Mercurial > traipse
annotate orpg/mapper/miniatures_handler.py @ 20:39ebe168ceb3 ornery-orc
Traipse 'OpenRPG' {090827-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
Update Manager is now in version 0.8. While not every button works, users can now browse the different revisions and their different changesets. The code has been refined some with feature from Core added to it. A Crash report is now created if the users software crashes. Update Manager has been moved to the Traipse Suite menu item, and a Debug Console as been added as well.
Please Check the Controls Panel to see the other files changed.
author | sirebral |
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date | Thu, 27 Aug 2009 01:11:22 -0500 |
parents | 97265586402b |
children | 51428d30c59e |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: mapper/whiteboard_hander.py |
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21 # Author: OpenRPG Team |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: miniatures_handler.py,v 1.43 2007/12/07 20:39:50 digitalxero Exp $ |
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25 # |
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26 # Description: Miniature layer handler |
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27 # |
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28 __version__ = "$Id: miniatures_handler.py,v 1.43 2007/12/07 20:39:50 digitalxero Exp $" |
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29 |
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30 from base_handler import * |
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31 from min_dialogs import * |
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32 import thread |
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33 import time |
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34 import mimetypes |
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35 import urllib |
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36 import xml.dom.minidom as minidom |
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37 import wx |
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38 from grid import GRID_RECTANGLE |
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39 from grid import GRID_HEXAGON |
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40 from grid import GRID_ISOMETRIC |
8 | 41 import os |
42 | |
18 | 43 from orpg.tools.orpg_settings import settings |
44 | |
0
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45 LABEL_TOOL = wx.NewId() |
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46 LAYER_TOOL = wx.NewId() |
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47 MIN_LIST_TOOL = wx.NewId() |
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48 MIN_TOOL = wx.NewId() |
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49 MIN_URL = wx.NewId() |
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50 SERIAL_TOOL = wx.NewId() |
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51 MIN_MOVE = wx.NewId() |
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52 MIN_REMOVE = wx.NewId() |
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53 MIN_PROP_DLG = wx.NewId() |
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54 MIN_FACING_NONE = wx.NewId() |
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55 MIN_FACING_MATCH = wx.NewId() |
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56 MIN_FACING_EAST = wx.NewId() |
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57 MIN_FACING_WEST = wx.NewId() |
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58 MIN_FACING_NORTH = wx.NewId() |
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59 MIN_FACING_SOUTH = wx.NewId() |
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60 MIN_FACING_NORTHEAST = wx.NewId() |
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61 MIN_FACING_SOUTHEAST = wx.NewId() |
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62 MIN_FACING_SOUTHWEST = wx.NewId() |
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63 MIN_FACING_NORTHWEST = wx.NewId() |
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64 MIN_HEADING_NONE = wx.NewId() |
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65 MIN_HEADING_MATCH = wx.NewId() |
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66 MIN_HEADING_EAST = wx.NewId() |
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67 MIN_HEADING_WEST = wx.NewId() |
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68 MIN_HEADING_NORTH = wx.NewId() |
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69 MIN_HEADING_SOUTH = wx.NewId() |
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70 MIN_HEADING_NORTHEAST = wx.NewId() |
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71 MIN_HEADING_SOUTHEAST = wx.NewId() |
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72 MIN_HEADING_SOUTHWEST = wx.NewId() |
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73 MIN_HEADING_NORTHWEST = wx.NewId() |
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74 MIN_HEADING_SUBMENU = wx.NewId() |
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75 MIN_FACING_SUBMENU = wx.NewId() |
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76 MIN_ALIGN_SUBMENU = wx.NewId() |
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77 MIN_ALIGN_GRID_CENTER = wx.NewId() |
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78 MIN_ALIGN_GRID_TL = wx.NewId() |
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79 MIN_TITLE_HACK = wx.NewId() |
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80 MIN_TO_GAMETREE = wx.NewId() |
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81 MIN_BACK_ONE = wx.NewId() |
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82 MIN_FORWARD_ONE = wx.NewId() |
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83 MIN_TO_BACK = wx.NewId() |
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84 MIN_TO_FRONT = wx.NewId() |
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85 MIN_LOCK_BACK = wx.NewId() |
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86 MIN_LOCK_FRONT = wx.NewId() |
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87 MIN_FRONTBACK_UNLOCK = wx.NewId() |
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88 MIN_ZORDER_SUBMENU = wx.NewId() |
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89 MIN_SHOW_HIDE = wx.NewId() |
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90 MIN_LOCK_UNLOCK = wx.NewId() |
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91 MAP_REFRESH_MINI_URLS = wx.NewId() |
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92 |
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93 class myFileDropTarget(wx.FileDropTarget): |
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94 def __init__(self, handler): |
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95 wx.FileDropTarget.__init__(self) |
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96 self.m_handler = handler |
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97 def OnDropFiles(self, x, y, filenames): |
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98 self.m_handler.on_drop_files(x, y, filenames) |
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99 |
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100 class miniatures_handler(base_layer_handler): |
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101 |
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102 def __init__(self, parent, id, canvas): |
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103 self.sel_min = None |
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104 self.auto_label = 1 |
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105 self.use_serial = 1 |
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106 self.auto_label_cb = None |
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107 self.canvas = canvas |
18 | 108 self.settings = settings |
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109 self.mini_rclick_menu_extra_items = {} |
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110 self.background_rclick_menu_extra_items = {} |
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111 base_layer_handler.__init__(self, parent, id, canvas) |
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112 # id is the index of the last good menu choice or 'None' |
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113 # if the last menu was left without making a choice |
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114 # should be -1 at other times to prevent events overlapping |
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115 self.lastMenuChoice = None |
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116 self.drag_mini = None |
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117 self.tooltip_delay_miliseconds = 500 |
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118 self.tooltip_timer = wx.CallLater(self.tooltip_delay_miliseconds, self.on_tooltip_timer) |
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119 self.tooltip_timer.Stop() |
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120 dt = myFileDropTarget(self) |
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121 self.canvas.SetDropTarget(dt) |
18 | 122 #wxInitAllImageHandlers() |
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123 |
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124 def build_ctrls(self): |
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125 base_layer_handler.build_ctrls(self) |
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126 # add controls in reverse order! (unless you want them after the default tools) |
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127 self.auto_label_cb = wx.CheckBox(self, wx.ID_ANY, ' Auto Label ', (-1,-1),(-1,-1)) |
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128 self.auto_label_cb.SetValue(self.auto_label) |
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129 self.min_url = wx.ComboBox(self, wx.ID_ANY, "http://", style=wx.CB_DROPDOWN | wx.CB_SORT) |
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130 self.localBrowse = wx.Button(self, wx.ID_ANY, 'Browse', style=wx.BU_EXACTFIT) |
18 | 131 minilist = createMaskedButton( self, dir_struct["icon"]+'questionhead.gif', 'Edit miniature properties', wx.ID_ANY) |
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132 miniadd = wx.Button(self, wx.ID_OK, "Add Miniature", style=wx.BU_EXACTFIT) |
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133 self.sizer.Add(self.auto_label_cb,0,wx.ALIGN_CENTER) |
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134 self.sizer.Add((6, 0)) |
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135 self.sizer.Add(self.min_url, 1, wx.ALIGN_CENTER) |
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136 self.sizer.Add((6, 0)) |
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137 self.sizer.Add(miniadd, 0, wx.ALIGN_CENTER) |
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138 self.sizer.Add((6, 0)) |
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139 self.sizer.Add(self.localBrowse, 0, wx.ALIGN_CENTER) |
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140 self.sizer.Add((6, 0)) |
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141 self.sizer.Add(minilist, 0, wx.ALIGN_CENTER) |
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142 self.Bind(wx.EVT_BUTTON, self.on_min_list, minilist) |
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143 self.Bind(wx.EVT_BUTTON, self.on_miniature, miniadd) |
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144 self.Bind(wx.EVT_BUTTON, self.on_browse, self.localBrowse) |
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145 self.Bind(wx.EVT_CHECKBOX, self.on_label, self.auto_label_cb) |
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146 |
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147 def on_browse(self, evt): |
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148 if not self.role_is_gm_or_player(): return |
18 | 149 dlg = wx.FileDialog(None, "Select a Miniature to load", dir_struct["user"]+'webfiles/', |
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150 wildcard="Image files (*.bmp, *.gif, *.jpg, *.png)|*.bmp;*.gif;*.jpg;*.png", style=wx.OPEN) |
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151 if not dlg.ShowModal() == wx.ID_OK: |
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152 dlg.Destroy() |
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153 return |
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154 file = open(dlg.GetPath(), "rb") |
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155 imgdata = file.read() |
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156 file.close() |
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157 filename = dlg.GetFilename() |
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158 (imgtype,j) = mimetypes.guess_type(filename) |
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159 postdata = urllib.urlencode({'filename':filename, 'imgdata':imgdata, 'imgtype':imgtype}) |
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160 if self.settings.get_setting('LocalorRemote') == 'Remote': |
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161 # make the new mini appear in top left of current viewable map |
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162 dc = wx.ClientDC(self.canvas) |
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163 self.canvas.PrepareDC(dc) |
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164 dc.SetUserScale(self.canvas.layers['grid'].mapscale,self.canvas.layers['grid'].mapscale) |
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165 x = dc.DeviceToLogicalX(0) |
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166 y = dc.DeviceToLogicalY(0) |
18 | 167 thread.start_new_thread(self.canvas.layers['miniatures'].upload, |
168 (postdata, dlg.GetPath()), {'pos':cmpPoint(x,y)}) | |
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169 else: |
18 | 170 try: min_url = component.get("cherrypy") + filename |
171 except: return #chat.InfoPost('CherryPy is not started!') | |
172 min_url = dlg.GetDirectory().replace(dir_struct["user"]+'webfiles' + os.sep, | |
173 component.get("cherrypy")) + '/' + filename | |
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174 # build url |
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175 if min_url == "" or min_url == "http://": return |
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176 if min_url[:7] != "http://": min_url = "http://" + min_url |
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177 # make label |
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178 if self.auto_label and min_url[-4:-3] == '.': |
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179 start = min_url.rfind("/") + 1 |
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180 min_label = min_url[start:len(min_url)-4] |
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181 if self.use_serial: min_label = '%s %d' % ( min_label, self.canvas.layers['miniatures'].next_serial() ) |
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182 else: min_label = "" |
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183 if self.min_url.FindString(min_url) == -1: self.min_url.Append(min_url) |
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184 try: |
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185 id = 'mini-' + self.canvas.frame.session.get_next_id() |
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186 # make the new mini appear in top left of current viewable map |
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187 dc = wx.ClientDC(self.canvas) |
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188 self.canvas.PrepareDC(dc) |
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189 dc.SetUserScale(self.canvas.layers['grid'].mapscale,self.canvas.layers['grid'].mapscale) |
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190 x = dc.DeviceToLogicalX(0) |
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191 y = dc.DeviceToLogicalY(0) |
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192 self.canvas.layers['miniatures'].add_miniature(id, min_url, pos=cmpPoint(x,y), label=min_label) |
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193 except: |
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194 # When there is an exception here, we should be decrementing the serial_number for reuse!! |
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195 unablemsg= "Unable to load/resolve URL: " + min_url + " on resource \"" + min_label + "\"!!!\n\n" |
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196 dlg = wx.MessageDialog(self,unablemsg, 'Url not found',wx.ICON_EXCLAMATION) |
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197 dlg.ShowModal() |
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198 dlg.Destroy() |
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199 self.canvas.layers['miniatures'].rollback_serial() |
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200 self.canvas.send_map_data() |
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201 self.canvas.Refresh(False) |
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202 |
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203 |
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204 def build_menu(self,label = "Miniature"): |
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205 base_layer_handler.build_menu(self,label) |
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206 self.main_menu.AppendSeparator() |
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207 self.main_menu.Append(LABEL_TOOL,"&Auto label","",1) |
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208 self.main_menu.Check(LABEL_TOOL,self.auto_label) |
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209 self.main_menu.Append(SERIAL_TOOL,"&Number minis","",1) |
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210 self.main_menu.Check(SERIAL_TOOL, self.use_serial) |
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211 self.main_menu.Append(MAP_REFRESH_MINI_URLS,"&Refresh miniatures") # Add the menu item |
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212 self.main_menu.AppendSeparator() |
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213 self.main_menu.Append(MIN_MOVE, "Move") |
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214 self.canvas.Bind(wx.EVT_MENU, self.on_map_board_menu_item, id=MAP_REFRESH_MINI_URLS) # Set the handler |
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215 self.canvas.Bind(wx.EVT_MENU, self.on_label, id=LABEL_TOOL) |
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216 self.canvas.Bind(wx.EVT_MENU, self.on_serial, id=SERIAL_TOOL) |
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217 # build miniature meenu |
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218 self.min_menu = wx.Menu() |
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219 # Rectangles and hexagons require slightly different menus because of |
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220 # facing and heading possibilities. |
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221 heading_menu = wx.Menu() |
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222 face_menu = wx.Menu() |
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223 face_menu.Append(MIN_FACING_NONE,"&None") |
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224 face_menu.Append(MIN_FACING_NORTH,"&North") |
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225 face_menu.Append(MIN_FACING_NORTHEAST,"Northeast") |
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226 face_menu.Append(MIN_FACING_EAST,"East") |
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227 face_menu.Append(MIN_FACING_SOUTHEAST,"Southeast") |
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228 face_menu.Append(MIN_FACING_SOUTH,"&South") |
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229 face_menu.Append(MIN_FACING_SOUTHWEST,"Southwest") |
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230 face_menu.Append(MIN_FACING_WEST,"West") |
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231 face_menu.Append(MIN_FACING_NORTHWEST,"Northwest") |
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232 heading_menu.Append(MIN_HEADING_NONE,"&None") |
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233 heading_menu.Append(MIN_HEADING_NORTH,"&North") |
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234 heading_menu.Append(MIN_HEADING_NORTHEAST,"Northeast") |
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235 heading_menu.Append(MIN_HEADING_EAST,"East") |
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236 heading_menu.Append(MIN_HEADING_SOUTHEAST,"Southeast") |
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237 heading_menu.Append(MIN_HEADING_SOUTH,"&South") |
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238 heading_menu.Append(MIN_HEADING_SOUTHWEST,"Southwest") |
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239 heading_menu.Append(MIN_HEADING_WEST,"West") |
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240 heading_menu.Append(MIN_HEADING_NORTHWEST,"Northwest") |
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241 align_menu = wx.Menu() |
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242 align_menu.Append(MIN_ALIGN_GRID_CENTER,"&Center") |
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243 align_menu.Append(MIN_ALIGN_GRID_TL,"&Top-Left") |
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244 # This is a hack to simulate a menu title, due to problem in Linux |
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245 if wx.Platform == '__WXMSW__': self.min_menu.SetTitle(label) |
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246 else: |
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247 self.min_menu.Append(MIN_TITLE_HACK,label) |
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248 self.min_menu.AppendSeparator() |
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249 self.min_menu.Append(MIN_SHOW_HIDE,"Show / Hide") |
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250 self.min_menu.Append(MIN_LOCK_UNLOCK, "Lock / Unlock") |
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251 self.min_menu.Append(MIN_REMOVE,"&Remove") |
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252 self.min_menu.Append(MIN_TO_GAMETREE,"To &Gametree") |
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253 self.min_menu.AppendMenu(MIN_HEADING_SUBMENU,"Set &Heading",heading_menu) |
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254 self.min_menu.AppendMenu(MIN_FACING_SUBMENU,"Set &Facing",face_menu) |
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255 self.min_menu.AppendMenu(MIN_ALIGN_SUBMENU,"Snap-to &Alignment",align_menu) |
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256 self.min_menu.AppendSeparator() |
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257 zorder_menu = wx.Menu() |
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258 zorder_menu.Append(MIN_BACK_ONE,"Back one") |
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259 zorder_menu.Append(MIN_FORWARD_ONE,"Forward one") |
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260 zorder_menu.Append(MIN_TO_BACK,"To back") |
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261 zorder_menu.Append(MIN_TO_FRONT,"To front") |
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262 zorder_menu.AppendSeparator() |
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263 zorder_menu.Append(MIN_LOCK_BACK,"Lock to back") |
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264 zorder_menu.Append(MIN_LOCK_FRONT,"Lock to front") |
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265 zorder_menu.Append(MIN_FRONTBACK_UNLOCK,"Unlock Front/Back") |
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266 self.min_menu.AppendMenu(MIN_ZORDER_SUBMENU, "Miniature Z-Order",zorder_menu) |
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267 #self.min_menu.Append(MIN_LOCK,"&Lock") |
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268 self.min_menu.AppendSeparator() |
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269 self.min_menu.Append(MIN_PROP_DLG,"&Properties") |
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270 self.min_menu.AppendSeparator() |
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271 self.min_menu.Append(MIN_MOVE, "Move") |
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272 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_MOVE) |
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273 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_SHOW_HIDE) |
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274 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_LOCK_UNLOCK) |
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275 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_REMOVE) |
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276 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_TO_GAMETREE) |
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277 #self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_LOCK) |
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278 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_PROP_DLG) |
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279 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_FACING_NONE) |
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280 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_FACING_EAST) |
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281 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_FACING_WEST) |
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282 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_FACING_NORTH) |
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283 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_FACING_SOUTH) |
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284 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_FACING_NORTHEAST) |
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285 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_FACING_SOUTHEAST) |
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286 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_FACING_SOUTHWEST) |
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287 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_FACING_NORTHWEST) |
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288 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_HEADING_NONE) |
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289 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_HEADING_EAST) |
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290 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_HEADING_WEST) |
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291 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_HEADING_NORTH) |
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292 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_HEADING_SOUTH) |
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293 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_HEADING_NORTHEAST) |
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294 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_HEADING_SOUTHEAST) |
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295 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_HEADING_SOUTHWEST) |
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296 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_HEADING_NORTHWEST) |
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297 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_ALIGN_GRID_CENTER) |
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298 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_ALIGN_GRID_TL) |
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299 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_BACK_ONE) |
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300 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_FORWARD_ONE) |
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301 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_TO_BACK) |
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302 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_TO_FRONT) |
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303 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_LOCK_BACK) |
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304 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_LOCK_FRONT) |
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305 self.canvas.Bind(wx.EVT_MENU, self.on_min_menu_item, id=MIN_FRONTBACK_UNLOCK) |
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306 ######### add plugin added menu items ######### |
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307 if len(self.mini_rclick_menu_extra_items)>0: |
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308 self.min_menu.AppendSeparator() |
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309 for item in self.mini_rclick_menu_extra_items.items(): self.min_menu.Append(item[1], item[0]) |
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310 if len(self.background_rclick_menu_extra_items)>0: |
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311 self.main_menu.AppendSeparator() |
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312 for item in self.background_rclick_menu_extra_items.items(): |
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313 self.main_menu.Append(item[1], item[0]) |
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314 |
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315 def do_min_menu(self,pos): |
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316 self.canvas.PopupMenu(self.min_menu,pos) |
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317 |
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318 def do_min_select_menu(self, min_list, pos): |
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319 # to prevent another event being processed |
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320 self.lastMenuChoice = None |
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321 self.min_select_menu = wx.Menu() |
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322 self.min_select_menu.SetTitle("Select Miniature") |
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323 loop_count = 1 |
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324 try: |
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325 for m in min_list: |
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326 # Either use the miniatures label for the selection list |
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327 if m.label: self.min_select_menu.Append(loop_count, m.label) |
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328 # Or use part of the images filename as an identifier |
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329 else: |
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330 string_split = string.split(m.path,"/",) |
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331 last_string = string_split[len(string_split)-1] |
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332 self.min_select_menu.Append(loop_count, 'Unlabeled - ' + last_string[:len(last_string)-4]) |
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333 self.canvas.Bind(wx.EVT_MENU, self.min_selected, id=loop_count) |
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334 loop_count += 1 |
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335 self.canvas.PopupMenu(self.min_select_menu,pos) |
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336 except: pass |
0
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337 |
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338 def min_selected(self,evt): |
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339 # this is the callback function for the menu that is used to choose |
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340 # between minis when you right click, left click or left double click |
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341 # on a stack of two or more |
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342 self.canvas.Refresh(False) |
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343 self.canvas.send_map_data() |
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344 self.lastMenuChoice = evt.GetId()-1 |
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345 |
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346 def on_min_menu_item(self,evt): |
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347 id = evt.GetId() |
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348 if id == MIN_MOVE: |
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349 if self.sel_min: |
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350 self.moveSelectedMini(self.last_rclick_pos) |
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351 self.deselectAndRefresh() |
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352 return |
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353 elif id == MIN_REMOVE: self.canvas.layers['miniatures'].del_miniature(self.sel_rmin) |
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354 elif id == MIN_TO_GAMETREE: |
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355 min_xml = self.sel_rmin.toxml(action="new") |
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356 node_begin = "<nodehandler module='map_miniature_nodehandler' class='map_miniature_handler' name='" |
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357 if self.sel_rmin.label: node_begin += self.sel_rmin.label + "'" |
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358 else: node_begin += "Unnamed Miniature'" |
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359 node_begin += ">" |
18 | 360 gametree = component.get('tree') |
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361 node_xml = node_begin + min_xml + '</nodehandler>' |
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362 #print "Sending this XML to insert_xml:" + node_xml |
17 | 363 gametree.insert_xml(str(node_xml)) |
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364 elif id == MIN_SHOW_HIDE: |
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365 if self.sel_rmin.hide: self.sel_rmin.hide = 0 |
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366 else: self.sel_rmin.hide = 1 |
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367 elif id == MIN_LOCK_UNLOCK: |
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368 if self.sel_rmin.locked: self.sel_rmin.locked = False |
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369 else: self.sel_rmin.locked = True |
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370 if self.sel_rmin == self.sel_min: |
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371 # when we lock / unlock the selected mini make sure it isn't still selected |
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372 # or it might easily get moved by accident and be hard to move back |
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373 self.sel_min.selected = False |
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374 self.sel_min.isUpdated = True |
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375 self.sel_min = None |
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376 recycle_bin = {MIN_HEADING_NONE: FACE_NONE, MIN_HEADING_NORTH: FACE_NORTH, |
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377 MIN_HEADING_NORTHWEST: FACE_NORTHWEST, MIN_HEADING_NORTHEAST: FACE_NORTHEAST, |
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378 MIN_HEADING_EAST: FACE_EAST, MIN_HEADING_SOUTHEAST: FACE_SOUTHEAST, MIN_HEADING_SOUTHWEST: FACE_SOUTHWEST, |
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379 MIN_HEADING_SOUTH: FACE_SOUTH, MIN_HEADING_WEST: FACE_WEST} |
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380 if recycle_bin.has_key(id): |
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381 self.sel_rmin.heading = recycle_bin[id] |
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382 del recycle_bin |
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383 recycle_bin = {MIN_FACING_NONE: FACE_NONE, MIN_FACING_NORTH: FACE_NORTH, |
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384 MIN_FACING_NORTHWEST: FACE_NORTHWEST, MIN_FACING_NORTHEAST: FACE_NORTHEAST, |
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385 MIN_FACING_EAST: FACE_EAST, MIN_FACING_SOUTHEAST: FACE_SOUTHEAST, MIN_FACING_SOUTHWEST: FACE_SOUTHWEST, |
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386 MIN_FACING_SOUTH: FACE_SOUTH, MIN_FACING_WEST: FACE_WEST} |
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387 if recycle_bin.has_key(id): |
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388 self.sel_rmin.face = recycle_bin[id] |
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389 del recycle_bin |
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390 elif id == MIN_ALIGN_GRID_CENTER: self.sel_rmin.snap_to_align = SNAPTO_ALIGN_CENTER |
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391 elif id == MIN_ALIGN_GRID_TL: self.sel_rmin.snap_to_align = SNAPTO_ALIGN_TL |
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392 elif id == MIN_PROP_DLG: |
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393 old_lock_value = self.sel_rmin.locked |
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394 dlg = min_edit_dialog(self.canvas.frame.GetParent(),self.sel_rmin) |
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395 if dlg.ShowModal() == wx.ID_OK: |
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396 if self.sel_rmin == self.sel_min and self.sel_rmin.locked != old_lock_value: |
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397 # when we lock / unlock the selected mini make sure it isn't still selected |
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398 # or it might easily get moved by accident and be hard to move back |
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399 self.sel_min.selected = False |
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400 self.sel_min.isUpdated = True |
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401 self.sel_min = None |
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402 self.canvas.Refresh(False) |
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403 self.canvas.send_map_data() |
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404 return |
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405 |
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406 elif id == MIN_BACK_ONE: |
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407 # This assumes that we always start out with a z-order |
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408 # that starts at 0 and goes up to the number of |
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409 # minis - 1. If this isn't the case, then execute |
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410 # a self.canvas.layers['miniatures'].collapse_zorder() |
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411 # before getting the oldz to test |
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412 # Save the selected minis current z-order |
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413 oldz = self.sel_rmin.zorder |
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414 # Make sure the mini isn't sticky front or back |
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415 if (oldz != MIN_STICKY_BACK) and (oldz != MIN_STICKY_FRONT): |
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416 ## print "old z-order = " + str(oldz) |
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417 self.sel_rmin.zorder -= 1 |
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418 # Re-collapse to normalize |
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419 # Note: only one update (with the final values) will be sent |
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420 self.canvas.layers['miniatures'].collapse_zorder() |
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421 |
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422 elif id == MIN_FORWARD_ONE: |
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423 # This assumes that we always start out with a z-order |
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424 # that starts at 0 and goes up to the number of |
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425 # minis - 1. If this isn't the case, then execute |
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426 # a self.canvas.layers['miniatures'].collapse_zorder() |
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427 # before getting the oldz to test |
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428 # Save the selected minis current z-order |
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429 oldz = self.sel_rmin.zorder |
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430 ## print "old z-order = " + str(oldz) |
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431 self.sel_rmin.zorder += 1 |
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432 |
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433 # Re-collapse to normalize |
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434 # Note: only one update (with the final values) will be sent |
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435 self.canvas.layers['miniatures'].collapse_zorder() |
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436 |
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437 elif id == MIN_TO_FRONT: |
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438 # This assumes that we always start out with a z-order |
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439 # that starts at 0 and goes up to the number of |
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440 # minis - 1. If this isn't the case, then execute |
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441 # a self.canvas.layers['miniatures'].collapse_zorder() |
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442 # before getting the oldz to test |
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443 # Save the selected minis current z-order |
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444 oldz = self.sel_rmin.zorder |
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445 |
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446 # Make sure the mini isn't sticky front or back |
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447 if (oldz != MIN_STICKY_BACK) and (oldz != MIN_STICKY_FRONT): |
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448 ## print "old z-order = " + str(oldz) |
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449 # The new z-order will be one more than the last index |
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450 newz = len(self.canvas.layers['miniatures'].miniatures) |
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451 ## print "new z-order = " + str(newz) |
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452 self.sel_rmin.zorder = newz |
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453 # Re-collapse to normalize |
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454 # Note: only one update (with the final values) will be sent |
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455 self.canvas.layers['miniatures'].collapse_zorder() |
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456 |
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457 elif id == MIN_TO_BACK: |
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458 # This assumes that we always start out with a z-order |
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459 # that starts at 0 and goes up to the number of |
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460 # minis - 1. If this isn't the case, then execute |
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461 # a self.canvas.layers['miniatures'].collapse_zorder() |
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462 # before getting the oldz to test |
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463 # Save the selected minis current z-order |
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464 oldz = self.sel_rmin.zorder |
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465 # Make sure the mini isn't sticky front or back |
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466 if (oldz != MIN_STICKY_BACK) and (oldz != MIN_STICKY_FRONT): |
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467 ## print "old z-order = " + str(oldz) |
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468 |
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469 # Since 0 is the lowest in a normalized order, be one less |
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470 newz = -1 |
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471 ## print "new z-order = " + str(newz) |
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472 self.sel_rmin.zorder = newz |
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473 # Re-collapse to normalize |
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474 # Note: only one update (with the final values) will be sent |
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475 self.canvas.layers['miniatures'].collapse_zorder() |
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476 |
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477 elif id == MIN_FRONTBACK_UNLOCK: |
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478 #print "Unlocked/ unstickified..." |
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479 if self.sel_rmin.zorder == MIN_STICKY_BACK: self.sel_rmin.zorder = MIN_STICKY_BACK + 1 |
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480 elif self.sel_rmin.zorder == MIN_STICKY_FRONT: self.sel_rmin.zorder = MIN_STICKY_FRONT - 1 |
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481 elif id == MIN_LOCK_BACK: self.sel_rmin.zorder = MIN_STICKY_BACK |
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482 elif id == MIN_LOCK_FRONT: self.sel_rmin.zorder = MIN_STICKY_FRONT |
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483 # Pretty much, we always want to refresh when we go through here |
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484 # This helps us remove the redundant self.Refresh() on EVERY menu event |
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485 # that we process above. |
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486 self.sel_rmin.isUpdated = True |
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487 self.canvas.Refresh(False) |
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488 self.canvas.send_map_data() |
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489 |
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490 def on_miniature(self, evt): |
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491 session = self.canvas.frame.session |
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492 if (session.my_role() != session.ROLE_GM) and (session.my_role() != session.ROLE_PLAYER) and (session.use_roles()): |
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493 self.infoPost("You must be either a player or GM to use the miniature Layer") |
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494 return |
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495 min_url = self.min_url.GetValue() |
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496 # build url |
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497 if min_url == "" or min_url == "http://": return |
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498 if min_url[:7] != "http://" : min_url = "http://" + min_url |
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499 # make label |
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500 if self.auto_label and min_url[-4:-3] == '.': |
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501 start = min_url.rfind("/") + 1 |
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502 min_label = min_url[start:len(min_url)-4] |
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503 if self.use_serial: |
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504 min_label = '%s %d' % ( min_label, self.canvas.layers['miniatures'].next_serial() ) |
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505 else: min_label = "" |
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506 if self.min_url.FindString(min_url) == -1: self.min_url.Append(min_url) |
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507 try: |
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508 id = 'mini-' + self.canvas.frame.session.get_next_id() |
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509 # make the new mini appear in top left of current viewable map |
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510 dc = wx.ClientDC(self.canvas) |
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511 self.canvas.PrepareDC(dc) |
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512 dc.SetUserScale(self.canvas.layers['grid'].mapscale,self.canvas.layers['grid'].mapscale) |
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513 x = dc.DeviceToLogicalX(0) |
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514 y = dc.DeviceToLogicalY(0) |
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515 self.canvas.layers['miniatures'].add_miniature(id, min_url, pos=cmpPoint(x,y), label=min_label) |
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516 except: |
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517 # When there is an exception here, we should be decrementing the serial_number for reuse!! |
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518 unablemsg= "Unable to load/resolve URL: " + min_url + " on resource \"" + min_label + "\"!!!\n\n" |
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519 #print unablemsg |
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520 dlg = wx.MessageDialog(self,unablemsg, 'Url not found',wx.ICON_EXCLAMATION) |
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521 dlg.ShowModal() |
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522 dlg.Destroy() |
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523 self.canvas.layers['miniatures'].rollback_serial() |
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524 self.canvas.send_map_data() |
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525 self.canvas.Refresh(False) |
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526 #except Exception, e: |
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527 #wx.MessageBox(str(e),"Miniature Error") |
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528 |
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529 def on_label(self,evt): |
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530 self.auto_label = not self.auto_label |
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531 self.auto_label_cb.SetValue(self.auto_label) |
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532 #self.send_map_data() |
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533 #self.Refresh() |
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534 |
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535 def on_min_list(self,evt): |
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536 session = self.canvas.frame.session |
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537 if (session.my_role() != session.ROLE_GM): |
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538 self.infoPost("You must be a GM to use this feature") |
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539 return |
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540 #d = min_list_panel(self.frame.GetParent(),self.canvas.layers,"Miniature list") |
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541 d = min_list_panel(self.canvas.frame,self.canvas.layers,"Miniature list") |
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542 if d.ShowModal() == wx.ID_OK: d.Destroy() |
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543 self.canvas.Refresh(False) |
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544 |
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545 def on_serial(self, evt): |
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546 self.use_serial = not self.use_serial |
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547 |
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548 def on_map_board_menu_item(self,evt): |
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549 id = evt.GetId() |
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550 if id == MAP_REFRESH_MINI_URLS: # Note: this doesn't change the mini, so no need to update the map |
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551 for mini in self.canvas.layers['miniatures'].miniatures: # For all minis |
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552 mini.set_bmp(ImageHandler.load(mini.path, 'miniature', mini.id)) # Reload their bmp member |
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553 self.canvas.Refresh(False) |
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554 |
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555 #################################################################### |
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556 ## old functions, changed an awful lot |
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557 |
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558 def on_left_down(self, evt): |
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559 if not self.role_is_gm_or_player() or self.alreadyDealingWithMenu(): return |
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5df1340bda13
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560 mini = self.find_mini(evt, evt.CmdDown() and self.role_is_gm()) |
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561 if mini: |
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562 deselecting_selected_mini = (mini == self.sel_min) #clicked on the selected mini |
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563 self.deselectAndRefresh() |
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564 self.drag_mini = mini |
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{090731-00} Fixes problem with Name & Settings window, cleans code.
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diff
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|
565 if deselecting_selected_mini: return |
0
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566 self.sel_min = mini |
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diff
changeset
|
567 self.sel_min.selected = True |
7 | 568 self.canvas.Refresh() |
0
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diff
changeset
|
569 else: |
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parents:
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|
570 self.drag_mini = None |
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diff
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|
571 pos = self.getLogicalPosition(evt) |
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diff
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|
572 self.moveSelectedMini(pos) |
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parents:
diff
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|
573 self.deselectAndRefresh() |
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diff
changeset
|
574 |
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|
575 def on_right_down(self, evt): |
13
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parents:
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diff
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576 if not self.role_is_gm_or_player() or self.alreadyDealingWithMenu(): return |
0
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577 self.last_rclick_pos = self.getLogicalPosition(evt) |
10
5df1340bda13
Big patch! Linux GUI, Fetching Dict., Init2, Streaming lining.
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parents:
8
diff
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578 mini = self.find_mini(evt, evt.CmdDown() and self.role_is_gm()) |
0
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579 if mini: |
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580 self.sel_rmin = mini |
13
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diff
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581 if self.sel_min: self.min_menu.Enable(MIN_MOVE, True) |
211ac836b6a0
{090731-00} Fixes problem with Name & Settings window, cleans code.
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diff
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582 else: self.min_menu.Enable(MIN_MOVE, False) |
0
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diff
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|
583 self.prepare_mini_rclick_menu(evt) |
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584 self.do_min_menu(evt.GetPosition()) |
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585 else:# pass it on |
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parents:
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diff
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586 if self.sel_min: self.main_menu.Enable(MIN_MOVE, True) |
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diff
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587 else: self.main_menu.Enable(MIN_MOVE, False) |
0
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parents:
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588 self.prepare_background_rclick_menu(evt) |
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589 base_layer_handler.on_right_down(self, evt) |
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590 |
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591 #################################################################### |
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592 ## new functions |
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593 |
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parents:
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594 def on_drop_files(self, x, y, filepaths): |
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595 # currently we ignore multiple files |
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596 filepath = filepaths[0] |
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597 start1 = filepath.rfind("\\") + 1 # check for both slashes in path to be on the safe side |
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598 start2 = filepath.rfind("/") + 1 |
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599 if start1 < start2: start1 = start2 |
0
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600 filename = filepath[start1:] |
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|
601 pos = filename.rfind('.') |
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602 ext = filename[pos:].lower() |
13
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diff
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603 #ext = filename[-4:].lower() |
0
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604 if(ext != ".bmp" and ext != ".gif" and ext != ".jpg" and ext != ".jpeg" and ext != ".png"): |
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605 self.infoPost("Supported file extensions are: *.bmp, *.gif, *.jpg, *.jpeg, *.png") |
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606 return |
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|
607 file = open(filepath, "rb") |
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parents:
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608 imgdata = file.read() |
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|
609 file.close() |
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|
610 dc = wx.ClientDC(self.canvas) |
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611 self.canvas.PrepareDC(dc) |
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612 dc.SetUserScale(self.canvas.layers['grid'].mapscale,self.canvas.layers['grid'].mapscale) |
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613 x = dc.DeviceToLogicalX(x) |
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parents:
diff
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|
614 y = dc.DeviceToLogicalY(y) |
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615 (imgtype,j) = mimetypes.guess_type(filename) |
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616 postdata = urllib.urlencode({'filename':filename, 'imgdata':imgdata, 'imgtype':imgtype}) |
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617 thread.start_new_thread(self.canvas.layers['miniatures'].upload, (postdata, filepath), {'pos':cmpPoint(x,y)}) |
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|
618 |
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619 def on_tooltip_timer(self, *args): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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620 pos = args[0] |
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621 dc = wx.ClientDC(self.canvas) |
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622 self.canvas.PrepareDC(dc) |
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623 dc.SetUserScale(self.canvas.layers['grid'].mapscale,self.canvas.layers['grid'].mapscale) |
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624 pos = wx.Point(dc.DeviceToLogicalX(pos.x), dc.DeviceToLogicalY(pos.y)) |
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625 mini_list = self.getMiniListOrSelectedMini(pos) |
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626 if len(mini_list) > 0: |
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627 tooltip = self.get_mini_tooltip(mini_list) |
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628 self.canvas.SetToolTipString(tooltip) |
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629 else: self.canvas.SetToolTipString("") |
0
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630 |
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631 def on_motion(self,evt): |
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parents:
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632 if evt.Dragging() and evt.LeftIsDown(): |
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|
633 if self.canvas.drag is None and self.drag_mini is not None: |
4385a7d0efd1
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|
634 drag_bmp = self.drag_mini.bmp |
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parents:
diff
changeset
|
635 if self.drag_mini.width and self.drag_mini.height: |
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636 tmp_image = drag_bmp.ConvertToImage() |
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parents:
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diff
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637 tmp_image.Rescale(int(self.drag_mini.width * self.canvas.layers['grid'].mapscale), |
211ac836b6a0
{090731-00} Fixes problem with Name & Settings window, cleans code.
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parents:
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diff
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638 int(self.drag_mini.height * self.canvas.layers['grid'].mapscale)) |
0
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parents:
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|
639 tmp_image.ConvertAlphaToMask() |
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|
640 drag_bmp = tmp_image.ConvertToBitmap() |
13
211ac836b6a0
{090731-00} Fixes problem with Name & Settings window, cleans code.
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diff
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641 mask = wx.Mask(drag_bmp, wx.Colour(tmp_image.GetMaskRed(), |
211ac836b6a0
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parents:
10
diff
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|
642 tmp_image.GetMaskGreen(), tmp_image.GetMaskBlue())) |
0
4385a7d0efd1
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diff
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|
643 drag_bmp.SetMask(mask) |
4385a7d0efd1
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sirebral
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644 tmp_image = tmp_image.ConvertToGreyscale() |
4385a7d0efd1
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diff
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|
645 self.drag_mini.gray = True |
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sirebral
parents:
diff
changeset
|
646 self.drag_mini.isUpdated = True |
4385a7d0efd1
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parents:
diff
changeset
|
647 def refresh(): |
4385a7d0efd1
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parents:
diff
changeset
|
648 self.canvas.drag.Hide() |
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sirebral
parents:
diff
changeset
|
649 self.canvas.Refresh(False) |
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sirebral
parents:
diff
changeset
|
650 wx.CallAfter(refresh) |
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parents:
diff
changeset
|
651 self.canvas.drag = wx.DragImage(drag_bmp) |
4385a7d0efd1
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|
652 self.drag_offset = self.getLogicalPosition(evt)- self.drag_mini.pos |
13
211ac836b6a0
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diff
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653 self.canvas.drag.BeginDrag((int(self.drag_offset.x * self.canvas.layers['grid'].mapscale), |
211ac836b6a0
{090731-00} Fixes problem with Name & Settings window, cleans code.
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|
654 int(self.drag_offset.y * self.canvas.layers['grid'].mapscale)), self.canvas, False) |
0
4385a7d0efd1
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diff
changeset
|
655 elif self.canvas.drag is not None: |
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sirebral
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diff
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|
656 self.canvas.drag.Move(evt.GetPosition()) |
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diff
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|
657 self.canvas.drag.Show() |
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sirebral
parents:
diff
changeset
|
658 # reset tool tip timer |
4385a7d0efd1
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|
659 self.canvas.SetToolTipString("") |
4385a7d0efd1
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|
660 self.tooltip_timer.Restart(self.tooltip_delay_miliseconds, evt.GetPosition()) |
4385a7d0efd1
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|
661 |
4385a7d0efd1
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parents:
diff
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|
662 def on_left_up(self,evt): |
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sirebral
parents:
diff
changeset
|
663 if self.canvas.drag: |
4385a7d0efd1
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parents:
diff
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|
664 self.canvas.drag.Hide() |
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|
665 self.canvas.drag.EndDrag() |
4385a7d0efd1
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parents:
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|
666 self.canvas.drag = None |
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|
667 pos = self.getLogicalPosition(evt) |
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parents:
diff
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|
668 pos = pos - self.drag_offset |
4385a7d0efd1
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|
669 if self.canvas.layers['grid'].snap: |
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parents:
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|
670 nudge = int(self.canvas.layers['grid'].unit_size/2) |
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sirebral
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|
671 if self.canvas.layers['grid'].mode != GRID_ISOMETRIC: |
4385a7d0efd1
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parents:
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|
672 if self.drag_mini.snap_to_align == SNAPTO_ALIGN_CENTER: |
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sirebral
parents:
diff
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|
673 pos = pos + (int(self.drag_mini.bmp.GetWidth()/2),int(self.drag_mini.bmp.GetHeight()/2)) |
13
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diff
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|
674 else: pos = pos + (nudge, nudge) |
0
4385a7d0efd1
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parents:
diff
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|
675 else:# GRID_ISOMETRIC |
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sirebral
parents:
diff
changeset
|
676 if self.drag_mini.snap_to_align == SNAPTO_ALIGN_CENTER: |
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diff
changeset
|
677 pos = pos + (int(self.drag_mini.bmp.GetWidth()/2), self.drag_mini.bmp.GetHeight()) |
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sirebral
parents:
10
diff
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|
678 else: pass # no nudge for the isomorphic / top-left |
0
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679 self.sel_min = self.drag_mini |
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680 # check to see if the mouse is inside the window still |
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681 w = self.canvas.GetClientSizeTuple() # this is the window size, minus any scrollbars |
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682 p = evt.GetPosition() # compare the window size, w with the non-logical position |
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683 c = self.canvas.size # this is the grid size, compare with the logical position, pos |
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684 # both are [width, height] |
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685 if p.x>=0 and pos.x<c[0] and p.x<w[0] and p.y>=0 and pos.y<c[1] and p.y<w[1]: |
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686 self.moveSelectedMini(pos) |
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687 self.sel_min.gray = False |
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688 self.sel_min.selected = False |
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689 self.sel_min.isUpdated = True |
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690 self.canvas.Refresh(False) |
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691 self.canvas.send_map_data() |
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692 self.sel_min = None |
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693 self.drag_mini = None |
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|
694 |
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|
695 def on_left_dclick(self,evt): |
13
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696 if not self.role_is_gm_or_player() or self.alreadyDealingWithMenu(): return |
10
5df1340bda13
Big patch! Linux GUI, Fetching Dict., Init2, Streaming lining.
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697 mini = self.find_mini(evt, evt.CmdDown() and self.role_is_gm()) |
13
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698 if mini: self.on_mini_dclick(evt, mini) |
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{090731-00} Fixes problem with Name & Settings window, cleans code.
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699 else: base_layer_handler.on_left_dclick(self, evt) |
0
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700 |
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701 |
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|
702 #################################################################### |
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|
703 ## hook functions (although with python you can override any of the functions) |
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704 |
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705 def prepare_mini_rclick_menu(self, evt): |
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|
706 # override the entire right-click on a mini menu |
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|
707 pass |
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|
708 |
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|
709 def prepare_background_rclick_menu(self, evt): |
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|
710 # override the entire right-click on the map menu |
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|
711 pass |
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|
712 |
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|
713 def get_mini_tooltip(self, mini_list): |
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|
714 # override to create a tooltip |
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|
715 return "" |
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changeset
|
716 |
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|
717 def on_mini_dclick(self, evt, mini): |
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|
718 # do something after the mini was left double clicked |
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changeset
|
719 pass |
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changeset
|
720 |
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changeset
|
721 #################################################################### |
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|
722 ## easy way to add a single menu item |
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changeset
|
723 |
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|
724 def set_mini_rclick_menu_item(self, label, callback_function): |
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|
725 # remember you might want to call these at the end of your callback function: |
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|
726 # mini_handler.sel_rmin.isUpdated = True |
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|
727 # canvas.Refresh(False) |
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|
728 # canvas.send_map_data() |
13
211ac836b6a0
{090731-00} Fixes problem with Name & Settings window, cleans code.
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parents:
10
diff
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|
729 if callback_function == None: del self.mini_rclick_menu_extra_items[label] |
0
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|
730 else: |
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|
731 if not self.mini_rclick_menu_extra_items.has_key(label): |
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|
732 self.mini_rclick_menu_extra_items[label]=wx.NewId() |
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|
733 menu_id = self.mini_rclick_menu_extra_items[label] |
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|
734 self.canvas.Bind(wx.EVT_MENU, callback_function, id=menu_id) |
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diff
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|
735 self.build_menu() |
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diff
changeset
|
736 |
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parents:
diff
changeset
|
737 def set_background_rclick_menu_item(self, label, callback_function): |
13
211ac836b6a0
{090731-00} Fixes problem with Name & Settings window, cleans code.
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parents:
10
diff
changeset
|
738 if callback_function == None: del self.background_rclick_menu_extra_items[label] |
0
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diff
changeset
|
739 else: |
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parents:
diff
changeset
|
740 if not self.background_rclick_menu_extra_items.has_key(label): |
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parents:
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|
741 self.background_rclick_menu_extra_items[label]=wx.NewId() |
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parents:
diff
changeset
|
742 menu_id = self.background_rclick_menu_extra_items[label] |
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parents:
diff
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|
743 self.canvas.Bind(wx.EVT_MENU, callback_function, id=menu_id) |
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diff
changeset
|
744 self.build_menu() |
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diff
changeset
|
745 |
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diff
changeset
|
746 |
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parents:
diff
changeset
|
747 #################################################################### |
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parents:
diff
changeset
|
748 ## helper functions |
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diff
changeset
|
749 |
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diff
changeset
|
750 def infoPost(self, message): |
18 | 751 component.get("chat").InfoPost(message) |
0
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changeset
|
752 |
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diff
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|
753 def role_is_gm_or_player(self): |
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diff
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|
754 session = self.canvas.frame.session |
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sirebral
parents:
diff
changeset
|
755 if (session.my_role() <> session.ROLE_GM) and (session.my_role() <> session.ROLE_PLAYER) and (session.use_roles()): |
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|
756 self.infoPost("You must be either a player or GM to use the miniature Layer") |
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parents:
diff
changeset
|
757 return False |
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parents:
diff
changeset
|
758 return True |
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parents:
diff
changeset
|
759 |
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parents:
diff
changeset
|
760 def role_is_gm(self): |
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parents:
diff
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|
761 session = self.canvas.frame.session |
13
211ac836b6a0
{090731-00} Fixes problem with Name & Settings window, cleans code.
sirebral
parents:
10
diff
changeset
|
762 if (session.my_role() <> session.ROLE_GM) and (session.use_roles()): return False |
0
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diff
changeset
|
763 return True |
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parents:
diff
changeset
|
764 |
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parents:
diff
changeset
|
765 def alreadyDealingWithMenu(self): |
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parents:
diff
changeset
|
766 return self.lastMenuChoice is not None |
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parents:
diff
changeset
|
767 |
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diff
changeset
|
768 def getLastMenuChoice(self): |
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|
769 choice = self.lastMenuChoice |
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diff
changeset
|
770 self.lastMenuChoice = None |
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parents:
diff
changeset
|
771 return choice |
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parents:
diff
changeset
|
772 |
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parents:
diff
changeset
|
773 def getLogicalPosition(self, evt): |
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|
774 dc = wx.ClientDC(self.canvas) |
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|
775 self.canvas.PrepareDC(dc) |
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|
776 dc.SetUserScale(self.canvas.layers['grid'].mapscale,self.canvas.layers['grid'].mapscale) |
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|
777 pos = evt.GetLogicalPosition(dc) |
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parents:
diff
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|
778 return pos |
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parents:
diff
changeset
|
779 |
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parents:
diff
changeset
|
780 def getMiniListOrSelectedMini(self, pos, include_locked=False): |
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|
781 if self.sel_min and self.sel_min.hit_test(pos): |
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diff
changeset
|
782 # clicked on the selected mini - assume that is the intended target |
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diff
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|
783 # and don't give a choice of it and any other minis stacked with it |
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|
784 mini_list = [] |
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diff
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|
785 mini_list.append(self.sel_min) |
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diff
changeset
|
786 return mini_list |
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|
787 mini_list = self.canvas.layers['miniatures'].find_miniature(pos, (not include_locked)) |
13
211ac836b6a0
{090731-00} Fixes problem with Name & Settings window, cleans code.
sirebral
parents:
10
diff
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|
788 if mini_list: return mini_list |
0
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parents:
diff
changeset
|
789 mini_list = [] |
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parents:
diff
changeset
|
790 return mini_list |
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parents:
diff
changeset
|
791 |
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parents:
diff
changeset
|
792 def deselectAndRefresh(self): |
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parents:
diff
changeset
|
793 if self.sel_min: |
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sirebral
parents:
diff
changeset
|
794 self.sel_min.selected = False |
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parents:
diff
changeset
|
795 self.sel_min.isUpdated = True |
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parents:
diff
changeset
|
796 self.canvas.Refresh(False) |
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diff
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|
797 self.canvas.send_map_data() |
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parents:
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798 self.sel_min = None |
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799 |
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800 def moveSelectedMini(self, pos): |
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801 if self.sel_min: self.moveMini(pos, self.sel_min) |
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802 |
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803 def moveMini(self, pos, mini): |
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804 grid = self.canvas.layers['grid'] |
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805 mini.pos = grid.get_snapped_to_pos(pos, mini.snap_to_align, mini.bmp.GetWidth(), mini.bmp.GetHeight()) |
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806 |
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807 def find_mini(self, evt, include_locked): |
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808 if not self.role_is_gm_or_player() or self.alreadyDealingWithMenu(): return |
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809 pos = self.getLogicalPosition(evt) |
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810 mini_list = self.getMiniListOrSelectedMini(pos, include_locked) |
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811 mini = None |
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812 if len(mini_list) > 1: |
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813 try: self.do_min_select_menu(mini_list, evt.GetPosition()) |
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814 except: pass |
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815 choice = self.getLastMenuChoice() |
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816 if choice == None: return None # left menu without making a choice, eg by clicking outside menu |
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817 mini = mini_list[choice] |
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818 elif len(mini_list) == 1: mini = mini_list[0] |
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819 return mini |
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820 |