Mercurial > mm7
changeset 2234:fd0b2a697416
fixing inverted guild greetings
author | Grumpy7 |
---|---|
date | Sun, 23 Feb 2014 00:34:38 +0100 |
parents | a9fa57fda3ae |
children | 6ab7d7c112bb |
files | UI/UIHouses.cpp |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/UI/UIHouses.cpp Sat Feb 22 19:55:54 2014 +0100 +++ b/UI/UIHouses.cpp Sun Feb 23 00:34:38 2014 +0100 @@ -892,7 +892,7 @@ v19 = guild_mambership_flags[uHouseID - HOUSE_FIRE_GUILD_INITIATE_EMERALD_ISLE]; //guilds flags //v20 = uHouseID; //if ( !((unsigned __int8)(0x80u >> v19 % 8) & pPlayers[uActiveCharacter]->_guilds_member_bits[v19 /8]) ) - if(_449B57_test_bit(pPlayers[uActiveCharacter]->_achieved_awards_bits,v19)) + if(!_449B57_test_bit(pPlayers[uActiveCharacter]->_achieved_awards_bits,v19)) { PlayHouseSound(uHouseID, HouseSound_Greeting_2); return 1;