Mercurial > openrpg
changeset 552:f86fa363ec0d
mostly removing ET. and adding ParserContext imports
author | davidbyron |
---|---|
date | Thu, 01 Apr 2010 23:00:09 -0500 |
parents | fc43840cc6b0 |
children | 352dd34444e7 |
files | orpg/gametree/gametree.py orpg/gametree/nodehandlers/StarWarsd20.py orpg/gametree/nodehandlers/core.py orpg/gametree/nodehandlers/d20.py orpg/gametree/nodehandlers/dnd35.py orpg/gametree/nodehandlers/dnd3e.py orpg/gametree/nodehandlers/forms.py orpg/gametree/nodehandlers/minilib.py orpg/gametree/nodehandlers/rpg_grid.py orpg/mapper/background.py orpg/mapper/base.py orpg/mapper/fog.py orpg/mapper/fog_msg.py orpg/mapper/map.py plugins/xxbonuses.py |
diffstat | 15 files changed, 76 insertions(+), 71 deletions(-) [+] |
line wrap: on
line diff
--- a/orpg/gametree/gametree.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/gametree/gametree.py Thu Apr 01 23:00:09 2010 -0500 @@ -37,7 +37,7 @@ from wx.lib.filebrowsebutton import * from orpg.ui.util.misc import ImageHelper -from orpg.orpgCore import open_rpg +from orpg.orpgCore import open_rpg, ParserContext from orpg.dirpath import dir_struct from orpg.tools.settings import settings from orpg.tools.orpg_log import logger
--- a/orpg/gametree/nodehandlers/StarWarsd20.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/gametree/nodehandlers/StarWarsd20.py Thu Apr 01 23:00:09 2010 -0500 @@ -61,7 +61,7 @@ def on_version(self,old_version): node_handler.on_version(self,old_version) if old_version == "": - data = ET.parse(orpg.dirpath.dir_struct["nodes"]+"StarWars_d20character.xml").getroot() + data = parse(orpg.dirpath.dir_struct["nodes"]+"StarWars_d20character.xml").getroot() for tag in ("howtouse","inventory","powers","divine","pp"): self.xml.append(data.find(tag)) @@ -1339,7 +1339,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["SWd20"]+"d20feats.xml") + tree = parse(orpg.dirpath.dir_struct["SWd20"]+"d20feats.xml") self.temp_dom = tree.getroot() opts = [] f_list = self.temp_dom.findall('feat') @@ -1348,7 +1348,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Feat','Feats',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('feat') self.refresh_row(self.grid.GetNumberRows()-1) @@ -1506,7 +1506,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["SWd20"]+"d20weapons.xml") + tree = parse(orpg.dirpath.dir_struct["SWd20"]+"d20weapons.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('weapon') opts = [] @@ -1515,7 +1515,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Weapon','Weapon List',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('weapon') self.refresh_row(self.grid.GetNumberRows()-1) @@ -1618,7 +1618,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["SWd20"]+"d20armor.xml") + tree = parse(orpg.dirpath.dir_struct["SWd20"]+"d20armor.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('armor') opts = [] @@ -1627,7 +1627,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Armor:','Armor List',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('armor') self.refresh_row(self.grid.GetNumberRows()-1) @@ -1703,7 +1703,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["SWd20"]+"SWd20classes.xml") + tree = parse(orpg.dirpath.dir_struct["SWd20"]+"SWd20classes.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('class') opts = [] @@ -1712,7 +1712,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Class','Classes',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('class') self.refresh_row(self.grid.GetNumberRows()-1)
--- a/orpg/gametree/nodehandlers/core.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/gametree/nodehandlers/core.py Thu Apr 01 23:00:09 2010 -0500 @@ -33,10 +33,11 @@ import wx from orpg.mapper import map -from orpg.orpgCore import open_rpg +from orpg.orpgCore import open_rpg, ParserContext from orpg.dirpath import dir_struct from orpg.external.etree.ElementTree import ElementTree, Element from orpg.external.etree.ElementTree import fromstring, tostring +from orpg.external.etree.ElementTree import parse, XML from nodehandler_version import NODEHANDLER_VERSION @@ -505,5 +506,5 @@ self.mapdata = self.xml[0] def on_ldclick(self,evt): - self.map.new_data(ET.tostring(self.mapdata)) + self.map.new_data(tostring(self.mapdata)) return 1
--- a/orpg/gametree/nodehandlers/d20.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/gametree/nodehandlers/d20.py Thu Apr 01 23:00:09 2010 -0500 @@ -68,7 +68,7 @@ def on_version(self,old_version): node_handler.on_version(self,old_version) if old_version == "": - data = ET.parse(orpg.dirpath.dir_struct["nodes"]+"d20character.xml").getroot() + data = parse(orpg.dirpath.dir_struct["nodes"]+"d20character.xml").getroot() for tag in ("howtouse","inventory","powers","divine","pp"): self.xml.append(data.find(tag)) @@ -1591,7 +1591,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["d20"]+"d20feats.xml") + tree = parse(orpg.dirpath.dir_struct["d20"]+"d20feats.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('feat') opts = [] @@ -1600,7 +1600,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Feat','Feats',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('feat') self.refresh_row(self.grid.GetNumberRows()-1) @@ -1681,7 +1681,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["d20"]+"d20spells.xml") + tree = parse(orpg.dirpath.dir_struct["d20"]+"d20spells.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('spell') opts = [] @@ -1698,7 +1698,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Spell','Spells',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('spell') self.refresh_row(self.grid.GetNumberRows()-1) @@ -1792,7 +1792,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["d20"]+"d20divine.xml") + tree = parse(orpg.dirpath.dir_struct["d20"]+"d20divine.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('gift') opts = [] @@ -1809,7 +1809,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Spell','Spells',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('gift') self.refresh_row(self.grid.GetNumberRows()-1) @@ -1910,7 +1910,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["d20"]+"d20powers.xml") + tree = parse(orpg.dirpath.dir_struct["d20"]+"d20powers.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('power') opts = [] @@ -1927,7 +1927,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Power','Powers',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('power') self.refresh_row(self.grid.GetNumberRows()-1) @@ -2075,7 +2075,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["d20"]+"d20weapons.xml") + tree = parse(orpg.dirpath.dir_struct["d20"]+"d20weapons.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('weapon') opts = [] @@ -2084,7 +2084,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Weapon','Weapon List',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('weapon') self.refresh_row(self.grid.GetNumberRows()-1) @@ -2184,7 +2184,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["d20"]+"d20armor.xml") + tree = parse(orpg.dirpath.dir_struct["d20"]+"d20armor.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('armor') opts = [] @@ -2193,7 +2193,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Armor:','Armor List',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('armor') self.refresh_row(self.grid.GetNumberRows()-1) @@ -2267,7 +2267,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["d20"]+"d20classes.xml") + tree = parse(orpg.dirpath.dir_struct["d20"]+"d20classes.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('class') opts = [] @@ -2276,7 +2276,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Class','Classes',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('class') self.refresh_row(self.grid.GetNumberRows()-1)
--- a/orpg/gametree/nodehandlers/dnd35.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/gametree/nodehandlers/dnd35.py Thu Apr 01 23:00:09 2010 -0500 @@ -623,7 +623,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35classes.xml") + tree = parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35classes.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('class') opts = [] @@ -632,7 +632,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Class','Classes',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('class') self.refresh_row(self.grid.GetNumberRows()-1) @@ -1228,7 +1228,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35feats.xml") + tree = parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35feats.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('feat') opts = [] @@ -1238,7 +1238,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Feat','Feats',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('feat') self.refresh_row(self.grid.GetNumberRows()-1) @@ -1478,7 +1478,7 @@ def updateFootN(self,n):#a 1.5012 this whole function if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35weapons.xml") + tree = parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35weapons.xml") self.temp_dom = tree.getroot() nameF = n.get('name') w_list = self.temp_dom.findall('weapon') @@ -1936,7 +1936,7 @@ fnFrame = wx.Frame(open_rpg.get_component('frame'), -1, title) fnFrame.panel = wx.html.HtmlWindow(fnFrame,-1) if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35weapons.xml") + tree = parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35weapons.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('f') # the footnotes #print "weapon_panel - on_rclick f_list",f_list#a 1.6 @@ -2024,7 +2024,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35weapons.xml") + tree = parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35weapons.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('weapon') opts = [] @@ -2035,7 +2035,7 @@ if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() #print f_list[i] # DOM Element: weapon. - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) #print self.grid.AppendRows # a bound method of wxGrid self.grid.AppendRows(1) self.n_list = self.xml.findall('weapon') @@ -2242,7 +2242,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35armor.xml") + tree = parse(orpg.dirpath.dir_struct["dnd35"]+"dnd35armor.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('armor') opts = [] @@ -2251,7 +2251,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Armor:','Armor List',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('armor') self.refresh_row(self.grid.GetNumberRows()-1)
--- a/orpg/gametree/nodehandlers/dnd3e.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/gametree/nodehandlers/dnd3e.py Thu Apr 01 23:00:09 2010 -0500 @@ -867,7 +867,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3eclasses.xml") + tree = parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3eclasses.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('class') opts = [] @@ -876,7 +876,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Class','Classes',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('class') self.refresh_row(self.grid.GetNumberRows()-1) @@ -1473,7 +1473,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3efeats.xml") + tree = parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3efeats.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('feat') opts = [] @@ -1483,7 +1483,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Feat','Feats',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('feat') self.refresh_row(self.grid.GetNumberRows()-1) @@ -1728,7 +1728,7 @@ def updateFootN(self,n):#a 1.5012 this whole function if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3eweapons.xml") + tree = parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3eweapons.xml") self.temp_dom = tree.getroot() nameF = n.get('name') w_list = self.temp_dom.findall('weapon') @@ -2152,7 +2152,7 @@ fnFrame = wx.Frame(masterFrame, -1, title) fnFrame.panel = wx.html.HtmlWindow(fnFrame,-1) if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3eweapons.xml") + tree = parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3eweapons.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('f') # the footnotes #print "weapon_panel - on_rclick f_list",f_list#a 1.6 @@ -2253,7 +2253,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3eweapons.xml") + tree = parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3eweapons.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('weapon') opts = [] @@ -2264,7 +2264,7 @@ if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() #print f_list[i] # DOM Element: weapon. - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) #print self.grid.AppendRows # a bound method of wxGrid self.grid.AppendRows(1) self.n_list = self.xml.findall('weapon') @@ -2471,7 +2471,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3earmor.xml") + tree = parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3earmor.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('armor') opts = [] @@ -2480,7 +2480,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Armor:','Armor List',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('armor') self.refresh_row(self.grid.GetNumberRows()-1) @@ -2724,7 +2724,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3espells.xml") + tree = parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3espells.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('spell') opts = [] @@ -2740,7 +2740,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Spell','Spells',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('spell') self.refresh_row(self.grid.GetNumberRows()-1) @@ -2922,7 +2922,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3edivine.xml") + tree = parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3edivine.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('gift') opts = [] @@ -2938,7 +2938,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Spell','Spells',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('gift') self.refresh_row(self.grid.GetNumberRows()-1) @@ -3149,7 +3149,7 @@ def on_add(self,evt): if not self.temp_dom: - tree = ET.parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3epowers.xml") + tree = parse(orpg.dirpath.dir_struct["dnd3e"]+"dnd3epowers.xml") self.temp_dom = tree.getroot() f_list = self.temp_dom.findall('power') opts = [] @@ -3166,7 +3166,7 @@ dlg = wx.SingleChoiceDialog(self,'Choose Power','Powers',opts) if dlg.ShowModal() == wx.ID_OK: i = dlg.GetSelection() - new_node = self.xml.append(ET.XML(ET.tostring(f_list[i]))) + new_node = self.xml.append(XML(tostring(f_list[i]))) self.grid.AppendRows(1) self.n_list = self.xml.findall('power') self.refresh_row(self.grid.GetNumberRows()-1)
--- a/orpg/gametree/nodehandlers/forms.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/gametree/nodehandlers/forms.py Thu Apr 01 23:00:09 2010 -0500 @@ -67,7 +67,7 @@ else: self.tree.load_xml(child_xml,self.mytree_node) if self.atts is None: - self.atts = ET.Element('form') + self.atts = Element('form') self.atts.set("width","400") self.atts.set("height","600") self.xml.append(self.atts) @@ -459,7 +459,7 @@ return getText(self.options[index]), str(self.options[index].get("caption", "")) def add_option(self, index, value, caption): - elem = ET.Element('option') + elem = Element('option') elem.set("caption",caption) elem.set("selected","0") elem.text = value
--- a/orpg/gametree/nodehandlers/minilib.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/gametree/nodehandlers/minilib.py Thu Apr 01 23:00:09 2010 -0500 @@ -545,7 +545,10 @@ # self.GetTable().SetValue( row, 1, item.get(ATTRIBUTE_URL) ) # self.GetTable().SetValue( row, 2, item.get(ATTRIBUTE_UNIQUE) ) for key in self.keys: - self.GetTable().SetValue( row, self.keys.index( key ), item.get( key ) ) + value = item.get( key ) + if value is None: + value = '' + self.GetTable().SetValue( row, self.keys.index( key ), value ) def update_data_row( self, row ): """Updates the DOM nodw 'row' with grid data from 'row'
--- a/orpg/gametree/nodehandlers/rpg_grid.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/gametree/nodehandlers/rpg_grid.py Thu Apr 01 23:00:09 2010 -0500 @@ -30,6 +30,7 @@ from core import * from forms import * +import string M_HTML = 1 M_USE = 2 @@ -394,9 +395,9 @@ def insert_row(self, index): cols = self.GetNumberCols() - row = ET.Element('row') + row = Element('row') for i in range(cols): - cell = ET.Element('cell') + cell = Element('cell') cell.text = '' row.append(cell) self.handler.grid.insert(index, row) @@ -414,7 +415,7 @@ def insert_col(self, index): for r in self.rows: - cell = ET.Element('cell') + cell = Element('cell') cell.text = '' r.insert(index, cell) self.InsertCols(index, 1)
--- a/orpg/mapper/background.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/mapper/background.py Thu Apr 01 23:00:09 2010 -0500 @@ -289,7 +289,7 @@ recvdata = f.read() f.close() try: - xml = ET.XML(recvdata) + xml = XML(recvdata) if xml.tag == 'path': path = xml.get('url') path = urllib.unquote(path)
--- a/orpg/mapper/base.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/mapper/base.py Thu Apr 01 23:00:09 2010 -0500 @@ -34,7 +34,7 @@ from orpg.tools.rgbhex import RGBHex from orpg.external.etree.ElementTree import ElementTree, Element -from orpg.external.etree.ElementTree import fromstring, tostring +from orpg.external.etree.ElementTree import fromstring, tostring, XML from .images import ImageHandler
--- a/orpg/mapper/fog.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/mapper/fog.py Thu Apr 01 23:00:09 2010 -0500 @@ -45,7 +45,7 @@ for pairs in string.split(points, ';'): pair = string.split(pairs, ',') - p = ET.Element("point") + p = Element("point") p.set("x", pair[0]) p.set("y", pair[1]) result.append(p) @@ -58,7 +58,7 @@ if localOutline != None and localOutline != "all" and localOutline != "none": localOutline = "points" - elem = ET.Element("poly") + elem = Element("poly") if action == "del": elem.set("action", action) @@ -67,7 +67,7 @@ list = self.points_to_elements(self.outline) for p in list: elem.append(p) - return ET.tostring(elem) + return tostring(elem) elem.set("action", action) if localOutline != None: @@ -77,7 +77,7 @@ for p in list: elem.append(p) - return ET.tostring(elem) + return tostring(elem) fog_stipple_xpm = '''/* XPM */' static char * hatch_xpm[] = {
--- a/orpg/mapper/fog_msg.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/mapper/fog_msg.py Thu Apr 01 23:00:09 2010 -0500 @@ -39,7 +39,7 @@ self.fogregion.Clear() def get_line(self,outline,action,output_act): - elem = ET.Element("poly") + elem = Element("poly") if output_act: elem.set("action", action) @@ -49,11 +49,11 @@ elem.set("outline", "points") for pair in string.split(outline, ";"): p = string.split(pair, ",") - point = ET.Element("point") + point = Element("point") point.set("x", p[ 0 ]) point.set("y", p[ 1 ]) elem.append(point) - return ET.tostring(elem) + return tostring(elem) # convenience method to use if only this line is modified # outputs a <map/> element containing only the changes to this line
--- a/orpg/mapper/map.py Tue Mar 30 20:11:35 2010 -0500 +++ b/orpg/mapper/map.py Thu Apr 01 23:00:09 2010 -0500 @@ -686,7 +686,7 @@ try: #parse the map DOM try: - xml = ET.XML(xmlString) + xml = XML(xmlString) if xml.tag != 'map': xml = xml.find('map') except: @@ -744,7 +744,7 @@ def re_ids_in_xml(self, xmlString): new_xml = "" tmp_map = map_msg() - xml = ET.XML(str(xmlString)) + xml = XML(str(xmlString)) mapNode = xml.find("map") if mapNode: tmp_map.init_from_dom(mapNode)
--- a/plugins/xxbonuses.py Tue Mar 30 20:11:35 2010 -0500 +++ b/plugins/xxbonuses.py Thu Apr 01 23:00:09 2010 -0500 @@ -7,7 +7,7 @@ from orpg.mapper.miniatures_handler import * from orpg.pluginhandler import PluginHandler -from orpg.orpgCore import open_rpg +from orpg.orpgCore import open_rpg, ParserContext from orpg.mapper.base_handler import base_layer_handler from orpg.chat.chatwnd import compiled_simple_arithmetic_regex from orpg.chat.commands import command_args_parser