changeset 2482:d58599b6306b

remove DirectX11.cpp/.h for MVS 2012
author Ritor1
date Sun, 24 Aug 2014 22:27:51 +0600
parents 4f4eb812af28
children b3f96acf6bab 0683c0a38282
files Build/Visual Studio 2012/World of Might and Magic.vcxproj Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters
diffstat 2 files changed, 8 insertions(+), 11 deletions(-) [+]
line wrap: on
line diff
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Fri Aug 22 17:41:25 2014 +0600
+++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Sun Aug 24 22:27:51 2014 +0600
@@ -102,7 +102,6 @@
     <ClCompile Include="..\..\Conditions.cpp" />
     <ClCompile Include="..\..\DecalBuilder.cpp" />
     <ClCompile Include="..\..\DecorationList.cpp" />
-    <ClCompile Include="..\..\DirectX11.cpp" />
     <ClCompile Include="..\..\Events.cpp" />
     <ClCompile Include="..\..\FactionTable.cpp" />
     <ClCompile Include="..\..\FrameTableInc.cpp" />
@@ -263,7 +262,6 @@
     <ClInclude Include="..\..\Conditions.h" />
     <ClInclude Include="..\..\DecalBuilder.h" />
     <ClInclude Include="..\..\DecorationList.h" />
-    <ClInclude Include="..\..\DirectX11.h" />
     <ClInclude Include="..\..\ErrorHandling.h" />
     <ClInclude Include="..\..\Events.h" />
     <ClInclude Include="..\..\Events2D.h" />
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters	Fri Aug 22 17:41:25 2014 +0600
+++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters	Sun Aug 24 22:27:51 2014 +0600
@@ -309,9 +309,6 @@
     <ClCompile Include="..\..\DecorationList.cpp">
       <Filter>Engine\Graphics</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\DirectX11.cpp">
-      <Filter>Engine\Graphics</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\GammaControl.cpp">
       <Filter>Engine\Graphics</Filter>
     </ClCompile>
@@ -1016,9 +1013,6 @@
     <ClInclude Include="..\..\DecorationList.h">
       <Filter>Engine\Graphics</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\DirectX11.h">
-      <Filter>Engine\Graphics</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\GammaControl.h">
       <Filter>Engine\Graphics</Filter>
     </ClInclude>
@@ -1360,9 +1354,6 @@
     <None Include="..\..\Player.swig">
       <Filter>Engine\Objects</Filter>
     </None>
-    <None Include="..\..\NewUI\Core\UIControlModule.swig">
-      <Filter>GUI\NewUI\Core</Filter>
-    </None>
   </ItemGroup>
   <ItemGroup>
     <Library Include="..\..\lib\OpenAL\lib\OpenAL\OpenAL32.lib">
@@ -1392,5 +1383,13 @@
     <Library Include="..\..\lib\OpenAL\lib\x86\swscale.lib">
       <Filter>lib\OpenAL\lib\x86</Filter>
     </Library>
+    <Library Include="..\..\lib\legacy_dx\lib\d3dxof.lib" />
+    <Library Include="..\..\lib\legacy_dx\lib\ddraw.lib" />
+    <Library Include="..\..\lib\legacy_dx\lib\dinput.lib" />
+    <Library Include="..\..\lib\legacy_dx\lib\dinput8.lib" />
+    <Library Include="..\..\lib\legacy_dx\lib\dxguid.lib" />
+  </ItemGroup>
+  <ItemGroup>
+    <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig" />
   </ItemGroup>
 </Project>
\ No newline at end of file