changeset 1716:bc0fa6153fe1

fixing itemequiptype instead of playerskilltype
author Grumpy7
date Wed, 25 Sep 2013 08:13:09 +0200
parents 8da2af197e11
children baa4eda7f924 9e81a9147752
files UI/UICharacter.cpp
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/UI/UICharacter.cpp	Wed Sep 25 07:11:43 2013 +0200
+++ b/UI/UICharacter.cpp	Wed Sep 25 08:13:09 2013 +0200
@@ -2348,7 +2348,7 @@
   if ( pParty->pPickedItem.uItemID )
   {
     pEquipType = pParty->pPickedItem.GetItemEquipType();
-    pSkillType = pParty->pPickedItem.GetItemEquipType();
+    pSkillType = pParty->pPickedItem.GetPlayerSkillType();
     if ( pSkillType == 4 )
     {
       if ( v2 )