Mercurial > traipse
annotate orpg/networking/gsclient.py @ 30:8e77f169f324 ornery-orc
Traipse 'OpenRPG' {100219-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-1)
New Features:
New custom welcome message for servers.
Fixes:
Fix to InterParse which caused Unknowns to break
Fix to a URL reference in mplay_server
Fix to metaserver.cache Template and outdated Meta URLs
author | sirebral |
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date | Fri, 19 Feb 2010 19:10:25 -0600 |
parents | ff154cf3350c |
children | d02e9197c066 |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: gsclient.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
28 | 24 # $Id: gsclient.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ |
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25 # |
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26 # Description: The file contains code for the game server browser |
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27 # |
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28 |
28 | 29 from __future__ import with_statement |
30 __version__ = "$Id: gsclient.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" | |
31 | |
32 import meta_server_lib | |
33 import orpg.tools.rgbhex | |
34 import traceback | |
0
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35 |
18 | 36 from orpg.dirpath import dir_struct |
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37 from orpg.orpg_windows import * |
28 | 38 from orpg.tools.validate import validate |
39 from orpg.orpgCore import component | |
18 | 40 from orpg.tools.orpg_settings import settings |
28 | 41 from orpg.tools.orpg_log import debug |
42 | |
43 from xml.etree.ElementTree import ElementTree, Element | |
44 from xml.etree.ElementTree import fromstring, tostring | |
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45 |
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46 gs_host = 1 |
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47 gs_join = 2 |
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48 # constants |
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49 |
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50 class server_instance: |
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51 def __init__(self, id, name="[Unknown]", users="0", address="127.0.0.1", port="9557"): |
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52 self.id = id |
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53 self.name = name |
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54 self.user = users |
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55 self.addy = address |
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56 self.port = port |
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57 |
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58 def server_instance_compare(x,y): |
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59 """compares server insances for list sort""" |
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60 DEV_SERVER = "OpenRPG DEV" |
28 | 61 xname = x.name |
62 xuser = int(x.user) | |
63 yname = y.name | |
64 yuser = int(y.user) | |
65 | |
66 who_name = cmp(yname, xname) | |
67 who_user = cmp(yuser, xuser) | |
68 | |
0
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69 if x.name.startswith(DEV_SERVER): |
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70 if y.name.startswith(DEV_SERVER): |
28 | 71 if not who_name: return who_user |
72 else: return who_name | |
0
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73 else: return -1 |
28 | 74 |
0
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75 elif y.name.startswith(DEV_SERVER): return 1 |
28 | 76 elif not who_user: return who_name |
77 else: return who_user | |
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78 |
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79 def roomCmp(room1, room2): |
28 | 80 if int(room1) > int(room2): return 1 |
81 elif int(room1) < int(room2): return -1 | |
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82 return 0 |
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83 |
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84 class game_server_panel(wx.Panel): |
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85 def __init__(self,parent): |
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86 wx.Panel.__init__(self, parent, -1) |
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87 self.parent = parent |
28 | 88 self.password_manager = component.get('password_manager') |
18 | 89 self.frame = component.get('frame') |
90 self.session = component.get('session') | |
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91 self.serverNameSet = 0 |
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92 self.last_motd = "" |
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93 self.buttons = {} |
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94 self.texts = {} |
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95 self.svrList = [] |
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96 self.build_ctrls() |
28 | 97 self.bookmarks() |
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98 self.refresh_server_list() |
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99 self.refresh_room_list() |
28 | 100 self.build_bookmark_menu() |
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101 |
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102 def build_ctrls(self): |
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103 ## Section Sizers (with frame edges and text captions) |
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104 self.box_sizers = {} |
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105 self.box_sizers["server"] = wx.StaticBox(self, -1, "Server") |
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106 self.box_sizers["window"] = wx.StaticBox(self, -1, "Exit" ) |
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107 self.box_sizers["room"] = wx.StaticBox(self, -1, "Rooms") |
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108 self.box_sizers["c_room"] = wx.StaticBox(self, -1, "Create Room") |
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109 |
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110 ## Layout Sizers |
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111 self.sizers = {} |
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112 self.sizers["main"] = wx.GridBagSizer(hgap=1, vgap=1) |
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113 self.sizers["server"] = wx.StaticBoxSizer(self.box_sizers["server"], wx.VERTICAL) |
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114 self.sizers["rooms"] = wx.StaticBoxSizer(self.box_sizers["room"], wx.VERTICAL) |
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115 self.sizers["close"] = wx.StaticBoxSizer(self.box_sizers["window"], wx.HORIZONTAL) |
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116 self.sizers["c_room"] = wx.StaticBoxSizer(self.box_sizers["c_room"], wx.VERTICAL) |
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117 |
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118 #Build Server Sizer |
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119 adder = wx.StaticText(self, -1, "Address:") |
28 | 120 self.texts["address"] = wx.TextCtrl(self, wx.ID_ANY) |
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121 servers = wx.StaticText(self, -1, "Servers:") |
28 | 122 self.server_list = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_REPORT | wx.SUNKEN_BORDER ) |
123 self.server_list.InsertColumn(0, '', wx.LIST_FORMAT_LEFT, 0) | |
124 self.server_list.InsertColumn(1, "Players", wx.LIST_FORMAT_LEFT, 0) | |
125 self.server_list.InsertColumn(2, "Name", wx.LIST_FORMAT_LEFT, 0) | |
126 self.buttons['gs_connect'] = wx.Button(self, wx.ID_ANY, "Connect") | |
127 self.buttons['gs_refresh'] = wx.Button(self, wx.ID_ANY, "Refresh") | |
128 self.buttons['gs_disconnect'] = wx.Button(self, wx.ID_ANY, "Disconnect") | |
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129 self.sizers["svrbtns"] = wx.BoxSizer(wx.HORIZONTAL) |
28 | 130 self.sizers["svrbtns"].Add(self.buttons['gs_connect'], 0, wx.EXPAND) |
131 self.sizers["svrbtns"].Add(self.buttons['gs_refresh'], 0, wx.EXPAND) | |
132 self.sizers["svrbtns"].Add(self.buttons['gs_disconnect'], 0, wx.EXPAND) | |
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133 self.sizers["server"].Add(adder, 0, wx.EXPAND) |
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134 self.sizers["server"].Add(self.texts["address"], 0, wx.EXPAND) |
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135 self.sizers["server"].Add(servers, 0, wx.EXPAND) |
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136 self.sizers["server"].Add(self.server_list, 1, wx.EXPAND) |
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137 self.sizers["server"].Add(self.sizers["svrbtns"], 0, wx.EXPAND) |
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138 |
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139 #Build Rooms Sizer |
28 | 140 self.room_list = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_REPORT | wx.SUNKEN_BORDER) |
17 | 141 self.room_list.InsertColumn(0,"Game", wx.LIST_FORMAT_LEFT,-1) |
142 self.room_list.InsertColumn(1,"Players", wx.LIST_FORMAT_LEFT,-1) | |
143 self.room_list.InsertColumn(2,"PW", wx.LIST_FORMAT_LEFT,-1) | |
28 | 144 self.buttons['gs_join_room'] = wx.Button(self, wx.ID_ANY, "Join Room") |
145 self.buttons['gs_join_lobby'] = wx.Button(self, wx.ID_ANY, "Lobby") | |
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146 self.sizers["roombtns"] = wx.BoxSizer(wx.HORIZONTAL) |
28 | 147 self.sizers["roombtns"].Add(self.buttons['gs_join_room'], 0, wx.EXPAND) |
148 self.sizers["roombtns"].Add(self.buttons['gs_join_lobby'], 0, wx.EXPAND) | |
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149 self.sizers["rooms"].Add(self.room_list, 1, wx.EXPAND) |
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150 self.sizers["rooms"].Add(self.sizers["roombtns"], 0, wx.EXPAND) |
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151 |
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152 #Build Close Sizer |
28 | 153 self.buttons['close_orpg'] = wx.Button(self, wx.ID_ANY,"Exit OpenRPG") |
154 self.buttons['gs_close'] = wx.Button(self, wx.ID_ANY,"Close Window") | |
155 self.sizers["close"].Add(self.buttons['close_orpg'], 1, wx.ALIGN_CENTER_VERTICAL) | |
156 self.sizers["close"].Add(self.buttons['gs_close'], 1, wx.ALIGN_CENTER_VERTICAL) | |
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157 |
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158 #Build Create Room Sizer |
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159 rname = wx.StaticText(self,-1, "Room Name:") |
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160 self.texts["room_name"] = wx.TextCtrl(self, -1) |
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161 rpass = wx.StaticText(self,-1, "Password:") |
28 | 162 self.buttons['gs_pwd'] = wx.CheckBox(self, wx.ID_ANY, "") |
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163 self.texts["room_pwd"] = wx.TextCtrl(self, -1) |
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164 self.texts["room_pwd"].Enable(0) |
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165 pwsizer = wx.BoxSizer(wx.HORIZONTAL) |
28 | 166 pwsizer.Add(self.buttons['gs_pwd'],0,0) |
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167 pwsizer.Add(self.texts["room_pwd"], 1, wx.EXPAND) |
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168 apass = wx.StaticText(self,-1, "Admin Password:") |
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169 self.texts["room_boot_pwd"] = wx.TextCtrl(self, -1) |
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170 minver = wx.StaticText(self,-1, "Minimum Version:") |
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171 self.texts["room_min_version"] = wx.TextCtrl(self, -1) |
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172 self.sizers["c_room_layout"] = wx.FlexGridSizer(rows=8, cols=2, hgap=1, vgap=1) |
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173 self.sizers["c_room_layout"].Add(rname, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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174 self.sizers["c_room_layout"].Add(self.texts["room_name"], 0, wx.EXPAND) |
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175 self.sizers["c_room_layout"].Add(rpass, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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176 self.sizers["c_room_layout"].Add(pwsizer, 0, wx.EXPAND) |
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177 self.sizers["c_room_layout"].Add(apass, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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178 self.sizers["c_room_layout"].Add(self.texts["room_boot_pwd"], 0, wx.EXPAND) |
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179 self.sizers["c_room_layout"].Add(minver, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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180 self.sizers["c_room_layout"].Add(self.texts["room_min_version"], 0, wx.EXPAND) |
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181 self.sizers["c_room_layout"].AddGrowableCol(1) |
28 | 182 self.buttons['gs_create_room'] = wx.Button(self, wx.ID_ANY, "Create Room") |
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183 self.sizers["c_room"].Add(self.sizers["c_room_layout"], 1, wx.EXPAND) |
28 | 184 self.sizers["c_room"].Add(self.buttons['gs_create_room'], 0, wx.EXPAND) |
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185 |
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186 #Build Main Sizer |
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187 self.sizers["main"].Add(self.sizers["server"], (0,0), span=(2,1), flag=wx.EXPAND) |
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188 self.sizers["main"].Add(self.sizers["rooms"], (0,1), flag=wx.EXPAND) |
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189 self.sizers["main"].Add(self.sizers["close"], (2,0), flag=wx.EXPAND) |
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190 self.sizers["main"].Add(self.sizers["c_room"], (1,1), span=(2,1), flag=wx.EXPAND) |
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191 self.sizers["main"].AddGrowableCol(0) |
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192 self.sizers["main"].AddGrowableCol(1) |
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193 self.sizers["main"].AddGrowableRow(0) |
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194 self.SetSizer(self.sizers["main"]) |
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195 self.SetAutoLayout(True) |
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196 self.Fit() |
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197 |
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198 ## Event Handlers |
28 | 199 self.Bind(wx.EVT_BUTTON, self.gs_connect, self.buttons['gs_connect']) |
200 self.Bind(wx.EVT_BUTTON, self.gs_disconnect, self.buttons['gs_disconnect']) | |
201 self.Bind(wx.EVT_BUTTON, self.gs_create_room, self.buttons['gs_create_room']) | |
202 self.Bind(wx.EVT_BUTTON, self.gs_join, self.buttons['gs_join_room']) | |
203 self.Bind(wx.EVT_BUTTON, self.gs_join_lobby, self.buttons['gs_join_lobby']) | |
204 self.Bind(wx.EVT_BUTTON, self.gs_server_refresh, self.buttons['gs_refresh']) | |
205 self.Bind(wx.EVT_BUTTON, self.gs_close, self.buttons['gs_close']) | |
206 self.Bind(wx.EVT_BUTTON, self.close_orpg, self.buttons['close_orpg']) | |
207 self.Bind(wx.EVT_CHECKBOX, self.gs_pwd, self.buttons['gs_pwd']) | |
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208 |
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209 # Added double click handlers 5/05 -- Snowdog |
28 | 210 self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.on_server_dbclick, self.server_list) |
211 self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.on_room_dbclick, self.room_list) | |
212 self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.on_room_select, self.room_list) | |
213 self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.on_server_select, self.server_list) | |
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214 self.texts['address'].Bind(wx.EVT_SET_FOCUS, self.on_text) |
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215 self.set_connected(self.session.is_connected()) |
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216 self.cur_room_index = -1 |
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217 self.cur_server_index = -1 |
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218 self.rmList = {} |
28 | 219 |
220 # Create Book Mark Image List | |
221 self.server_list.Bind(wx.EVT_LEFT_DOWN, self.on_hit) | |
222 self._imageList = wx.ImageList( 16, 16, False ) | |
223 img = wx.Image(dir_struct["icon"]+"add.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() | |
224 self._imageList.Add( img ) | |
225 img = wx.Image(dir_struct["icon"]+"star.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() | |
226 self._imageList.Add( img ) | |
227 self.server_list.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL ) | |
228 | |
229 def bookmarks(self): | |
230 validate.config_file('server_bookmarks.xml', | |
231 'default_server_bookmarks.xml') | |
232 self.bookmarks = ElementTree() | |
233 self.bookmarks.parse(dir_struct['user'] + 'server_bookmarks.xml') | |
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234 |
28 | 235 def build_bookmark_menu(self): |
236 gsm = self.frame.mainmenu.GetMenu( | |
237 self.frame.mainmenu.FindMenu('Game Server')) | |
238 self.bookmarks_menu = wx.Menu() | |
239 x = 0 | |
240 for server in self.bookmarks.findall('server'): | |
241 for svr in self.svrList: | |
242 address = svr.addy | |
243 if server.get('address') == address: self.server_list.SetItemImage(x, 1) | |
244 x += 1 | |
245 item = wx.MenuItem(self.bookmarks_menu, wx.ID_ANY, | |
246 server.get('name'), server.get('name')) | |
247 open_rpg.get_component('frame').Bind(wx.EVT_MENU, | |
248 self.on_bookmarks_menu, item) | |
249 self.bookmarks_menu.AppendItem(item) | |
250 gsm.AppendSubMenu(self.bookmarks_menu, "Bookmarks") | |
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251 |
28 | 252 def on_bookmarks_menu(self, evt): |
253 id = evt.GetId() | |
254 menu = self.bookmarks_menu.FindItemById(id) | |
255 for server in self.bookmarks.findall('server'): | |
256 if server.get('name') == menu.GetLabel(): | |
257 address = server.get('address') | |
258 self.cur_server_index = 999 | |
259 self.name = server.get('name') | |
260 self.texts["address"].SetValue(address) | |
261 if self.session.is_connected(): | |
262 if self.session.host_server == address : return | |
263 else: self.frame.kill_mplay_session() | |
264 self.do_connect(address) | |
265 break | |
266 | |
267 def bookmark(self, item, flag): | |
268 name = self.svrList[item].name | |
269 address = self.svrList[item].addy | |
270 port = self.svrList[item].port | |
271 self.server_list.SetItemImage(item, 1) | |
272 for server in self.bookmarks.findall('server'): | |
273 if server.get('name') == name: | |
274 self.bookmarks_menu.Remove( | |
275 self.bookmarks_menu.FindItem(server.get('name'))) | |
276 self.bookmarks.getroot().remove(server) | |
277 self.server_list.SetItemImage(item, 0) | |
278 break | |
279 else: | |
280 server = Element('server') | |
281 server.set('name', name) | |
282 server.set('address', address + ':' + port) | |
283 self.bookmarks.getroot().append(server) | |
284 item = wx.MenuItem(self.bookmarks_menu, wx.ID_ANY, name, name) | |
285 open_rpg.get_component('frame').Bind(wx.EVT_MENU, | |
286 self.on_bookmarks_menu, item) | |
287 self.bookmarks_menu.AppendItem(item) | |
288 self.save_bookmarks() | |
289 | |
290 def save_bookmarks(self): | |
291 with open(dir_struct['user'] + 'server_bookmarks.xml', 'w') as f: | |
292 self.bookmarks.write(f) | |
293 | |
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294 def on_server_dbclick(self, evt=None): |
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295 #make sure address is updated just in case list select wasn't done |
28 | 296 try: self.on_select(evt) |
297 except: pass | |
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298 address = self.texts["address"].GetValue() |
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299 if self.session.is_connected(): |
28 | 300 if self.session.host_server == address : return |
301 else: self.frame.kill_mplay_session() | |
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302 self.do_connect(address) |
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303 |
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304 def on_room_dbclick(self, evt=None): |
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305 #make sure address is updated just in case list select wasn't done |
28 | 306 try: self.on_select(evt) |
307 except: pass | |
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308 group_id = str(self.room_list.GetItemData(self.cur_room_index)) |
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309 if self.NoGroups: |
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310 self.NoGroups = False |
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311 self.session.group_id = group_id |
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312 self.on_server_dbclick() |
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313 return |
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314 if self.cur_room_index >= 0: |
28 | 315 if self.cur_room_index != 0: self.set_lobbybutton(1); |
316 else: self.set_lobbybutton(0); | |
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317 group = self.session.get_group_info(group_id) |
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318 pwd = "" |
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319 if (group[2] == "True") or (group[2] == "1"): |
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320 pwd = self.password_manager.GetPassword("room", group_id) |
28 | 321 else: pwd = "" |
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322 self.session.send_join_group(group_id, pwd) |
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323 |
28 | 324 def on_room_select(self,evt): |
325 self.cur_room_index = evt.m_itemIndex | |
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326 |
28 | 327 def on_hit(self, evt): |
328 pos = wx.Point( evt.GetX(), evt.GetY() ) | |
329 (item, flag) = self.server_list.HitTest( pos ) | |
330 ## Item == list[server], flag == (32 = 0 colum, 128 = else) ## | |
331 if flag == 32: self.bookmark(item, flag) | |
332 evt.Skip() | |
333 | |
334 def on_server_select(self,evt): | |
335 self.cur_server_index = evt.m_itemIndex | |
336 self.name = self.svrList[self.cur_server_index].name | |
337 address = self.svrList[self.cur_server_index].addy | |
338 port = self.svrList[self.cur_server_index].port | |
339 self.texts["address"].SetValue(address + ":" + str(port)) | |
340 self.refresh_room_list() | |
341 | |
342 def on_text(self, evt): | |
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343 id = evt.GetId() |
28 | 344 if (id == self.texts["address"].GetValue()) and (self.cur_server_index >= 0): |
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345 self.cur_server_index = -1 |
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346 evt.Skip() |
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347 |
28 | 348 def add_room(self, data): |
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349 i = self.room_list.GetItemCount() |
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350 if (data[2]=="1") or (data[2]=="True"): pwd="yes" |
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351 else: pwd="no" |
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352 self.room_list.InsertStringItem(i,data[1]) |
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353 self.room_list.SetStringItem(i,1,data[3]) |
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354 self.room_list.SetStringItem(i,2,pwd) |
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355 self.room_list.SetItemData(i,int(data[0])) |
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356 self.refresh_room_list() |
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357 |
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358 def del_room(self, data): |
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359 i = self.room_list.FindItemData(-1, int(data[0])) |
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360 self.room_list.DeleteItem(i) |
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361 self.refresh_room_list() |
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362 |
28 | 363 def update_room(self, data): |
0
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364 i = self.room_list.FindItemData(-1,int(data[0])) |
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365 if data[2]=="1" : pwd="yes" |
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366 else: pwd="no" |
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367 self.room_list.SetStringItem(i,0,data[1]) |
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368 self.room_list.SetStringItem(i,1,data[3]) |
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369 self.room_list.SetStringItem(i,2,pwd) |
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370 self.refresh_room_list() |
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371 |
28 | 372 def set_cur_room_text(self, name): |
0
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373 pass |
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374 #self.texts["cur_room"].SetLabel(name) |
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375 #self.sizers["room"].Layout() |
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376 |
28 | 377 def set_lobbybutton(self, allow): |
378 self.buttons['gs_join_lobby'].Enable(allow) | |
0
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379 |
28 | 380 def set_connected(self, connected): |
381 self.buttons['gs_connect'].Enable(not connected) | |
382 self.buttons['gs_disconnect'].Enable(connected) | |
383 self.buttons['gs_join_room'].Enable(connected) | |
384 self.buttons['gs_create_room'].Enable(connected) | |
0
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385 if not connected: |
28 | 386 self.buttons['gs_join_lobby'].Enable(connected) |
0
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387 self.room_list.DeleteAllItems() |
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388 self.set_cur_room_text("Not Connected!") |
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389 self.cur_room_index = -1 |
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390 self.frame.status.set_connect_status("Not Connected") |
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391 else: |
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392 self.frame.status.set_connect_status(self.name) |
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393 self.set_cur_room_text("Lobby") |
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394 |
28 | 395 def gs_connect(self, evt): |
396 address = self.texts['address'].GetValue() | |
397 try: dummy = self.name | |
398 except: self.name = `address` | |
399 self.do_connect(address) | |
400 | |
401 def gs_disconnect(self, evt): | |
402 self.frame.kill_mplay_session() | |
403 | |
404 def gs_create_room(self, evt): | |
405 self.do_create_group() | |
406 | |
407 def gs_join(self, evt): | |
408 self.do_join_group() | |
409 | |
410 def gs_join_lobby(self, evt): | |
411 self.do_join_lobby() | |
412 | |
413 def gs_server_refresh(self, evt): | |
414 self.refresh_server_list() | |
415 | |
416 def gs_pwd(self, evt): | |
417 self.texts['room_pwd'].Enable(evt.Checked()) | |
418 | |
419 def close_orpg(self, evt): | |
420 dlg = wx.MessageDialog(self, 'Quit OpenRPG?', "OpenRPG", wx.YES_NO) | |
421 if dlg.ShowModal() == wx.ID_YES: | |
422 dlg.Destroy() | |
423 self.frame.kill_mplay_session() | |
424 self.frame.closed_confirmed() | |
425 | |
426 def gs_close(self, evt): | |
427 self.parent.OnMB_GameServerBrowseServers() | |
428 | |
0
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429 def refresh_room_list(self): |
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430 self.room_list.DeleteAllItems() |
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431 address = self.texts["address"].GetValue() |
28 | 432 try: cadder = self.session.host_server |
433 except: cadder = '' | |
0
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434 if self.rmList.has_key(address) and len(self.rmList[address]) > 0 and cadder != address: |
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435 groups = self.rmList[address] |
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436 self.NoGroups = True |
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437 else: |
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438 self.NoGroups = False |
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439 groups = self.session.get_groups() |
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440 for g in groups: |
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441 i = self.room_list.GetItemCount() |
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442 if (g[2]=="True") or (g[2]=="1") : pwd="yes" |
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443 else: pwd="no" |
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444 self.room_list.InsertStringItem(i, g[1]) |
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445 self.room_list.SetStringItem(i, 1, g[3]) |
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446 self.room_list.SetStringItem(i, 2, pwd) |
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447 self.room_list.SetItemData(i, int(g[0])) |
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448 if self.room_list.GetItemCount() > 0: |
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449 self.colorize_group_list(groups) |
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450 self.room_list.SortItems(roomCmp) |
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451 wx.CallAfter(self.autosizeRooms) |
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452 |
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453 def autosizeRooms(self): |
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454 self.room_list.SetColumnWidth(0, wx.LIST_AUTOSIZE) |
17 | 455 if self.room_list.GetColumnWidth(0) < 70: self.room_list.SetColumnWidth(0, 70) |
456 if self.room_list.GetColumnWidth(1) < 70: self.room_list.SetColumnWidth(1, 70) | |
457 if self.room_list.GetColumnWidth(2) < 50: self.room_list.SetColumnWidth(2, 50) | |
0
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458 |
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459 def refresh_server_list(self): |
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460 try: |
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461 self.svrList = [] |
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462 self.server_list.DeleteAllItems() |
28 | 463 etreeEl = meta_server_lib.get_server_list(["2"]); |
464 node_list = etreeEl.findall('server') | |
0
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465 hex = orpg.tools.rgbhex.RGBHex() |
28 | 466 color1 = settings.get("RoomColor_Active") |
467 color2 = settings.get("RoomColor_Locked") | |
468 color3 = settings.get("RoomColor_Empty") | |
469 color4 = settings.get("RoomColor_Lobby") | |
0
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470 |
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471 if len(node_list): |
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472 length = len(node_list) |
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473 part = 0 |
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474 partLength = 1.0/length |
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475 for n in node_list: |
28 | 476 self.svrList.append(server_instance(n.get('id'), n.get('name'), |
477 n.get('num_users'), n.get('address'), | |
478 n.get('port'))) | |
479 address = n.get('address') + ':' + n.get('port') | |
480 self.rmList[address] = [] | |
481 rooms = n.findall('room') | |
0
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482 |
28 | 483 for room in rooms: |
484 self.rmList[address].append((room.get("id"), room.get("name"), | |
485 room.get("pwd"), room.get("num_users"))) | |
0
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486 self.svrList.sort(server_instance_compare) |
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487 |
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488 for n in self.svrList: |
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489 i = self.server_list.GetItemCount() |
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490 name = n.name |
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491 players = n.user |
28 | 492 self.server_list.InsertImageStringItem(i, '', 0) |
493 for server in self.bookmarks.findall('server'): | |
494 if server.get('name') == name: self.server_list.SetItemImage(i, 1) | |
495 self.server_list.SetStringItem(i,1,players) | |
496 self.server_list.SetStringItem(i,2,name) | |
0
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497 r,g,b = hex.rgb_tuple(color1) |
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498 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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499 |
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500 if players == "0": |
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501 r,g,b = hex.rgb_tuple(color3) |
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502 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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503 |
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504 if n.name.startswith("OpenRPG DEV"): |
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505 r,g,b = hex.rgb_tuple(color2) |
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506 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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507 |
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508 item = self.server_list.GetItem(i) |
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509 item.SetTextColour(svrcolor) |
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510 self.server_list.SetItem(item) |
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511 part += partLength |
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512 self.servers = node_list |
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513 |
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514 # No server is currently selected!!! Versus the broken and random 0! |
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515 self.cur_server_index = -1 |
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516 self.server_list.SetColumnWidth(0, wx.LIST_AUTOSIZE) |
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517 self.server_list.SetColumnWidth(1, wx.LIST_AUTOSIZE) |
28 | 518 if self.server_list.GetColumnWidth(1) < 70: self.server_list.SetColumnWidth(1, 70) |
519 self.server_list.SetColumnWidth(2, wx.LIST_AUTOSIZE) | |
0
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520 |
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521 if self.serverNameSet == 0: |
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522 self.texts["address"].SetValue("127.0.0.1:6774") |
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523 self.serverNameSet = 1 |
28 | 524 else: pass |
0
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525 except Exception, e: |
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526 print "Server List not available." |
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527 traceback.print_exc() |
28 | 528 |
0
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529 def failed_connection(self): |
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530 if(self.cur_server_index >= 0): |
28 | 531 server_index = self.servers[self.cur_server_index] |
532 if(meta_server_lib.post_failed_connection(server_index.get('id'), | |
533 meta=server_index.get('meta'), address=server_index.get('address'), | |
534 port=server_index.get('port'))): | |
0
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535 self.refresh_server_list() |
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536 |
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537 def do_connect(self, address): |
18 | 538 chat = component.get('chat') |
0
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539 chat.InfoPost("Locating server at " + address + "...") |
28 | 540 if self.session.connect(address): self.frame.start_timer() |
0
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541 else: |
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542 chat.SystemPost("Failed to connect to game server...") |
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543 self.failed_connection() |
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544 |
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545 def do_join_lobby(self): |
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546 self.cur_room_index = 0 |
28 | 547 self.session.send_join_group("0", "") |
0
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548 self.set_lobbybutton(0); |
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549 |
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550 def do_join_group(self): |
28 | 551 if self.cur_room_index >= 0: |
552 if self.cur_room_index != 0: self.set_lobbybutton(1); | |
553 else: self.set_lobbybutton(0); | |
554 group_id = str(self.room_list.GetItemData(self.cur_room_index)) | |
555 group = self.session.get_group_info(group_id) | |
0
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556 pwd = "" |
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557 if (group[2] == "True") or (group[2] == "1"): |
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558 pwd = self.password_manager.GetPassword("room", group_id) |
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559 #dlg = wx.TextEntryDialog(self,"Password?","Join Private Room") |
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560 #if dlg.ShowModal() == wx.ID_OK: |
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561 # pwd = dlg.GetValue() |
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562 #dlg.Destroy() |
28 | 563 else: pwd = "" |
564 if pwd != None: #pwd == None means the user clicked "Cancel" | |
565 self.session.send_join_group(group_id, pwd) | |
0
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566 |
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567 def do_create_group(self): |
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568 name = self.texts["room_name"].GetValue() |
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569 boot_pwd = self.texts["room_boot_pwd"].GetValue() |
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570 minversion = self.texts["room_min_version"].GetValue() |
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571 # |
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572 # Check for & in name. We want to allow this becaus of its common use in D&D. |
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573 # |
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574 loc = name.find("&") |
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575 oldloc=0 |
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576 while loc > -1: |
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577 loc = name.find("&",oldloc) |
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578 if loc > -1: |
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579 b = name[:loc] |
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580 e = name[loc+1:] |
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581 name = b + "&" + e |
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582 oldloc = loc+1 |
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583 loc = name.find('"') |
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584 oldloc=0 |
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585 while loc > -1: |
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586 loc = name.find('"',oldloc) |
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587 if loc > -1: |
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588 b = name[:loc] |
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589 e = name[loc+1:] |
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590 name = b + ""e;" + e |
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591 oldloc = loc+1 |
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592 loc = name.find("'") |
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593 oldloc=0 |
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594 while loc > -1: |
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595 loc = name.find("'",oldloc) |
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596 if loc > -1: |
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597 b = name[:loc] |
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598 e = name[loc+1:] |
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599 name = b + "'" + e |
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600 oldloc = loc+1 |
28 | 601 if self.buttons['gs_pwd'].GetValue(): pwd = self.texts["room_pwd"].GetValue() |
602 else: pwd = "" | |
603 if name == "": wx.MessageBox("Invalid Name","Error"); | |
0
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604 else: |
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605 msg = "%s is creating room \'%s.\'" % (self.session.name, name) |
28 | 606 self.session.send(msg) |
607 self.session.send_create_group(name, pwd, boot_pwd, minversion) | |
608 self.set_lobbybutton(1); | |
0
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609 |
28 | 610 def on_size(self, evt): |
0
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611 pass |
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612 |
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613 def colorize_group_list(self, groups): |
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614 try: |
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615 hex = orpg.tools.rgbhex.RGBHex() |
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616 for gr in groups: |
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617 item_list_location = self.room_list.FindItemData(-1,int(gr[0])) |
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618 if item_list_location != -1: |
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619 item = self.room_list.GetItem(item_list_location) |
28 | 620 if gr[0] == "0": r,g,b = hex.rgb_tuple(settings.get("RoomColor_Lobby")) |
0
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621 elif gr[3] <> "0": |
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622 if gr[2] == "True" or gr[2] == "1": |
28 | 623 r,g,b = hex.rgb_tuple(settings.get("RoomColor_Locked")) |
624 else: r,g,b = hex.rgb_tuple(settings.get("RoomColor_Active")) | |
625 else: r,g,b = hex.rgb_tuple(settings.get("RoomColor_Empty")) | |
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626 color = wx.Colour(red=r,green=g,blue=b) |
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627 item.SetTextColour(color) |
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628 self.room_list.SetItem(item) |
28 | 629 except: traceback.print_exc() |