Wed, 23 Oct 2013 17:13:23 +0600 |
Ritor1 |
DrawIndoorPolygonSky
|
Wed, 23 Oct 2013 15:27:25 +0600 |
Ritor1 |
mm7_1.cpp delete
|
Wed, 23 Oct 2013 12:49:25 +0600 |
Ritor1 |
GuildDialog fix and cleared
|
Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
|
Tue, 22 Oct 2013 18:55:37 -0700 |
Grumpy7 |
fixing monsters not attacking unless attacked
|
Tue, 22 Oct 2013 21:31:24 +0100 |
zipi |
sub_4BD8B5 converted to switch clause
|
Tue, 22 Oct 2013 23:42:46 +0600 |
Ritor1 |
LoadGame slots error fix
|
Tue, 22 Oct 2013 22:04:25 +0600 |
Ritor1 |
GameUI_MsgProc() movement
|
Tue, 22 Oct 2013 17:36:12 +0600 |
Ritor1 |
Arena_SelectionFightLevel
|
Tue, 22 Oct 2013 17:21:09 +0600 |
Ritor1 |
mm7_1.cpp remove
|
Tue, 22 Oct 2013 15:52:30 +0600 |
Ritor1 |
Слияние
|
Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
|
Tue, 22 Oct 2013 00:39:04 -0700 |
Grumpy7 |
Actor::GetDirectionInfo changed the signature to a less confusing one
|
Tue, 22 Oct 2013 00:04:14 -0700 |
Grumpy7 |
Actor::AI_Flee fixing crash
|
Mon, 21 Oct 2013 23:20:29 -0700 |
Grumpy7 |
Merge
|
Mon, 21 Oct 2013 23:19:30 -0700 |
Grumpy7 |
UpdateActorAI() minor clean ups
|