28
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1 from core import *
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2 from containers import *
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3 from string import * #a 1.6003
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18
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4 from inspect import * #a 1.9001
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5 from orpg.dirpath import dir_struct
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28
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6 from xml.etree.ElementTree import parse
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7 dnd35_EXPORT = wx.NewId()
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8
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9 ############Global Stuff##############
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10
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11 HP_CUR = wx.NewId()
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12 HP_MAX = wx.NewId()
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13
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14 def getRoot (node): # a 1.5002 this whole function is new.
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15 root = None
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16 target = node
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17 while target != None:
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18 root = target
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19 target = target.hparent
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20 return root
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21
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22 #a 1.6 convinience function added safeGetAttr
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23 def safeGetAttr(node, label, defRetV=None):
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24 cna=node.attrib
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25 for key in cna:
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26 if key == label: return cna[key]
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27 return defRetV
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28 #a 1.6... safeGetAttr end.
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29
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30 ########End of My global Stuff########
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31 ########Start of Main Node Handlers#######
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32 class dnd35char_handler(container_handler):
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33 """ Node handler for a dnd35 charactor
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34 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' />
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35 """
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36 def __init__(self,xml_dom,tree_node):
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37 node_handler.__init__(self,xml_dom,tree_node)
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38 self.Version = "v1.000" #a 1.6000 general documentation, usage.
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39 print "dnd35char_handler - version:",self.Version #m 1.6000
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40 self.hparent = None #a 1.5002 allow ability to run up tree, this is the
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41 self.frame = component.get('frame')
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42 self.child_handlers = {}
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43 self.new_child_handler('general','GeneralInformation',dnd35general,'gear')
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44 self.new_child_handler('inventory','MoneyAndInventory',dnd35inventory,'money')
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45 self.new_child_handler('character','ClassesAndStats',dnd35classnstats,'knight')
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46 self.new_child_handler('snf','SkillsAndFeats',dnd35skillsnfeats,'book')
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47 self.new_child_handler('combat','Combat',dnd35combat,'spears')
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48 self.myeditor = None
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49
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50 def new_child_handler(self,tag,text,handler_class,icon='gear'):
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51 node_list = self.xml.findall(tag)
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52 tree = self.tree
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53 i = self.tree.icons[icon]
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54 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i)
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55 handler = handler_class(node_list[0],new_tree_node,self)
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56 tree.SetPyData(new_tree_node,handler)
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57 self.child_handlers[tag] = handler
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58
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59 def get_design_panel(self,parent):
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60 return tabbed_panel(parent,self,1)
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61
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62 def get_use_panel(self,parent):
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63 return tabbed_panel(parent,self,2)
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64
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65 def tohtml(self):
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66 html_str = "<table><tr><td colspan=2 >"
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67 html_str += self.general.tohtml()+"</td></tr>"
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68 html_str += "<tr><td width='50%' valign=top >"+self.abilities.tohtml()
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69 html_str += "<P>" + self.saves.tohtml()
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70 html_str += "<P>" + self.attacks.tohtml()
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71 html_str += "<P>" + self.ac.tohtml()
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72 html_str += "<P>" + self.feats.tohtml()
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73 html_str += "<P>" + self.inventory.tohtml() +"</td>"
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74 html_str += "<td width='50%' valign=top >"+self.classes.tohtml()
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75 html_str += "<P>" + self.hp.tohtml()
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76 html_str += "<P>" + self.skills.tohtml() +"</td>"
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77 html_str += "</tr></table>"
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78 return html_str
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79
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80 def about(self):
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81 """html_str = "<img src='" + dir_struct["icon"]
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82 html_str += "dnd3e_logo.gif' ><br /><b>dnd35 Character Tool "
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83 html_str += self.Version+"</b>" #m 1.6000 was hard coded.
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84 html_str += "<br />by Dj Gilcrease<br />digitalxero@gmail.com"
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85 return html_str"""
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86 text = 'dnd35 Character Tool' + self.Version +'\n'
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87 text += 'by Dj Gilcrease digitalxero@gmail.com'
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88 return text
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89
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90 ########Core Handlers are done now############
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91 ########Onto the Sub Nodes########
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92 ##Primary Sub Node##
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93
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94 class outline_panel(wx.Panel):
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95 def __init__(self, parent, handler, wnd, txt,):
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96 self.parent = parent #a 1.9001
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97 wx.Panel.__init__(self, parent, -1)
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98 self.panel = wnd(self,handler)
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99 self.sizer = wx.StaticBoxSizer(wx.StaticBox(self,-1,txt), wx.VERTICAL)
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100
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101 self.sizer.Add(self.panel, 1, wx.EXPAND)
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102 self.SetSizer(self.sizer)
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103 self.SetAutoLayout(True)
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104 self.Fit()
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105
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106 class dnd35_char_child(node_handler):
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107 """ Node Handler for skill. This handler will be
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108 created by dnd35char_handler.
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109 """
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110 def __init__(self,xml_dom,tree_node,parent):
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111 node_handler.__init__(self,xml_dom,tree_node)
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112 self.char_hander = parent
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113 self.drag = False
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114 self.frame = component.get('frame')
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115 self.myeditor = None
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116
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117 def on_drop(self,evt):
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118 pass
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119
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120 def on_rclick(self,evt):
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121 pass
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122
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123 def on_ldclick(self,evt):
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124 return
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125
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126 def on_html(self,evt):
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127 html_str = self.tohtml()
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128 wnd = http_html_window(self.frame.note,-1)
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129 wnd.title = self.xml.get('name')
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130 self.frame.add_panel(wnd)
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131 wnd.SetPage(html_str)
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132
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133 def get_design_panel(self,parent):
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134 pass
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135
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136 def get_use_panel(self,parent):
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137 return self.get_design_panel(parent)
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138
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139 def delete(self):
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140 pass
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141
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142 class dnd35general(dnd35_char_child):
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143 """ Node Handler for general information. This handler will be
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144 created by dnd35char_handler.
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145 """
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146 def __init__(self,xml_dom,tree_node,parent):
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147 dnd35_char_child.__init__(self,xml_dom,tree_node,parent)
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148 self.hparent = parent #a 1.5002 allow ability to run up tree.
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149 self.root = getRoot(self) #a 1.5002
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150 self.root.general = self #a 1.5002
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151 self.charName = self.get_char_name() # a 1.5002 make getting name easier.
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152
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153 def get_design_panel(self,parent):
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154 wnd = outline_panel(parent,self,gen_grid,"General Information")
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155 wnd.title = "General Info"
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156 return wnd
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157
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158 def tohtml(self):
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159 n_list = self.xml.getchildren()
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160 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>General Information</th></tr><tr><td>"
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161 for n in n_list:
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162 html_str += "<B>"+n.tag.capitalize() +":</B> "
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163 html_str += n.text + ", "
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164 html_str = html_str[:len(html_str)-2] + "</td></tr></table>"
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165 return html_str
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166
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167 def on_name_change(self,name):
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168 self.char_hander.rename(name)
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169 #o 1.5002 self.char_hander = parent in this case.
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170 self.charName = name #a 1.5002 make getting name easier.
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171
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172 def get_char_name( self ):
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173 node = self.xml.findall( 'name' )[0]
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174 return node.text
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175
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176 class gen_grid(wx.grid.Grid):
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177 """grid for gen info"""
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178 def __init__(self, parent, handler):
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179 pname = handler.xml.set("name", 'General')
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180 self.hparent = handler #a 1.5002 allow ability to run up tree, needed
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181 # a 1.5002 parent is functional parent, not invoking parent.
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182 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
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183 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
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184 self.handler = handler
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185 n_list = handler.xml.getchildren()
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186 self.CreateGrid(len(n_list),2)
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187 self.SetRowLabelSize(0)
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188 self.SetColLabelSize(0)
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189 self.n_list = n_list
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190 i = 0
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191 for i in range(len(n_list)): self.refresh_row(i)
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192
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193 def on_cell_change(self,evt):
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194 row = evt.GetRow()
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195 col = evt.GetCol()
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196 value = self.GetCellValue(row,col)
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197 t_node = self.n_list[row]
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198 t_node.text = value
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199 if row==0: self.handler.on_name_change(value)
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200
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201 def refresh_row(self, rowi):
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202 self.SetCellValue(rowi, 0, self.n_list[rowi].tag)
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203 self.SetReadOnly(rowi, 0)
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204 self.SetCellValue(rowi, 1, self.n_list[rowi].text)
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205 self.AutoSizeColumn(1)
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206
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207 class dnd35inventory(dnd35_char_child):
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208 """ Node Handler for general information. This handler will be
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209 created by dnd35char_handler.
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210 """
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211 def __init__(self,xml_dom,tree_node,parent):
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212 dnd35_char_child.__init__(self,xml_dom,tree_node,parent)
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213 self.hparent = parent #a 1.5002 allow ability to run up tree.
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214 self.root = getRoot(self) #a 1.6009
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215 self.root.inventory = self #a 1.6009
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216
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217 def get_design_panel(self,parent):
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218 wnd = inventory_pane(parent, self) #outline_panel(parent,self,inventory_grid,"Inventory")
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219 wnd.title = "Inventory"
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220 return wnd
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221
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222 def tohtml(self):
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223 n_list = self.xml.getchildren()
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224 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>Inventory</th></tr><tr><td>"
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225 for n in n_list:
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226 html_str += "<B>"+n.tag.capitalize() +":</B> "
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227 html_str += n.text + "<br />"
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228 html_str = html_str[:len(html_str)-2] + "</td></tr></table>"
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229 return html_str
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230
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231 class inventory_pane(wx.Panel):
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232 def __init__(self, parent, handler):
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233 wx.Panel.__init__(self, parent, wx.ID_ANY)
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234 self.n_list = handler.xml.getchildren()
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235 self.autosize = False
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236 self.sizer = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Inventory"), wx.VERTICAL)
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237 self.lang = wx.TextCtrl(self, wx.ID_ANY, "", style=wx.TE_MULTILINE | wx.TE_BESTWRAP, name="Languages")
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238 self.gear = wx.TextCtrl(self, wx.ID_ANY, "", style=wx.TE_MULTILINE | wx.TE_BESTWRAP, name="Gear")
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239 self.magic = wx.TextCtrl(self, wx.ID_ANY, "", style=wx.TE_MULTILINE | wx.TE_BESTWRAP, name="Magic")
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240 self.grid = wx.grid.Grid(self, wx.ID_ANY, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
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241 self.grid.CreateGrid(len(self.n_list)-3,2)
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242 self.grid.SetRowLabelSize(0)
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243 self.grid.SetColLabelSize(0)
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244 for i in xrange(len(self.n_list)): self.refresh_row(i)
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245 sizer1 = wx.BoxSizer(wx.HORIZONTAL)
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246 sizer1.Add(self.grid, 1, wx.EXPAND)
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247 sizer1.Add(self.lang, 1, wx.EXPAND)
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248 self.sizer.Add(sizer1, 0, wx.EXPAND)
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249 sizer2 = wx.BoxSizer(wx.HORIZONTAL)
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250 sizer2.Add(self.gear, 1, wx.EXPAND)
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251 sizer2.Add(self.magic, 1, wx.EXPAND)
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252 self.sizer.Add(sizer2, 1, wx.EXPAND)
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253 self.SetSizer(self.sizer)
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254 self.SetAutoLayout(True)
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255 self.Fit()
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256 self.Bind(wx.EVT_TEXT, self.onTextNodeChange, self.lang)
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257 self.Bind(wx.EVT_TEXT, self.onTextNodeChange, self.gear)
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258 self.Bind(wx.EVT_TEXT, self.onTextNodeChange, self.magic)
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259 self.Bind(wx.grid.EVT_GRID_EDITOR_HIDDEN, self.on_cell_change, self.grid)
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260
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261 def fillTextNode(self, name, value):
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262 if name == 'Languages': self.lang.SetValue(value)
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263 elif name == 'Gear': self.gear.SetValue(value)
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264 elif name == 'Magic': self.magic.SetValue(value)
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265
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266 def onTextNodeChange(self, event):
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267 id = event.GetId()
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268 if id == self.gear.GetId():
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269 nodeName = 'Gear'
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270 value = self.gear.GetValue()
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271 elif id == self.magic.GetId():
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272 nodeName = 'Magic'
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273 value = self.magic.GetValue()
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274 elif id == self.lang.GetId():
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275 nodeName = 'Languages'
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276 value = self.lang.GetValue()
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277 for node in self.n_list:
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278 if node._get_tagName() == nodeName: node.text = value
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279
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280 def saveMoney(self, row, col):
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281 value = self.grid.GetCellValue(row, col)
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282 self.n_list[row].text = value
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283
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284 def on_cell_change(self, evt):
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285 row = evt.GetRow()
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286 col = evt.GetCol()
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287 self.grid.AutoSizeColumn(col)
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288 wx.CallAfter(self.saveMoney, row, col)
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289
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290 def refresh_row(self, row):
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291 tagname = self.n_list[row].tag
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292 value = self.n_list[row].text
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293 if tagname == 'Gear': self.fillTextNode(tagname, value)
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294 elif tagname == 'Magic': self.fillTextNode(tagname, value)
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295 elif tagname == 'Languages': self.fillTextNode(tagname, value)
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296 else:
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297 self.grid.SetCellValue(row, 0, tagname)
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298 self.grid.SetReadOnly(row, 0)
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299 self.grid.SetCellValue(row, 1, value)
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300 self.grid.AutoSize()
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301
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302
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303 class dnd35classnstats(dnd35_char_child):
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304 """ Node handler for a dnd35 charactor
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305 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' />
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306 """
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307 def __init__(self,xml_dom,tree_node,parent):
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308 node_handler.__init__(self,xml_dom,tree_node)
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309 self.hparent = parent #a 1.5002 allow ability to run up tree.
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310 dnd35_char_child.__init__(self,xml_dom,tree_node,parent)
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311 self.frame = component.get('frame')
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312 self.child_handlers = {}
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313 self.new_child_handler('abilities','Abilities Scores',dnd35ability,'gear')
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314 self.new_child_handler('classes','Classes',dnd35classes,'knight')
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315 self.new_child_handler('saves','Saves',dnd35saves,'skull')
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316 self.myeditor = None
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317
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318 def new_child_handler(self,tag,text,handler_class,icon='gear'):
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319 node_list = self.xml.findall(tag)
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320 tree = self.tree
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321 i = self.tree.icons[icon]
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322 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i)
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323 handler = handler_class(node_list[0],new_tree_node,self)
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324 tree.SetPyData(new_tree_node,handler)
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325 self.child_handlers[tag] = handler
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326
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327 def get_design_panel(self,parent):
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328 return tabbed_panel(parent,self,1)
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329
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330 def get_use_panel(self,parent):
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331 return tabbed_panel(parent,self,2)
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332
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333 class class_char_child(node_handler):
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334 """ Node Handler for skill. This handler will be
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335 created by dnd35char_handler.
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336 """
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337 def __init__(self,xml_dom,tree_node,parent):
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338 node_handler.__init__(self,xml_dom,tree_node)
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339 self.char_hander = parent
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340 self.drag = False
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341 self.frame = component.get('frame')
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342 self.myeditor = None
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343
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344 def on_drop(self,evt):
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345 pass
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346
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347 def on_rclick(self,evt):
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348 pass
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349
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350 def on_ldclick(self,evt):
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351 return
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352
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353 def on_html(self,evt):
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354 html_str = self.tohtml()
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355 wnd = http_html_window(self.frame.note,-1)
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356 wnd.title = self.xml.get('name')
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357 self.frame.add_panel(wnd)
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358 wnd.SetPage(html_str)
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359
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360 def get_design_panel(self,parent):
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361 pass
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362
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363 def get_use_panel(self,parent):
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364 return self.get_design_panel(parent)
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365
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366 def delete(self):
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367 pass
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368
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369 class dnd35ability(class_char_child):
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370 """ Node Handler for ability. This handler will be
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371 created by dnd35char_handler.
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372 """
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373 def __init__(self,xml_dom,tree_node,parent):
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374 class_char_child.__init__(self,xml_dom,tree_node,parent)
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375 self.hparent = parent #a 1.5002 allow ability to run up tree.
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376 self.root = getRoot(self) #a 1.5002 get top of our local function tree.
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377 self.root.abilities = self #a 1.5002 let other classes find me.
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378
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379 self.abilities = {}
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380 node_list = self.xml.findall('stat')
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381 tree = self.tree
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382 icons = tree.icons
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383
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384 for n in node_list:
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385 name = n.get('abbr')
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386 self.abilities[name] = n
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387 new_tree_node = tree.AppendItem( self.mytree_node, name, icons['gear'], icons['gear'] )
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388 tree.SetPyData( new_tree_node, self )
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389
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390 def on_rclick( self, evt ):
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391 item = self.tree.GetSelection()
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392 name = self.tree.GetItemText( item )
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393 if not item == self.mytree_node: #a 1.6016
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394 mod = self.get_mod( name )
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395 if mod >= 0: mod1 = "+"
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396 else: mod1 = ""
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397 chat = self.chat
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398 txt = '%s check: [1d20%s%s]' % ( name, mod1, mod )
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399 chat.ParsePost( txt, True, True )
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400
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401 def get_mod(self,abbr):
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402 score = int(self.abilities[abbr].get('base'))
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403 mod = (score - 10) / 2
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404 mod = int(mod)
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405 return mod
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406
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407 def set_score(self,abbr,score):
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408 if score >= 0: self.abilities[abbr].set("base",str(score))
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409
|
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410 def get_design_panel(self,parent):
|
|
411 wnd = outline_panel(parent,self,abil_grid,"Abilities")
|
|
412 wnd.title = "Abilities (edit)"
|
|
413 return wnd
|
|
414
|
|
415 def tohtml(self):
|
|
416 html_str = """<table border='1' width=100%><tr BGCOLOR=#E9E9E9 ><th width='50%'>Ability</th>
|
|
417 <th>Base</th><th>Modifier</th></tr>"""
|
|
418 node_list = self.xml.findall('stat')
|
|
419 for n in node_list:
|
|
420 name = n.get('name')
|
|
421 abbr = n.get('abbr')
|
|
422 base = n.get('base')
|
|
423 mod = str(self.get_mod(abbr))
|
|
424 if int(mod) >= 0: mod1 = "+"
|
|
425 else: mod1 = ""
|
|
426 html_str = (html_str + "<tr ALIGN='center'><td>"+
|
|
427 name+"</td><td>"+base+'</td><td>%s%s</td></tr>' % (mod1, mod))
|
|
428 html_str = html_str + "</table>"
|
|
429 return html_str
|
|
430
|
|
431 class abil_grid(wx.grid.Grid):
|
|
432 """grid for abilities"""
|
|
433 def __init__(self, parent, handler):
|
|
434 pname = handler.xml.set("name", 'Stats')
|
|
435 self.hparent = handler #a 1.5002 allow ability to run up tree.
|
|
436 self.root = getRoot(self)
|
|
437 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
|
|
438 self.Bind(wx.EVT_SIZE, self.on_size)
|
|
439 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
|
|
440 self.handler = handler
|
|
441 stats = handler.xml.findall('stat')
|
|
442 self.CreateGrid(len(stats),3)
|
|
443 self.SetRowLabelSize(0)
|
|
444 col_names = ['Ability','Score','Modifier']
|
|
445 for i in range(len(col_names)): self.SetColLabelValue(i,col_names[i])
|
|
446 self.stats = stats
|
|
447 i = 0
|
|
448 for i in range(len(stats)): self.refresh_row(i)
|
|
449 self.char_wnd = None
|
|
450
|
|
451 def on_cell_change(self,evt):
|
|
452 row = evt.GetRow()
|
|
453 col = evt.GetCol()
|
|
454 value = self.GetCellValue(row,col)
|
|
455 try:
|
|
456 int(value)
|
|
457 self.stats[row].set('base',value)
|
|
458 self.refresh_row(row)
|
|
459 except:
|
|
460 self.SetCellValue(row,col,"0")
|
|
461 if self.char_wnd: self.char_wnd.refresh_data()
|
|
462
|
|
463 def refresh_row(self,rowi):
|
|
464 s = self.stats[rowi]
|
|
465 name = s.get('name')
|
|
466 abbr = s.get('abbr')
|
|
467 self.SetCellValue(rowi,0,name)
|
|
468 self.SetReadOnly(rowi,0)
|
|
469 self.SetCellValue(rowi,1,s.get('base'))
|
|
470 self.SetCellValue(rowi,2,str(self.handler.get_mod(abbr)))
|
|
471 self.SetReadOnly(rowi,2)
|
|
472 self.root.saves.refresh_data() #a 1.9002
|
|
473 self.root.attacks.refreshMRdata() #a 1.9001 `
|
|
474
|
|
475 def on_size(self,evt):
|
|
476 (w,h) = self.GetClientSizeTuple()
|
|
477 cols = self.GetNumberCols()
|
|
478 col_w = w/(cols+2)
|
|
479 self.SetColSize(0,col_w*3)
|
|
480 for i in range(1,cols): self.SetColSize(i,col_w)
|
|
481 evt.Skip()
|
|
482 self.Refresh()
|
|
483
|
|
484 def refresh_data(self):
|
|
485 for r in range(self.GetNumberRows()-1): self.refresh_row(r)
|
|
486
|
|
487 class dnd35classes(class_char_child):
|
|
488 """ Node Handler for classes. This handler will be
|
|
489 created by dnd35char_handler.
|
|
490 """
|
|
491 def __init__(self,xml_dom,tree_node,parent):
|
|
492 class_char_child.__init__(self,xml_dom,tree_node,parent)
|
|
493 self.hparent = parent #a 1.5002 allow ability to run up tree.
|
|
494 self.root = getRoot(self)
|
|
495 self.root.classes = self
|
|
496
|
|
497 def get_design_panel(self,parent):
|
|
498 wnd = outline_panel(parent,self,class_panel,"Classes")
|
|
499 wnd.title = "Classes"
|
|
500 return wnd
|
|
501
|
|
502 def tohtml(self):
|
|
503 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>Classes</th></tr><tr><td>"
|
|
504 n_list = self.xml.getchildren()
|
|
505 for n in n_list: html_str += n.get('name') + " ("+n.get('level')+"), "
|
|
506 html_str = html_str[:len(html_str)-2] + "</td></tr></table>"
|
|
507 return html_str
|
|
508
|
|
509 def get_char_lvl( self, attr ):
|
|
510 node_list = self.xml.findall('class')
|
|
511 tot = 0 #a 1.5009 actually, slipping in a quick enhancement ;-)
|
|
512 for n in node_list:
|
|
513 lvl = n.get('level')
|
|
514 tot += int(lvl)
|
|
515 type = n.get('name')
|
|
516 if attr == "level": return lvl
|
|
517 elif attr == "class": return type
|
|
518 if attr == "lvl": return tot
|
|
519
|
|
520 def get_class_lvl( self, classN ):
|
|
521 node_list = self.xml.findall('class')
|
|
522 for n in node_list:
|
|
523 lvl = n.get('level')
|
|
524 type = n.get('name')
|
|
525 if classN == type: return lvl
|
|
526
|
|
527 class class_panel(wx.Panel):
|
|
528 def __init__(self, parent, handler):
|
|
529 pname = handler.xml.set("name", 'Class')
|
|
530 wx.Panel.__init__(self, parent, -1)
|
|
531 self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
|
|
532 sizer = wx.BoxSizer(wx.VERTICAL)
|
|
533 sizer.Add(self.grid, 1, wx.EXPAND)
|
|
534
|
|
535 sizer1 = wx.BoxSizer(wx.HORIZONTAL)
|
|
536 sizer1.Add(wx.Button(self, 10, "Remove Class"), 0, wx.EXPAND)
|
|
537 sizer1.Add(wx.Size(10,10))
|
|
538 sizer1.Add(wx.Button(self, 20, "Add Class"), 0, wx.EXPAND)
|
|
539
|
|
540 sizer.Add(sizer1, 0, wx.EXPAND)
|
|
541 self.sizer = sizer
|
|
542 self.SetSizer(self.sizer)
|
|
543 self.SetAutoLayout(True)
|
|
544 self.Fit()
|
|
545
|
|
546 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10)
|
|
547 self.Bind(wx.EVT_BUTTON, self.on_add, id=20)
|
|
548 self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
|
|
549
|
|
550 n_list = handler.xml.getchildren()
|
|
551 self.n_list = n_list
|
|
552 self.xml = handler.xml
|
|
553 self.grid.CreateGrid(len(n_list),3,1)
|
|
554 self.grid.SetRowLabelSize(0)
|
|
555 self.grid.SetColLabelValue(0,"Class")
|
|
556 self.grid.SetColLabelValue(1,"Level")
|
|
557 self.grid.SetColLabelValue(2,"Refrence")
|
|
558 for i in range(len(n_list)): self.refresh_row(i)
|
|
559 self.temp_dom = None
|
|
560
|
|
561 def on_cell_change(self,evt):
|
|
562 row = evt.GetRow()
|
|
563 col = evt.GetCol()
|
|
564 value = self.grid.GetCellValue(row,col)
|
|
565 try:
|
|
566 int(value)
|
|
567 self.n_list[row].set('level',value)
|
|
568 except: self.grid.SetCellValue(row,col,"1")
|
|
569
|
|
570
|
|
571 def refresh_row(self,i):
|
|
572 n = self.n_list[i]
|
|
573 name = n.get('name')
|
|
574 level = n.get('level')
|
|
575 book = n.get('book')
|
|
576 self.grid.SetCellValue(i,0,name)
|
|
577 self.grid.SetReadOnly(i,0)
|
|
578 self.grid.SetCellValue(i,1,level)
|
|
579 self.grid.SetCellValue(i,2,book)
|
|
580 self.grid.SetReadOnly(i,0)
|
|
581 self.grid.AutoSizeColumn(0)
|
|
582 self.grid.AutoSizeColumn(1)
|
|
583 self.grid.AutoSizeColumn(2)
|
|
584
|
|
585 def on_remove(self,evt):
|
|
586 rows = self.grid.GetNumberRows()
|
|
587 for i in range(rows):
|
|
588 if self.grid.IsInSelection(i,0):
|
|
589 self.grid.DeleteRows(i)
|
|
590 self.xml.remove(self.n_list[i])
|
|
591
|
|
592 def on_add(self,evt):
|
|
593 if not self.temp_dom:
|
|
594 tree = parse(dir_struct["dnd35"]+"dnd35classes.xml")
|
|
595 xml_dom = tree.getroot()
|
|
596 self.temp_dom = xml_dom
|
|
597 f_list = self.temp_dom.findall('class')
|
|
598 opts = []
|
|
599 for f in f_list: opts.append(f.get('name'))
|
|
600 dlg = wx.SingleChoiceDialog(self,'Choose Class','Classes',opts)
|
|
601 if dlg.ShowModal() == wx.ID_OK:
|
|
602 i = dlg.GetSelection()
|
|
603 new_node = self.xml.append(f_list[i])
|
|
604 self.grid.AppendRows(1)
|
|
605 self.refresh_row(self.grid.GetNumberRows()-1)
|
|
606 dlg.Destroy()
|
|
607
|
|
608 def on_size(self,event):
|
|
609 s = self.GetClientSizeTuple()
|
|
610 self.grid.SetDimensions(0,0,s[0],s[1]-25)
|
|
611 self.sizer.SetDimension(0,s[1]-25,s[0],25)
|
|
612 (w,h) = self.grid.GetClientSizeTuple()
|
|
613 cols = self.grid.GetNumberCols()
|
|
614 col_w = w/(cols)
|
|
615 for i in range(0,cols): self.grid.SetColSize(i,col_w)
|
|
616
|
|
617
|
|
618 class dnd35saves(class_char_child):
|
|
619 """ Node Handler for saves. This handler will be
|
|
620 created by dnd35char_handler.
|
|
621 """
|
|
622 def __init__(self,xml_dom,tree_node,parent):
|
|
623 class_char_child.__init__(self,xml_dom,tree_node,parent)
|
|
624 self.hparent = parent #a 1.5002 allow ability to run up tree.
|
|
625 self.saveGridFrame = [] #a 1.9002 handle list, check frame for close.
|
|
626
|
|
627 tree = self.tree
|
|
628 icons = self.tree.icons
|
|
629
|
|
630 self.root = getRoot(self) #a 1.5002
|
|
631 self.root.saves = self #a 1.6009
|
|
632 node_list = self.xml.findall('save')
|
|
633 self.saves={}
|
|
634 for n in node_list:
|
|
635 name = n.get('name')
|
|
636 self.saves[name] = n
|
|
637 new_tree_node = tree.AppendItem(self.mytree_node,name,icons['gear'],icons['gear'])
|
|
638 tree.SetPyData(new_tree_node,self)
|
|
639
|
|
640 #a 1.9002 this whole method
|
|
641 def refresh_data(self): # refresh the data in the melee/ranged section
|
|
642 # of the attack chart.
|
|
643 # count backwards, maintains context despite "removes"
|
|
644 for i in range(len(self.saveGridFrame)-1,-1,-1):
|
|
645 x = self.saveGridFrame[i]
|
|
646 if x == None: x.refresh_data()
|
|
647 else: self.saveGridFrame.remove(x)
|
|
648
|
|
649 def get_mod(self,name):
|
|
650 save = self.saves[name]
|
|
651 stat = save.get('stat')
|
|
652 stat_mod = self.root.abilities.get_mod(stat)
|
|
653 base = int(save.get('base'))
|
|
654 miscmod = int(save.get('miscmod'))
|
|
655 magmod = int(save.get('magmod'))
|
|
656 total = stat_mod + base + miscmod + magmod
|
|
657 return total
|
|
658
|
|
659 def on_rclick(self,evt):
|
|
660
|
|
661 item = self.tree.GetSelection()
|
|
662 name = self.tree.GetItemText(item)
|
|
663 if item == self.mytree_node:
|
|
664 pass #a 1.5003 syntatic place holder
|
|
665 return #a 1.5003
|
|
666 else:
|
|
667 mod = self.get_mod(name)
|
|
668 if mod >= 0: mod1 = "+"
|
|
669 else: mod1 = ""
|
|
670 chat = self.chat
|
|
671 txt = '%s save: [1d20%s%s]' % (name, mod1, mod)
|
|
672 chat.ParsePost( txt, True, True )
|
|
673
|
|
674 def get_design_panel(self,parent):
|
|
675 wnd = outline_panel(parent,self,save_grid,"Saves")
|
|
676 wnd.title = "Saves"
|
|
677 return wnd
|
|
678
|
|
679 def tohtml(self):
|
|
680 html_str = """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 >
|
|
681 <th width='30%'>Save</th>
|
|
682 <th>Key</th><th>Base</th><th>Abil</th><th>Magic</th>
|
|
683 <th>Misc</th><th>Total</th></tr>"""
|
|
684 node_list = self.xml.findall('save')
|
|
685 for n in node_list:
|
|
686 name = n.get('name')
|
|
687 stat = n.get('stat')
|
|
688 base = n.get('base')
|
|
689 html_str = html_str + "<tr ALIGN='center'><td>"+name+"</td><td>"+stat+"</td><td>"+base+"</td>"
|
|
690 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002
|
|
691 mag = n.get('magmod')
|
|
692 misc = n.get('miscmod')
|
|
693 mod = str(self.get_mod(name))
|
|
694 if mod >= 0: mod1 = "+"
|
|
695 else: mod1 = ""
|
|
696 html_str = html_str + "<td>"+str(stat_mod)+"</td><td>"+mag+"</td>"
|
|
697 html_str = html_str + '<td>'+misc+'</td><td>%s%s</td></tr>' % (mod1, mod)
|
|
698 html_str = html_str + "</table>"
|
|
699 return html_str
|
|
700
|
|
701 #mark6
|
|
702 class save_grid(wx.grid.Grid):
|
|
703 """grid for saves"""
|
|
704 def __init__(self, parent, handler):
|
|
705 pname = handler.xml.set("name", 'Saves')
|
|
706 self.hparent = handler #a 1.5002 allow ability to run up tree.
|
|
707 #a 1.5002 in this case, we need the functional parent, not the invoking parent.
|
|
708 self.root = getRoot(self)
|
|
709 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
|
|
710 self.Bind(wx.EVT_SIZE, self.on_size)
|
|
711 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
|
|
712 self.handler = handler
|
|
713 saves = handler.xml.findall('save')
|
|
714 self.CreateGrid(len(saves),7)
|
|
715 self.SetRowLabelSize(0)
|
|
716 col_names = ['Save','Key','base','Abil','Magic','Misc','Total']
|
|
717 for i in range(len(col_names)): self.SetColLabelValue(i,col_names[i])
|
|
718 self.saves = saves
|
|
719 i = 0
|
|
720 for i in range(len(saves)): self.refresh_row(i)
|
|
721 climber = parent
|
|
722 nameNode = climber.GetClassName()
|
|
723 while nameNode != 'wxFrame':
|
|
724 climber = climber.parent
|
|
725 nameNode = climber.GetClassName()
|
|
726 masterFrame=climber
|
|
727 masterFrame.refresh_data=self.refresh_data
|
|
728 handler.saveGridFrame.append(masterFrame)
|
|
729
|
|
730 def on_cell_change(self,evt):
|
|
731 row = evt.GetRow()
|
|
732 col = evt.GetCol()
|
|
733 value = self.GetCellValue(row,col)
|
|
734 try:
|
|
735 int(value)
|
|
736 if col == 2: self.saves[row].set('base',value)
|
|
737 elif col == 4: self.saves[row].set('magmod',value)
|
|
738 elif col == 5: self.saves[row].set('miscmod',value)
|
|
739 self.refresh_row(row)
|
|
740 except: self.SetCellValue(row,col,"0")
|
|
741
|
|
742 def refresh_row(self,rowi):
|
|
743 s = self.saves[rowi]
|
|
744 name = s.get('name')
|
|
745 self.SetCellValue(rowi,0,name)
|
|
746 self.SetReadOnly(rowi,0)
|
|
747 stat = s.get('stat')
|
|
748 self.SetCellValue(rowi,1,stat)
|
|
749 self.SetReadOnly(rowi,1)
|
|
750 self.SetCellValue(rowi,2,s.get('base'))
|
|
751 self.SetCellValue(rowi,3,str(self.root.abilities.get_mod(stat)))
|
|
752 self.SetReadOnly(rowi,3)
|
|
753 self.SetCellValue(rowi,4,s.get('magmod'))
|
|
754 self.SetCellValue(rowi,5,s.get('miscmod'))
|
|
755 mod = str(self.handler.get_mod(name))
|
|
756 self.SetCellValue(rowi,6,mod)
|
|
757 self.SetReadOnly(rowi,6)
|
|
758
|
|
759 def on_size(self,evt):
|
|
760 (w,h) = self.GetClientSizeTuple()
|
|
761 cols = self.GetNumberCols()
|
|
762 col_w = w/(cols+2)
|
|
763 self.SetColSize(0,col_w*3)
|
|
764 for i in range(1,cols): self.SetColSize(i,col_w)
|
|
765 evt.Skip()
|
|
766 self.Refresh()
|
|
767
|
|
768 def refresh_data(self):
|
|
769 for r in range(self.GetNumberRows()): self.refresh_row(r)
|
|
770
|
|
771 class dnd35skillsnfeats(dnd35_char_child):
|
|
772 """ Node handler for a dnd35 charactor
|
|
773 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' />
|
|
774 """
|
|
775 def __init__(self,xml_dom,tree_node,parent):
|
|
776 self.hparent = parent #a 1.5002 allow ability to run up tree.
|
|
777 self.root = getRoot(self) #a 1.6009
|
|
778 node_handler.__init__(self,xml_dom,tree_node)
|
|
779 dnd35_char_child.__init__(self,xml_dom,tree_node,parent)
|
|
780 self.frame = component.get('frame')
|
|
781 self.child_handlers = {}
|
|
782 self.new_child_handler('skills','Skills',dnd35skill,'book')
|
|
783 self.new_child_handler('feats','Feats',dnd35feats,'book')
|
|
784 self.myeditor = None
|
|
785
|
|
786 def new_child_handler(self,tag,text,handler_class,icon='gear'):
|
|
787 node_list = self.xml.findall(tag)
|
|
788 tree = self.tree
|
|
789 i = self.tree.icons[icon]
|
|
790 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i)
|
|
791 handler = handler_class(node_list[0],new_tree_node,self)
|
|
792 tree.SetPyData(new_tree_node,handler)
|
|
793 self.child_handlers[tag] = handler
|
|
794
|
|
795 def get_design_panel(self,parent):
|
|
796 return tabbed_panel(parent,self,1)
|
|
797
|
|
798 def get_use_panel(self,parent):
|
|
799 return tabbed_panel(parent,self,2)
|
|
800
|
|
801 class skills_char_child(node_handler):
|
|
802 """ Node Handler for skill. This handler will be
|
|
803 created by dnd35char_handler.
|
|
804 """
|
|
805 def __init__(self,xml_dom,tree_node,parent):
|
|
806 node_handler.__init__(self,xml_dom,tree_node)
|
|
807 self.char_hander = parent
|
|
808 self.drag = False
|
|
809 self.frame = component.get('frame')
|
|
810 self.myeditor = None
|
|
811
|
|
812 def on_drop(self,evt):
|
|
813 pass
|
|
814
|
|
815 def on_rclick(self,evt):
|
|
816 pass
|
|
817
|
|
818 def on_ldclick(self,evt):
|
|
819 return
|
|
820
|
|
821 def on_html(self,evt):
|
|
822 html_str = self.tohtml()
|
|
823 wnd = http_html_window(self.frame.note,-1)
|
|
824 wnd.title = self.xml.get('name')
|
|
825 self.frame.add_panel(wnd)
|
|
826 wnd.SetPage(html_str)
|
|
827
|
|
828 def get_design_panel(self,parent):
|
|
829 pass
|
|
830
|
|
831 def get_use_panel(self,parent):
|
|
832 return self.get_design_panel(parent)
|
|
833
|
|
834 def delete(self):
|
|
835 pass
|
|
836
|
|
837 class dnd35skill(skills_char_child):
|
|
838 """ Node Handler for skill. This handler will be
|
|
839 created by dnd35char_handler.
|
|
840 """
|
|
841 def __init__(self,xml_dom,tree_node,parent):
|
|
842 self.hparent = parent #a 1.5002 allow ability to run up tree.
|
|
843 #a 1.5002 Need the functional parent, not the invoking parent.
|
|
844 self.root = getRoot(self) #a 1.5002
|
|
845 self.root.skills = self #a 1.6009
|
|
846
|
|
847 skills_char_child.__init__(self,xml_dom,tree_node,parent)
|
|
848 tree = self.tree
|
|
849 icons = self.tree.icons
|
|
850 node_list = self.xml.findall('skill')
|
|
851
|
|
852 self.skills={}
|
|
853 #Adding code to not display skills you can not use -mgt
|
|
854 for n in node_list:
|
|
855 name = n.get('name')
|
|
856 self.skills[name] = n
|
|
857 skill_check = self.skills[name]
|
|
858 ranks = int(skill_check.get('rank'))
|
|
859 trained = int(skill_check.get('untrained'))
|
|
860 if ranks > 0 or trained == 1:
|
|
861 new_tree_node = tree.AppendItem(self.mytree_node,name,
|
|
862 icons['gear'],icons['gear'])
|
|
863 else: continue
|
|
864 tree.SetPyData(new_tree_node,self)
|
|
865
|
|
866 def refresh_skills(self):
|
|
867 #Adding this so when you update the grid the tree will reflect
|
|
868 #The change. -mgt
|
|
869 tree = self.tree
|
|
870 icons = self.tree.icons
|
|
871 tree.CollapseAndReset(self.mytree_node)
|
|
872 node_list = self.xml.findall('skill')
|
|
873
|
|
874 self.skills={}
|
|
875 for n in node_list:
|
|
876 name = n.get('name')
|
|
877 self.skills[name] = n
|
|
878 skill_check = self.skills[name]
|
|
879 ranks = int(skill_check.get('rank'))
|
|
880 trained = int(skill_check.get('untrained'))
|
|
881 if ranks > 0 or trained == 1:
|
|
882 new_tree_node = tree.AppendItem(self.mytree_node,name,
|
|
883 icons['gear'],icons['gear'])
|
|
884 else: continue
|
|
885 tree.SetPyData(new_tree_node,self)
|
|
886
|
|
887 def get_mod(self,name):
|
|
888 skill = self.skills[name]
|
|
889 stat = skill.get('stat')
|
|
890 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002
|
|
891 rank = int(skill.get('rank'))
|
|
892 misc = int(skill.get('misc'))
|
|
893 total = stat_mod + rank + misc
|
|
894 return total
|
|
895
|
|
896 def on_rclick(self,evt):
|
|
897 item = self.tree.GetSelection()
|
|
898 name = self.tree.GetItemText(item)
|
|
899 if item == self.mytree_node: return
|
|
900 ac = self.root.ac.get_check_pen() #a 1.5002 for 1.5004 verify fix.
|
|
901 skill = self.skills[name]
|
|
902 untr = skill.get('untrained') #a 1.6004
|
|
903 rank = skill.get('rank') #a 1.6004
|
|
904 if eval('%s == 0' % (untr)): #a 1.6004
|
|
905 if eval('%s == 0' % (rank)): #a 1.6004
|
|
906 res = 'You fumble around, accomplishing nothing' #a 1.6004
|
|
907 txt = '%s Skill Check: %s' % (name, res) #a 1.6004
|
|
908 chat = self.chat #a 1.6004
|
|
909 chat.Post(txt,True,True) #a 1.6004
|
|
910 return #a 1.6004
|
|
911 armor = ''
|
|
912 acCp = ''
|
|
913 if ac < 0: #acCp >= 1 #m 1.5004 this is stored as negatives.
|
|
914 armorCheck = int(skill.get('armorcheck'))
|
|
915 if armorCheck == 1:
|
|
916 acCp=ac
|
|
917 armor = '(includes Armor Penalty of %s)' % (acCp)
|
|
918 if item == self.mytree_node:
|
|
919 dnd35_char_child.on_ldclick(self,evt)
|
|
920 else:
|
|
921 mod = self.get_mod(name)
|
|
922 if mod >= 0: mod1 = "+"
|
|
923 else: mod1 = ""
|
|
924 chat = self.chat
|
|
925 txt = '%s Skill Check: [1d20%s%s%s] %s' % (
|
|
926 name, mod1, mod, acCp, armor)
|
|
927 chat.ParsePost(txt,True,True)
|
|
928
|
|
929 def get_design_panel(self,parent):
|
|
930 wnd = outline_panel(parent,self,skill_grid,"Skills")
|
|
931 wnd.title = "Skills (edit)"
|
|
932 return wnd
|
|
933
|
|
934 def tohtml(self):
|
|
935 html_str = """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 >
|
|
936 <th width='30%'>Skill</th><th>Key</th>
|
|
937 <th>Rank</th><th>Abil</th><th>Misc</th><th>Total</th></tr>"""
|
|
938 node_list = self.xml.findall('skill')
|
|
939
|
|
940 for n in node_list:
|
|
941 name = n.get('name')
|
|
942 stat = n.get('stat')
|
|
943 rank = n.get('rank')
|
|
944 untr = n.get('untrained') #a 1.6004
|
|
945 #Filter unsuable skills out of pretty print -mgt
|
|
946 if eval('%s > 0' % (rank)) or eval('%s == 1' % (untr)):
|
|
947 if eval('%s >=1' % (rank)):
|
|
948 html_str += "<tr ALIGN='center' bgcolor='#CCCCFF'><td>" #a 1.6004
|
|
949 html_str += name+"</td><td>"+stat+"</td><td>"+rank+"</td>"
|
|
950 elif eval('%s == 1' % (untr)): #a 1.6004
|
|
951 html_str += "<tr ALIGN='center' bgcolor='#C0FF40'><td>" #a 1.6004
|
|
952 html_str += name+"</td><td>"+stat+"</td><td>"+rank+"</td>" #a 1.6004
|
|
953 else:
|
|
954 html_str += "<tr ALIGN='center'><td>"+name+"</td><td>"
|
|
955 html_str += stat+"</td><td>"+rank+"</td>"
|
|
956 else: continue
|
|
957 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002
|
|
958 misc = n.get('misc')
|
|
959 mod = str(self.get_mod(name))
|
|
960 if mod >= 0: mod1 = "+"
|
|
961 else: mod1 = ""
|
|
962 html_str += "<td>"+str(stat_mod)+"</td><td>"+misc #m 1.6009 str()
|
|
963 html_str += '</td><td>%s%s</td></tr>' % (mod1, mod)
|
|
964 html_str = html_str + "</table>"
|
|
965 return html_str
|
|
966
|
|
967
|
|
968 class skill_grid(wx.grid.Grid):
|
|
969 """ panel for skills """
|
|
970 def __init__(self, parent, handler):
|
|
971 self.hparent = handler #a 1.5002 need function parent, not invoker
|
|
972 self.root = getRoot(self) #a 1.5002
|
|
973 pname = handler.xml.set("name", 'Skills')
|
|
974
|
|
975 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
|
|
976 self.Bind(wx.EVT_SIZE, self.on_size)
|
|
977 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
|
|
978 self.handler = handler
|
|
979 skills = handler.xml.findall('skill')
|
|
980 self.CreateGrid(len(skills),6)
|
|
981 self.SetRowLabelSize(0)
|
|
982 col_names = ['Skill','Key','Rank','Abil','Misc','Total']
|
|
983 for i in range(len(col_names)): self.SetColLabelValue(i,col_names[i])
|
|
984 rowi = 0
|
|
985 self.skills = skills
|
|
986 for i in range(len(skills)): self.refresh_row(i)
|
|
987
|
|
988 def on_cell_change(self,evt):
|
|
989 row = evt.GetRow()
|
|
990 col = evt.GetCol()
|
|
991 value = self.GetCellValue(row,col)
|
|
992 try:
|
|
993 int(value)
|
|
994 if col == 2: self.skills[row].set('rank',value)
|
|
995 elif col == 4: self.skills[row].set('misc',value)
|
|
996 self.refresh_row(row)
|
|
997 except: self.SetCellValue(row,col,"0")
|
|
998 self.handler.refresh_skills()
|
|
999
|
|
1000 def refresh_row(self,rowi):
|
|
1001 s = self.skills[rowi]
|
|
1002 name = s.get('name')
|
|
1003 self.SetCellValue(rowi,0,name)
|
|
1004 self.SetReadOnly(rowi,0)
|
|
1005 stat = s.get('stat')
|
|
1006 self.SetCellValue(rowi,1,stat)
|
|
1007 self.SetReadOnly(rowi,1)
|
|
1008 self.SetCellValue(rowi,2,s.get('rank'))
|
|
1009 #self.SetCellValue(rowi,3,str(dnd_globals["stats"][stat])) #d 1.5002
|
|
1010 if self.root.abilities: stat_mod=self.root.abilities.get_mod(stat) #a 1.5002
|
|
1011 else:
|
|
1012 stat_mod = -6 #a 1.5002 this can happen if code is changed so
|
|
1013 print "Please advise dnd35 maintainer alert 1.5002 raised"
|
|
1014
|
|
1015 self.SetCellValue(rowi,3,str(stat_mod)) #a 1.5002
|
|
1016 self.SetReadOnly(rowi,3)
|
|
1017 self.SetCellValue(rowi,4,s.get('misc'))
|
|
1018 mod = str(self.handler.get_mod(name))
|
|
1019 self.SetCellValue(rowi,5,mod)
|
|
1020 self.SetReadOnly(rowi,5)
|
|
1021
|
|
1022 def on_size(self,evt):
|
|
1023 (w,h) = self.GetClientSizeTuple()
|
|
1024 cols = self.GetNumberCols()
|
|
1025 col_w = w/(cols+2)
|
|
1026 self.SetColSize(0,col_w*3)
|
|
1027 for i in range(1,cols): self.SetColSize(i,col_w)
|
|
1028 evt.Skip()
|
|
1029 self.Refresh()
|
|
1030
|
|
1031 def refresh_data(self):
|
|
1032 for r in range(self.GetNumberRows()): self.refresh_row(r)
|
|
1033
|
|
1034
|
|
1035 class dnd35feats(skills_char_child):
|
|
1036 """ Node Handler for classes. This handler will be
|
|
1037 created by dnd35char_handler.
|
|
1038 """
|
|
1039 def __init__(self,xml_dom,tree_node,parent):
|
|
1040 skills_char_child.__init__(self,xml_dom,tree_node,parent)
|
|
1041 self.hparent = parent #a 1.5002 allow ability to run up tree.
|
|
1042 self.root = getRoot(self) #a 1.5002
|
|
1043 self.root.feats = self #a 1.6009
|
|
1044
|
|
1045
|
|
1046 def get_design_panel(self,parent):
|
|
1047 setTitle="Feats - " + self.root.general.charName #a 1.5010
|
|
1048 wnd = outline_panel(parent,self,feat_panel,setTitle) #a 1.5010
|
|
1049 wnd.title = "Feats" #d 1.5010
|
|
1050 return wnd
|
|
1051
|
|
1052 def tohtml(self):
|
|
1053 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>Feats</th></tr><tr><td>"
|
|
1054 n_list = self.xml.getchildren()
|
|
1055 for n in n_list: html_str += n.get('name')+ ", "
|
|
1056 html_str = html_str[:len(html_str)-2] + "</td></tr></table>"
|
|
1057 return html_str
|
|
1058
|
|
1059 class feat_panel(wx.Panel):
|
|
1060 def __init__(self, parent, handler):
|
|
1061
|
|
1062 self.hparent = handler #a 1.5002 allow ability to run up tree.
|
|
1063
|
|
1064 self.root = getRoot(self) #a 1.5002
|
|
1065 pname = handler.xml.set("name", 'Feats') #d 1.5010
|
|
1066 wx.Panel.__init__(self, parent, -1)
|
|
1067 self.grid = wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
|
|
1068 sizer = wx.BoxSizer(wx.VERTICAL)
|
|
1069 sizer.Add(self.grid, 1, wx.EXPAND)
|
|
1070
|
|
1071 sizer1 = wx.BoxSizer(wx.HORIZONTAL)
|
|
1072 sizer1.Add(wx.Button(self, 10, "Remove Feat"), 0, wx.EXPAND)
|
|
1073 sizer1.Add(wx.Size(10,10))
|
|
1074 sizer1.Add(wx.Button(self, 20, "Add Feat"), 0, wx.EXPAND)
|
|
1075
|
|
1076 sizer.Add(sizer1, 0, wx.EXPAND)
|
|
1077 self.sizer = sizer
|
|
1078
|
|
1079 self.SetSizer(self.sizer)
|
|
1080 self.SetAutoLayout(True)
|
|
1081 self.Fit()
|
|
1082
|
|
1083 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10)
|
|
1084 self.Bind(wx.EVT_BUTTON, self.on_add, id=20)
|
|
1085
|
|
1086 n_list = handler.xml.getchildren()
|
|
1087 self.n_list = n_list
|
|
1088 self.xml = handler.xml
|
|
1089 self.grid.CreateGrid(len(n_list),3,1)
|
|
1090 self.grid.SetRowLabelSize(0)
|
|
1091 self.grid.SetColLabelValue(0,"Feat")
|
|
1092 self.grid.SetColLabelValue(1,"Reference")
|
|
1093 self.grid.SetColLabelValue(2,"Description") #m 1.6 typo correction.
|
|
1094 wrap = wx.grid.GridCellAutoWrapStringRenderer()
|
|
1095 attr = wx.grid.GridCellAttr()
|
|
1096 attr.SetRenderer(wrap)
|
|
1097 self.grid.SetColAttr(2, attr)
|
|
1098 for i in range(len(n_list)): self.refresh_row(i)
|
|
1099 self.temp_dom = None
|
|
1100
|
|
1101 def refresh_row(self,i):
|
|
1102 feat = self.n_list[i]
|
|
1103 name = feat.get('name')
|
|
1104 type = feat.get('type')
|
|
1105 desc = feat.get('desc') #m 1.6 correct typo
|
|
1106 self.grid.SetCellValue(i,0,name)
|
|
1107 self.grid.SetReadOnly(i,0)
|
|
1108 self.grid.SetCellValue(i,1,type)
|
|
1109 self.grid.SetReadOnly(i,1)
|
|
1110 self.grid.SetCellValue(i,2,desc) #m 1.6 correct typo
|
|
1111 self.grid.SetReadOnly(i,2)
|
|
1112 self.grid.AutoSizeColumn(0)
|
|
1113 self.grid.AutoSizeColumn(1)
|
|
1114 self.grid.AutoSizeColumn(2, False)
|
|
1115 self.grid.AutoSizeRow(i)
|
|
1116
|
|
1117 def on_remove(self,evt):
|
|
1118 rows = self.grid.GetNumberRows()
|
|
1119 for i in range(rows):
|
|
1120 if self.grid.IsInSelection(i,0):
|
|
1121 self.grid.DeleteRows(i)
|
|
1122 self.xml.remove(self.n_list[i])
|
|
1123
|
|
1124 def on_add(self,evt):
|
|
1125
|
|
1126 if not self.temp_dom:
|
|
1127 tree = parse(dir_struct["dnd35"]+"dnd35feats.xml")
|
|
1128 xml_dom = tree.getroot()
|
|
1129 self.temp_dom = xml_dom
|
|
1130 f_list = self.temp_dom.findall('feat')
|
|
1131 opts = []
|
|
1132 for f in f_list:
|
|
1133 opts.append(f.get('name') + " - [" +
|
|
1134 f.get('type') + "] - " + f.get('desc'))
|
|
1135 dlg = wx.SingleChoiceDialog(self,'Choose Feat','Feats',opts)
|
|
1136 if dlg.ShowModal() == wx.ID_OK:
|
|
1137 i = dlg.GetSelection()
|
|
1138 new_node = self.xml.append(f_list[i])
|
|
1139 self.grid.AppendRows(1)
|
18
|
1140 self.refresh_row(self.grid.GetNumberRows()-1)
|
|
1141 f_list=0; opts=0
|
28
|
1142 dlg.Destroy()
|
|
1143
|
|
1144
|
|
1145 def on_size(self,event):
|
|
1146 s = self.GetClientSizeTuple()
|
|
1147 self.grid.SetDimensions(0,0,s[0],s[1]-25)
|
|
1148 self.sizer.SetDimension(0,s[1]-25,s[0],25)
|
|
1149 (w,h) = self.grid.GetClientSizeTuple()
|
|
1150 cols = self.grid.GetNumberCols()
|
|
1151 col_w = w/(cols)
|
|
1152 for i in range(0,cols): self.grid.SetColSize(i,col_w)
|
|
1153
|
|
1154 class dnd35combat(dnd35_char_child):
|
|
1155 """ Node handler for a dnd35 charactor
|
|
1156 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' />
|
|
1157 """
|
|
1158 def __init__(self,xml_dom,tree_node,parent):
|
|
1159
|
|
1160 node_handler.__init__(self,xml_dom,tree_node)
|
|
1161 self.hparent = parent #a 1.5002 allow ability to run up tree.
|
|
1162 self.root = getRoot(self) #a 1.5012
|
|
1163 #mark3
|
|
1164 dnd35_char_child.__init__(self,xml_dom,tree_node,parent)
|
|
1165 self.frame = component.get('frame')
|
|
1166 self.child_handlers = {}
|
|
1167 self.new_child_handler('hp','Hit Points',dnd35hp,'gear')
|
|
1168 self.new_child_handler('attacks','Attacks',dnd35attacks,'spears')
|
|
1169 self.new_child_handler('ac','Armor',dnd35armor,'spears')
|
|
1170 self.myeditor = None
|
|
1171
|
|
1172 def new_child_handler(self,tag,text,handler_class,icon='gear'):
|
|
1173 node_list = self.xml.findall(tag)
|
|
1174 tree = self.tree
|
|
1175 i = self.tree.icons[icon]
|
|
1176 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i)
|
|
1177 handler = handler_class(node_list[0],new_tree_node,self)
|
|
1178 tree.SetPyData(new_tree_node,handler)
|
|
1179 self.child_handlers[tag] = handler
|
|
1180
|
|
1181 def get_design_panel(self,parent):
|
|
1182 return tabbed_panel(parent,self,1)
|
|
1183
|
|
1184 def get_use_panel(self,parent):
|
|
1185 return tabbed_panel(parent,self,2)
|
|
1186
|
|
1187
|
|
1188 class combat_char_child(node_handler):
|
|
1189 """ Node Handler for combat. This handler will be
|
|
1190 created by dnd35char_handler.
|
|
1191 """
|
|
1192 def __init__(self,xml_dom,tree_node,parent):
|
|
1193 node_handler.__init__(self,xml_dom,tree_node)
|
|
1194 self.char_hander = parent
|
|
1195 self.drag = False
|
|
1196 self.frame = component.get('frame')
|
|
1197 self.myeditor = None
|
|
1198
|
|
1199 def on_drop(self,evt):
|
|
1200 pass
|
|
1201
|
|
1202 def on_rclick(self,evt):
|
|
1203 pass
|
|
1204
|
|
1205 def on_ldclick(self,evt):
|
|
1206 return
|
|
1207
|
|
1208 def on_html(self,evt):
|
|
1209 html_str = self.tohtml()
|
|
1210 wnd = http_html_window(self.frame.note,-1)
|
|
1211 wnd.title = self.xml.get('name')
|
|
1212 self.frame.add_panel(wnd)
|
|
1213 wnd.SetPage(html_str)
|
|
1214
|
|
1215 def get_design_panel(self,parent):
|
|
1216 pass
|
|
1217
|
|
1218 def get_use_panel(self,parent):
|
|
1219 return self.get_design_panel(parent)
|
|
1220
|
|
1221 def delete(self):
|
|
1222 pass
|
|
1223
|
|
1224 class dnd35hp(combat_char_child):
|
|
1225 """ Node Handler for hit points. This handler will be
|
|
1226 created by dnd35char_handler.
|
|
1227 """
|
|
1228 def __init__(self,xml_dom,tree_node,parent):
|
|
1229 combat_char_child.__init__(self,xml_dom,tree_node,parent)
|
|
1230 self.hparent = parent #a 1.5002 allow ability to run up tree.
|
|
1231 self.root = getRoot(self) #a 1.6009
|
|
1232 self.root.hp = self #a 1.6009
|
|
1233
|
|
1234 def get_design_panel(self,parent):
|
|
1235 wnd = outline_panel(parent,self,hp_panel,"Hit Points")
|
|
1236 wnd.title = "Hit Points"
|
|
1237 return wnd
|
|
1238
|
|
1239 def on_rclick( self, evt ):
|
|
1240 chp = self.xml.get('current')
|
|
1241 mhp = self.xml.get('max')
|
|
1242 txt = '((HP: %s / %s))' % ( chp, mhp )
|
|
1243 self.chat.ParsePost( txt, True, True )
|
|
1244
|
|
1245 def tohtml(self):
|
|
1246 html_str = "<table width=100% border=1 >"
|
|
1247 html_str += "<tr BGCOLOR=#E9E9E9 ><th colspan=4>Hit Points</th></tr>"
|
|
1248 html_str += "<tr><th>Max:</th>"
|
|
1249 html_str += "<td>"+self.xml.get('max')+"</td>"
|
|
1250 html_str += "<th>Current:</th>"
|
|
1251 html_str += "<td>"+self.xml.get('current')+"</td>"
|
|
1252 html_str += "</tr></table>"
|
|
1253 return html_str
|
|
1254
|
|
1255 class hp_panel(wx.Panel):
|
|
1256 def __init__(self, parent, handler):
|
|
1257 wx.Panel.__init__(self, parent, -1)
|
|
1258 self.hparent = handler
|
|
1259 pname = handler.xml.set("name", 'HitPoints')
|
|
1260 self.sizer = wx.FlexGridSizer(2, 4, 2, 2) # rows, cols, hgap, vgap
|
|
1261 self.xml = handler.xml
|
|
1262 self.sizer.AddMany([ (wx.StaticText(self, -1, "HP Current:"), 0,
|
|
1263 wx.ALIGN_CENTER_VERTICAL),
|
|
1264 (wx.TextCtrl(self, HP_CUR,
|
|
1265 self.xml.get('current')), 0, wx.EXPAND),
|
|
1266 (wx.StaticText(self, -1, "HP Max:"), 0, wx.ALIGN_CENTER_VERTICAL),
|
|
1267 (wx.TextCtrl(self, HP_MAX, self.xml.get('max')),
|
|
1268 0, wx.EXPAND),
|
|
1269 ])
|
|
1270 self.sizer.AddGrowableCol(1)
|
|
1271 self.SetSizer(self.sizer)
|
|
1272 self.SetAutoLayout(True)
|
|
1273 self.Fit()
|
|
1274
|
|
1275 self.Bind(wx.EVT_TEXT, self.on_text, id=HP_MAX)
|
|
1276 self.Bind(wx.EVT_TEXT, self.on_text, id=HP_CUR)
|
|
1277
|
|
1278 def on_text(self,evt):
|
|
1279 id = evt.GetId()
|
|
1280 if id == HP_CUR: self.xml.set('current',evt.GetString())
|
|
1281 elif id == HP_MAX: self.xml.set('max',evt.GetString())
|
|
1282
|
|
1283 def on_size(self,evt):
|
|
1284 s = self.GetClientSizeTuple()
|
|
1285 self.sizer.SetDimension(0,0,s[0],s[1])
|
|
1286
|
|
1287 class dnd35attacks(combat_char_child):
|
|
1288 """ Node Handler for attacks. This handler will be
|
|
1289 created by dnd35char_handler.
|
|
1290 """
|
|
1291 def __init__(self,xml_dom,tree_node,parent):
|
|
1292 combat_char_child.__init__(self,xml_dom,tree_node,parent)
|
|
1293 self.hparent = parent #a 1.5002 allow ability to run up tree.
|
|
1294 self.root = getRoot(self) #a 1.5002
|
|
1295 self.root.attacks = self #a 1.6009 so others can find me.
|
|
1296 self.mrFrame = [] #a 1.9001
|
|
1297 self.updateFootNotes = False
|
|
1298 self.updateFootNotes = False
|
|
1299 self.html_str = "<html><body>"
|
|
1300 self.html_str += ("<br /> This character has weapons with no "+
|
|
1301 "footnotes. This program will "+
|
|
1302 "add footnotes to the weapons which have names that still match "+
|
|
1303 "the orginal names. If you have changed the weapon name, you "+
|
|
1304 "will see some weapons with a footnote of 'X', you will have "+
|
|
1305 "to either delete and re-add the weapon, or research "+
|
|
1306 "and add the correct footnotes for the weapon.\n"+
|
|
1307 "<br /> Please be aware, that only the bow/sling footnote is "+
|
|
1308 "being used to affect changes to rolls; implemenation of other "+
|
|
1309 "footnotes to automaticly adjust rolls will be completed as "+
|
|
1310 "soon as time allows." +
|
|
1311 "<br /><br />Update to character:"+self.root.general.charName+
|
|
1312 "<br /><br />"+
|
|
1313 """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 >
|
|
1314 <th width='80%'>Weapon Name</th><th>Added Footnote</th></tr>\n""")
|
|
1315 self.temp_dom={}
|
|
1316 node_list = self.xml.findall('melee')
|
|
1317 self.melee = node_list[0]
|
|
1318 node_list = self.xml.findall('ranged')
|
|
1319 self.ranged = node_list[0]
|
|
1320 self.refresh_weapons()
|
|
1321 if self.updateFootNotes == True:
|
|
1322 self.updateFootNotes = False
|
|
1323 name = self.root.general.charName
|
|
1324 self.html_str += "</table>"
|
|
1325 self.html_str += "</body> </html> "
|
|
1326 masterFrame = self.root.frame
|
|
1327 title = name+"'s weapons' update to have footnotes"
|
|
1328 fnFrame = wx.Frame(masterFrame, -1, title)
|
|
1329 fnFrame.panel = wx.html.HtmlWindow(fnFrame,-1)
|
|
1330 fnFrame.panel.SetPage(self.html_str)
|
|
1331 fnFrame.Show()
|
|
1332
|
|
1333 #a 1.9001 this whole method
|
|
1334 def refreshMRdata(self): # refresh the data in the melee/ranged section
|
|
1335 # of the attack chart.
|
|
1336 # count backwards, maintains context despite "removes"
|
|
1337 for i in range(len(self.mrFrame)-1,-1,-1): #a 1.9001
|
|
1338 x = self.mrFrame[i]
|
|
1339 if x == None: x.refreshMRdata() #a 1.9001
|
|
1340 else: self.mrFrame.remove(x)
|
|
1341
|
|
1342 def refresh_weapons(self):
|
|
1343 self.weapons = {}
|
|
1344
|
|
1345 tree = self.tree
|
|
1346 icons = self.tree.icons
|
|
1347 tree.CollapseAndReset(self.mytree_node)
|
|
1348 node_list = self.xml.findall('weapon')
|
|
1349 for n in node_list:
|
|
1350 name = n.get('name')
|
|
1351 fn = safeGetAttr(n,'fn') #a 1.5012 can be removed when
|
|
1352 if fn == None:#a 1.5012
|
|
1353 self.updateFootNotes=True
|
|
1354 self.updateFootN(n) #a 1.5012
|
|
1355 new_tree_node = tree.AppendItem(
|
|
1356 self.mytree_node,name,icons['sword'],icons['sword'])
|
|
1357 tree.SetPyData(new_tree_node,self)
|
|
1358 self.weapons[name]=n
|
|
1359
|
|
1360 def updateFootN(self,n):#a 1.5012 this whole function
|
|
1361 if not self.temp_dom:
|
|
1362 tree = parse(dir_struct["dnd35"]+"dnd35weapons.xml")
|
|
1363 self.temp_dom = tree.getroot()
|
|
1364 nameF = n.get('name')
|
|
1365 w_list = self.temp_dom.findall('weapon')
|
|
1366 found = False
|
|
1367 for w in w_list:
|
|
1368 if nameF == w.get('name'):
|
|
1369 found = True
|
|
1370 fnN = safeGetAttr(n,'fn')
|
|
1371 if fnN == None or fnN == 'None':
|
|
1372 fnW = w.get('fn')
|
|
1373 self.html_str += ("<tr ALIGN='center'><td>"+nameF+"</td>"+
|
|
1374 "<td>"+fnW+"</td></tr>\n")
|
|
1375 n.set('fn',fnW)
|
|
1376 break
|
|
1377 if not found:
|
|
1378 self.html_str += ("<tr ALIGN='center'><td>"+nameF+" - Custom "+
|
|
1379 "Weapon, research "+
|
|
1380 "and update manually; setting footnote to indicate custom</td>"+
|
|
1381 "<td>"+'X'+"</td></tr>\n")
|
|
1382 n.set('fn','X')
|
|
1383
|
|
1384
|
|
1385 def get_mod(self,type='m'):
|
|
1386 (base, base2, base3, base4, base5, base6, stat_mod, misc) \
|
|
1387 = self.get_attack_data(type)
|
|
1388 return int(base + misc + int(stat_mod))
|
|
1389
|
|
1390 def get_attack_data(self,type='m'):
|
|
1391 if type=='m' or type=='0':
|
|
1392 stat = 'Str' #m was dnd_globals["stats"]['Str'] 1.5002
|
|
1393 temp = self.melee
|
|
1394 else:
|
|
1395 stat = 'Dex' #m was dnd_globals["stats"]['Dex'] 1.5002
|
|
1396 temp = self.ranged
|
|
1397 stat_mod = -7
|
|
1398 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002
|
|
1399 base = int(temp.get('base'))
|
|
1400 base2 = int(temp.get('second'))
|
|
1401 base3 = int(temp.get('third'))
|
|
1402 base4 = int(temp.get('forth'))
|
|
1403 base5 = int(temp.get('fifth'))
|
|
1404 base6 = int(temp.get('sixth'))
|
|
1405 misc = int(temp.get('misc'))
|
|
1406 return (base, base2, base3, base4, base5, base6, stat_mod ,misc)
|
|
1407
|
|
1408 def on_rclick(self,evt):
|
|
1409 item = self.tree.GetSelection()
|
|
1410 name = self.tree.GetItemText(item)
|
|
1411 if item == self.mytree_node: return
|
|
1412 else:
|
|
1413 mod = int(self.weapons[name].get('mod'))
|
|
1414 wepMod = mod #a 1.5008
|
|
1415 footNotes = safeGetAttr(self.weapons[name],'fn','')
|
|
1416 cat = self.weapons[name].get('category') #a1.6001
|
|
1417 result = split(cat,"-",2) #a 1.6001
|
|
1418 if len(result) < 2: #a 1.6021 this if & else
|
|
1419 print "warning: 1.6002 unable to interpret weapon category"
|
|
1420 print "format 'type weapon-[Range|Melee]', probably missing"
|
|
1421 print "the hyphen. Assuming Melee"
|
|
1422 print "weapon name: ",name
|
|
1423 tres="Melee"
|
|
1424 else:
|
|
1425 tres=result[1]
|
|
1426 if tres == 'Melee': rangeOrMelee = 'm'
|
|
1427 elif tres == 'Ranged': rangeOrMelee = 'r'
|
|
1428 else:
|
|
1429 print "warning: 1.6001 unable to interpret weapon category"
|
|
1430 print "treating weapon as Melee, please correct xml"
|
|
1431 print "weapon name:",name
|
|
1432 rangeOrMelee ='m'
|
|
1433 mod = mod + self.get_mod(rangeOrMelee) #a 1.5008
|
|
1434 chat = self.chat
|
|
1435 dmg = self.weapons[name].get('damage')
|
|
1436
|
|
1437 #a 1.6003 start code fix instance a
|
|
1438 result = split(dmg,"/",2)
|
|
1439 dmg = result[0]
|
|
1440 monkLvl = self.root.classes.get_class_lvl('Monk') # a 1.5002
|
|
1441 if find(dmg, "Monk Med") > -1:
|
|
1442 if monkLvl == None: #a 1.5009
|
|
1443 txt = 'Attempting to use monk attack, but has no monk '
|
|
1444 txt += 'levels, please choose a different attack.'
|
|
1445 chat.ParsePost( txt, True, True ) #a 1.5009
|
|
1446 return #a 1.5009
|
|
1447 else: #a 1.5009
|
|
1448 lvl=int(monkLvl)
|
|
1449 if lvl <= 3: dmg = dmg.replace("Monk Med", "1d6")
|
|
1450 elif lvl <= 7: dmg = dmg.replace("Monk Med", "1d8")
|
|
1451 elif lvl <= 11: dmg = dmg.replace("Monk Med", "1d10")
|
|
1452 elif lvl <= 15: dmg = dmg.replace("Monk Med", "2d6")
|
|
1453 elif lvl <= 19: dmg = dmg.replace("Monk Med", "2d8")
|
|
1454 elif lvl <= 20: dmg = dmg.replace("Monk Med", "2d10")
|
|
1455 if find(dmg, "Monk Small") > -1:
|
|
1456 if monkLvl == None: #a 1.5009
|
|
1457 txt = 'Attempting to use monk attack, but has no monk '
|
|
1458 txt += 'levels, please choose a different attack.'
|
|
1459 chat.ParsePost( txt, True, True ) #a 1.5009
|
|
1460 return #a 1.5009
|
|
1461 else: #a 1.5009
|
|
1462 lvl=int(monkLvl)
|
|
1463 if lvl <= 3: dmg = dmg.replace("Monk Small", "1d4")
|
|
1464 elif lvl <= 7: dmg = dmg.replace("Monk Small", "1d6")
|
|
1465 elif lvl <= 11: dmg = dmg.replace("Monk Small", "1d8")
|
|
1466 elif lvl <= 15: dmg = dmg.replace("Monk Small", "1d10")
|
|
1467 elif lvl <= 19: dmg = dmg.replace("Monk Small", "2d6")
|
|
1468 elif lvl <= 20: dmg = dmg.replace("Monk Small", "2d8")
|
|
1469 if find(dmg, "Monk Large") > -1:
|
|
1470 if monkLvl == None: #a 1.5009
|
|
1471 txt = 'Attempting to use monk attack, but has no monk '
|
|
1472 txt += 'levels, please choose a different attack.'
|
|
1473 chat.ParsePost( txt, True, True ) #a 1.5009
|
|
1474 return #a 1.5009
|
|
1475 else: #a 1.5009
|
|
1476 lvl=int(monkLvl)
|
|
1477 if lvl <= 3: dmg = dmg.replace("Monk Large", "1d8")
|
|
1478 elif lvl <= 7: dmg = dmg.replace("Monk Large", "2d6")
|
|
1479 elif lvl <= 11: dmg = dmg.replace("Monk Large", "2d8")
|
|
1480 elif lvl <= 15: dmg = dmg.replace("Monk Large", "3d6")
|
|
1481 elif lvl <= 19: dmg = dmg.replace("Monk Large", "3d8")
|
|
1482 elif lvl <= 20: dmg = dmg.replace("Monk Large", "4d8")
|
|
1483 flurry = False
|
|
1484 str_mod = self.root.abilities.get_mod('Str') #a 1.5007,11,12,13
|
|
1485 if rangeOrMelee == 'r': #a 1.5008
|
|
1486 #if off_hand == True then stat_mod = stat_mod/2 #o 1.5013
|
|
1487 #c 1.5007 ranged weapons normally get no str mod
|
|
1488 if find(footNotes,'b') > -1:#a 1.5012 if it's a bow
|
|
1489 if str_mod >= 0: str_mod = 0
|
|
1490 else: str_mod = 0
|
|
1491 mod2 = ""
|
|
1492 if str_mod >= 0: mod2 = "+" #1.6 tidy up code.
|
|
1493 aStrengthMod = mod2 + str(str_mod) #a 1.5008 applicable strength mod
|
|
1494 if find(name ,"Flurry of Blows") > -1: flurry = True
|
|
1495 (base, base2, base3, base4, base5, base6, stat_mod, misc) = self.get_attack_data(rangeOrMelee) #a 1.5008
|
|
1496 name = name.replace('(Monk Med)', '')
|
|
1497 name = name.replace('(Monk Small)', '')
|
|
1498 if not flurry:
|
|
1499 if name == 'Shuriken':
|
|
1500 for n in xrange(3):
|
|
1501 self.sendRoll(base, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod, rollAnyWay=True)
|
|
1502 self.sendRoll(base2, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod)
|
|
1503 self.sendRoll(base3, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod)
|
|
1504 self.sendRoll(base4, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod)
|
|
1505 self.sendRoll(base5, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod)
|
|
1506 self.sendRoll(base6, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod)
|
|
1507 else:
|
|
1508 self.sendRoll(base, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod, rollAnyWay=True)
|
|
1509 self.sendRoll(base2, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod)
|
|
1510 self.sendRoll(base3, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod)
|
|
1511 self.sendRoll(base4, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod)
|
|
1512 self.sendRoll(base5, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod)
|
|
1513 self.sendRoll(base6, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod)
|
|
1514 else:
|
|
1515 if monkLvl == None:
|
|
1516 txt = 'Attempting to use monk attack, but has no monk '
|
|
1517 txt += 'levels, please choose a different attack.'
|
|
1518 chat.ParsePost( txt, True, True ) #a 1.5009
|
|
1519 return
|
|
1520 else:
|
|
1521 lvl = int(monkLvl)
|
|
1522 if lvl <= 4:
|
|
1523 flu = '-2'
|
|
1524 atks = False
|
|
1525 elif lvl <= 8:
|
|
1526 flu = '-1'
|
|
1527 atks = False
|
|
1528 elif lvl <= 10:
|
|
1529 flu = ''
|
|
1530 atks = False
|
|
1531 elif lvl <= 20:
|
|
1532 flu = ''
|
|
1533 atks = True
|
|
1534
|
|
1535 self.sendRoll(base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=True)
|
|
1536 self.sendRoll(base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=True)
|
|
1537 if atks: self.sendRoll(base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=True)
|
|
1538 self.sendRoll(base2, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod)
|
|
1539 self.sendRoll(base3, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod)
|
|
1540 self.sendRoll(base4, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod)
|
|
1541 self.sendRoll(base5, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod)
|
|
1542 self.sendRoll(base6, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod)
|
|
1543
|
|
1544 def sendRoll(self, base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=False):
|
|
1545 if base != 0 or rollAnyWay:
|
|
1546 base = base + int(stat_mod) + misc + wepMod #m 1.5008
|
|
1547 if base >= 0: mod1 = "+"
|
|
1548 else: mod1 = ""
|
|
1549 txt = ' %s Attack Roll: <b>[1d20%s%s%s]</b>' % (name, mod1, base, flu)
|
|
1550 txt += ' ===> Damage: <b>[%s%s]</b>' % (dmg, aStrengthMod)
|
|
1551 self.chat.ParsePost( txt, True, True )
|
|
1552
|
|
1553 def get_design_panel(self,parent):
|
|
1554 wnd = outline_panel(parent,self,attack_panel,"Attacks")
|
|
1555 wnd.title = "Attacks"
|
|
1556 return wnd
|
|
1557
|
|
1558 def tohtml(self):
|
|
1559 melee = self.get_attack_data('m')
|
|
1560 ranged = self.get_attack_data('r')
|
|
1561 html_str = ("""<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 >"""+
|
|
1562 "<th>Attack</th><th>Total</th><th >Base</th>"+
|
|
1563 "<th>Abil</th><th>Misc</th></tr>")
|
|
1564 html_str += "<tr ALIGN='center' ><th >Melee:</th>"
|
|
1565 html_str += "<td>"+str(melee[0]+melee[1]+melee[2])+"</td>"
|
|
1566 html_str += "<td>"+str(melee[0])+"</td>"
|
|
1567 html_str += "<td>"+str(melee[1])+"</td>"
|
|
1568 html_str += "<td>"+str(melee[2])+"</td></tr>"
|
|
1569
|
|
1570 html_str += "<tr ALIGN='center' ><th >Ranged:</th>"
|
|
1571 html_str += "<td>"+str(ranged[0]+ranged[1]+ranged[2])+"</td>"
|
|
1572 html_str += "<td>"+str(ranged[0])+"</td>"
|
|
1573 html_str += "<td>"+str(ranged[1])+"</td>"
|
|
1574 html_str += "<td>"+str(ranged[2])+"</td></tr></table>"
|
|
1575
|
|
1576 n_list = self.xml.findall('weapon')
|
|
1577 for n in n_list:
|
|
1578 mod = n.get('mod')
|
|
1579 if mod >= 0: mod1 = "+"
|
|
1580 else: mod1 = ""
|
|
1581 ran = n.get('range')
|
|
1582 total = str(int(mod) + self.get_mod(ran))
|
|
1583 html_str += """<P><table width=100% border=1 ><tr BGCOLOR=#E9E9E9 >
|
|
1584 <th colspan=2>Weapon</th>
|
|
1585 <th>Attack</th><th >Damage</th><th>Critical</th></tr>"""
|
|
1586 html_str += "<tr ALIGN='center' ><td colspan=2>"
|
|
1587 html_str += n.get('name')+"</td><td>"+total+"</td>"
|
|
1588 html_str += "<td>"+n.get('damage')+"</td><td>"
|
|
1589 html_str += n.get('critical')+"</td></tr>"
|
|
1590 html_str += """<tr BGCOLOR=#E9E9E9 ><th>Range</th><th>Weight</th>
|
|
1591 <th>Type</th><th>Size</th><th>Misc Mod</th></tr>"""
|
|
1592 html_str += "<tr ALIGN='center'><td>"+ran+"</td><td>"
|
|
1593 html_str += n.get('weight')+"</td>"
|
|
1594 html_str += "<td>"+n.get('type')+"</td><td>"
|
|
1595 html_str += n.get('size')+"</td>"
|
|
1596 html_str += '<td>%s%s</td></tr>' % (mod1, mod)
|
|
1597 html_str += """<tr><th BGCOLOR=#E9E9E9 colspan=2>Footnotes:</th>"""
|
|
1598 html_str += "<th colspan=3>"+safeGetAttr(n,'fn','')+"</th></tr>"
|
|
1599 html_str += '</table>'
|
|
1600 return html_str
|
|
1601
|
|
1602 class attack_grid(wx.grid.Grid):
|
|
1603 """grid for attacks"""
|
|
1604 def __init__(self, parent, handler):
|
|
1605 pname = handler.xml.set("name", 'Melee')
|
|
1606 self.hparent = handler
|
|
1607 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
|
|
1608 self.root = getRoot(self) #a 1.9001
|
|
1609 self.parent = parent
|
|
1610 self.handler = handler
|
|
1611 self.rows = (self.handler.melee,self.handler.ranged)
|
|
1612 self.CreateGrid(2,10)
|
|
1613 self.SetRowLabelSize(0)
|
|
1614 col_names = ['Type','base','base 2','base 3','base 4','base 5',
|
|
1615 'base 6','abil','misc','Total']
|
|
1616 for i in range(len(col_names)): self.SetColLabelValue(i,col_names[i])
|
|
1617 self.SetCellValue(0,0,"Melee")
|
|
1618 self.SetCellValue(1,0,"Ranged")
|
|
1619 self.refresh_data()
|
|
1620 self.Bind(wx.EVT_SIZE, self.on_size)
|
|
1621 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
|
|
1622 climber = parent
|
|
1623 nameNode = climber.GetClassName()
|
|
1624 while nameNode != 'wxFrame':
|
|
1625 climber = climber.parent
|
|
1626 nameNode = climber.GetClassName()
|
|
1627 masterFrame=climber
|
|
1628 masterFrame.refreshMRdata=self.refresh_data
|
|
1629
|
|
1630 handler.mrFrame.append(masterFrame)
|
|
1631
|
|
1632
|
|
1633 def on_cell_change(self,evt):
|
|
1634 row = evt.GetRow()
|
|
1635 col = evt.GetCol()
|
|
1636 value = self.GetCellValue(row,col)
|
|
1637 try:
|
|
1638 int(value)
|
|
1639 if col==1: self.rows[row].set('base',value)
|
|
1640 elif col== 2: self.rows[row].set('second',value)
|
|
1641 elif col== 3: self.rows[row].set('third',value)
|
|
1642 elif col== 4: self.rows[row].set('forth',value)
|
|
1643 elif col== 5: self.rows[row].set('fifth',value)
|
|
1644 elif col== 6: self.rows[row].set('sixth',value)
|
|
1645 elif col== 8: self.rows[row].set('misc',value)
|
|
1646 self.parent.refresh_data()
|
|
1647 except: self.SetCellValue(row,col,"0")
|
|
1648
|
|
1649 def refresh_data(self):
|
|
1650
|
|
1651 melee = self.handler.get_attack_data('m')
|
|
1652 ranged = self.handler.get_attack_data('r')
|
|
1653 tmelee = int(melee[0]) + int(melee[6]) + int(melee[7])
|
|
1654 tranged = int(ranged[0]) + int(ranged[6]) + int(ranged[7])
|
|
1655 for i in range(0,8): #a 1.5005
|
|
1656 self.SetCellValue(0,i+1,str(melee[i]))
|
|
1657 self.SetCellValue(1,i+1,str(ranged[i]))
|
|
1658 self.SetCellValue(0,9,str(tmelee))
|
|
1659 self.SetCellValue(1,9,str(tranged))
|
|
1660 self.SetReadOnly(0,0)
|
|
1661 self.SetReadOnly(1,0)
|
|
1662 self.SetReadOnly(0,7)
|
|
1663 self.SetReadOnly(1,7)
|
|
1664 self.SetReadOnly(0,9)
|
|
1665 self.SetReadOnly(1,9)
|
|
1666
|
|
1667 def on_size(self,evt):
|
|
1668 (w,h) = self.GetClientSizeTuple()
|
|
1669 cols = self.GetNumberCols()
|
|
1670 col_w = w/(cols+1)
|
|
1671 self.SetColSize(0,col_w*2)
|
|
1672 for i in range(1,cols): self.SetColSize(i,col_w)
|
|
1673 evt.Skip()
|
|
1674 self.Refresh()
|
|
1675
|
|
1676 class weapon_panel(wx.Panel):
|
|
1677 def __init__(self, parent, handler):
|
|
1678 self.hparent = handler #a 1.5012
|
|
1679 self.root = getRoot(self)
|
|
1680
|
|
1681 pname = handler.xml.set("name", 'Weapons')
|
|
1682
|
|
1683 wx.Panel.__init__(self, parent, -1)
|
|
1684 self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
|
|
1685 sizer = wx.BoxSizer(wx.VERTICAL)
|
|
1686 sizer.Add(self.grid, 1, wx.EXPAND)
|
|
1687
|
|
1688 sizer2 = wx.BoxSizer(wx.HORIZONTAL)
|
|
1689 sizer2.Add(wx.Button(self, 10, "Remove Weapon"), 0, wx.EXPAND)
|
|
1690 sizer2.Add(wx.Size(10,10))
|
|
1691 sizer2.Add(wx.Button(self, 20, "Add Weapon"), 0, wx.EXPAND)
|
|
1692
|
|
1693 sizer.Add(sizer2, 0, wx.EXPAND)
|
|
1694 sizer.Add(wx.StaticText(self, -1, "Right click a weapon's footnote to see what the footnotes mean."),0, wx.EXPAND)#a 1.5012
|
|
1695 self.sizer = sizer
|
|
1696 self.SetSizer(self.sizer)
|
|
1697 self.SetAutoLayout(True)
|
|
1698 self.Fit()
|
|
1699
|
|
1700 self.sizer2 = sizer2
|
|
1701 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10)
|
|
1702 self.Bind(wx.EVT_BUTTON, self.on_add, id=20)
|
|
1703 self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
|
|
1704 self.grid.Bind(wx.grid.EVT_GRID_CELL_RIGHT_CLICK, self.on_gridRclick)#a 1.5012
|
|
1705
|
|
1706 n_list = handler.xml.findall('weapon')
|
|
1707 self.n_list = n_list
|
|
1708 self.xml = handler.xml
|
|
1709 self.handler = handler
|
|
1710 self.colAttr = ['name','damage','mod','critical','type','weight',
|
|
1711 'range','size','Total','fn', 'comment'] #a 1.5012
|
|
1712 col_names = ['Name','Damage','To hit\nmod','Critical','Type','Weight',
|
|
1713 'Range','Size','Total','Foot\nnotes','Comment'] #a 1.5012
|
|
1714 gridColCount=len(col_names)#a 1.5012
|
|
1715 self.grid.CreateGrid(len(n_list),gridColCount,1) #a 1.5012
|
|
1716 self.grid.SetRowLabelSize(0)
|
|
1717
|
|
1718 for i in range(gridColCount): self.grid.SetColLabelValue(i,col_names[i])
|
|
1719 self.refresh_data()
|
|
1720 self.temp_dom = None
|
|
1721
|
|
1722
|
|
1723 #mark4
|
|
1724 #a 1.5012 add entire method.
|
|
1725 def on_gridRclick(self,evt):
|
|
1726 row = evt.GetRow()
|
|
1727 col = evt.GetCol()
|
|
1728 value = self.grid.GetCellValue(row,col)
|
|
1729
|
|
1730 if col == 9 and value != 'None':
|
|
1731 n = self.n_list[row]
|
|
1732 name = n.get('name')
|
|
1733 handler = self.hparent
|
|
1734 masterFrame = handler.frame
|
|
1735 title = name+"'s Special Weapon Characteristics"
|
|
1736 fnFrame = wx.Frame(masterFrame, -1, title)
|
|
1737 fnFrame.panel = wx.html.HtmlWindow(fnFrame,-1)
|
|
1738 if not self.temp_dom:
|
|
1739 tree = parse(dir_struct["dnd35"]+ "dnd35weapons.xml")
|
|
1740 self.temp_dom = tree.getroot()
|
|
1741 f_list = self.temp_dom.findall('f') # the footnotes
|
|
1742 n = self.n_list[row]
|
|
1743 name = n.get('name')
|
|
1744 footnotes = n.get('fn')
|
|
1745 html_str = "<html><body>"
|
|
1746 html_str += """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 >
|
|
1747 <th width='10%'>Note</th><th>Description</th></tr>\n"""
|
|
1748 if footnotes == "":
|
|
1749 html_str += "<tr ALIGN='center'><td></td>"
|
|
1750 html_str += " <td>This weapon has no footnotes</td></tr>"
|
|
1751 for i in range(len(footnotes)):
|
|
1752 aNote=footnotes[i]
|
|
1753 found=False
|
|
1754 for f in f_list:
|
|
1755 if f.get('mark') == aNote:
|
|
1756 found=True
|
|
1757 text=f.get('txt')
|
|
1758 html_str += ("<tr ALIGN='center'><td>"+aNote+"</td>"+
|
|
1759 "<td>"+text+"</td></tr>\n")
|
|
1760 if not found:
|
|
1761 html_str += ("<tr ALIGN='center'><td>"+aNote+"</td>"+
|
|
1762 "<td>is not a recognized footnote</td></tr>\n")
|
|
1763
|
|
1764 html_str += "</table>"
|
|
1765 html_str += "</body> </html> "
|
|
1766 fnFrame.panel.SetPage(html_str)
|
|
1767 fnFrame.Show()
|
|
1768 return
|
|
1769 pass
|
|
1770
|
|
1771
|
|
1772 def on_cell_change(self,evt):
|
|
1773 row = evt.GetRow()
|
|
1774 col = evt.GetCol()
|
|
1775 value = self.grid.GetCellValue(row,col)
|
|
1776 if col == 2 and not int(value): # special case for mod, demoted
|
|
1777 value = "0" #a 5.012 demoted
|
|
1778 self.n_list[row].set('mod',value) # a 5.012 demoted
|
|
1779 if not (col == 9 and value == "None" and
|
|
1780 self.n_list[row].get('fn') == "None"
|
|
1781 ): #a 5.012 special case for footnotes
|
|
1782 self.n_list[row].set(self.colAttr[col],value)#a 5.012
|
|
1783
|
|
1784
|
|
1785 def refresh_row(self,i):
|
|
1786 n = self.n_list[i]
|
|
1787 fn = n.get('fn')
|
|
1788 name = n.get('name')
|
|
1789 mod = n.get('mod')
|
|
1790 ran = n.get('range')
|
|
1791 total = str(int(mod) + self.handler.get_mod(ran))
|
|
1792 self.grid.SetCellValue(i,0,name)
|
|
1793 self.grid.SetCellValue(i,1,n.get('damage'))
|
|
1794 self.grid.SetCellValue(i,2,mod)
|
|
1795 self.grid.SetCellValue(i,3,n.get('critical'))
|
|
1796 self.grid.SetCellValue(i,4,n.get('type'))
|
|
1797 self.grid.SetCellValue(i,5,n.get('weight'))
|
|
1798 self.grid.SetCellValue(i,6,ran)
|
|
1799 self.grid.SetCellValue(i,7,n.get('size') )
|
|
1800 self.grid.SetCellValue(i,8,total)
|
|
1801 self.grid.SetCellValue(i,9,safeGetAttr(n,'fn','None')) #a 1.5012
|
|
1802 self.grid.SetCellValue(i,10,safeGetAttr(n,'comment','')) #a 1.5012
|
|
1803 self.grid.SetReadOnly(i,8)
|
|
1804
|
|
1805 def on_remove(self,evt): #o 1.6011 correcting wrongful deletion
|
|
1806 rows = self.grid.GetNumberRows()
|
|
1807 for i in range(rows-1,-1,-1): #a 1.6011 or you lose context
|
|
1808 if self.grid.IsInSelection(i,0):
|
|
1809 self.grid.DeleteRows(i)
|
|
1810 self.xml.remove(self.n_list[i])
|
|
1811 self.n_list = self.xml.findall('weapon')
|
|
1812 self.handler.refresh_weapons()
|
|
1813
|
|
1814 def on_add(self,evt):
|
|
1815 if not self.temp_dom:
|
|
1816 tree = parse(dir_struct["dnd35"]+"dnd35weapons.xml")
|
|
1817 self.temp_dom = tree.getroot()
|
|
1818 f_list = self.temp_dom.findall('weapon')
|
|
1819 opts = []
|
|
1820 for f in f_list: opts.append(f.get('name'))
|
|
1821 dlg = wx.SingleChoiceDialog(self,'Choose Weapon','Weapon List',opts)
|
|
1822 if dlg.ShowModal() == wx.ID_OK:
|
|
1823 i = dlg.GetSelection()
|
|
1824 new_node = self.xml.append(f_list[i])
|
|
1825 self.grid.AppendRows(1)
|
|
1826 self.n_list = self.xml.findall('weapon')
|
|
1827 self.refresh_row(self.grid.GetNumberRows()-1)
|
|
1828 self.handler.refresh_weapons()
|
|
1829 dlg.Destroy()
|
|
1830
|
|
1831 def on_size(self,event):
|
|
1832 s = self.GetClientSizeTuple()
|
|
1833 self.grid.SetDimensions(0,0,s[0],s[1]-40)
|
|
1834 self.sizer.SetDimension(0,s[1]-40,s[0],25)
|
|
1835 self.sizer2.SetDimension(0,s[1]-15,s[0],15)
|
|
1836 (w,h) = self.grid.GetClientSizeTuple()
|
|
1837 cols = self.grid.GetNumberCols()
|
|
1838 col_w = w/(cols+1)
|
|
1839 self.grid.SetColSize(0,col_w*2)
|
|
1840 for i in range(1,cols): self.grid.SetColSize(i,col_w)
|
|
1841
|
|
1842 def refresh_data(self):
|
|
1843 for i in range(len(self.n_list)): self.refresh_row(i)
|
|
1844
|
|
1845
|
|
1846 class attack_panel(wx.Panel):
|
|
1847 def __init__(self, parent, handler):
|
|
1848 pname = handler.xml.set("name", 'Melee')
|
|
1849 self.parent = parent #a 1.9001
|
|
1850 wx.Panel.__init__(self, parent, -1)
|
|
1851 self.a_grid = attack_grid(self, handler)
|
|
1852 self.w_panel = weapon_panel(self, handler)
|
|
1853 self.sizer = wx.BoxSizer(wx.VERTICAL)
|
|
1854 self.sizer.Add(self.a_grid, 1, wx.EXPAND)
|
|
1855 self.sizer.Add(self.w_panel, 2, wx.EXPAND)
|
|
1856 self.Bind(wx.EVT_SIZE, self.on_size)
|
|
1857
|
|
1858 def on_size(self,event):
|
|
1859 s = self.GetClientSizeTuple()
|
|
1860 self.sizer.SetDimension(0,0,s[0],s[1])
|
|
1861
|
|
1862 def refresh_data(self):
|
|
1863 self.w_panel.refresh_data()
|
|
1864 self.a_grid.refresh_data()
|
|
1865
|
|
1866
|
|
1867 class dnd35armor(combat_char_child):
|
|
1868 """ Node Handler for ac. This handler will be
|
|
1869 created by dnd35char_handler.
|
|
1870 """
|
|
1871 def __init__(self,xml_dom,tree_node,parent):
|
|
1872 combat_char_child.__init__(self,xml_dom,tree_node,parent)
|
|
1873 self.hparent = parent #a 1.5002 allow ability to run up tree.
|
|
1874 self.root = getRoot(self) #a 1.5002
|
|
1875 self.root.ac = self #a 1.6009
|
|
1876
|
|
1877 def get_spell_failure(self):
|
|
1878 return self.get_total('spellfailure')
|
|
1879
|
|
1880 def get_total_weight(self):
|
|
1881 return self.get_total('weight')
|
|
1882
|
|
1883 def get_check_pen(self):
|
|
1884 return self.get_total('checkpenalty')
|
|
1885
|
|
1886 def get_armor_class(self):
|
|
1887 ac_total = 10
|
|
1888
|
|
1889 ac_total += self.get_total('bonus')
|
|
1890 #m 1.5009 change to hardcode dex, was incorrect gv "stat"
|
|
1891 dex_mod = self.root.abilities.get_mod('Dex')#m 1.5009 hardcode dex
|
|
1892 max_dex = self.get_max_dex()
|
|
1893 if dex_mod < max_dex: ac_total += dex_mod
|
|
1894 else: ac_total += max_dex
|
|
1895 return ac_total
|
|
1896
|
|
1897 def get_max_dex(self):
|
|
1898 armor_list = self.xml.findall('armor')
|
|
1899 dex = 10
|
|
1900 for a in armor_list:
|
|
1901 temp = int(a.get("maxdex"))
|
|
1902 if temp < dex: dex = temp
|
|
1903 return dex
|
|
1904
|
|
1905 def get_total(self,attr):
|
|
1906 armor_list = self.xml.findall('armor')
|
|
1907 total = 0
|
|
1908 for a in armor_list: total += int(a.get(attr))
|
|
1909 return total
|
|
1910
|
|
1911 def get_design_panel(self,parent):
|
|
1912 wnd = outline_panel(parent,self,ac_panel,"Armor")
|
|
1913 wnd.title = "Armor"
|
|
1914 return wnd
|
|
1915
|
|
1916 def on_rclick( self, evt ):
|
|
1917 ac = self.get_armor_class()
|
|
1918 fac = (int(ac)-(self.root.abilities.get_mod('Dex')))
|
|
1919
|
|
1920 txt = '((AC: %s Normal, %s Flatfoot))' % ( ac, fac ) #a 1.5002
|
|
1921 self.chat.ParsePost( txt, True, True )
|
|
1922
|
|
1923 def tohtml(self):
|
|
1924 html_str = """<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 >
|
|
1925 <th>AC</th><th>Check Penalty</th><th >Spell Failure</th>
|
|
1926 <th>Max Dex</th><th>Total Weight</th></tr>"""
|
|
1927 html_str += "<tr ALIGN='center' >"
|
|
1928 html_str += "<td>"+str(self.get_armor_class())+"</td>"
|
|
1929 html_str += "<td>"+str(self.get_check_pen())+"</td>"
|
|
1930 html_str += "<td>"+str(self.get_spell_failure())+"</td>"
|
|
1931 html_str += "<td>"+str(self.get_max_dex())+"</td>"
|
|
1932 html_str += "<td>"+str(self.get_total_weight())+"</td></tr></table>"
|
|
1933 n_list = self.xml.getchildren()
|
|
1934 for n in n_list:
|
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1935 html_str += """<P><table width=100% border=1 ><tr BGCOLOR=#E9E9E9 >
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1936 <th colspan=3>Armor</th><th>Type</th><th >Bonus</th></tr>"""
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1937 html_str += "<tr ALIGN='center' >"
|
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1938 html_str += "<td colspan=3>"+n.get('name')+"</td>"
|
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1939 html_str += "<td>"+n.get('type')+"</td>"
|
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1940 html_str += "<td>"+n.get('bonus')+"</td></tr>"
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1941 html_str += """<tr BGCOLOR=#E9E9E9 >"""
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1942 html_str += "<th>Check Penalty</th><th>Spell Failure</th>"
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1943 html_str += "<th>Max Dex</th><th>Speed</th><th>Weight</th></tr>"
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1944 html_str += "<tr ALIGN='center'>"
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1945 html_str += "<td>"+n.get('checkpenalty')+"</td>"
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1946 html_str += "<td>"+n.get('spellfailure')+"</td>"
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1947 html_str += "<td>"+n.get('maxdex')+"</td>"
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1948 html_str += "<td>"+n.get('speed')+"</td>"
|
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1949 html_str += "<td>"+n.get('weight')+"</td></tr></table>"
|
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1950 return html_str
|
|
1951
|
|
1952
|
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1953 class ac_panel(wx.Panel):
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1954 def __init__(self, parent, handler):
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1955 pname = handler.xml.set("name", 'Armor')
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1956 self.hparent = handler
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1957 wx.Panel.__init__(self, parent, -1)
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1958 self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
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1959 sizer = wx.BoxSizer(wx.VERTICAL)
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1960 sizer.Add(self.grid, 1, wx.EXPAND)
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1961
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1962 sizer1 = wx.BoxSizer(wx.HORIZONTAL)
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1963 sizer1.Add(wx.Button(self, 10, "Remove Armor"), 1, wx.EXPAND)
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1964 sizer1.Add(wx.Size(10,10))
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1965 sizer1.Add(wx.Button(self, 20, "Add Armor"), 1, wx.EXPAND)
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|
1966
|
|
1967 sizer.Add(sizer1, 0, wx.EXPAND)
|
|
1968
|
|
1969 self.sizer = sizer
|
|
1970 self.SetSizer(self.sizer)
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1971 self.SetAutoLayout(True)
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|
1972 self.Fit()
|
|
1973
|
|
1974 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10)
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1975 self.Bind(wx.EVT_BUTTON, self.on_add, id=20)
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1976 self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
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|
1977 self.xml = handler.xml
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1978 n_list = handler.xml.getchildren()
|
|
1979 self.n_list = n_list
|
|
1980 col_names = ['Armor','bonus','maxdex','cp','sf','weight','speed','type']
|
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1981 self.grid.CreateGrid(len(n_list),len(col_names),1)
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1982 self.grid.SetRowLabelSize(0)
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|
1983 for i in range(len(col_names)): self.grid.SetColLabelValue(i,col_names[i])
|
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1984 self.atts =['name','bonus','maxdex','checkpenalty',
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|
1985 'spellfailure','weight','speed','type']
|
|
1986 for i in range(len(n_list)): self.refresh_row(i)
|
|
1987 self.temp_dom = None
|
|
1988
|
|
1989
|
|
1990 def on_cell_change(self,evt):
|
|
1991 row = evt.GetRow()
|
|
1992 col = evt.GetCol()
|
|
1993 value = self.grid.GetCellValue(row,col)
|
|
1994 if col >= 1 and col <= 5:
|
|
1995 try:
|
|
1996 int(value)
|
|
1997 self.n_list[row].set(self.atts[col],value)
|
|
1998 except: self.grid.SetCellValue(row,col,"0")
|
|
1999 else: self.n_list[row].set(self.atts[col],value)
|
|
2000
|
|
2001 def refresh_row(self,i):
|
|
2002 n = self.n_list[i]
|
|
2003 for y in range(len(self.atts)): self.grid.SetCellValue(i,y,n.get(self.atts[y]))
|
|
2004
|
|
2005 def on_remove(self,evt):
|
|
2006 rows = self.grid.GetNumberRows()
|
|
2007 for i in range(rows):
|
|
2008 if self.grid.IsInSelection(i,0):
|
|
2009 self.grid.DeleteRows(i)
|
|
2010 self.xml.remove(self.n_list[i])
|
|
2011
|
|
2012 def on_add(self,evt):
|
|
2013 if not self.temp_dom:
|
|
2014 tree = parse(dir_struct["dnd35"]+"dnd35armor.xml")
|
|
2015 self.temp_dom = tree.getroot()
|
|
2016 f_list = self.temp_dom.findall('armor')
|
|
2017 opts = []
|
|
2018 for f in f_list: opts.append(f.get('name'))
|
|
2019 dlg = wx.SingleChoiceDialog(self,'Choose Armor:','Armor List',opts)
|
|
2020 if dlg.ShowModal() == wx.ID_OK:
|
|
2021 i = dlg.GetSelection()
|
|
2022 new_node = self.xml.append(f_list[i])
|
|
2023 self.grid.AppendRows(1)
|
|
2024 self.refresh_row(self.grid.GetNumberRows()-1)
|
|
2025 dlg.Destroy()
|
|
2026
|
|
2027 def on_size(self,event):
|
|
2028 s = self.GetClientSizeTuple()
|
|
2029 self.grid.SetDimensions(0,0,s[0],s[1]-25)
|
|
2030 self.sizer.SetDimension(0,s[1]-25,s[0],25)
|
|
2031 (w,h) = self.grid.GetClientSizeTuple()
|
|
2032 cols = self.grid.GetNumberCols()
|
|
2033 col_w = w/(cols+2)
|
|
2034 self.grid.SetColSize(0,col_w*3)
|
|
2035 for i in range(1,cols): self.grid.SetColSize(i,col_w)
|