Sat, 14 Sep 2013 10:28:23 +0600 |
Ritor1 |
Слияние
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Sat, 14 Sep 2013 10:28:13 +0600 |
Ritor1 |
m
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Thu, 12 Sep 2013 11:55:16 +0600 |
Ritor1 |
Слияние
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Thu, 12 Sep 2013 11:55:04 +0600 |
Ritor1 |
JailDialog
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Wed, 11 Sep 2013 00:16:58 +0600 |
Ritor1 |
Слияние
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Wed, 11 Sep 2013 00:16:49 +0600 |
Ritor1 |
m
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Sat, 14 Sep 2013 06:46:12 +0200 |
Grumpy7 |
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
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Sat, 14 Sep 2013 06:04:18 +0200 |
Grumpy7 |
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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Thu, 12 Sep 2013 09:58:07 +0200 |
Grumpy7 |
Merge
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Thu, 12 Sep 2013 09:55:20 +0200 |
Grumpy7 |
Merge
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Thu, 12 Sep 2013 09:53:41 +0200 |
Grumpy7 |
started extracting enchantment effects to a helper class
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Wed, 11 Sep 2013 04:27:36 +0200 |
Grumpy7 |
stru350::sub_451007_scale_image_bicubic - fixing a memory access bug
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Tue, 10 Sep 2013 08:31:04 +0200 |
Grumpy7 |
Player::GetItemsBonus removed majority of labels
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Tue, 10 Sep 2013 04:16:54 +0200 |
Grumpy7 |
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
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Tue, 10 Sep 2013 04:08:15 +0200 |
Grumpy7 |
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
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