changeset 2065:87be06553c76

rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
author Ritor1
date Mon, 02 Dec 2013 23:19:22 +0600
parents 74f06d8a8017
children 2e08496c40c2
files Outdoor.cpp Outdoor.h mm7_3.cpp mm7_4.cpp
diffstat 4 files changed, 16 insertions(+), 19 deletions(-) [+]
line wrap: on
line diff
--- a/Outdoor.cpp	Mon Dec 02 20:43:28 2013 +0600
+++ b/Outdoor.cpp	Mon Dec 02 23:19:22 2013 +0600
@@ -2715,39 +2715,36 @@
 // 6807E0: using guessed type int _6807E0_num_decorations_6807B8;
 
 //----- (0047F223) --------------------------------------------------------
-int OutdoorLocation::_47F223_LooksLikeGenerateMonsterLoot()
+void OutdoorLocation::ArrangeSpriteObjects()
 {
-  signed int v1; // ebx@1
   char *v2; // esi@2
-  int v3; // eax@7
   OutdoorLocation *v5; // [sp+0h] [bp-4h]@1
 
   v5 = this;
-  v1 = 0;
+  
   if ( (signed int)uNumSpriteObjects > 0 )
   {
     v2 = (char *)&pSpriteObjects[0].uObjectDescID;
-    do
+    for ( int i = 0; i < (signed int)uNumSpriteObjects; ++i )
     {
-      if ( *(short *)v2 )
+      if ( pSpriteObjects[i].uObjectDescID )
       {
-        if ( !(v2[24] & 8) && !(pObjectList->pObjects[*(short *)v2].uFlags & 0x10) )
-          *(int *)(v2 + 10) = GetTerrainHeightsAroundParty2(*(int *)(v2 + 2), *(int *)(v2 + 6), (int *)&v5, 0);
-        v3 = *(int *)(v2 + 34);
-        if ( v3 )
+        if ( !(v2[24] & 8) && !(pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & 0x10) )
+          pSpriteObjects[i].vPosition.z = GetTerrainHeightsAroundParty2(pSpriteObjects[i].vPosition.x,
+                              pSpriteObjects[i].vPosition.y, (int *)&v5, 0);
+        if ( pSpriteObjects[i].stru_24.uItemID )
         {
-          if ( v3 != 220 && pItemsTable->pItems[v3].uEquipType == 14 && !*(int *)(v2 + 38) )
-            *(int *)(v2 + 38) = rand() % 15 + 5;
-          pItemsTable->SetSpecialBonus((ItemGen *)(v2 + 34));
+          if ( pSpriteObjects[i].stru_24.uItemID != 220
+            && pItemsTable->pItems[pSpriteObjects[i].stru_24.uItemID].uEquipType == EQUIP_POTION
+            && !pSpriteObjects[i].stru_24.uEnchantmentType )
+             pSpriteObjects[i].stru_24.uEnchantmentType = rand() % 15 + 5;
+          pItemsTable->SetSpecialBonus(&pSpriteObjects[i].stru_24);
         }
       }
-      ++v1;
       v2 += 112;
     }
-    while ( v1 < (signed int)uNumSpriteObjects );
   }
   pGameLoadingUI_ProgressBar->Progress();
-  return 1;
 }
 
 //----- (0047F2D3) --------------------------------------------------------
--- a/Outdoor.h	Mon Dec 02 20:43:28 2013 +0600
+++ b/Outdoor.h	Mon Dec 02 23:19:22 2013 +0600
@@ -147,7 +147,7 @@
   bool _47F097(signed int a2, signed int a3);
   bool _47F0E2();
   bool PrepareDecorations();
-  int _47F223_LooksLikeGenerateMonsterLoot();
+  void ArrangeSpriteObjects();
   bool InitalizeActors(int a1);
   bool LoadRoadTileset();
   bool LoadTileGroupIds();
--- a/mm7_3.cpp	Mon Dec 02 20:43:28 2013 +0600
+++ b/mm7_3.cpp	Mon Dec 02 23:19:22 2013 +0600
@@ -3853,7 +3853,7 @@
     RespawnGlobalDecorations();
   }
   pOutdoor->PrepareDecorations();
-  pOutdoor->_47F223_LooksLikeGenerateMonsterLoot();
+  pOutdoor->ArrangeSpriteObjects();
   pOutdoor->InitalizeActors(v2);
   pOutdoor->MessWithLUN();
   v7 = strlen("levels\\");
--- a/mm7_4.cpp	Mon Dec 02 20:43:28 2013 +0600
+++ b/mm7_4.cpp	Mon Dec 02 23:19:22 2013 +0600
@@ -931,7 +931,7 @@
       if (!pPlayers[pBuf->uCaster]->CanAct())
       {
         pBuf->Reset();
-        if (dword_4EE07C[i] == 7 )
+        if (dword_4EE07C[i] == PARTY_BUFF_FLY )
           pParty->bFlying = false;
       }
     }