Sun, 22 Sep 2013 18:10:35 +0200 |
Grumpy7 |
Merge
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Sun, 22 Sep 2013 18:09:44 +0200 |
Grumpy7 |
adding comments
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Sun, 22 Sep 2013 20:38:24 +0600 |
Ritor1 |
MonsterPopup_Draw
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Sun, 22 Sep 2013 16:45:46 +0600 |
Ritor1 |
Merge
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Sun, 22 Sep 2013 16:45:25 +0600 |
Ritor1 |
m
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Sun, 22 Sep 2013 10:51:08 +0200 |
Grumpy7 |
Merge
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Sun, 22 Sep 2013 10:44:42 +0200 |
Grumpy7 |
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
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Sun, 22 Sep 2013 10:04:33 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
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Sun, 22 Sep 2013 10:04:00 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
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Sun, 22 Sep 2013 09:36:38 +0200 |
Grumpy7 |
Player::_48DCF6 cycle and unused var cleanup
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Sun, 22 Sep 2013 08:37:41 +0200 |
Grumpy7 |
Player::_48DCF6 substituted unnecessary vars by their values
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Sun, 22 Sep 2013 07:57:16 +0200 |
Grumpy7 |
Player::_48DCF6 label removal
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Sun, 22 Sep 2013 07:34:02 +0200 |
Grumpy7 |
Player::_48DCF6 fixing use of uninitialized vars
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Sun, 22 Sep 2013 04:31:34 +0200 |
Grumpy7 |
Player::StealFromActor finishing cleanup
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