Wed, 04 Dec 2013 15:40:38 +0600 |
Ritor1 |
Слияние
|
Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
|
Wed, 04 Dec 2013 09:13:48 +0400 |
Gloval |
more text fix
|
Wed, 04 Dec 2013 08:50:24 +0400 |
Gloval |
some text rendering fix
|
Tue, 03 Dec 2013 21:30:40 +0200 |
Nomad |
Merge
|
Tue, 03 Dec 2013 21:29:12 +0200 |
Nomad |
Merge
|
Tue, 03 Dec 2013 21:25:05 +0200 |
Nomad |
Minimap's drawing
|
Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
|
Tue, 03 Dec 2013 09:22:28 +0600 |
Ritor1 |
Слияние
|
Tue, 03 Dec 2013 09:22:24 +0600 |
Ritor1 |
inline LuaVM()
|
Mon, 02 Dec 2013 23:19:22 +0600 |
Ritor1 |
rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
|
Mon, 02 Dec 2013 20:43:28 +0600 |
Ritor1 |
Merge
|
Mon, 02 Dec 2013 20:42:46 +0600 |
Ritor1 |
small fix
|
Mon, 02 Dec 2013 19:51:19 +0600 |
Ritor1 |
_494035_timed_effects__water_walking_damage__etc()
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
|
Mon, 02 Dec 2013 17:00:58 +0600 |
Ritor1 |
_493938_regenerate()
|
Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
|
Sun, 01 Dec 2013 20:14:32 +0600 |
Ritor1 |
Merge
|
Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
|
Sat, 30 Nov 2013 20:09:04 +0600 |
Ritor1 |
Merge
|
Sat, 30 Nov 2013 20:08:51 +0600 |
Ritor1 |
PlayerModule.swig
|
Sat, 30 Nov 2013 21:00:37 +0200 |
Nomad |
Player.swig
|
Fri, 29 Nov 2013 12:20:44 +0200 |
Nomad |
.
|
Fri, 29 Nov 2013 12:20:07 +0200 |
Nomad |
Moved implementation to cpp
|
Fri, 29 Nov 2013 09:45:35 +0600 |
Ritor1 |
Add LuaClass.h
|
Fri, 29 Nov 2013 01:16:48 +0600 |
Ritor1 |
LuaClass.h
|
Thu, 28 Nov 2013 21:49:06 +0600 |
Ritor1 |
Merge
|
Thu, 28 Nov 2013 21:48:40 +0600 |
Ritor1 |
for MVS 2012
|
Tue, 26 Nov 2013 18:45:08 +0600 |
Ritor1 |
Merge
|
Tue, 26 Nov 2013 18:45:03 +0600 |
Ritor1 |
GetRangedAttack
|
Thu, 28 Nov 2013 17:14:24 +0600 |
Ritor1 |
m
|
Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
|
Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
|
Mon, 25 Nov 2013 17:09:39 +0600 |
Ritor1 |
Слияние
|
Mon, 25 Nov 2013 16:44:53 +0600 |
Ritor1 |
swig.bat
|
Fri, 22 Nov 2013 13:54:38 +0600 |
Ritor1 |
Слияние
|
Fri, 22 Nov 2013 13:54:17 +0600 |
Ritor1 |
Add Log::Warning
|
Fri, 22 Nov 2013 23:28:02 +0600 |
Ritor1 |
Log::Warning
|
Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
|
Thu, 21 Nov 2013 14:08:35 +0200 |
Nomad |
Post-build Event to copy scripts from project dir to game dir.
|
Thu, 21 Nov 2013 15:16:25 +0600 |
Ritor1 |
.i rename
|
Wed, 20 Nov 2013 00:25:58 +0600 |
Ritor1 |
GetScriptFileLocation
|
Tue, 19 Nov 2013 20:23:42 +0600 |
Ritor1 |
UIControl module
|
Mon, 18 Nov 2013 20:17:37 +0600 |
Ritor1 |
Merge
|
Mon, 18 Nov 2013 20:17:24 +0600 |
Ritor1 |
Lua included
|
Mon, 18 Nov 2013 13:17:12 +0600 |
Ritor1 |
sudden drop in flight fix
|
Mon, 18 Nov 2013 10:07:24 +0600 |
Ritor1 |
Слияние
|
Mon, 18 Nov 2013 10:07:17 +0600 |
Ritor1 |
bool new_speed
|
Sun, 17 Nov 2013 23:46:35 +0600 |
Ritor1 |
pFloor->Ethereal()
|
Sun, 17 Nov 2013 23:26:44 +0600 |
Ritor1 |
History book fix
|
Sun, 17 Nov 2013 01:14:58 +0600 |
Ritor1 |
EVENT_Substract fix
|
Sat, 16 Nov 2013 00:02:24 +0600 |
Ritor1 |
substract item and AddItem for Alexis fix
|
Thu, 14 Nov 2013 17:25:09 +0600 |
Ritor1 |
ODM_ProcessPartyActions() continued refactoring
|
Wed, 13 Nov 2013 17:41:12 +0600 |
Ritor1 |
SOUND_WalkingOnTo3DModel
|
Mon, 11 Nov 2013 23:57:02 +0600 |
Ritor1 |
monster_info_distance_limit
|
Mon, 11 Nov 2013 22:03:16 +0600 |
Ritor1 |
WritePointedObjectStatusString() clear
|
Mon, 11 Nov 2013 21:01:54 +0600 |
Ritor1 |
WritePointedObjectStatusString() fix
|
Mon, 11 Nov 2013 19:05:44 +0600 |
Ritor1 |
ChestUI_WritePointedObjectStatusString() fix
|
Mon, 11 Nov 2013 17:37:38 +0600 |
Ritor1 |
WritePointedObjectStatusString(continue)2
|
Mon, 11 Nov 2013 09:36:52 +0600 |
Ritor1 |
Обращённый набор изменений слияния: 9dbc142fc8f7
|
Mon, 11 Nov 2013 09:17:08 +0600 |
Ritor1 |
Слияние
|
Thu, 07 Nov 2013 09:19:10 +0600 |
Ritor1 |
Слияние
|
Thu, 07 Nov 2013 09:18:58 +0600 |
Ritor1 |
DrawIndoorSky
|
Sun, 10 Nov 2013 23:08:20 +0600 |
Ritor1 |
WritePointedObjectStatusString(continue)
|
Sun, 10 Nov 2013 21:13:36 +0600 |
Ritor1 |
Merge
|
Sun, 10 Nov 2013 21:13:29 +0600 |
Ritor1 |
m
|
Sun, 10 Nov 2013 02:18:32 -0800 |
Grumpy7 |
fixing sprite sounds not playing
|
Sat, 09 Nov 2013 00:15:18 +0600 |
Ritor1 |
Footer text for items fix
|
Fri, 08 Nov 2013 12:46:51 +0000 |
zipi |
moving sub_4C023F constructor, after pRendererD3D initialization
|
Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Wed, 06 Nov 2013 00:09:47 -0800 |
Grumpy7 |
Merge
|
Tue, 05 Nov 2013 20:42:54 -0800 |
Grumpy7 |
fixing game window not reacting after closing npc dialog
|
Tue, 05 Nov 2013 23:59:54 +0000 |
zipi |
DoGetHeightOnTerrain -1 signed fix
|
Tue, 05 Nov 2013 23:35:21 +0000 |
zipi |
RenderBillboardD3D initialization
|
Tue, 05 Nov 2013 22:07:34 +0000 |
zipi |
mistake in previous commit
|
Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
|
Tue, 05 Nov 2013 12:58:19 +0600 |
Ritor1 |
DrawIndoorSky() fix
|
Sun, 03 Nov 2013 22:42:37 +0600 |
Ritor1 |
Merge
|
Sun, 03 Nov 2013 22:42:25 +0600 |
Ritor1 |
DrawIndoorSky() continue
|
Sun, 03 Nov 2013 14:29:45 +0000 |
zipi |
sound id fix
|
Sun, 03 Nov 2013 13:33:37 +0000 |
zipi |
window style fix
|
Sun, 03 Nov 2013 11:46:52 +0000 |
zipi |
auto change color depth to 16 bit
|
Sun, 03 Nov 2013 10:31:01 +0000 |
zipi |
sync with git
|
Sun, 03 Nov 2013 01:25:54 -0800 |
Grumpy7 |
fixing incorrect item checked when dealing damage to monsters
|
Sun, 03 Nov 2013 01:20:06 -0800 |
Grumpy7 |
Merge
|
Sun, 03 Nov 2013 01:19:07 -0800 |
Grumpy7 |
char picking up item off by one fixed
|
Sat, 02 Nov 2013 17:45:58 +0000 |
zipi |
Single and Two-handed ENUM
|
Sat, 02 Nov 2013 17:24:31 +0000 |
zipi |
Off-Hand <> Two-Handed error fixed
|
Sat, 02 Nov 2013 15:50:44 +0000 |
zipi |
Indoor viewport top fixed
|
Sat, 02 Nov 2013 12:33:57 +0000 |
zipi |
typo
|
Sat, 02 Nov 2013 12:16:48 +0000 |
zipi |
Multi-monitor support part1
|
Sat, 02 Nov 2013 10:14:14 +0000 |
zipi |
Added back window position saving
|
Fri, 01 Nov 2013 17:29:49 +0600 |
Ritor1 |
small fix
|
Fri, 01 Nov 2013 14:44:06 +0600 |
Ritor1 |
Слияние
|
Fri, 01 Nov 2013 14:43:54 +0600 |
Ritor1 |
DrawIndoorSky() continue
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Mon, 28 Oct 2013 22:16:42 -0700 |
Grumpy7 |
Fixing players not getting damaged by projectiles
|
Mon, 28 Oct 2013 20:29:53 -0700 |
Grumpy7 |
fixing wrong shape of element being enchanted in inventory
|
Mon, 28 Oct 2013 00:57:37 -0700 |
Grumpy7 |
saved game fix
|
Sat, 26 Oct 2013 01:50:35 -0700 |
Grumpy7 |
Fixing bug with itemSkillTypes
|
Sat, 26 Oct 2013 00:54:12 -0700 |
Grumpy7 |
fixing bug in starburst casting
|
Sat, 26 Oct 2013 00:41:13 -0700 |
Grumpy7 |
stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
|
Sat, 26 Oct 2013 00:36:01 -0700 |
Grumpy7 |
stru319::_4273BB cleaned up
|
Sat, 26 Oct 2013 00:18:52 -0700 |
Grumpy7 |
Actor::special_ability_use_check moved to Actor and cleaned up
|
Sat, 26 Oct 2013 00:09:30 -0700 |
Grumpy7 |
Actor::_427102 to Actor::_427102_IsOkToCastSpell
|
Sat, 26 Oct 2013 00:06:07 -0700 |
Grumpy7 |
Actor::_427102 cleaned up
|
Fri, 25 Oct 2013 23:52:16 -0700 |
Grumpy7 |
Actor::_427102 changing cases to enum values
|
Fri, 25 Oct 2013 23:14:53 -0700 |
Grumpy7 |
moving stru319::_427102 to Actor::_427102
|
Fri, 25 Oct 2013 23:09:04 -0700 |
Grumpy7 |
Actor::LootActor cleaned up, fixed item looting not working
|
Fri, 25 Oct 2013 13:03:08 -0700 |
Grumpy7 |
stru319::LootActor(struct Actor *pActor) to Actor::LootActor
|
Fri, 25 Oct 2013 11:23:34 -0700 |
Grumpy7 |
pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
|
Fri, 25 Oct 2013 11:22:27 -0700 |
Grumpy7 |
pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
|
Fri, 25 Oct 2013 11:22:01 -0700 |
Grumpy7 |
pActorBuffs[19] to pActorBuffs[ACTOR_BUFF_HASTE]
|
Fri, 25 Oct 2013 11:21:37 -0700 |
Grumpy7 |
pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
|
Fri, 25 Oct 2013 11:21:05 -0700 |
Grumpy7 |
pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
|
Fri, 25 Oct 2013 11:20:24 -0700 |
Grumpy7 |
pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
|
Fri, 25 Oct 2013 11:19:41 -0700 |
Grumpy7 |
pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
|
Fri, 25 Oct 2013 11:19:01 -0700 |
Grumpy7 |
pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
|
Fri, 25 Oct 2013 11:18:10 -0700 |
Grumpy7 |
pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
|