annotate orpg/gametree/nodehandlers/rpg_grid.py @ 27:51428d30c59e ornery-orc

Traipse 'OpenRPG' {091003-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Adds menu changes to draw attention to important updates, errors, or other events. Traipse URL is now included in the repos tab and is set as default. Fixes Copy for Windows and Linux (finally!!) users. Fixes incomplete update to Grid and List nodes. Fixes incomplete update to Chat Commands. Fixes problems with Remote Image Upload. Fixes Drop and Drag of Minis to Map. CherryPy can now use any image in the webfiles/ folder and sub-folders. CherryPy can now Drop and Drag Minis to the Map. Minor changes to Update Manager's GUI. Expert recommendation warning added to Revision Update. Step down compatibility with open_rpg & component added to orpgCore. Fixes CherryPit misspelling. Makes Traipse Suite 'Attention' item portable, and executes it on 'Critical' debug notices. Adds incomplete Shift + Enter to Text Entry, currently creates a 'Critical' warning. New default Lobby Map, designed for Traipse. Feel free to change it. Updates to Server GUI: * Admin can Ban from Backend. * Admin can Modify Ban List and Un Ban users. * Server GUI finds your Lobby Name * New users default as Lurker unless a Role is set Cleaner TraipseSuiteAttention portability and clean up in Main. Die Roll Commands addition from Core code allowing Math Ordering with ()'s New About Dialog. A more uniform About Dialog. Corrects image loading of duplicate images.
author sirebral
date Sat, 03 Oct 2009 18:49:37 -0500
parents 97265586402b
children ff154cf3350c
rev   line source
0
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1 # Copyright (C) 2000-2001 The OpenRPG Project
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2 #
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3 # openrpg-dev@lists.sourceforge.net
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4 #
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5 # This program is free software; you can redistribute it and/or modify
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6 # it under the terms of the GNU General Public License as published by
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7 # the Free Software Foundation; either version 2 of the License, or
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8 # (at your option) any later version.
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9 #
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10 # This program is distributed in the hope that it will be useful,
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 # GNU General Public License for more details.
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14 #
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15 # You should have received a copy of the GNU General Public License
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16 # along with this program; if not, write to the Free Software
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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18 # --
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19 #
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20 # File: rpg_grid.py
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21 # Author: Chris Davis
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22 # Maintainer:
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23 # Version:
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24 # $Id: rpg_grid.py,v 1.20 2006/11/15 12:11:24 digitalxero Exp $
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25 #
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26 # Description: The file contains code for the grid nodehanlers
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27 #
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28
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29 __version__ = "$Id: rpg_grid.py,v 1.20 2006/11/15 12:11:24 digitalxero Exp $"
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30
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31 from core import *
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32 from forms import *
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33 from orpg.minidom import Element, Text
0
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34
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35 class rpg_grid_handler(node_handler):
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36 """ Node handler for rpg grid tool
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37 <nodehandler module='rpg_grid' class='rpg_grid_handler' name='sample'>
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38 <grid border='' autosize='1' >
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39 <row>
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40 <cell size='?'></cell>
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41 <cell></cell>
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42 </row>
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43 <row>
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44 <cell></cell>
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45 <cell></cell>
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46 </row>
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47 </grid>
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48 <macros>
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49 <macro name=''/>
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50 </macros>
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51 </nodehandler>
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52 """
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53 def __init__(self,xml_dom,tree_node):
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54 node_handler.__init__(self,xml_dom,tree_node)
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55 self.grid = self.master_dom.getElementsByTagName('grid')[0]
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56 if self.grid.getAttribute("border") == "":
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57 self.grid.setAttribute("border","1")
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58 if self.grid.getAttribute("autosize") == "":
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59 self.grid.setAttribute("autosize","1")
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60 self.macros = self.master_dom.getElementsByTagName('macros')[0]
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61 self.myeditor = None
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62 self.refresh_rows()
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63
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64 def refresh_die_macros(self):
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65 pass
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66
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67 def refresh_rows(self):
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68 self.rows = {}
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69 tree = self.tree
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70 icons = self.tree.icons
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71 tree.CollapseAndReset(self.mytree_node)
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72 node_list = self.master_dom.getElementsByTagName('row')
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73 for n in node_list:
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74 cells = n.getElementsByTagName('cell')
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75 t_node = cells[0]._get_firstChild()
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76 if t_node == None:
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77 name = "Row"
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78 else:
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79 name = t_node._get_nodeValue()
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80 if name == "":
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81 name = "Row"
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82 new_tree_node = tree.AppendItem(self.mytree_node,name,icons['gear'],icons['gear'])
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83 handler = grid_row_handler(n,new_tree_node,self)
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84 tree.SetPyData(new_tree_node,handler)
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85
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86
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87 def tohtml(self):
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88 border = self.grid.getAttribute("border")
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89 name = self.master_dom.getAttribute('name')
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90 rows = self.grid.getElementsByTagName('row')
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91 colspan = str(len(rows[0].getElementsByTagName('cell')))
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92 html_str = "<table border=\""+border+"\" align=center><tr bgcolor=\""+TH_BG+"\" ><th colspan="+colspan+">"+name+"</th></tr>"
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93 for r in rows:
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94 cells = r.getElementsByTagName('cell')
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95 html_str += "<tr>"
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96 for c in cells:
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97 #html_str += "<td width='"+c.getAttribute('size')+"' >" bug here
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98 html_str += "<td >"
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99 t_node = c._get_firstChild()
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100 if t_node == None:
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101 html_str += "<br /></td>"
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102 else:
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103 html_str += t_node._get_nodeValue() + "</td>"
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104 html_str += "</tr>"
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105 html_str += "</table>"
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106 return html_str
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107
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108 def get_design_panel(self,parent):
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109 return rpg_grid_edit_panel(parent,self)
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110
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111 def get_use_panel(self,parent):
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112 return rpg_grid_panel(parent,self)
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113
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114 def get_size_constraint(self):
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115 return 1
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116
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117 def is_autosized(self):
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118 return self.grid.getAttribute("autosize")
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119
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120 def set_autosize(self,autosize=1):
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121 self.grid.setAttribute("autosize",str(autosize))
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122
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123 class grid_row_handler(node_handler):
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124 """ Node Handler grid row.
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125 """
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126 def __init__(self,xml_dom,tree_node,parent):
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127 node_handler.__init__(self,xml_dom,tree_node)
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128 self.drag = False
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129
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130 def on_drop(self,evt):
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131 pass
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132
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133 def can_clone(self):
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134 return 0;
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135
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136 def tohtml(self):
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137 cells = self.master_dom.getElementsByTagName('cell')
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138 html_str = "<table border=1 align=center><tr >"
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139 for c in cells:
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140 html_str += "<td >"
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141 t_node = c._get_firstChild()
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142 if t_node == None:
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143 html_str += "<br /></td>"
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144 else:
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145 html_str += t_node._get_nodeValue() + "</td>"
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146 html_str += "</tr>"
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147 html_str += "</table>"
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148 return html_str
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149
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150 class MyCellEditor(wx.grid.PyGridCellEditor):
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151 """
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152 This is a sample GridCellEditor that shows you how to make your own custom
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153 grid editors. All the methods that can be overridden are show here. The
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154 ones that must be overridden are marked with "*Must Override*" in the
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155 docstring.
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156
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157 Notice that in order to call the base class version of these special
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158 methods we use the method name preceded by "base_". This is because these
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159 methods are "virtual" in C++ so if we try to call wxGridCellEditor.Create
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160 for example, then when the wxPython extension module tries to call
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161 ptr->Create(...) then it actually calls the derived class version which
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162 looks up the method in this class and calls it, causing a recursion loop.
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163 If you don't understand any of this, don't worry, just call the "base_"
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164 version instead.
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165
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166 ----------------------------------------------------------------------------
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167 This class is copied from the wxPython examples directory and was written by
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168 Robin Dunn.
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169
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170 I have pasted it directly in and removed all references to "log"
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171
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172 -- Andrew
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173
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174 """
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175 def __init__(self):
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176 wx.grid.PyGridCellEditor.__init__(self)
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177
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178
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179 def Create(self, parent, id, evtHandler):
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180 """
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181 Called to create the control, which must derive from wxControl.
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182 *Must Override*
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183 """
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184 self._tc = wx.TextCtrl(parent, id, "", style=wx.TE_PROCESS_ENTER | wx.TE_PROCESS_TAB)
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185 self._tc.SetInsertionPoint(0)
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186 self.SetControl(self._tc)
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187 if evtHandler:
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188 self._tc.PushEventHandler(evtHandler)
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189
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190
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191 def SetSize(self, rect):
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192 """
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193 Called to position/size the edit control within the cell rectangle.
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194 If you don't fill the cell (the rect) then be sure to override
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195 PaintBackground and do something meaningful there.
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196 """
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197 self._tc.SetDimensions(rect.x+1, rect.y+1, rect.width+2, rect.height+2)
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198
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199
18
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200 #def Show(self, show, attr): #deprecated DeprecationWarning: Please use PyGridCellEditor.Show instead.
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201 # """
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202 # Show or hide the edit control. You can use the attr (if not None)
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203 # to set colours or fonts for the control.
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204 # """
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205 # self.base_Show(show, attr) # Removed to prevent recursive error type.
0
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206
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207
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208 def BeginEdit(self, row, col, grid):
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209 """
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210 Fetch the value from the table and prepare the edit control
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211 to begin editing. Set the focus to the edit control.
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212 *Must Override*
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213 """
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214 self.startValue = grid.GetTable().GetValue(row, col)
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215 self._tc.SetValue(self.startValue)
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216 self._tc.SetInsertionPointEnd()
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217 self._tc.SetFocus()
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218
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219 # For this example, select the text
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220 self._tc.SetSelection(0, self._tc.GetLastPosition())
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221
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222
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223 def EndEdit(self, row, col, grid):
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224 """
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225 Complete the editing of the current cell. Returns True if the value
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226 has changed. If necessary, the control may be destroyed.
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227 *Must Override*
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228 """
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229 changed = False
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230
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231 val = self._tc.GetValue()
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232 if val != self.startValue:
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233 changed = True
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234 grid.GetTable().SetValue(row, col, val) # update the table
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235
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236 self.startValue = ''
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237 self._tc.SetValue('')
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238 return changed
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239
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240
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241 def Reset(self):
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242 """
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243 Reset the value in the control back to its starting value.
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244 *Must Override*
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245 """
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246 self._tc.SetValue(self.startValue)
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247 self._tc.SetInsertionPointEnd()
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248
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249
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250 def IsAcceptedKey(self, evt):
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251 """
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252 Return True to allow the given key to start editing: the base class
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253 version only checks that the event has no modifiers. F2 is special
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254 and will always start the editor.
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255 """
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256
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257 ## Oops, there's a bug here, we'll have to do it ourself..
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258 ##return self.base_IsAcceptedKey(evt)
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259
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260 return (not (evt.ControlDown() or evt.AltDown()) and
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261 evt.GetKeyCode() != wx.WXK_SHIFT)
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262
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263
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264 def StartingKey(self, evt):
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265 """
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266 If the editor is enabled by pressing keys on the grid, this will be
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267 called to let the editor do something about that first key if desired.
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268 """
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269 key = evt.GetKeyCode()
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270 ch = None
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271 if key in [wx.WXK_NUMPAD0, wx.WXK_NUMPAD1, wx.WXK_NUMPAD2, wx.WXK_NUMPAD3, wx.WXK_NUMPAD4,
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272 wx.WXK_NUMPAD5, wx.WXK_NUMPAD6, wx.WXK_NUMPAD7, wx.WXK_NUMPAD8, wx.WXK_NUMPAD9]:
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273 ch = ch = chr(ord('0') + key - wx.WXK_NUMPAD0)
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274
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275 elif key < 256 and key >= 0 and chr(key) in string.printable:
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276 ch = chr(key)
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diff changeset
277 if not evt.ShiftDown():
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278 ch = string.lower(ch)
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279
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280 if ch is not None:
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281 # For this example, replace the text. Normally we would append it.
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282 self._tc.AppendText(ch)
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diff changeset
283 else:
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284 evt.Skip()
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285
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286
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287 def Destroy(self):
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288 """final cleanup"""
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289 self.base_Destroy()
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290
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291
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292 def Clone(self):
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293 """
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294 Create a new object which is the copy of this one
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295 *Must Override*
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296 """
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297 return MyCellEditor()
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298
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299
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300
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301 class rpg_grid(wx.grid.Grid):
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302 """grid for attacks"""
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303 def __init__(self, parent, handler):
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304 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
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305 self.parent = parent
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306 self.handler = handler
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307
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308 # Registers a "custom" cell editor (really the example from Robin Dunn with minor mods
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309 self.RegisterDataType(wx.grid.GRID_VALUE_STRING, wx.grid.GridCellStringRenderer(),MyCellEditor())
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310
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311 self.rows = handler.grid.getElementsByTagName('row')
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312 rows = len(self.rows)
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313 cols = len(self.rows[0].getElementsByTagName('cell'))
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314 self.CreateGrid(rows,cols)
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315 self.SetRowLabelSize(0)
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316 self.SetColLabelSize(0)
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317 self.set_col_widths()
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318
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319 for i in range(0,len(self.rows)):
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diff changeset
320 self.refresh_row(i)
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321
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322 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
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323 self.Bind(wx.grid.EVT_GRID_COL_SIZE, self.on_col_size)
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324 self.Bind(wx.grid.EVT_GRID_CELL_LEFT_DCLICK, self.on_leftdclick)
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325
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326
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327 def on_leftdclick(self,evt):
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328 if self.CanEnableCellControl():
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329 self.EnableCellEditControl()
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330
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331 def on_col_size(self, evt):
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332 col = evt.GetRowOrCol()
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333 cells = self.rows[0].getElementsByTagName('cell')
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334 size = self.GetColSize(col)
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335 cells[col].setAttribute('size',str(size))
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diff changeset
336 evt.Skip()
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337
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338 def on_cell_change(self,evt):
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339 row = evt.GetRow()
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340 col = evt.GetCol()
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341 value = self.GetCellValue(row,col)
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342 cells = self.rows[row].getElementsByTagName('cell')
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343 t_node = cells[col]._get_firstChild()
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344 t_node._set_nodeValue(value)
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345 if col == 0:
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346 self.handler.refresh_rows()
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347
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348 def set_col_widths(self):
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349 cells = self.rows[0].getElementsByTagName('cell')
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350 for i in range(0,len(cells)):
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351 try:
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352 size = int(cells[i].getAttribute('size'))
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353 self.SetColSize(i,size)
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354 except:
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355 continue
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356
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357 def refresh_row(self,rowi):
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358 cells = self.rows[rowi].getElementsByTagName('cell')
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359 for i in range(0,len(cells)):
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360 t_node = cells[i]._get_firstChild()
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361 if t_node == None:
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362 #doc = cells[i].ownerDocument
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363 #t_node = doc.createTextNode("")
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364 t_node = Text("")
0
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365 t_node = cells[i].appendChild(t_node)
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366 self.SetCellValue(rowi,i,t_node._get_nodeValue())
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367
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368 def add_row(self,evt=None):
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369 cols = self.GetNumberCols()
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370 #doc = self.handler.grid.ownerDocument
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371 #row = doc.createElement('row')
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372 row = Element('row')
0
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373 for i in range(0,cols):
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374 #cell = doc.createElement('cell')
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375 cell = Element('cell')
0
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376 #t_node = doc.createTextNode("")
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diff changeset
377 t_node = Text("")
0
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378 t_node = cell.appendChild(t_node)
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diff changeset
379 row.appendChild(cell)
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diff changeset
380 self.handler.grid.appendChild(row)
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diff changeset
381 self.AppendRows(1)
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382 self.rows = self.handler.grid.getElementsByTagName('row')
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diff changeset
383 self.handler.refresh_rows()
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384
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385 def add_col(self,evt=None):
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386 #doc = self.handler.grid.ownerDocument
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diff changeset
387 for r in self.rows:
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388 #cell = doc.createElement('cell')
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diff changeset
389 cell = Element('cell')
0
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390 #t_node = doc.createTextNode("")
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diff changeset
391 t_node = Text("")
0
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392 t_node = cell.appendChild(t_node)
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diff changeset
393 r.appendChild(cell)
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394 self.AppendCols(1)
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diff changeset
395 #self.fit_cols()::Where did this go? TaS.
0
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396
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397 def del_row(self,evt=None):
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398 num = self.GetNumberRows()
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399 row = self.rows[num-1]
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400 self.handler.grid.removeChild(row)
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parents:
diff changeset
401 self.DeleteRows(num-1,1)
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diff changeset
402 self.rows = self.handler.grid.getElementsByTagName('row')
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parents:
diff changeset
403 self.handler.refresh_rows()
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parents:
diff changeset
404
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parents:
diff changeset
405 def del_col(self,evt=None):
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parents:
diff changeset
406 num = self.GetNumberCols()
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diff changeset
407 for r in self.rows:
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408 cells = r.getElementsByTagName('cell')
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parents:
diff changeset
409 r.removeChild(cells[num-1])
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parents:
diff changeset
410 self.DeleteCols(num-1,1)
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411 #self.fit_cols()::Where did this go? TaS.
0
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412
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413
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414 G_TITLE = wx.NewId()
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415 GRID_BOR = wx.NewId()
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416 class rpg_grid_panel(wx.Panel):
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417 def __init__(self, parent, handler):
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418 wx.Panel.__init__(self, parent, -1)
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419 self.handler = handler
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420 self.grid = rpg_grid(self,handler)
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421 label = handler.master_dom.getAttribute('name')
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422 self.main_sizer = wx.BoxSizer(wx.VERTICAL)
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423 self.main_sizer.Add(wx.StaticText(self, -1, label+": "), 0, wx.EXPAND)
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424 self.main_sizer.Add(self.grid,1,wx.EXPAND)
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425 self.SetSizer(self.main_sizer)
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426 self.SetAutoLayout(True)
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427 self.Fit()
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428 parent.SetSize(self.GetBestSize())
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429
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430
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431 G_AUTO_SIZE = wx.NewId()
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432 G_ADD_ROW = wx.NewId()
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433 G_ADD_COL = wx.NewId()
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434 G_DEL_ROW = wx.NewId()
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435 G_DEL_COL = wx.NewId()
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436
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437 class rpg_grid_edit_panel(wx.Panel):
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438 def __init__(self, parent, handler):
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439 wx.Panel.__init__(self, parent, -1)
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440 self.handler = handler
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441 self.grid = rpg_grid(self,handler)
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442 self.title = wx.TextCtrl(self, G_TITLE, handler.master_dom.getAttribute('name'))
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443
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444 radio_b = wx.RadioBox(self, GRID_BOR, "Border (HTML)", choices=["no","yes"])
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445 border = handler.grid.getAttribute("border")
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446 radio_b.SetSelection(int(border))
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447
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448 self.auto_size = wx.CheckBox(self, G_AUTO_SIZE, " Auto Size")
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449 if handler.is_autosized() == '1':
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450 self.auto_size.SetValue(True)
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451 else:
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452 self.auto_size.SetValue(False)
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453
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454 sizer = wx.BoxSizer(wx.HORIZONTAL)
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455 sizer.Add(wx.Button(self, G_ADD_ROW, "Add Row"), 1, wx.EXPAND)
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456 sizer.Add(wx.Size(10,10))
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457 sizer.Add(wx.Button(self, G_DEL_ROW, "Remove Row"), 1, wx.EXPAND)
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458 sizer.Add(wx.Size(10,10))
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459 sizer.Add(wx.Button(self, G_ADD_COL, "Add Column"), 1, wx.EXPAND)
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diff changeset
460 sizer.Add(wx.Size(10,10))
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461 sizer.Add(wx.Button(self, G_DEL_COL, "Remove Column"), 1, wx.EXPAND)
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462
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463 self.main_sizer = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Grid"), wx.VERTICAL)
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464 self.main_sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND)
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465 self.main_sizer.Add(self.title, 0, wx.EXPAND)
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466 self.main_sizer.Add(radio_b, 0, 0)
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467 self.main_sizer.Add(self.auto_size, 0, 0)
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468 self.main_sizer.Add(self.grid,1,wx.EXPAND)
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469 self.main_sizer.Add(sizer,0,wx.EXPAND)
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470
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471 self.SetSizer(self.main_sizer)
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472 self.SetAutoLayout(True)
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473 self.Fit()
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474
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475 self.Bind(wx.EVT_TEXT, self.on_text, id=G_TITLE)
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476 self.Bind(wx.EVT_BUTTON, self.grid.add_row, id=G_ADD_ROW)
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477 self.Bind(wx.EVT_BUTTON, self.grid.del_row, id=G_DEL_ROW)
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478 self.Bind(wx.EVT_BUTTON, self.grid.add_col, id=G_ADD_COL)
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479 self.Bind(wx.EVT_BUTTON, self.grid.del_col, id=G_DEL_COL)
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480 self.Bind(wx.EVT_RADIOBOX, self.on_radio_box, id=GRID_BOR)
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481 self.Bind(wx.EVT_CHECKBOX, self.on_auto_size, id=G_AUTO_SIZE)
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482
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483 def on_auto_size(self,evt):
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484 self.handler.set_autosize(bool2int(evt.Checked()))
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485
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486 def on_radio_box(self,evt):
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487 id = evt.GetId()
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488 index = evt.GetInt()
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489 if id == GRID_BOR:
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490 self.handler.grid.setAttribute("border",str(index))
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491
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492 def on_text(self,evt):
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493 txt = self.title.GetValue()
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494 if txt != "":
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495 self.handler.master_dom.setAttribute('name',txt)
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496 self.handler.rename(txt)