Mercurial > mm7
changeset 1716:bc0fa6153fe1
fixing itemequiptype instead of playerskilltype
author | Grumpy7 |
---|---|
date | Wed, 25 Sep 2013 08:13:09 +0200 |
parents | 8da2af197e11 |
children | baa4eda7f924 9e81a9147752 |
files | UI/UICharacter.cpp |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/UI/UICharacter.cpp Wed Sep 25 07:11:43 2013 +0200 +++ b/UI/UICharacter.cpp Wed Sep 25 08:13:09 2013 +0200 @@ -2348,7 +2348,7 @@ if ( pParty->pPickedItem.uItemID ) { pEquipType = pParty->pPickedItem.GetItemEquipType(); - pSkillType = pParty->pPickedItem.GetItemEquipType(); + pSkillType = pParty->pPickedItem.GetPlayerSkillType(); if ( pSkillType == 4 ) { if ( v2 )