp.GetHeight() |
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219 dc.SetPen(wx.WHITE_PEN) |
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220 dc.SetBrush(wx.RED_BRUSH) |
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221 triangle = [] |
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222 |
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223 # Figure out which direction to draw the marker!! |
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224 if self.face == FACE_WEST: |
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225 triangle.append(cmpPoint(self.pos.x,self.pos.y)) |
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226 triangle.append(cmpPoint(self.pos.x - 5, y_mid)) |
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227 triangle.append(cmpPoint(self.pos.x, y_bottom)) |
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228 elif self.face == FACE_EAST: |
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229 triangle.append(cmpPoint(x_right, self.pos.y)) |
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230 triangle.append(cmpPoint(x_right + 5, y_mid)) |
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231 triangle.append(cmpPoint(x_right, y_bottom)) |
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232 elif self.face == FACE_SOUTH: |
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233 triangle.append(cmpPoint(self.pos.x, y_bottom)) |
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234 triangle.append(cmpPoint(x_mid, y_bottom + 5)) |
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235 triangle.append(cmpPoint(x_right, y_bottom)) |
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236 elif self.face == FACE_NORTH: |
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237 triangle.append(cmpPoint(self.pos.x, self.pos.y)) |
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238 triangle.append(cmpPoint(x_mid, self.pos.y - 5)) |
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239 triangle.append(cmpPoint(x_right, self.pos.y)) |
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240 elif self.face == FACE_NORTHEAST: |
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241 triangle.append(cmpPoint(x_mid, self.pos.y)) |
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242 triangle.append(cmpPoint(x_right + 5, self.pos.y - 5)) |
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|
243 triangle.append(cmpPoint(x_right, y_mid)) |
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244 triangle.append(cmpPoint(x_right, self.pos.y)) |
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|
245 elif self.face == FACE_SOUTHEAST: |
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|
246 triangle.append(cmpPoint(x_right, y_mid)) |
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247 triangle.append(cmpPoint(x_right + 5, y_bottom + 5)) |
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248 triangle.append(cmpPoint(x_mid, y_bottom)) |
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249 triangle.append(cmpPoint(x_right, y_bottom)) |
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250 elif self.face == FACE_SOUTHWEST: |
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251 triangle.append(cmpPoint(x_mid, y_bottom)) |
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252 triangle.append(cmpPoint(self.pos.x - 5, y_bottom + 5)) |
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253 triangle.append(cmpPoint(self.pos.x, y_mid)) |
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254 triangle.append(cmpPoint(self.pos.x, y_bottom)) |
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255 elif self.face == FACE_NORTHWEST: |
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256 triangle.append(cmpPoint(self.pos.x, y_mid)) |
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257 triangle.append(cmpPoint(self.pos.x - 5, self.pos.y - 5)) |
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258 triangle.append(cmpPoint(x_mid, self.pos.y)) |
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259 triangle.append(cmpPoint(self.pos.x, self.pos.y)) |
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260 dc.DrawPolygon(triangle) |
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261 dc.SetBrush(wx.NullBrush) |
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262 dc.SetPen(wx.NullPen) |
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263 |
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264 # Draw the heading if needed |
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265 if self.heading: |
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266 x_adjust = 0 |
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267 y_adjust = 4 |
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268 x_half = self.bmp.GetWidth()/2 |
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269 y_half = self.bmp.GetHeight()/2 |
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270 x_quarter = self.bmp.GetWidth()/4 |
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271 y_quarter = self.bmp.GetHeight()/4 |
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272 x_3quarter = x_quarter*3 |
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273 y_3quarter = y_quarter*3 |
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274 x_full = self.bmp.GetWidth() |
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275 y_full = self.bmp.GetHeight() |
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276 x_center = self.pos.x + x_half |
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277 y_center = self.pos.y + y_half |
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278 # Remember, the pen/brush must be a different color than the |
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279 # facing marker!!!! We'll use black/cyan for starters. |
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280 # Also notice that we will draw the heading on top of the |
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281 # larger facing marker. |
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282 dc.SetPen(wx.BLACK_PEN) |
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283 dc.SetBrush(wx.CYAN_BRUSH) |
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284 triangle = [] |
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285 |
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286 # Figure out which direction to draw the marker!! |
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287 if self.heading == FACE_NORTH: |
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288 triangle.append(cmpPoint(x_center - x_quarter, y_center - y_half )) |
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289 triangle.append(cmpPoint(x_center, y_center - y_3quarter )) |
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290 triangle.append(cmpPoint(x_center + x_quarter, y_center - y_half )) |
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291 elif self.heading == FACE_SOUTH: |
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292 triangle.append(cmpPoint(x_center - x_quarter, y_center + y_half )) |
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293 triangle.append(cmpPoint(x_center, y_center + y_3quarter )) |
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294 triangle.append(cmpPoint(x_center + x_quarter, y_center + y_half )) |
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295 elif self.heading == FACE_NORTHEAST: |
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296 triangle.append(cmpPoint(x_center + x_quarter, y_center - y_half )) |
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297 triangle.append(cmpPoint(x_center + x_3quarter, y_center - y_3quarter )) |
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298 triangle.append(cmpPoint(x_center + x_half, y_center - y_quarter )) |
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299 elif self.heading == FACE_EAST: |
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300 triangle.append(cmpPoint(x_center + x_half, y_center - y_quarter )) |
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301 triangle.append(cmpPoint(x_center + x_3quarter, y_center )) |
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302 triangle.append(cmpPoint(x_center + x_half, y_center + y_quarter )) |
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303 elif self.heading == FACE_SOUTHEAST: |
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304 triangle.append(cmpPoint(x_center + x_half, y_center + y_quarter )) |
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305 triangle.append(cmpPoint(x_center + x_3quarter, y_center + y_3quarter )) |
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306 triangle.append(cmpPoint(x_center + x_quarter, y_center + y_half )) |
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307 elif self.heading == FACE_SOUTHWEST: |
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308 triangle.append(cmpPoint(x_center - x_quarter, y_center + y_half )) |
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309 triangle.append(cmpPoint(x_center - x_3quarter, y_center + y_3quarter )) |
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310 triangle.append(cmpPoint(x_center - x_half, y_center + y_quarter )) |
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311 elif self.heading == FACE_WEST: |
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312 triangle.append(cmpPoint(x_center - x_half, y_center + y_quarter )) |
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313 triangle.append(cmpPoint(x_center - x_3quarter, y_center )) |
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314 triangle.append(cmpPoint(x_center - x_half, y_center - y_quarter )) |
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315 elif self.heading == FACE_NORTHWEST: |
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316 triangle.append(cmpPoint(x_center - x_half, y_center - y_quarter )) |
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317 triangle.append(cmpPoint(x_center - x_3quarter, y_center - y_3quarter )) |
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318 triangle.append(cmpPoint(x_center - x_quarter, y_center - y_half )) |
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319 dc.DrawPolygon(triangle) |
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320 dc.SetBrush(wx.NullBrush) |
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321 dc.SetPen(wx.NullPen) |
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322 #selected outline |
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323 if self.selected: |
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324 dc.SetPen(wx.RED_PEN) |
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325 dc.SetBrush(wx.TRANSPARENT_BRUSH) |
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326 dc.DrawRectangle(self.pos.x, self.pos.y, self.bmp.GetWidth(), self.bmp.GetHeight()) |
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327 dc.SetBrush(wx.NullBrush) |
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328 dc.SetPen(wx.NullPen) |
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329 # draw label |
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330 label = mini_layer.get_mini_label(self) |
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331 if len(label): |
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332 dc.SetTextForeground(wx.RED) |
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333 (textWidth,textHeight) = dc.GetTextExtent(label) |
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334 x = self.pos.x +((self.bmp.GetWidth() - textWidth) /2) - 1 |
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335 y = self.pos.y + self.bmp.GetHeight() + 6 |
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336 dc.SetPen(wx.WHITE_PEN) |
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337 dc.SetBrush(wx.WHITE_BRUSH) |
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338 dc.DrawRectangle(x,y,textWidth+2,textHeight+2) |
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339 if (textWidth+2 > self.right): |
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340 self.right += int((textWidth+2-self.right)/2)+1 |
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341 self.left -= int((textWidth+2-self.right)/2)+1 |
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342 self.bottom = y+textHeight+2-self.pos.y |
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343 dc.SetPen(wx.NullPen) |
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344 dc.SetBrush(wx.NullBrush) |
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345 dc.DrawText(label,x+1,y+1) |
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346 self.top-=5 |
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347 self.bottom+=5 |
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348 self.left-=5 |
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349 self.right+=5 |
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350 return True |
18 | 351 else: return False |
0
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|
352 |
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353 def toxml(self, action="update"): |
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354 if action == "del": |
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355 xml_str = "<miniature action='del' id='" + self.id + "'/>" |
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356 return xml_str |
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357 xml_str = "<miniature" |
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358 xml_str += " action='" + action + "'" |
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359 xml_str += " label='" + self.label + "'" |
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360 xml_str+= " id='" + self.id + "'" |
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361 if self.pos != None: |
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362 xml_str += " posx='" + str(self.pos.x) + "'" |
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363 xml_str += " posy='" + str(self.pos.y) + "'" |
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364 if self.heading != None: xml_str += " heading='" + str(self.heading) + "'" |
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365 if self.face != None: xml_str += " face='" + str(self.face) + "'" |
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366 if self.path != None: xml_str += " path='" + urllib.quote(self.path).replace('%3A', ':') + "'" |
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367 if self.locked: xml_str += " locked='1'" |
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368 else: xml_str += " locked='0'" |
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369 if self.hide: xml_str += " hide='1'" |
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370 else: xml_str += " hide='0'" |
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371 if self.snap_to_align != None: xml_str += " align='" + str(self.snap_to_align) + "'" |
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372 if self.id != None: xml_str += " zorder='" + str(self.zorder) + "'" |
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373 if self.width != None: xml_str += " width='" + str(self.width) + "'" |
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374 if self.height != None: xml_str += " height='" + str(self.height) + "'" |
0
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375 if self.local: |
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376 xml_str += ' local="' + str(self.local) + '"' |
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377 xml_str += ' localPath="' + str(urllib.quote(self.localPath).replace('%3A', ':')) + '"' |
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378 xml_str += ' localTime="' + str(self.localTime) + '"' |
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379 xml_str += " />" |
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380 if (action == "update" and self.isUpdated) or action == "new": |
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381 self.isUpdated = False |
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382 return xml_str |
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383 else: return '' |
0
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384 |
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385 def takedom(self, xml_dom): |
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386 self.id = xml_dom.getAttribute("id") |
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387 if xml_dom.hasAttribute("posx"): |
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388 self.pos.x = int(xml_dom.getAttribute("posx")) |
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389 if xml_dom.hasAttribute("posy"): |
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390 self.pos.y = int(xml_dom.getAttribute("posy")) |
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391 if xml_dom.hasAttribute("heading"): |
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392 self.heading = int(xml_dom.getAttribute("heading")) |
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393 if xml_dom.hasAttribute("face"): |
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394 self.face = int(xml_dom.getAttribute("face")) |
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395 if xml_dom.hasAttribute("path"): |
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396 self.path = urllib.unquote(xml_dom.getAttribute("path")) |
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397 self.set_bmp(ImageHandler.load(self.path, 'miniature', self.id)) |
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398 if xml_dom.hasAttribute("locked"): |
13
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399 if xml_dom.getAttribute("locked") == '1' or xml_dom.getAttribute("locked") == 'True': self.locked = True |
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400 else: self.locked = False |
0
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401 if xml_dom.hasAttribute("hide"): |
13
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402 if xml_dom.getAttribute("hide") == '1' or xml_dom.getAttribute("hide") == 'True': self.hide = True |
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403 else: self.hide = False |
0
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404 if xml_dom.hasAttribute("label"): |
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405 self.label = xml_dom.getAttribute("label") |
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406 if xml_dom.hasAttribute("zorder"): |
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407 self.zorder = int(xml_dom.getAttribute("zorder")) |
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408 if xml_dom.hasAttribute("align"): |
13
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diff
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409 if xml_dom.getAttribute("align") == '1' or xml_dom.getAttribute("align") == 'True': self.snap_to_align = 1 |
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410 else: self.snap_to_align = 0 |
0
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411 if xml_dom.hasAttribute("width"): |
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412 self.width = int(xml_dom.getAttribute("width")) |
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413 if xml_dom.hasAttribute("height"): |
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414 self.height = int(xml_dom.getAttribute("height")) |
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|
415 |
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416 ##----------------------------- |
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417 ## miniature layer |
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418 ##----------------------------- |
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419 class miniature_layer(layer_base): |
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420 def __init__(self, canvas): |
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421 self.canvas = canvas |
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422 layer_base.__init__(self) |
7 | 423 self.id = -1 #added. |
0
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424 self.miniatures = [] |
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425 self.serial_number = 0 |
7 | 426 |
427 # Set the font of the labels to be the same as the chat window | |
428 # only smaller. | |
18 | 429 font_size = int(settings.get_setting('defaultfontsize')) |
13
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430 if (font_size >= 10): font_size -= 2 |
7 | 431 self.label_font = wx.Font(font_size, wx.FONTFAMILY_DEFAULT, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL, |
18 | 432 False, settings.get_setting('defaultfont')) |
0
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433 |
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|
434 def next_serial(self): |
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435 self.serial_number += 1 |
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|
436 return self.serial_number |
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|
437 |
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|
438 def get_next_highest_z(self): |
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439 z = len(self.miniatures)+1 |
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|
440 return z |
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441 |
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|
442 def cleanly_collapse_zorder(self): |
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443 # lock the zorder stuff |
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444 sorted_miniatures = self.miniatures[:] |
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445 sorted_miniatures.sort(cmp_zorder) |
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446 i = 0 |
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447 for mini in sorted_miniatures: |
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448 mini.zorder = i |
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449 i = i + 1 |
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450 # unlock the zorder stuff |
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|
451 |
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452 def collapse_zorder(self): |
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453 # lock the zorder stuff |
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454 sorted_miniatures = self.miniatures[:] |
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455 sorted_miniatures.sort(cmp_zorder) |
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|
456 i = 0 |
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457 for mini in sorted_miniatures: |
13
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458 if (mini.zorder != MIN_STICKY_BACK) and (mini.zorder != MIN_STICKY_FRONT): mini.zorder = i |
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459 else: pass |
0
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460 i = i + 1 |
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461 # unlock the zorder stuff |
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462 |
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463 def rollback_serial(self): |
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464 self.serial_number -= 1 |
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465 |
13
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466 def add_miniature(self, id, path, pos=cmpPoint(0,0), label="", heading=FACE_NONE, |
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467 face=FACE_NONE, width=0, height=0, local=False, localPath='', localTime=-1): |
0
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468 bmp = ImageHandler.load(path, 'miniature', id) |
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469 if bmp: |
13
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470 mini = BmpMiniature(id, path, bmp, pos, heading, face, label, |
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471 zorder=self. get_next_highest_z(), width=width, |
18 | 472 height=height, local=local, localPath=localPath, localTime=localTime) |
0
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473 self.miniatures.append(mini) |
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474 xml_str = "<map><miniatures>" |
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475 xml_str += mini.toxml("new") |
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476 xml_str += "</miniatures></map>" |
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477 self.canvas.frame.session.send(xml_str) |
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478 |
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479 def get_miniature_by_id(self, id): |
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480 for mini in self.miniatures: |
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481 if str(mini.id) == str(id): |
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482 return mini |
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483 return None |
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484 |
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485 def del_miniature(self, min): |
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486 xml_str = "<map><miniatures>" |
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487 xml_str += min.toxml("del") |
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488 xml_str += "</miniatures></map>" |
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489 self.canvas.frame.session.send(xml_str) |
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490 self.miniatures.remove(min) |
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491 del min |
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492 self.collapse_zorder() |
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493 |
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494 def del_all_miniatures(self): |
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495 while len(self.miniatures): |
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496 min = self.miniatures.pop() |
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497 del min |
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498 self.collapse_zorder() |
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499 |
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500 def layerDraw(self, dc, topleft, size): |
7 | 501 dc.SetFont(self.label_font) |
0
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502 sorted_miniatures = self.miniatures[:] |
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503 sorted_miniatures.sort(cmp_zorder) |
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504 for m in sorted_miniatures: |
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505 if (m.pos.x>topleft[0]-m.right and |
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506 m.pos.y>topleft[1]-m.bottom and |
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507 m.pos.x<topleft[0]+size[0]-m.left and |
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508 m.pos.y<topleft[1]+size[1]-m.top): |
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509 m.draw(dc, self) |
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510 |
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511 def find_miniature(self, pt, only_unlocked=False): |
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512 min_list = [] |
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513 for m in self.miniatures: |
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514 if m.hit_test(pt): |
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515 if m.hide and self.canvas.frame.session.my_role() != self.canvas.frame.session.ROLE_GM: continue |
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516 if only_unlocked and not m.locked: min_list.append(m) |
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517 elif not only_unlocked and m.locked: min_list.append(m) |
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518 else: continue |
0
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519 if len(min_list) > 0: |
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520 return min_list |
18 | 521 else: return None |
0
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522 |
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523 def layerToXML(self, action="update"): |
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diff
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|
524 """ format """ |
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|
525 minis_string = "" |
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|
526 if self.miniatures: |
13
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diff
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527 for m in self.miniatures: minis_string += m.toxml(action) |
0
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528 if minis_string != '': |
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529 s = "<miniatures" |
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530 s += " serial='" + str(self.serial_number) + "'" |
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|
531 s += ">" |
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532 s += minis_string |
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533 s += "</miniatures>" |
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534 return s |
18 | 535 else: return "" |
0
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536 |
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537 def layerTakeDOM(self, xml_dom): |
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538 if xml_dom.hasAttribute('serial'): |
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|
539 self.serial_number = int(xml_dom.getAttribute('serial')) |
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|
540 children = xml_dom._get_childNodes() |
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|
541 for c in children: |
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542 action = c.getAttribute("action") |
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543 id = c.getAttribute('id') |
13
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diff
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544 if action == "del": |
0
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545 mini = self.get_miniature_by_id(id) |
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546 if mini: |
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parents:
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changeset
|
547 self.miniatures.remove(mini) |
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parents:
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|
548 del mini |
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changeset
|
549 elif action == "new": |
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parents:
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|
550 pos = cmpPoint(int(c.getAttribute('posx')),int(c.getAttribute('posy'))) |
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551 path = urllib.unquote(c.getAttribute('path')) |
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|
552 label = c.getAttribute('label') |
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|
553 height = width = heading = face = snap_to_align = zorder = 0 |
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|
554 locked = hide = False |
13
211ac836b6a0
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diff
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|
555 if c.hasAttribute('height'): height = int(c.getAttribute('height')) |
211ac836b6a0
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diff
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|
556 if c.hasAttribute('width'): width = int(c.getAttribute('width')) |
211ac836b6a0
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diff
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|
557 if c.getAttribute('locked') == 'True' or c.getAttribute('locked') == '1': locked = True |
211ac836b6a0
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diff
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|
558 if c.getAttribute('hide') == 'True' or c.getAttribute('hide') == '1': hide = True |
211ac836b6a0
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diff
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|
559 if c.getAttribute('heading'): heading = int(c.getAttribute('heading')) |
211ac836b6a0
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diff
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|
560 if c.hasAttribute('face'): face = int(c.getAttribute('face')) |
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diff
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|
561 if c.hasAttribute('align'): snap_to_align = int(c.getAttribute('align')) |
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diff
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|
562 if c.getAttribute('zorder'): zorder = int(c.getAttribute('zorder')) |
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diff
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|
563 min = BmpMiniature(id, path, ImageHandler.load(path, 'miniature', id), pos, heading, |
18 | 564 face, label, locked, hide, snap_to_align, zorder, width, height) |
0
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changeset
|
565 self.miniatures.append(min) |
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parents:
diff
changeset
|
566 if c.hasAttribute('local') and c.getAttribute('local') == 'True' and os.path.exists(urllib.unquote(c.getAttribute('localPath'))): |
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parents:
diff
changeset
|
567 localPath = urllib.unquote(c.getAttribute('localPath')) |
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parents:
diff
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|
568 local = True |
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parents:
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changeset
|
569 localTime = float(c.getAttribute('localTime')) |
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parents:
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|
570 if localTime-time.time() <= 144000: |
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|
571 file = open(localPath, "rb") |
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diff
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|
572 imgdata = file.read() |
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parents:
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|
573 file.close() |
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changeset
|
574 filename = os.path.split(localPath) |
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parents:
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|
575 (imgtype,j) = mimetypes.guess_type(filename[1]) |
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|
576 postdata = urllib.urlencode({'filename':filename[1], 'imgdata':imgdata, 'imgtype':imgtype}) |
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|
577 thread.start_new_thread(self.upload, (postdata, localPath, True)) |
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|
578 # collapse the zorder. If the client behaved well, then nothing should change. |
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|
579 # Otherwise, this will ensure that there's some kind of z-order |
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diff
changeset
|
580 self.collapse_zorder() |
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parents:
diff
changeset
|
581 else: |
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changeset
|
582 mini = self.get_miniature_by_id(id) |
13
211ac836b6a0
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parents:
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diff
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|
583 if mini: mini.takedom(c) |
0
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|
584 |
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|
585 def upload(self, postdata, filename, modify=False, pos=cmpPoint(0,0)): |
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|
586 self.lock.acquire() |
18 | 587 url = settings.get_setting('ImageServerBaseURL') |
0
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diff
changeset
|
588 file = urllib.urlopen(url, postdata) |
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parents:
diff
changeset
|
589 recvdata = file.read() |
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parents:
diff
changeset
|
590 file.close() |
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parents:
diff
changeset
|
591 try: |
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parents:
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changeset
|
592 xml_dom = minidom.parseString(recvdata)._get_documentElement() |
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parents:
diff
changeset
|
593 if xml_dom.nodeName == 'path': |
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sirebral
parents:
diff
changeset
|
594 path = xml_dom.getAttribute('url') |
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parents:
diff
changeset
|
595 path = urllib.unquote(path) |
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sirebral
parents:
diff
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|
596 if not modify: |
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sirebral
parents:
diff
changeset
|
597 start = path.rfind("/") + 1 |
13
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598 if self.canvas.parent.layer_handlers[2].auto_label: min_label = path[start:len(path)-4] |
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599 else: min_label = "" |
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600 id = 'mini-' + self.canvas.frame.session.get_next_id() |
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601 self.add_miniature(id, path, pos=pos, label=min_label, local=True, |
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602 localPath=filename, localTime=time.time()) |
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603 else: |
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604 self.miniatures[len(self.miniatures)-1].local = True |
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605 self.miniatures[len(self.miniatures)-1].localPath = filename |
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606 self.miniatures[len(self.miniatures)-1].localTime = time.time() |
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607 self.miniatures[len(self.miniatures)-1].path = path |
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608 else: |
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609 print xml_dom.getAttribute('msg') |
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610 except Exception, e: |
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611 print e |
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612 print recvdata |
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613 urllib.urlcleanup() |
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614 self.lock.release() |
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615 #################################################################### |
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616 ## helper function |
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617 |
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618 def get_mini_label(self, mini): |
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619 # override this to change the label displayed under each mini (and the label on hidden minis) |
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620 return mini.label |