Mercurial > mm7
changeset 1439:468f434a8d8a
Слияние
author | Ritor1 |
---|---|
date | Mon, 22 Jul 2013 18:00:58 +0600 |
parents | bc99e1a48bea (diff) c0b273d33338 (current diff) |
children | a72236d60edc |
files | Indoor.cpp Outdoor_stuff.h Render.cpp UI/UIHouses.cpp mm7_2.cpp mm7_3.cpp stru11.h stru12.h |
diffstat | 2 files changed, 386 insertions(+), 127 deletions(-) [+] |
line wrap: on
line diff
--- a/UI/UIHouses.cpp Mon Jul 22 15:23:43 2013 +0600 +++ b/UI/UIHouses.cpp Mon Jul 22 18:00:58 2013 +0600 @@ -3992,6 +3992,7 @@ a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0); } } + //----- (004B4F4F) -------------------------------------------------------- void JailDialog() {
--- a/mm7_2.cpp Mon Jul 22 15:23:43 2013 +0600 +++ b/mm7_2.cpp Mon Jul 22 18:00:58 2013 +0600 @@ -6361,8 +6361,8 @@ char *v11; // edx@20 unsigned __int16 v12; // ax@23 int v13; // eax@27 - unsigned int v14; // ebx@33 - unsigned __int16 v15; // ax@35 + //unsigned int v14; // ebx@33 + //unsigned __int16 v15; // ax@35 int v16; // eax@36 unsigned int v17; // eax@37 __int16 v18; // di@37 @@ -6472,15 +6472,15 @@ unsigned int v122; // eax@260 char *v123; // edx@261 int v124; // eax@267 - int v125; // [sp-20h] [bp-4Ch]@28 - signed int v126; // [sp-1Ch] [bp-48h]@27 - unsigned int v127; // [sp-18h] [bp-44h]@27 - signed int v128; // [sp-14h] [bp-40h]@27 - signed int v129; // [sp-10h] [bp-3Ch]@27 - int v130; // [sp-Ch] [bp-38h]@27 - unsigned int v131; // [sp-8h] [bp-34h]@27 + //int v125; // [sp-20h] [bp-4Ch]@28 + //signed int v126; // [sp-1Ch] [bp-48h]@27 + //unsigned int v127; // [sp-18h] [bp-44h]@27 + //signed int v128; // [sp-14h] [bp-40h]@27 + //signed int v129; // [sp-10h] [bp-3Ch]@27 + //int v130; // [sp-Ch] [bp-38h]@27 + //unsigned int v131; // [sp-8h] [bp-34h]@27 char v132; // [sp-8h] [bp-34h]@131 - int v133; // [sp-4h] [bp-30h]@27 + //int v133; // [sp-4h] [bp-30h]@27 char v134; // [sp-4h] [bp-30h]@131 signed int v135; // [sp-4h] [bp-30h]@217 int v136; // [sp+Ch] [bp-20h]@208 @@ -6534,13 +6534,13 @@ v6 = v2->uType; v7 = v2->uType; - if ( v7 > 3060 ) - { - if ( v7 > 6090 ) + if ( v2->uType > 3060 ) + { + if ( v2->uType > 6090 ) { - if ( v7 > 8090 ) + if ( v2->uType > 8090 ) { - if ( v7 == 9010 ) + if ( v2->uType == 9010 ) goto LABEL_247; if ( v7 != 9030 ) { @@ -6562,13 +6562,88 @@ ++v146; v144 += 56; if ( v146 >= (signed int)v99 ) - goto LABEL_195; + { + v46 = 0; + v2->uObjectDescID = v46; + if ( v46 == (short)v32 ) + SpriteObject::OnInteraction(v153); + v100 = v2->field_61; + v101 = v2->vPosition.z; + v2->uSpriteFrameID = v32; + v102 = 8 * v153; + v103 = v2->vPosition.y; + LOBYTE(v102) = PID(OBJECT_Item,v153); + v2->vVelocity.x = v32; + v2->vVelocity.y = v32; + v104 = v2->vPosition.x; + v2->vVelocity.z = v32; + v149 = v102; + stru_50FE08.Add(v102, 512, v104, v103, v101, v100, v32); + if ( HIBYTE(v3->uFlags) & 1 ) + array_5118E8._440E91(v2->vPosition.x, v2->vPosition.y, v2->vPosition.z, v32, v3->uParticleTrailColor); + v105 = v2->uSoundID; + if ( v105 == (short)v32 ) + v47 = 0; + else + v47 = (signed __int16)v105 + 4; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v149, v32, -1, v32, v47, v32, v32); + return 0; + } } - goto LABEL_80; + v46 = v146; + v2->uObjectDescID = v46; + if ( v46 == (short)v32 ) + SpriteObject::OnInteraction(v153); + v100 = v2->field_61; + v101 = v2->vPosition.z; + v2->uSpriteFrameID = v32; + v102 = 8 * v153; + v103 = v2->vPosition.y; + LOBYTE(v102) = PID(OBJECT_Item,v153); + v2->vVelocity.x = v32; + v2->vVelocity.y = v32; + v104 = v2->vPosition.x; + v2->vVelocity.z = v32; + v149 = v102; + stru_50FE08.Add(v102, 512, v104, v103, v101, v100, v32); + if ( HIBYTE(v3->uFlags) & 1 ) + array_5118E8._440E91(v2->vPosition.x, v2->vPosition.y, v2->vPosition.z, v32, v3->uParticleTrailColor); + v105 = v2->uSoundID; + if ( v105 == (short)v32 ) + v47 = 0; + else + v47 = (signed __int16)v105 + 4; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v149, v32, -1, v32, v47, v32, v32); + return 0; } -LABEL_195: v46 = 0; - goto LABEL_196; + v2->uObjectDescID = v46; + if ( v46 == (short)v32 ) + SpriteObject::OnInteraction(v153); + v100 = v2->field_61; + v101 = v2->vPosition.z; + v2->uSpriteFrameID = v32; + v102 = 8 * v153; + v103 = v2->vPosition.y; + LOBYTE(v102) = PID(OBJECT_Item,v153); + v2->vVelocity.x = v32; + v2->vVelocity.y = v32; + v104 = v2->vPosition.x; + v2->vVelocity.z = v32; + v149 = v102; + stru_50FE08.Add(v102, 512, v104, v103, v101, v100, v32); + if ( HIBYTE(v3->uFlags) & 1 ) + array_5118E8._440E91(v2->vPosition.x, v2->vPosition.y, v2->vPosition.z, v32, v3->uParticleTrailColor); + v105 = v2->uSoundID; + if ( v105 == (short)v32 ) + v47 = 0; + else + v47 = (signed __int16)v105 + 4; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v149, v32, -1, v32, v47, v32, v32); + return 0; } goto LABEL_93; } @@ -6590,7 +6665,10 @@ if ( v151 != OBJECT_Actor) { if ( v6 != 9030 || v2->spell_skill != 4 ) - goto LABEL_246; + { + SpriteObject::OnInteraction(v153); + return 0; + } v2->_46BEF1_apply_spells_aoe(); LABEL_233: if ( !v138 ) @@ -6627,19 +6705,12 @@ v114 = (signed __int16)v113 + 4; else v114 = 0; - v133 = 0; - v131 = 0; - v130 = v114; v115 = 8 * v153; - v129 = 0; - v128 = -1; LOBYTE(v115) = PID(OBJECT_Item,v153); - v127 = 0; - v126 = v115; - v116 = v143; - goto LABEL_269; + v116 = v143 + 1; + pAudioPlayer->PlaySound((SoundID)v116, v115, 0, -1, 0, 0, 0, 0); + return 0; } -LABEL_246: SpriteObject::OnInteraction(v153); return 0; } @@ -6690,12 +6761,8 @@ pActors[v108].uAIState = Standing; pActors[v108].UpdateAnimation(); } - pActors[v108].pActorBuffs[v136].Apply( - pParty->uTimePlayed + (signed int)(signed __int64)((double)(v137 << 7) * 0.033333335), - v152, - v150, - 0, - 0); + pActors[v108].pActorBuffs[v136].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(v137 << 7) * 0.033333335), + v152, v150, 0, 0); } } else @@ -6732,11 +6799,67 @@ ++v52; v94 += 56; if ( v52 >= (signed int)v93 ) - goto LABEL_181; + { + v95 = 0; + v2->uObjectDescID = v95; + if ( v95 == (short)v9 ) + SpriteObject::OnInteraction(v153); + v96 = v2->uSoundID; + v2->vVelocity.z = v9; + v2->vVelocity.y = v9; + v2->vVelocity.x = v9; + v2->uSpriteFrameID = v9; + if ( v96 == (short)v9 ) + v97 = 0; + else + v97 = (signed __int16)v96 + 4; + v92 = v153; + v124 = 8 * v92; + LOBYTE(v124) = v124 | 2; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v97, v9, v9); + return 0; + } } - goto LABEL_202; + v95 = v52; + v2->uObjectDescID = v95; + if ( v95 == (short)v9 ) + SpriteObject::OnInteraction(v153); + v96 = v2->uSoundID; + v2->vVelocity.z = v9; + v2->vVelocity.y = v9; + v2->vVelocity.x = v9; + v2->uSpriteFrameID = v9; + if ( v96 == (short)v9 ) + v97 = 0; + else + v97 = (signed __int16)v96 + 4; + v92 = v153; + v124 = 8 * v92; + LOBYTE(v124) = v124 | 2; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v97, v9, v9); + return 0; } - goto LABEL_181; + v95 = 0; + v2->uObjectDescID = v95; + if ( v95 == (short)v9 ) + SpriteObject::OnInteraction(v153); + v96 = v2->uSoundID; + v2->vVelocity.z = v9; + v2->vVelocity.y = v9; + v2->vVelocity.x = v9; + v2->uSpriteFrameID = v9; + if ( v96 == (short)v9 ) + v97 = 0; + else + v97 = (signed __int16)v96 + 4; + v92 = v153; + v124 = 8 * v92; + LOBYTE(v124) = v124 | 2; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v97, v9, v9); + return 0; } v79 = v7 == 8030; } @@ -6788,34 +6911,22 @@ v2->uObjectDescID = v58; if ( !v58 ) SpriteObject::OnInteraction(v153); - v14 = v153; v2->vVelocity.z = 0; v2->vVelocity.y = 0; v2->vVelocity.x = 0; v2->uSpriteFrameID = 0; sub_43A97E(v153, v145); -LABEL_35: - v15 = v2->uSoundID; - if ( v15 == (short)v9 ) + //v15 = v2->uSoundID; + if ( v2->uSoundID == (short)v9 ) v16 = 0; else - v16 = (signed __int16)v15 + 4; - v133 = v9; - v131 = v9; - v130 = v16; - v92 = v14; -LABEL_267: + v16 = (signed __int16)v2->uSoundID + 4; + v92 = v153; v124 = 8 * v92; - v129 = v9; - v128 = -1; LOBYTE(v124) = v124 | 2; - v127 = v9; - v126 = v124; -LABEL_268: - v116 = word_4EE088_sound_ids[v2->spell_id - 1]; -LABEL_269: - v125 = v116 + 1; - goto LABEL_29; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v16, v9, v9); + return 0; } v59 = v6 + 2; v60 = pObjectList->uNumObjects; @@ -6864,10 +6975,17 @@ while ( v141 ); } LABEL_160: - v14 = v153; -LABEL_34: - SpriteObject::OnInteraction(v14); - goto LABEL_35; + SpriteObject::OnInteraction(v153); + if ( v2->uSoundID == (short)v9 ) + v16 = 0; + else + v16 = (signed __int16)v2->uSoundID + 4; + v92 = v153; + v124 = 8 * v92; + LOBYTE(v124) = v124 | 2; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v16, v9, v9); + return 0; } if ( v151 == 6 || v151 == 5 || (v66 = 0, !v151) ) return 1; @@ -6900,7 +7018,6 @@ v134 = 0; v72 = v153; v132 = 0; -LABEL_132: v73 = v2->vPosition.z; v74 = v2->vPosition.y; v75 = PID(OBJECT_Item,v72); @@ -6915,14 +7032,9 @@ v78 = 0; else v78 = (signed __int16)v77 + 4; - v133 = v66; - v131 = v66; - v130 = v78; - v129 = v66; - v128 = -1; - v127 = v66; - v126 = v75; - goto LABEL_268; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v75, v66, -1, v66, v78, v66, v66); + return 0; } if ( v7 == 4090 ) { @@ -7003,7 +7115,23 @@ v134 = 0; v72 = v153; v132 = v2->field_61; - goto LABEL_132; + v73 = v2->vPosition.z; + v74 = v2->vPosition.y; + v75 = PID(OBJECT_Item,v72); + v2->vVelocity.z = v66; + v2->vVelocity.y = v66; + v76 = v2->vPosition.x; + v2->vVelocity.x = v66; + v2->uSpriteFrameID = v66; + stru_50FE08.Add(v75, 512, v76, v74, v73, v132, v134); + v77 = v2->uSoundID; + if ( v77 == (short)v66 ) + v78 = 0; + else + v78 = (signed __int16)v77 + 4; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v75, v66, -1, v66, v78, v66, v66); + return 0; } if ( v7 == 4100 || v7 == 6010 ) goto LABEL_93; @@ -7069,21 +7197,33 @@ v9 = 0; v10 = 0; if ( (signed int)v8 <= 0 ) - goto LABEL_23; + { + v12 = 0; + goto LABEL_24; + } v11 = (char *)&pObjectList->pObjects->uObjectID; break; case 545: case 550: if ( v2->stru_24.uItemID != 405 && v2->stru_24.uSpecEnchantmentType != 3 ) { - v14 = v153; v9 = 0; v2->vVelocity.z = 0; v2->vVelocity.y = 0; v2->vVelocity.x = 0; v2->uSpriteFrameID = 0; sub_43A97E(v153, v145); - goto LABEL_34; + SpriteObject::OnInteraction(v153); + if ( v2->uSoundID == (short)v9 ) + v16 = 0; + else + v16 = (signed __int16)v2->uSoundID + 4; + v92 = v153; + v124 = 8 * v92; + LOBYTE(v124) = v124 | 2; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v16, v9, v9); + return 0; } v17 = pObjectList->uNumObjects; v18 = 0; @@ -7112,7 +7252,6 @@ v11 += 56; if ( v10 >= (signed int)v8 ) { -LABEL_23: v12 = 0; goto LABEL_24; } @@ -7128,7 +7267,12 @@ v2->vVelocity.x = 0; v2->uSpriteFrameID = 0; if ( !v44 ) - goto LABEL_27; + { + v13 = 8 * v153; + LOBYTE(v13) = PID(OBJECT_Item,v153); + pAudioPlayer->PlaySound((SoundID)8, v13, v9, -1, v9, v9, v9, v9); + return 0; + } } return 0; } @@ -7163,13 +7307,49 @@ ++v52; v53 += 56; if ( v52 >= (signed int)v51 ) - goto LABEL_181; + { + v95 = 0; + v2->uObjectDescID = v95; + if ( v95 == (short)v9 ) + SpriteObject::OnInteraction(v153); + v96 = v2->uSoundID; + v2->vVelocity.z = v9; + v2->vVelocity.y = v9; + v2->vVelocity.x = v9; + v2->uSpriteFrameID = v9; + if ( v96 == (short)v9 ) + v97 = 0; + else + v97 = (signed __int16)v96 + 4; + v92 = v153; + v124 = 8 * v92; + LOBYTE(v124) = v124 | 2; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v97, v9, v9); + return 0; + } } - goto LABEL_202; + v95 = v52; + v2->uObjectDescID = v95; + if ( v95 == (short)v9 ) + SpriteObject::OnInteraction(v153); + v96 = v2->uSoundID; + v2->vVelocity.z = v9; + v2->vVelocity.y = v9; + v2->vVelocity.x = v9; + v2->uSpriteFrameID = v9; + if ( v96 == (short)v9 ) + v97 = 0; + else + v97 = (signed __int16)v96 + 4; + v92 = v153; + v124 = 8 * v92; + LOBYTE(v124) = v124 | 2; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v97, v9, v9); + return 0; } -LABEL_181: v95 = 0; -LABEL_182: v2->uObjectDescID = v95; if ( v95 == (short)v9 ) SpriteObject::OnInteraction(v153); @@ -7182,11 +7362,12 @@ v97 = 0; else v97 = (signed __int16)v96 + 4; - v133 = v9; - v131 = v9; - v130 = v97; v92 = v153; - goto LABEL_267; + v124 = 8 * v92; + LOBYTE(v124) = v124 | 2; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v97, v9, v9); + return 0; } if ( v7 == 1100 ) goto LABEL_93; @@ -7231,14 +7412,8 @@ stru_50FE08.Add(v38, 512, v40, v39, v37, 0, 0); if ( HIBYTE(v3->uFlags) & 1 ) array_5118E8._440E91(v2->vPosition.x, v2->vPosition.y, v2->vPosition.z, 0, v3->uParticleTrailColor); - v133 = 0; - v131 = 0; - v130 = 0; - v129 = 0; - v128 = -1; - v127 = 0; - v126 = v147; - goto LABEL_28; + pAudioPlayer->PlaySound((SoundID)8, v147, 0, -1, 0, 0, 0, 0); + return 0; } v27 = v26 - 410; if ( !v27 ) @@ -7267,11 +7442,36 @@ ++v146; v140 += 56; if ( v146 >= (signed int)v31 ) - goto LABEL_195; + { + v46 = 0; + v2->uObjectDescID = v46; + if ( v46 == (short)v32 ) + SpriteObject::OnInteraction(v153); + v100 = v2->field_61; + v101 = v2->vPosition.z; + v2->uSpriteFrameID = v32; + v102 = 8 * v153; + v103 = v2->vPosition.y; + LOBYTE(v102) = PID(OBJECT_Item,v153); + v2->vVelocity.x = v32; + v2->vVelocity.y = v32; + v104 = v2->vPosition.x; + v2->vVelocity.z = v32; + v149 = v102; + stru_50FE08.Add(v102, 512, v104, v103, v101, v100, v32); + if ( HIBYTE(v3->uFlags) & 1 ) + array_5118E8._440E91(v2->vPosition.x, v2->vPosition.y, v2->vPosition.z, v32, v3->uParticleTrailColor); + v105 = v2->uSoundID; + if ( v105 == (short)v32 ) + v47 = 0; + else + v47 = (signed __int16)v105 + 4; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v149, v32, -1, v32, v47, v32, v32); + return 0; + } } -LABEL_80: v46 = v146; -LABEL_196: v2->uObjectDescID = v46; if ( v46 == (short)v32 ) SpriteObject::OnInteraction(v153); @@ -7288,27 +7488,42 @@ v149 = v102; stru_50FE08.Add(v102, 512, v104, v103, v101, v100, v32); if ( HIBYTE(v3->uFlags) & 1 ) - array_5118E8._440E91( - v2->vPosition.x, - v2->vPosition.y, - v2->vPosition.z, - v32, - v3->uParticleTrailColor); + array_5118E8._440E91(v2->vPosition.x, v2->vPosition.y, v2->vPosition.z, v32, v3->uParticleTrailColor); v105 = v2->uSoundID; if ( v105 == (short)v32 ) v47 = 0; else v47 = (signed __int16)v105 + 4; - v133 = v32; - v131 = v32; - v130 = v47; - v129 = v32; - v128 = -1; - v127 = v32; - v126 = v149; - goto LABEL_268; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v149, v32, -1, v32, v47, v32, v32); + return 0; } - goto LABEL_195; + v46 = 0; + v2->uObjectDescID = v46; + if ( v46 == (short)v32 ) + SpriteObject::OnInteraction(v153); + v100 = v2->field_61; + v101 = v2->vPosition.z; + v2->uSpriteFrameID = v32; + v102 = 8 * v153; + v103 = v2->vPosition.y; + LOBYTE(v102) = PID(OBJECT_Item,v153); + v2->vVelocity.x = v32; + v2->vVelocity.y = v32; + v104 = v2->vPosition.x; + v2->vVelocity.z = v32; + v149 = v102; + stru_50FE08.Add(v102, 512, v104, v103, v101, v100, v32); + if ( HIBYTE(v3->uFlags) & 1 ) + array_5118E8._440E91(v2->vPosition.x, v2->vPosition.y, v2->vPosition.z, v32, v3->uParticleTrailColor); + v105 = v2->uSoundID; + if ( v105 == (short)v32 ) + v47 = 0; + else + v47 = (signed __int16)v105 + 4; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v149, v32, -1, v32, v47, v32, v32); + return 0; } return 1; } @@ -7329,13 +7544,67 @@ ++v52; v123 += 56; if ( v52 >= (signed int)v122 ) - goto LABEL_181; + { + v95 = 0; + v2->uObjectDescID = v95; + if ( v95 == (short)v9 ) + SpriteObject::OnInteraction(v153); + v96 = v2->uSoundID; + v2->vVelocity.z = v9; + v2->vVelocity.y = v9; + v2->vVelocity.x = v9; + v2->uSpriteFrameID = v9; + if ( v96 == (short)v9 ) + v97 = 0; + else + v97 = (signed __int16)v96 + 4; + v92 = v153; + v124 = 8 * v92; + LOBYTE(v124) = v124 | 2; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v97, v9, v9); + return 0; + } } -LABEL_202: v95 = v52; - goto LABEL_182; + v2->uObjectDescID = v95; + if ( v95 == (short)v9 ) + SpriteObject::OnInteraction(v153); + v96 = v2->uSoundID; + v2->vVelocity.z = v9; + v2->vVelocity.y = v9; + v2->vVelocity.x = v9; + v2->uSpriteFrameID = v9; + if ( v96 == (short)v9 ) + v97 = 0; + else + v97 = (signed __int16)v96 + 4; + v92 = v153; + v124 = 8 * v92; + LOBYTE(v124) = v124 | 2; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v97, v9, v9); + return 0; } - goto LABEL_181; + v95 = 0; + v2->uObjectDescID = v95; + if ( v95 == (short)v9 ) + SpriteObject::OnInteraction(v153); + v96 = v2->uSoundID; + v2->vVelocity.z = v9; + v2->vVelocity.y = v9; + v2->vVelocity.x = v9; + v2->uSpriteFrameID = v9; + if ( v96 == (short)v9 ) + v97 = 0; + else + v97 = (signed __int16)v96 + 4; + v92 = v153; + v124 = 8 * v92; + LOBYTE(v124) = v124 | 2; + v116 = word_4EE088_sound_ids[v2->spell_id] + 1; + pAudioPlayer->PlaySound((SoundID)v116, v124, v9, -1, v9, v97, v9, v9); + return 0; } v117 = v6 + 1; v118 = pObjectList->uNumObjects; @@ -7367,19 +7636,8 @@ v2->vVelocity.y = 0; v2->vVelocity.x = 0; v2->uSpriteFrameID = 0; -LABEL_27: - v133 = v9; - v131 = v9; - v130 = v9; v13 = 8 * v153; - v129 = v9; - v128 = -1; LOBYTE(v13) = PID(OBJECT_Item,v153); - v127 = v9; - v126 = v13; -LABEL_28: - v125 = 8; -LABEL_29: - pAudioPlayer->PlaySound((SoundID)v125, v126, v127, v128, v129, v130, v131, v133); + pAudioPlayer->PlaySound((SoundID)8, v13, v9, -1, v9, v9, v9, v9); return 0; }