Sat, 21 Jun 2014 00:41:20 +0200 |
Grumpy7 |
Implementing Grayface's mouse pick implementation/fix/workaround
|
Mon, 09 Jun 2014 16:26:07 +0600 |
Ritor1 |
spawn_light_elemental cleaned
|
Mon, 02 Jun 2014 12:31:28 +0600 |
Ritor1 |
Слияние
|
Mon, 12 May 2014 12:28:06 +0600 |
Ritor1 |
Слияние
|
Mon, 12 May 2014 12:27:50 +0600 |
Ritor1 |
sqrt(float, double)
|
Sun, 01 Jun 2014 18:37:09 +0600 |
Ritor1 |
add UIArena.cpp and UIArena.h and other
|
Sun, 01 Jun 2014 17:20:22 +0600 |
Ritor1 |
Arena dialogue and other
|
Sun, 01 Jun 2014 15:18:00 +0600 |
Ritor1 |
Слияние
|
Sun, 01 Jun 2014 15:17:20 +0600 |
Ritor1 |
.
|
Mon, 12 May 2014 01:55:23 +0200 |
Grumpy7 |
removing non-nullptr conditions before deletes
|
Mon, 12 May 2014 01:50:32 +0200 |
Grumpy7 |
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
|
Mon, 12 May 2014 00:13:39 +0200 |
Grumpy7 |
ODMFace::IsBackfaceCulled to ODMFace::IsBackfaceNotCulled, cleaned up a bit
|
Sun, 11 May 2014 23:17:23 +0200 |
Grumpy7 |
OutdoorLocation::UpdateSunlightVectors removing some unnecessary typecasts
|
Sun, 11 May 2014 23:12:36 +0200 |
Grumpy7 |
OutdoorLocation::GetTravelDestination cleaned up a bit
|
Sun, 11 May 2014 22:55:26 +0200 |
Grumpy7 |
OutdoorLocation::_47F04C and OutdoorLocation::_47F097 to OutdoorLocation::IsMapCellFullyRevealed and OutdoorLocation::IsMapCellPartiallyRevealed
|
Sun, 11 May 2014 22:49:19 +0200 |
Grumpy7 |
OutdoorLocation::UpdateDiscoveredArea cleaned up
|
Thu, 01 May 2014 12:59:50 +0200 |
Grumpy7 |
Merge
|
Thu, 01 May 2014 12:59:27 +0200 |
Grumpy7 |
some more function shuffling
|
Sat, 19 Apr 2014 23:56:01 +0600 |
Ritor1 |
for eliminate memory flow in video
|
Wed, 16 Apr 2014 17:36:47 +0600 |
Ritor1 |
MovieRelease();
|
Sat, 12 Apr 2014 02:29:26 +0600 |
Ritor1 |
alSourceStop(mSourceID);
|
Thu, 10 Apr 2014 17:35:26 +0600 |
Ritor1 |
Merge
|
Thu, 10 Apr 2014 17:35:10 +0600 |
Ritor1 |
m
|
Thu, 10 Apr 2014 17:34:50 +0600 |
Ritor1 |
Elements of VideoPlayer structure moved
|
Wed, 09 Apr 2014 22:58:22 +0200 |
Grumpy7 |
Moving more functions out of unsorted_subs
|
Wed, 09 Apr 2014 21:58:46 +0200 |
Grumpy7 |
Readding unsorted_subs to UIMapbook.cpp
|
Wed, 09 Apr 2014 21:58:09 +0200 |
Grumpy7 |
Removing a few unsorted_subs includes
|
Wed, 09 Apr 2014 21:51:06 +0200 |
Grumpy7 |
Moving zlib wrappers to separate headers
|
Wed, 09 Apr 2014 21:49:35 +0200 |
Grumpy7 |
Adding include guards to new UI headers
|
Wed, 09 Apr 2014 21:45:07 +0200 |
Grumpy7 |
Finishing moving all known UI functions to their appropriate headers
|
Wed, 09 Apr 2014 21:30:45 +0200 |
Grumpy7 |
Adding GUIButton.h
|
Wed, 09 Apr 2014 21:22:06 +0200 |
Grumpy7 |
Created header files for UI cpp files
|
Tue, 08 Apr 2014 17:39:59 +0600 |
Ritor1 |
VideoPlayer cleaning
|
Mon, 07 Apr 2014 19:15:31 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Apr 2014 19:15:13 +0600 |
Ritor1 |
for MultimediaPlayer
|
Sun, 06 Apr 2014 21:27:02 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt6
|
Sun, 06 Apr 2014 21:12:24 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt5
|
Sun, 06 Apr 2014 12:57:04 +0200 |
Grumpy7 |
Adding Registry.h/.cpp to project
|
Sun, 06 Apr 2014 12:56:49 +0200 |
Grumpy7 |
Moving registry access stuff to Registry.h/cpp
|
Sun, 06 Apr 2014 12:50:35 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt4
|
Sun, 06 Apr 2014 12:37:28 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt3
|
Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
|
Sat, 05 Apr 2014 20:14:15 +0200 |
Grumpy7 |
LightsStack_StationaryLight_::AddLight moved to LightStack.cpp
|
Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
|
Wed, 02 Apr 2014 22:05:35 +0600 |
Ritor1 |
int -> uint
|
Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
|
Wed, 02 Apr 2014 20:53:47 +0600 |
Ritor1 |
Слияние
|
Wed, 02 Apr 2014 20:53:35 +0600 |
Ritor1 |
m
|
Wed, 02 Apr 2014 01:21:05 +0200 |
Grumpy7 |
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
|
Tue, 01 Apr 2014 23:44:27 +0200 |
Grumpy7 |
Merge
|
Tue, 01 Apr 2014 23:43:05 +0200 |
Grumpy7 |
EventCastSpell extracting comming code from projectile spell events
|
Tue, 01 Apr 2014 23:32:14 +0200 |
Grumpy7 |
EventCastSpell removing unused vars
|
Tue, 01 Apr 2014 23:20:15 +0200 |
Grumpy7 |
EventCastSpell removing duplicate code for handling empty pObjectList->pObjects array or not finding the correct value + moving everything into the main switch
|
Tue, 01 Apr 2014 22:19:57 +0200 |
Grumpy7 |
some EventCastSpell cleanups - removing labels, changing some numbers to enums
|
Fri, 28 Mar 2014 12:32:18 +0600 |
Ritor1 |
for bloodsplat
|
Thu, 27 Mar 2014 23:30:02 +0100 |
Grumpy7 |
Merge
|
Thu, 27 Mar 2014 23:28:54 +0100 |
Grumpy7 |
_43AFE3_calc_spell_damage moved to spells.h, cleaned it up a bit
|
Sun, 23 Mar 2014 19:55:59 +0600 |
Ritor1 |
for draw terrain
|
Sat, 22 Mar 2014 18:06:41 +0600 |
Ritor1 |
near_clip error
|
Fri, 21 Mar 2014 01:12:52 +0600 |
Ritor1 |
draw terrain distance
|
Thu, 20 Mar 2014 18:44:27 +0600 |
Ritor1 |
stuff.h
|
Thu, 20 Mar 2014 17:38:29 +0600 |
Ritor1 |
far_clip and near_clip for draw terrain
|
Thu, 20 Mar 2014 09:13:42 +0600 |
Ritor1 |
add stuff.h
|
Wed, 19 Mar 2014 17:30:14 +0600 |
Ritor1 |
Draw terrain
|
Wed, 19 Mar 2014 10:09:42 +0600 |
Ritor1 |
add files
|
Tue, 18 Mar 2014 23:50:35 +0600 |
Ritor1 |
for Bloodsplat
|
Tue, 18 Mar 2014 17:34:33 +0600 |
Ritor1 |
Слияние
|
Tue, 18 Mar 2014 17:34:26 +0600 |
Ritor1 |
MediaPlayer.cpp
|
Mon, 17 Mar 2014 22:53:24 +0100 |
Grumpy7 |
Merge
|
Mon, 17 Mar 2014 22:52:52 +0100 |
Grumpy7 |
ActorDamageFromMonster moved into Actor class
|
Mon, 17 Mar 2014 22:49:54 +0100 |
Grumpy7 |
ActorDamageFromMonster minor cleanups
|
Mon, 17 Mar 2014 17:44:32 +0600 |
Ritor1 |
button for MMT_Menu
|
Mon, 17 Mar 2014 09:32:23 +0600 |
Ritor1 |
pngtest.c remove
|
Sun, 16 Mar 2014 21:05:41 +0100 |
Grumpy7 |
... and this one too
|
Sun, 16 Mar 2014 21:04:49 +0100 |
Grumpy7 |
Merge
|
Sun, 16 Mar 2014 21:04:39 +0100 |
Grumpy7 |
forgot to commit this one
|
Sun, 16 Mar 2014 21:04:00 +0100 |
Grumpy7 |
mm7_6.cpp include cleanup
|
Sun, 16 Mar 2014 21:03:36 +0100 |
Grumpy7 |
mm7_7 made redundant, exctracted the 2 useful functions, commented out the rest of the file
|
Sun, 16 Mar 2014 20:28:44 +0100 |
Grumpy7 |
stru319::DoesDmgTypeDoDamage moved to Actor class
|
Sun, 16 Mar 2014 19:58:02 +0100 |
Grumpy7 |
stru319::GetMagicalResistance renamed to stru319::DoesDmgTypeDoDamage
|
Mon, 17 Mar 2014 01:29:15 +0600 |
Ritor1 |
ConvertPNG continue
|
Mon, 17 Mar 2014 01:24:09 +0600 |
Ritor1 |
Слияние
|
Mon, 17 Mar 2014 01:22:20 +0600 |
Ritor1 |
wow
|
Mon, 17 Mar 2014 01:21:55 +0600 |
Ritor1 |
libpng
|
Mon, 17 Mar 2014 01:20:15 +0600 |
Ritor1 |
LoadTexture cleaned and add ConvertPNG function
|
Sun, 16 Mar 2014 19:43:28 +0100 |
Grumpy7 |
Merge
|
Sun, 16 Mar 2014 19:42:29 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor moved to Actor class
|
Sun, 16 Mar 2014 19:37:28 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor small cleanups
|
Sun, 16 Mar 2014 19:11:52 +0100 |
Grumpy7 |
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
|
Sun, 16 Mar 2014 19:34:51 +0600 |
Ritor1 |
add MMT.cpp and MMT.h
|
Sun, 16 Mar 2014 03:08:26 +0100 |
Grumpy7 |
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
|
Sun, 16 Mar 2014 02:59:52 +0100 |
Grumpy7 |
GetItemTextureFilename cleaned up
|
Sat, 15 Mar 2014 23:42:51 +0100 |
Grumpy7 |
GenerateItemsInChest cleaned up a bit, unified the two switches
|
Sat, 15 Mar 2014 19:53:14 +0100 |
Grumpy7 |
some cleanups in ItemsTable::GenerateItem
|
Sat, 15 Mar 2014 12:24:20 +0100 |
Grumpy7 |
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
|
Sat, 15 Mar 2014 01:32:56 +0100 |
Grumpy7 |
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
|
Fri, 14 Mar 2014 23:33:07 +0100 |
Grumpy7 |
StorylineText::Initialize using tokenizer
|
Fri, 14 Mar 2014 23:06:24 +0100 |
Grumpy7 |
SpellStats::Initialize using tokenizer
|
Fri, 14 Mar 2014 23:55:50 +0600 |
Ritor1 |
AI_RandomMove cleaned
|
Fri, 14 Mar 2014 22:41:35 +0600 |
Ritor1 |
pMMT_MainMenu_BtnExit coordinates
|
Fri, 14 Mar 2014 22:26:52 +0600 |
Ritor1 |
mm7 game sound
|
Fri, 14 Mar 2014 17:59:06 +0600 |
Ritor1 |
MMT_MainMenu
|
Fri, 14 Mar 2014 13:58:51 +0600 |
Ritor1 |
submenu Other
|
Fri, 14 Mar 2014 10:47:22 +0600 |
Ritor1 |
ActorHasItems
|
Fri, 14 Mar 2014 09:32:42 +0600 |
Ritor1 |
Слияние
|
Fri, 14 Mar 2014 09:32:25 +0600 |
Ritor1 |
small cleaning
|
Fri, 14 Mar 2014 02:03:41 +0600 |
Ritor1 |
FindIcon cleaned
|
Thu, 13 Mar 2014 23:56:37 +0600 |
Ritor1 |
Слияние
|
Thu, 13 Mar 2014 23:56:31 +0600 |
Ritor1 |
DrawMessageBox
|
Tue, 11 Mar 2014 22:55:43 +0100 |
Grumpy7 |
Merge
|
Tue, 11 Mar 2014 22:55:15 +0100 |
Grumpy7 |
fixing rnd chest bug
|
Sun, 09 Mar 2014 22:39:59 +0600 |
Ritor1 |
EventProcessor cleaned and ODM_NearClip fix
|
Sat, 08 Mar 2014 23:53:09 +0600 |
Ritor1 |
Слияние
|
Sat, 08 Mar 2014 23:53:00 +0600 |
Ritor1 |
EventProcessor cleared
|
Sat, 08 Mar 2014 22:23:27 +0600 |
Ritor1 |
Слияние
|
Sat, 08 Mar 2014 22:23:20 +0600 |
Ritor1 |
m
|
Sat, 08 Mar 2014 17:53:38 +0100 |
Grumpy7 |
some more items.cpp init bugfixing
|
Sat, 08 Mar 2014 17:29:36 +0100 |
Grumpy7 |
Fixing warnings in items.cpp
|
Sat, 08 Mar 2014 16:04:44 +0100 |
Grumpy7 |
Fixing a bug in tokenization
|
Thu, 06 Mar 2014 00:41:04 +0100 |
Grumpy7 |
Using new tokenizer in Items.cpp initialize function
|
Tue, 04 Mar 2014 00:02:21 +0100 |
Grumpy7 |
Adding MapInfo.cpp, moving a few functions there
|
Mon, 03 Mar 2014 23:49:23 +0100 |
Grumpy7 |
sub_410D99_get_map_index cleaned up
|
Thu, 27 Feb 2014 00:36:31 +0100 |
Grumpy7 |
simplifying a loop in immolation effect
|
Thu, 27 Feb 2014 00:30:03 +0100 |
Grumpy7 |
_46A89E_immolation_effect moved into Party
|
Thu, 27 Feb 2014 00:27:58 +0100 |
Grumpy7 |
immolation cleaned up a bit
|
Wed, 26 Feb 2014 23:35:46 +0100 |
Grumpy7 |
Merge
|
Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
|
Wed, 26 Feb 2014 20:10:50 +0600 |
Ritor1 |
Слияние
|
Wed, 26 Feb 2014 20:10:43 +0600 |
Ritor1 |
for StackLight_TerrainFace
|
Wed, 26 Feb 2014 01:26:22 +0100 |
Grumpy7 |
moved MerchandiseTest to ItemGen::MerchandiseTest
|
Wed, 26 Feb 2014 01:20:07 +0100 |
Grumpy7 |
dword_F8B1B0_MasteryBeingTaught adding 2 else ifs
|
Wed, 26 Feb 2014 01:18:42 +0100 |
Grumpy7 |
changing shopt stealing condition a bit
|
Wed, 26 Feb 2014 01:15:58 +0100 |
Grumpy7 |
Merge
|
Wed, 26 Feb 2014 01:14:18 +0100 |
Grumpy7 |
shop stealing cleaned up a bit
|
Tue, 25 Feb 2014 20:02:06 +0600 |
Ritor1 |
for RasterLine2D
|
Mon, 24 Feb 2014 16:54:21 +0600 |
Ritor1 |
TE monster attack
|
Mon, 24 Feb 2014 16:19:09 +0600 |
Ritor1 |
Слияние
|
Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
|
Sun, 23 Feb 2014 18:44:01 +0100 |
Grumpy7 |
restoring deleted line in mm7_4.cpp
|
Sun, 23 Feb 2014 18:40:29 +0100 |
Grumpy7 |
dword_F8B1B0_MasteryBeingTaught removing redundant case bodies
|
Sun, 23 Feb 2014 15:54:00 +0100 |
Grumpy7 |
dword_F8B1B0 to dword_F8B1B0_MasteryBeingTaught, some final touches to _4B254D_SkillMasteryTeacher
|
Sun, 23 Feb 2014 15:42:15 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher unrolling switches
|
Sun, 23 Feb 2014 14:12:07 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher adding case, removing nested ifs, adding some comments
|
Sun, 23 Feb 2014 12:55:01 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher getting rid of uninitialized var use
|
Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
|
Sun, 23 Feb 2014 00:34:38 +0100 |
Grumpy7 |
fixing inverted guild greetings
|
Sat, 22 Feb 2014 19:55:54 +0100 |
Grumpy7 |
sub_4B1523_showSpellbookInfo moved to UIShops
|
Sat, 22 Feb 2014 19:47:34 +0100 |
Grumpy7 |
fixing accidental .proj file commit
|
Sat, 22 Feb 2014 19:44:49 +0100 |
Grumpy7 |
sub_4B1523 to sub_4B1523_showSpellbookInfo, changed input type, some vars renamed
|
Sat, 22 Feb 2014 18:25:53 +0100 |
Grumpy7 |
Merge
|
Sat, 22 Feb 2014 18:25:18 +0100 |
Grumpy7 |
dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
|
Fri, 21 Feb 2014 18:02:20 +0600 |
Ritor1 |
add this->field_0 = 0; in OtherOverlay::Reset()
|
Thu, 20 Feb 2014 22:26:13 +0600 |
Ritor1 |
LoadSound
|
Thu, 20 Feb 2014 12:20:49 +0600 |
Ritor1 |
occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
|
Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
|
Wed, 19 Feb 2014 22:26:10 +0100 |
Grumpy7 |
some more pvs warning fixes
|
Wed, 19 Feb 2014 13:01:36 +0600 |
Ritor1 |
LoadCursor fix
|
Tue, 18 Feb 2014 19:43:54 +0600 |
Ritor1 |
smk video draw
|
Tue, 18 Feb 2014 16:18:20 +0600 |
Ritor1 |
for video
|
Mon, 17 Feb 2014 19:41:49 +0600 |
Ritor1 |
for mouse continue
|
Mon, 17 Feb 2014 17:28:06 +0600 |
Ritor1 |
for mouse
|
Sun, 16 Feb 2014 21:49:39 +0600 |
Ritor1 |
for video
|
Sat, 15 Feb 2014 22:00:13 +0600 |
Ritor1 |
expand button
|
Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
|
Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
|
Thu, 13 Feb 2014 23:02:32 +0600 |
Ritor1 |
GameResultsApply() full refactored
|
Thu, 13 Feb 2014 17:34:47 +0600 |
Ritor1 |
Draw arcomage
|
Thu, 13 Feb 2014 01:02:04 +0600 |
Ritor1 |
LoadTextureFromLOD
|
Wed, 12 Feb 2014 20:51:37 +0600 |
Ritor1 |
Слияние
|
Wed, 12 Feb 2014 20:51:31 +0600 |
Ritor1 |
m
|
Wed, 12 Feb 2014 17:32:47 +0600 |
Ritor1 |
DrawCardsRectangles continue
|
Wed, 12 Feb 2014 16:33:12 +0600 |
Ritor1 |
for video in homes
|
Thu, 06 Feb 2014 17:20:12 +0600 |
Ritor1 |
fixpoint_mul
|
Thu, 06 Feb 2014 00:38:03 +0600 |
Ritor1 |
DrawSpriteObjects_ODM() cleaned
|
Wed, 05 Feb 2014 17:24:38 +0600 |
Ritor1 |
_44100D_should_alter_right_panel()
|
Wed, 05 Feb 2014 00:59:33 +0600 |
Ritor1 |
sub_407A1C cleaning continue
|
Tue, 04 Feb 2014 17:29:04 +0600 |
Ritor1 |
DoInteractionWithTopmostZObject cleaned
|
Mon, 03 Feb 2014 23:07:15 +0100 |
Grumpy7 |
Merge
|
Mon, 03 Feb 2014 23:06:14 +0100 |
Grumpy7 |
Finishing keyboard.cpp stuff
|
Mon, 03 Feb 2014 00:58:12 +0100 |
Grumpy7 |
Keyboard.cpp removing the huge cases and separating data and code
|
Sun, 02 Feb 2014 21:53:29 +0600 |
Ritor1 |
RasterLine2D()
|
Sun, 02 Feb 2014 00:10:40 +0600 |
Ritor1 |
draw FlyAction and WaterWalk icons
|
Fri, 31 Jan 2014 17:30:36 +0600 |
Ritor1 |
UIMSG_SpellBook_PressTab continue
|
Fri, 31 Jan 2014 00:37:26 +0100 |
Grumpy7 |
Some more PVS error fixing
|
Thu, 30 Jan 2014 23:03:04 +0100 |
Grumpy7 |
fixing a few bugs reported by PVS
|
Thu, 30 Jan 2014 22:11:28 +0100 |
Grumpy7 |
Merge
|
Thu, 30 Jan 2014 22:09:10 +0100 |
Grumpy7 |
sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
|
Thu, 30 Jan 2014 20:13:23 +0600 |
Ritor1 |
PLAYER_SKILL_BLASTER
|
Thu, 30 Jan 2014 17:41:54 +0600 |
Ritor1 |
pInventoryItemList->Reset()
|
Wed, 29 Jan 2014 22:08:04 +0600 |
Ritor1 |
CastSpell fix
|
Wed, 29 Jan 2014 17:26:24 +0600 |
Ritor1 |
CastSpell continue
|
Tue, 28 Jan 2014 22:41:49 +0600 |
Ritor1 |
CastSpell continue
|
Tue, 28 Jan 2014 17:25:58 +0600 |
Ritor1 |
CastSpell continue
|
Mon, 27 Jan 2014 17:33:34 +0600 |
Ritor1 |
CastSpell continue
|
Mon, 27 Jan 2014 00:13:01 +0600 |
Ritor1 |
CastSpell continue
|
Fri, 24 Jan 2014 18:01:51 +0600 |
Ritor1 |
SPELL_WATER_RECHARGE_ITEM
|
Thu, 23 Jan 2014 23:35:10 +0600 |
Ritor1 |
CastSpell
|
Thu, 23 Jan 2014 17:31:12 +0600 |
Ritor1 |
_46А6АС_GetActorsInViewport
|
Thu, 23 Jan 2014 00:18:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
|
Wed, 22 Jan 2014 18:53:47 +0600 |
Ritor1 |
pSavegameList->Reset()
|
Wed, 22 Jan 2014 17:34:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
|
Wed, 22 Jan 2014 00:05:10 +0600 |
Ritor1 |
savegame fix
|
Tue, 21 Jan 2014 18:45:00 +0600 |
Ritor1 |
pParty->vPrevPosition.y = 1816; and pParty->vPrevPosition.z = 0;
|
Tue, 21 Jan 2014 18:32:43 +0600 |
Ritor1 |
Слияние
|
Tue, 21 Jan 2014 18:32:23 +0600 |
Ritor1 |
autosave continue
|
Tue, 21 Jan 2014 16:37:23 +0600 |
Ritor1 |
autosave continue
|
Tue, 21 Jan 2014 00:59:21 +0600 |
Ritor1 |
savegame and loadgame continue
|
Mon, 20 Jan 2014 17:25:01 +0600 |
Ritor1 |
indoor cleaning continue
|
Mon, 20 Jan 2014 09:22:16 +0600 |
Ritor1 |
Слияние
|
Mon, 20 Jan 2014 09:22:09 +0600 |
Ritor1 |
m
|
Mon, 20 Jan 2014 00:02:22 +0600 |
Ritor1 |
small cleaning
|
Fri, 17 Jan 2014 22:44:57 +0600 |
Ritor1 |
Слияние
|
Thu, 16 Jan 2014 23:49:04 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
|
Thu, 16 Jan 2014 17:34:48 +0600 |
Ritor1 |
isFileOpened
|
Thu, 16 Jan 2014 00:08:27 +0600 |
Ritor1 |
fixpoint_mul in ProcessPartyActions
|
Wed, 15 Jan 2014 17:35:41 +0600 |
Ritor1 |
fall_speed
|
Tue, 14 Jan 2014 17:29:20 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 13 Jan 2014 17:32:00 +0600 |
Ritor1 |
remove TestClass.h
|
Mon, 13 Jan 2014 17:30:22 +0600 |
Ritor1 |
for 3DSoundProvider
|
Mon, 13 Jan 2014 14:31:25 +0600 |
Ritor1 |
uDefaultPartyHeight = 192
|
Fri, 10 Jan 2014 17:56:19 +0600 |
Ritor1 |
m
|
Fri, 10 Jan 2014 17:42:57 +0600 |
Ritor1 |
Слияние
|
Fri, 10 Jan 2014 17:42:37 +0600 |
Ritor1 |
GetItemBonusEnchantment
|
Thu, 09 Jan 2014 17:29:17 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
|
Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
|
Wed, 08 Jan 2014 17:25:34 +0600 |
Ritor1 |
SortVectors_x, SortVerticesByX and SortVerticesByY
|
Wed, 08 Jan 2014 15:01:58 +0600 |
Ritor1 |
SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
|
Tue, 07 Jan 2014 22:15:45 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
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Mon, 06 Jan 2014 22:46:11 +0600 |
Ritor1 |
FACE_PRESSURE_PLATE
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Mon, 06 Jan 2014 20:01:21 +0600 |
Ritor1 |
restore broken filters
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Mon, 06 Jan 2014 19:29:59 +0600 |
Ritor1 |
Слияние
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Mon, 06 Jan 2014 19:29:01 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
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Mon, 06 Jan 2014 17:32:17 +0600 |
Ritor1 |
face_attrib for VIS
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Thu, 02 Jan 2014 18:25:42 +0000 |
zipi |
some code cleaning in video playing, loops play but there is a memory leak
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Thu, 02 Jan 2014 17:57:09 +0600 |
Ritor1 |
Слияние
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Thu, 02 Jan 2014 17:56:55 +0600 |
Ritor1 |
drawing items in the dragon's cave and GetFloorLevel for BModels
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Thu, 02 Jan 2014 09:11:28 +0600 |
Ritor1 |
Слияние
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Thu, 02 Jan 2014 09:11:01 +0600 |
Ritor1 |
1
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Wed, 01 Jan 2014 13:43:09 +0000 |
zipi |
libavcodec playing movies and houses, loops not working yet
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Tue, 31 Dec 2013 23:03:01 +0600 |
Ritor1 |
Merge
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Tue, 31 Dec 2013 23:02:08 +0600 |
Ritor1 |
Arena works
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Tue, 31 Dec 2013 14:52:14 +0000 |
zipi |
preparation for libavcodec
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Tue, 31 Dec 2013 16:26:08 +0600 |
Ritor1 |
screenshot
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Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
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Sat, 28 Dec 2013 16:49:21 +0600 |
Ritor1 |
savegame screenshot fix
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Sat, 28 Dec 2013 13:13:54 +0600 |
Ritor1 |
Слияние
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Sat, 28 Dec 2013 13:12:52 +0600 |
Ritor1 |
LoadPCXFile
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Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
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Fri, 27 Dec 2013 17:52:31 +0600 |
Ritor1 |
Screenshot continue
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Thu, 26 Dec 2013 22:58:54 +0000 |
zipi |
fix for previous commit load error
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Thu, 26 Dec 2013 22:46:49 +0000 |
zipi |
house animations working
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Fri, 27 Dec 2013 01:28:48 +0600 |
Ritor1 |
GAME_STATE_CHANGE_LOCATION
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Thu, 26 Dec 2013 00:19:49 +0600 |
Ritor1 |
sky for snow
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Wed, 25 Dec 2013 17:42:19 +0600 |
Ritor1 |
for snow in house
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Wed, 25 Dec 2013 17:20:02 +0600 |
Ritor1 |
Snow
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Tue, 24 Dec 2013 22:41:25 +0600 |
Ritor1 |
DrawOutdoorSkyD3D fix and cleaned
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Tue, 24 Dec 2013 17:32:33 +0600 |
Ritor1 |
sky continue
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Mon, 23 Dec 2013 23:39:26 +0600 |
Ritor1 |
Merge
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Mon, 23 Dec 2013 23:38:51 +0600 |
Ritor1 |
mm7_4-6 cleaned
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Mon, 23 Dec 2013 15:18:16 +0100 |
Grumpy7 |
Merge
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Mon, 23 Dec 2013 15:17:50 +0100 |
Grumpy7 |
Fixing hireling prices
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Mon, 23 Dec 2013 17:30:22 +0600 |
Ritor1 |
_42FB5C_check_spell cleaned
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Mon, 23 Dec 2013 00:48:53 +0600 |
Ritor1 |
SoundVolume options
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Sat, 21 Dec 2013 23:33:36 +0600 |
Ritor1 |
PlaySound() source_x
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Sat, 21 Dec 2013 01:03:54 +0600 |
Ritor1 |
Merge
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Sat, 21 Dec 2013 01:03:45 +0600 |
Ritor1 |
pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
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Fri, 20 Dec 2013 01:46:23 +0100 |
Grumpy7 |
including my proj file to ignore list
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Fri, 20 Dec 2013 01:28:39 +0100 |
Grumpy7 |
Merge
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Fri, 20 Dec 2013 01:25:52 +0100 |
Grumpy7 |
sub_427769_spell to sub_427769_isSpellQuickCastableOnShiftClick
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Fri, 20 Dec 2013 00:37:39 +0600 |
Ritor1 |
PlaySound() blv_door and other sounds
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Thu, 19 Dec 2013 00:55:16 +0600 |
Ritor1 |
PlaySound() continue
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Wed, 18 Dec 2013 17:33:04 +0600 |
Ritor1 |
UpdateSounds()
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Tue, 17 Dec 2013 23:11:49 +0600 |
Ritor1 |
stru_AA1058[i]._494836() continue
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Tue, 17 Dec 2013 21:34:20 +0600 |
Ritor1 |
RasterLine2D, DIALOGUE_EVT_A etc.
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Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
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Fri, 13 Dec 2013 22:19:56 +0600 |
Ritor1 |
Dialogue option selection is frozen fix
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Fri, 13 Dec 2013 17:46:37 +0600 |
Ritor1 |
pCurrentPosActiveItem
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Fri, 13 Dec 2013 16:10:36 +0600 |
Ritor1 |
Popup window in MainMenu not shown
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Fri, 13 Dec 2013 11:51:51 +0600 |
Ritor1 |
Minimap fix
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Fri, 13 Dec 2013 01:21:07 +0600 |
Ritor1 |
RasterLine2D fix
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Thu, 12 Dec 2013 21:44:02 +0600 |
Ritor1 |
Merge
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Thu, 12 Dec 2013 21:42:18 +0600 |
Ritor1 |
m
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Thu, 12 Dec 2013 18:07:08 +0600 |
Ritor1 |
RasterLine2D (continue)
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Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
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Thu, 12 Dec 2013 09:28:05 +0600 |
Ritor1 |
Слияние
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Thu, 12 Dec 2013 09:27:55 +0600 |
Ritor1 |
m
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Fri, 06 Dec 2013 11:14:39 +0600 |
Ritor1 |
Слияние
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Fri, 06 Dec 2013 11:14:33 +0600 |
Ritor1 |
m
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Wed, 11 Dec 2013 23:34:15 +0600 |
Ritor1 |
m
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Wed, 11 Dec 2013 23:28:05 +0600 |
Ritor1 |
Слияние
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Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
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Sat, 07 Dec 2013 14:25:50 +0600 |
Ritor1 |
WalkSound
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Fri, 06 Dec 2013 23:35:50 +0600 |
Ritor1 |
Merge
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Fri, 06 Dec 2013 23:35:34 +0600 |
Ritor1 |
wakingsound and runingsound
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Wed, 04 Dec 2013 00:45:18 +0600 |
Ritor1 |
Merge
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Wed, 04 Dec 2013 00:45:10 +0600 |
Ritor1 |
m
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Thu, 05 Dec 2013 23:31:48 +0400 |
Gloval |
smacker flags
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Wed, 04 Dec 2013 23:35:44 +0400 |
Gloval |
fix transparent fonts
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Wed, 04 Dec 2013 16:10:54 +0600 |
Ritor1 |
m
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Wed, 04 Dec 2013 15:40:38 +0600 |
Ritor1 |
Слияние
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Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
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Wed, 04 Dec 2013 09:13:48 +0400 |
Gloval |
more text fix
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Wed, 04 Dec 2013 08:50:24 +0400 |
Gloval |
some text rendering fix
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Tue, 03 Dec 2013 21:30:40 +0200 |
Nomad |
Merge
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Tue, 03 Dec 2013 21:29:12 +0200 |
Nomad |
Merge
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Tue, 03 Dec 2013 21:25:05 +0200 |
Nomad |
Minimap's drawing
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
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Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
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Tue, 03 Dec 2013 09:22:28 +0600 |
Ritor1 |
Слияние
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Tue, 03 Dec 2013 09:22:24 +0600 |
Ritor1 |
inline LuaVM()
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Mon, 02 Dec 2013 23:19:22 +0600 |
Ritor1 |
rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
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Mon, 02 Dec 2013 20:43:28 +0600 |
Ritor1 |
Merge
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Mon, 02 Dec 2013 20:42:46 +0600 |
Ritor1 |
small fix
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Mon, 02 Dec 2013 19:51:19 +0600 |
Ritor1 |
_494035_timed_effects__water_walking_damage__etc()
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Mon, 02 Dec 2013 17:00:58 +0600 |
Ritor1 |
_493938_regenerate()
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Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
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Sun, 01 Dec 2013 20:14:32 +0600 |
Ritor1 |
Merge
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Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
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Sat, 30 Nov 2013 20:09:04 +0600 |
Ritor1 |
Merge
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Sat, 30 Nov 2013 20:08:51 +0600 |
Ritor1 |
PlayerModule.swig
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Sat, 30 Nov 2013 21:00:37 +0200 |
Nomad |
Player.swig
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Fri, 29 Nov 2013 12:20:44 +0200 |
Nomad |
.
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Fri, 29 Nov 2013 12:20:07 +0200 |
Nomad |
Moved implementation to cpp
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Fri, 29 Nov 2013 09:45:35 +0600 |
Ritor1 |
Add LuaClass.h
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Fri, 29 Nov 2013 01:16:48 +0600 |
Ritor1 |
LuaClass.h
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Thu, 28 Nov 2013 21:49:06 +0600 |
Ritor1 |
Merge
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Thu, 28 Nov 2013 21:48:40 +0600 |
Ritor1 |
for MVS 2012
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Tue, 26 Nov 2013 18:45:08 +0600 |
Ritor1 |
Merge
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Tue, 26 Nov 2013 18:45:03 +0600 |
Ritor1 |
GetRangedAttack
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Thu, 28 Nov 2013 17:14:24 +0600 |
Ritor1 |
m
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
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Mon, 25 Nov 2013 17:09:39 +0600 |
Ritor1 |
Слияние
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Mon, 25 Nov 2013 16:44:53 +0600 |
Ritor1 |
swig.bat
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Fri, 22 Nov 2013 13:54:38 +0600 |
Ritor1 |
Слияние
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Fri, 22 Nov 2013 13:54:17 +0600 |
Ritor1 |
Add Log::Warning
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Fri, 22 Nov 2013 23:28:02 +0600 |
Ritor1 |
Log::Warning
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Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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Thu, 21 Nov 2013 14:08:35 +0200 |
Nomad |
Post-build Event to copy scripts from project dir to game dir.
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Thu, 21 Nov 2013 15:16:25 +0600 |
Ritor1 |
.i rename
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Wed, 20 Nov 2013 00:25:58 +0600 |
Ritor1 |
GetScriptFileLocation
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Tue, 19 Nov 2013 20:23:42 +0600 |
Ritor1 |
UIControl module
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Mon, 18 Nov 2013 20:17:37 +0600 |
Ritor1 |
Merge
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Mon, 18 Nov 2013 20:17:24 +0600 |
Ritor1 |
Lua included
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Mon, 18 Nov 2013 13:17:12 +0600 |
Ritor1 |
sudden drop in flight fix
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Mon, 18 Nov 2013 10:07:24 +0600 |
Ritor1 |
Слияние
|
Mon, 18 Nov 2013 10:07:17 +0600 |
Ritor1 |
bool new_speed
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Sun, 17 Nov 2013 23:46:35 +0600 |
Ritor1 |
pFloor->Ethereal()
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Sun, 17 Nov 2013 23:26:44 +0600 |
Ritor1 |
History book fix
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Sun, 17 Nov 2013 01:14:58 +0600 |
Ritor1 |
EVENT_Substract fix
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Sat, 16 Nov 2013 00:02:24 +0600 |
Ritor1 |
substract item and AddItem for Alexis fix
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Thu, 14 Nov 2013 17:25:09 +0600 |
Ritor1 |
ODM_ProcessPartyActions() continued refactoring
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Wed, 13 Nov 2013 17:41:12 +0600 |
Ritor1 |
SOUND_WalkingOnTo3DModel
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Mon, 11 Nov 2013 23:57:02 +0600 |
Ritor1 |
monster_info_distance_limit
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Mon, 11 Nov 2013 22:03:16 +0600 |
Ritor1 |
WritePointedObjectStatusString() clear
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Mon, 11 Nov 2013 21:01:54 +0600 |
Ritor1 |
WritePointedObjectStatusString() fix
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Mon, 11 Nov 2013 19:05:44 +0600 |
Ritor1 |
ChestUI_WritePointedObjectStatusString() fix
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Mon, 11 Nov 2013 17:37:38 +0600 |
Ritor1 |
WritePointedObjectStatusString(continue)2
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Mon, 11 Nov 2013 09:36:52 +0600 |
Ritor1 |
Обращённый набор изменений слияния: 9dbc142fc8f7
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Mon, 11 Nov 2013 09:17:08 +0600 |
Ritor1 |
Слияние
|
Thu, 07 Nov 2013 09:19:10 +0600 |
Ritor1 |
Слияние
|
Thu, 07 Nov 2013 09:18:58 +0600 |
Ritor1 |
DrawIndoorSky
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Sun, 10 Nov 2013 23:08:20 +0600 |
Ritor1 |
WritePointedObjectStatusString(continue)
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Sun, 10 Nov 2013 21:13:36 +0600 |
Ritor1 |
Merge
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Sun, 10 Nov 2013 21:13:29 +0600 |
Ritor1 |
m
|
Sun, 10 Nov 2013 02:18:32 -0800 |
Grumpy7 |
fixing sprite sounds not playing
|
Sat, 09 Nov 2013 00:15:18 +0600 |
Ritor1 |
Footer text for items fix
|
Fri, 08 Nov 2013 12:46:51 +0000 |
zipi |
moving sub_4C023F constructor, after pRendererD3D initialization
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Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Wed, 06 Nov 2013 00:09:47 -0800 |
Grumpy7 |
Merge
|
Tue, 05 Nov 2013 20:42:54 -0800 |
Grumpy7 |
fixing game window not reacting after closing npc dialog
|
Tue, 05 Nov 2013 23:59:54 +0000 |
zipi |
DoGetHeightOnTerrain -1 signed fix
|
Tue, 05 Nov 2013 23:35:21 +0000 |
zipi |
RenderBillboardD3D initialization
|
Tue, 05 Nov 2013 22:07:34 +0000 |
zipi |
mistake in previous commit
|
Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
|
Tue, 05 Nov 2013 12:58:19 +0600 |
Ritor1 |
DrawIndoorSky() fix
|
Sun, 03 Nov 2013 22:42:37 +0600 |
Ritor1 |
Merge
|
Sun, 03 Nov 2013 22:42:25 +0600 |
Ritor1 |
DrawIndoorSky() continue
|
Sun, 03 Nov 2013 14:29:45 +0000 |
zipi |
sound id fix
|