diff SDLApplicationBase.xctemplate/main.c @ 0:b0b91cadc484

Initial Xcode 4 templates for SDL/Mac 1.2 and 1.3. The major difference between the two is SDLMain. Copy all templates to ~/Library/Developer/Xcode/Templates/SDL or /Library/Developer/Xcode/Templates/SDL Templates based off information documented here: http://blog.boreal-kiss.net/2011/03/11/a-minimal-project-template-for-xcode-4/
author Eric Wing <ewing . public |-at-| gmail . com>
date Sun, 02 Oct 2011 21:14:53 -0700
parents
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/SDLApplicationBase.xctemplate/main.c	Sun Oct 02 21:14:53 2011 -0700
@@ -0,0 +1,65 @@
+
+/* Simple program:  Create a blank window, wait for keypress, quit.
+
+   Please see the SDL documentation for details on using the SDL API:
+   /Developer/Documentation/SDL/docs.html
+*/
+   
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+#include "SDL.h"
+
+int main(int argc, char *argv[])
+{
+	Uint32 initflags = SDL_INIT_VIDEO;  /* See documentation for details */
+	SDL_Surface *screen;
+	Uint8  video_bpp = 0;
+	Uint32 videoflags = SDL_SWSURFACE;
+	int    done;
+        SDL_Event event;
+
+	/* Initialize the SDL library */
+	if ( SDL_Init(initflags) < 0 ) {
+		fprintf(stderr, "Couldn't initialize SDL: %s\n",
+			SDL_GetError());
+		exit(1);
+	}
+
+	/* Set 640x480 video mode */
+	screen=SDL_SetVideoMode(640,480, video_bpp, videoflags);
+        if (screen == NULL) {
+		fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n",
+                        video_bpp, SDL_GetError());
+		SDL_Quit();
+		exit(2);
+	}
+
+	done = 0;
+	while ( !done ) {
+
+		/* Check for events */
+		while ( SDL_PollEvent(&event) ) {
+			switch (event.type) {
+
+				case SDL_MOUSEMOTION:
+					break;
+				case SDL_MOUSEBUTTONDOWN:
+					break;
+				case SDL_KEYDOWN:
+					/* Any keypress quits the app... */
+				case SDL_QUIT:
+					done = 1;
+					break;
+				default:
+					break;
+			}
+		}
+	}
+	
+	/* Clean up the SDL library */
+	SDL_Quit();
+	return(0);
+}