Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
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Tue, 22 Oct 2013 00:39:04 -0700 |
Grumpy7 |
Actor::GetDirectionInfo changed the signature to a less confusing one
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Tue, 22 Oct 2013 00:04:14 -0700 |
Grumpy7 |
Actor::AI_Flee fixing crash
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Mon, 21 Oct 2013 23:20:29 -0700 |
Grumpy7 |
Merge
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Mon, 21 Oct 2013 23:19:30 -0700 |
Grumpy7 |
UpdateActorAI() minor clean ups
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Sun, 20 Oct 2013 23:50:19 -0700 |
Grumpy7 |
UpdateActorAI getting rid of unnecessary memcpys
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Mon, 21 Oct 2013 17:24:10 +0600 |
Ritor1 |
Слияние
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Mon, 21 Oct 2013 17:23:59 +0600 |
Ritor1 |
m
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Mon, 21 Oct 2013 17:08:14 +0600 |
Ritor1 |
ODM_NearClip and ODM_FarClip
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Mon, 21 Oct 2013 10:07:32 +0600 |
Ritor1 |
Слияние
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Mon, 21 Oct 2013 10:07:23 +0600 |
Ritor1 |
m
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Mon, 21 Oct 2013 10:42:35 +0200 |
Nomad |
Merge
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Mon, 21 Oct 2013 10:42:27 +0200 |
Nomad |
Adding swig, gitignore, hgignore
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Sun, 20 Oct 2013 23:12:09 -0700 |
Grumpy7 |
Fixing a small bug in Party::AddItemToParty + removing unreachable return
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Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
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