Mercurial > mm7
changeset 768:67b77b052ef3
Merge
author | Nomad |
---|---|
date | Sat, 23 Mar 2013 21:16:04 +0200 |
parents | 45615cacad31 (diff) 777c42590ffc (current diff) |
children | c319601893af |
files | Outdoor.cpp Outdoor.h Player.cpp mm7_3.cpp mm7_4.cpp |
diffstat | 17 files changed, 167 insertions(+), 161 deletions(-) [+] |
line wrap: on
line diff
--- a/Events.cpp Sat Mar 23 21:42:01 2013 +0400 +++ b/Events.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -440,11 +440,11 @@ break; } if ( !_strcmpi(v16, "pcout01") ) // moving to harmondale from emerald isle - { + { Rest(0x2760u); pParty->RestAndHeal(); - pParty->field_764 = 0; - } + pParty->days_played_without_rest = 0; + } if ( !v15 || v128 == 3 ) { pCurrentScreen = v128;
--- a/Game.cpp Sat Mar 23 21:42:01 2013 +0400 +++ b/Game.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -395,7 +395,7 @@ ++pPlayer; } while ( (signed int)pPlayer < (signed int)pParty->pHirelings ); - pParty->field_764 = 0; + pParty->days_played_without_rest = 0; pParty->uTimePlayed += 0x276000ui64; LOWORD(pParty->uFlags) &= ~0x204; pParty->SetGold(0);
--- a/MapInfo.h Sat Mar 23 21:42:01 2013 +0400 +++ b/MapInfo.h Sat Mar 23 21:16:04 2013 +0200 @@ -1,5 +1,25 @@ #pragma once +enum MAP_TYPE: unsigned __int32 +{ + MAP_INVALID = 0, + MAP_EMERALD_ISLE = 1, + MAP_HARMONDALE = 2, + MAP_STEADWICK = 3, + MAP_PIERPONT = 4, + MAP_DEYJA = 5, + MAP_BRAKADA_DESERT = 6, + MAP_CELESTIA = 7, + MAP_THE_PIT = 8, + MAP_EVENMORN_ISLE = 9, + MAP_MOUNT_NIGHON = 10, + MAP_BARROW_DOWNS = 11, + MAP_LAND_OF_GIANTS = 12, + MAP_TATALIA = 13, + MAP_AVLEE = 14, + MAP_SHOALS = 15, + //... +}; /* 192 */ @@ -53,7 +73,7 @@ struct MapStats { void Initialize(); - unsigned int GetMapInfo(const char *Str2); + MAP_TYPE GetMapInfo(const char *Str2); MapInfo pInfos[77]; unsigned int uNumMaps;
--- a/Outdoor.cpp Sat Mar 23 21:42:01 2013 +0400 +++ b/Outdoor.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -42,6 +42,32 @@ Edge stru_80C9A4; Edge stru_80C9D8; + +struct FogProbabilityTableEntry +{ + unsigned char small_fog_chance; + unsigned char average_fog_chance; + unsigned char dense_fog_chance; + unsigned char __unused; +} fog_probability_table[15] = +{ + { 20, 10, 5, 0}, // MAP_EMERALD_ISLE + { 20, 10, 5, 0}, // MAP_HARMONDALE + { 20, 10, 5, 0}, // MAP_STEADWICK + { 20, 10, 5, 0}, // MAP_PIERPONT + { 20, 10, 5, 0}, // MAP_DEYJA + { 10, 5, 0, 0}, // MAP_BRAKADA_DESERT + { 0, 0, 0, 0}, // MAP_CELESTIA + { 0, 0, 0, 0}, // MAP_THE_PIT + { 20, 30, 50, 0}, // MAP_EVENMORN_ISLE + { 30, 20, 10, 0}, // MAP_MOUNT_NIGHON + { 10, 5, 0, 0}, // MAP_BARROW_DOWNS + { 20, 10, 5, 0}, // MAP_LAND_OF_GIANTS + { 20, 10, 5, 0}, // MAP_TATALIA + { 20, 10, 5, 0}, // MAP_AVLEE + { 0, 100, 0, 0} // MAP_SHOALS +}; + //for future sky textures? int dword_4EC268[9]={3,3,3,3,3,3,3,3,3}; // weak int dword_4EC28C[7]={3,3,3,3,3,3,3}; // weak @@ -288,9 +314,9 @@ MessageBoxA(0, "Error!", "Couldn't Load Map!", 0); CreateDebugLocation(); } - day_attrib = v5->day_attrib; - day_fogrange_1 = v5->day_fogrange_1; - day_fogrange_2 = v5->day_fogrange_2; + ::day_attrib = v5->day_attrib; + ::day_fogrange_1 = v5->day_fogrange_1; + ::day_fogrange_2 = v5->day_fogrange_2; if ( Is_out15odm_underwater() ) SetUnderwaterFog(); _6BE134_odm_main_tile_group = v5->pTileTypes[0].tileset; @@ -545,63 +571,50 @@ } return 1; } -// 47F44B: using guessed type int __stdcall WorldPosToGridCellX(int); -// 47F458: using guessed type int __stdcall WorldPosToGridCellZ(int); + //----- (00489487) -------------------------------------------------------- -int OutdoorLocation::SetFog() +void OutdoorLocation::SetFog() { - int result; // eax@1 - int v2; // esi@1 - int v3; // edx@5 - unsigned __int8 *v4; // eax@5 - int v5; // ecx@5 - int v6; // esi@7 - unsigned __int8 v7; // al@9 + strcpy(pOutdoor->pLevelFilename, pCurrentMapName); - strcpy(pOutdoor->pLevelFilename, pCurrentMapName); - result = pMapStats->GetMapInfo(pCurrentMapName); - v2 = result; - if ( result < 1 || result == 7 || result == 8 || result > 15 ) - return result; - day_attrib &= 0xFFFFFFFEu; - v3 = rand() % 100; - v4 = (unsigned __int8 *)&byte_4ECB0C[4 * v2]; - v5 = *v4; - if ( v3 < v5 ) + auto map_id = pMapStats->GetMapInfo(pCurrentMapName); + if (map_id == MAP_INVALID || map_id == MAP_CELESTIA || map_id == MAP_THE_PIT || map_id > MAP_SHOALS) + return; + + uint chance = rand() % 100; + + if (chance < fog_probability_table[map_id - 1].small_fog_chance) { - day_fogrange_1 = 4096; - day_fogrange_2 = 8192; -LABEL_13: - day_attrib |= 1u; - goto LABEL_14; + ::day_fogrange_1 = 4096; + ::day_fogrange_2 = 8192; + ::day_attrib |= DAY_ATTRIB_FOG; } - v6 = v4[1]; - if ( v3 < v6 + v5 ) + else if (chance < fog_probability_table[map_id - 1].small_fog_chance + + fog_probability_table[map_id - 1].average_fog_chance) { - day_fogrange_2 = 4096; -LABEL_12: - day_fogrange_1 = 0; - goto LABEL_13; + ::day_fogrange_2 = 4096; + ::day_fogrange_1 = 0; + ::day_attrib |= DAY_ATTRIB_FOG; } - v7 = v4[2]; - if ( v7 && v3 < v5 + v6 + v7 ) + else if (fog_probability_table[map_id - 1].dense_fog_chance && + chance < fog_probability_table[map_id - 1].small_fog_chance + + fog_probability_table[map_id - 1].average_fog_chance + + fog_probability_table[map_id - 1].dense_fog_chance) { - day_fogrange_2 = 2048; - goto LABEL_12; + ::day_fogrange_2 = 2048; + ::day_fogrange_1 = 0; + ::day_attrib |= DAY_ATTRIB_FOG; } -LABEL_14: + else + ::day_attrib &= ~DAY_ATTRIB_FOG; + if ( Is_out15odm_underwater() ) SetUnderwaterFog(); - pOutdoor->day_fogrange_1 = day_fogrange_1; - pOutdoor->day_fogrange_2 = day_fogrange_2; - result = day_attrib; - pOutdoor->day_attrib = day_attrib; - return result; + pOutdoor->day_fogrange_1 = ::day_fogrange_1; + pOutdoor->day_fogrange_2 = ::day_fogrange_2; + pOutdoor->day_attrib = ::day_attrib; } -// 6BE030: using guessed type int day_attrib; -// 6BE040: using guessed type int day_fogrange_1; -// 6BE044: using guessed type int day_fogrange_2; //----- (00482170) -------------------------------------------------------- bool ODMFace::IsBackfaceCulled(ODMFace *a1, RenderVertexSoft *a2, stru148 *a3)
--- a/Outdoor.h Sat Mar 23 21:42:01 2013 +0400 +++ b/Outdoor.h Sat Mar 23 21:16:04 2013 +0200 @@ -5,6 +5,9 @@ #include "TileFrameTable.h" + +#define DAY_ATTRIB_FOG 1 + /* 256 */ #pragma pack(push, 1) struct ODMHeader @@ -179,7 +182,7 @@ void UpdateSunlightVectors(); void UpdateFog(); int GetNumFoodRequiredToRestInCurrentPos(int x, signed int y, int z); - int SetFog(); + void SetFog(); void Draw();
--- a/Party.cpp Sat Mar 23 21:42:01 2013 +0400 +++ b/Party.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -1023,16 +1023,11 @@ v2->Zero(); if ( v2->pConditions[14] || v2->pConditions[15] || v2->pConditions[16] ) goto LABEL_33; - LODWORD(v2->pConditions[13]) = 0; - HIDWORD(v2->pConditions[13]) = 0; - LODWORD(v2->pConditions[4]) = 0; - HIDWORD(v2->pConditions[4]) = 0; - LODWORD(v2->pConditions[2]) = 0; - HIDWORD(v2->pConditions[2]) = 0; - LODWORD(v2->pConditions[3]) = 0; - HIDWORD(v2->pConditions[3]) = 0; - LODWORD(v2->pConditions[1]) = 0; - HIDWORD(v2->pConditions[1]) = 0; + v2->pConditions[13] = 0; + v2->pConditions[4] = 0; + v2->pConditions[2] = 0; + v2->pConditions[3] = 0; + v2->pConditions[1] = 0; v2->uTimeToRecovery = 0; v2->sHealth = v2->GetMaxHealth(); v5 = v2->GetMaxMana(); @@ -1094,5 +1089,5 @@ ++v15; } while ( v15 < 4 ); - pParty->field_764 = 0; + pParty->days_played_without_rest = 0; } \ No newline at end of file
--- a/Party.h Sat Mar 23 21:42:01 2013 +0400 +++ b/Party.h Sat Mar 23 21:16:04 2013 +0200 @@ -152,7 +152,7 @@ uCurrentTimeSecond = 0; field_6FC = 0; - field_764 = 0; + days_played_without_rest = 0; vPosition.y = 0; vPosition.z = 0; @@ -262,7 +262,7 @@ int field_74C; __int16 field_750[5]; __int16 field_75A[5]; - char field_764; // num hours resting or some sort of. + unsigned char days_played_without_rest; unsigned __int8 _quest_bits[64]; unsigned __int8 pArcomageWins[16]; char field_7B5_in_arena_quest;
--- a/Player.cpp Sat Mar 23 21:42:01 2013 +0400 +++ b/Player.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -6792,7 +6792,6 @@ void Player::Zero() { Player *v1; // esi@1 - void *result; // eax@1 v1 = this; this->sLevelModifier = 0; @@ -6813,7 +6812,7 @@ this->field_E8 = 0; this->field_E4 = 0; this->field_E0 = 0; - result = memset(&this->sResFireBonus, 0, 0x16u); + memset(&this->sResFireBonus, 0, 0x16u); v1->field_1A97 = 0; v1->_ranged_dmg_bonus = 0; v1->field_1A95 = 0;
--- a/Player.h Sat Mar 23 21:42:01 2013 +0400 +++ b/Player.h Sat Mar 23 21:16:04 2013 +0200 @@ -574,6 +574,7 @@ inline bool Eradicated() {return pConditions[Condition::Condition_Eradicated] != 0;} inline bool Zombie() {return pConditions[Condition::Condition_Zombie] != 0;} inline bool Cursed() {return pConditions[Condition::Condition_Cursed] != 0;} + inline bool Pertified() {return pConditions[Condition::Condition_Pertified] != 0;}
--- a/Render.cpp Sat Mar 23 21:42:01 2013 +0400 +++ b/Render.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -634,7 +634,7 @@ array_77EC08[1999].field_24 = 0x2000000u; array_77EC08[1999].sTextureDeltaU = 224 * pMiscTimer->uTotalGameTimeElapsed; array_77EC08[1999].sTextureDeltaV = 224 * pMiscTimer->uTotalGameTimeElapsed; - if ( day_attrib & 1 + if ( day_attrib & DAY_ATTRIB_FOG && (LOWORD(v2) = LOWORD(pParty->uCurrentHour), pParty->uCurrentHour >= 5) && pParty->uCurrentHour < 0x15 || bUnderwater )
--- a/Weather.h Sat Mar 23 21:42:01 2013 +0400 +++ b/Weather.h Sat Mar 23 21:16:04 2013 +0200 @@ -9,6 +9,10 @@ #pragma pack(push, 1) struct Weather { + inline Weather(): + bNight(false), bRenderSnow(false) + {} + int DrawSnow(); int Initialize(); int Draw();
--- a/mm7_2.cpp Sat Mar 23 21:42:01 2013 +0400 +++ b/mm7_2.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -6741,25 +6741,15 @@ //----- (004547A3) -------------------------------------------------------- -unsigned int MapStats::GetMapInfo(const char *Str2) -{ - MapStats *v2; // esi@1 - unsigned int v3; // edi@1 - const char **v4; // ebx@2 - unsigned int result; // eax@6 - - v3 = 1; - if ( (signed int)uNumMaps <= 1 ) - return 0; - - while ( !*this->pInfos[v3].pFilename || _strcmpi(this->pInfos[v3].pFilename, Str2) ) - { - ++v3; - if ( (signed int)v3 >= (signed int)uNumMaps ) - return 0; - } - return v3; - +MAP_TYPE MapStats::GetMapInfo(const char *Str2) +{ + assert(uNumMaps >= 2); + + for (uint i = 1; i < uNumMaps; ++i) + if (!strcmpi(pInfos[i].pFilename, Str2)) + return (MAP_TYPE)i; + + assert(false && "Map not found!"); } //----- (004547E4) --------------------------------------------------------
--- a/mm7_3.cpp Sat Mar 23 21:42:01 2013 +0400 +++ b/mm7_3.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -6674,7 +6674,7 @@ { v4 = (MapInfo *)thisa; } - day_attrib &= 0xFFFFFFFEu; + day_attrib &= ~DAY_ATTRIB_FOG; dword_6BE13C_uCurrentlyLoadedLocationID = v2; pOutdoor->Initialize( pFilename, @@ -6813,7 +6813,7 @@ return PaletteManager::Get(a2); if ( !pWeather->bNight ) { - if ( day_attrib & 1 ) + if (day_attrib & DAY_ATTRIB_FOG) { v14 = day_fogrange_1 << 16; if ( a3 >= day_fogrange_1 << 16 ) @@ -6946,7 +6946,7 @@ v10 = 0; if ( !v10 ) { - if ( !(day_attrib & 1) && !bUnderwater ) + if ( !(day_attrib & DAY_ATTRIB_FOG) && !bUnderwater ) { v14 = a5; v15 = a6; @@ -7221,13 +7221,13 @@ if ( bUnderwater ) { - result = 0xFF258F5Cu; - } - else - { - if ( day_attrib & 1 ) - { - if ( pWeather->bNight ) + result = 0xFF258F5C; + } + else + { + if (day_attrib & DAY_ATTRIB_FOG) + { + if ( pWeather->bNight ) // night-time fog { __debugbreak(); // decompilation can be inaccurate, please send savegame to Nomad v2 = -(pWeather->bNight != 1); @@ -7240,9 +7240,7 @@ } } else - { - result = 0; - } + return 0; } return result; } @@ -7265,7 +7263,7 @@ v3 = pWeather->bNight; if ( bUnderwater == 1 ) v3 = 0; - if ( pParty->armageddon_timer || !(day_attrib & 1) && !bUnderwater ) + if ( pParty->armageddon_timer || !(day_attrib & DAY_ATTRIB_FOG) && !bUnderwater ) return 0xFF000000; if ( v3 ) {
--- a/mm7_4.cpp Sat Mar 23 21:42:01 2013 +0400 +++ b/mm7_4.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -2421,7 +2421,7 @@ //char *v6; // ecx@5 //Player *v7; // esi@8 //char *v8; // ecx@12 - Player *pPlayer; // esi@15 + //Player *pPlayer; // esi@15 //void *v10; // esi@25 unsigned int v11; // ecx@27 signed int v12; // edi@29 @@ -2467,23 +2467,23 @@ signed int v52; // ecx@130 int v53; // eax@131 Player *v54; // eax@141 - unsigned int v55; // [sp-8h] [bp-38h]@18 + //unsigned int v55; // [sp-8h] [bp-38h]@18 unsigned int v56; // [sp-8h] [bp-38h]@55 - int v57; // [sp-4h] [bp-34h]@18 + //int v57; // [sp-4h] [bp-34h]@18 int v58; // [sp-4h] [bp-34h]@33 int v59; // [sp-4h] [bp-34h]@55 unsigned int v60; // [sp+10h] [bp-20h]@1 unsigned int v61; // [sp+14h] [bp-1Ch]@1 Player **v62; // [sp+14h] [bp-1Ch]@50 - unsigned int a2; // [sp+18h] [bp-18h]@1 + //unsigned int a2; // [sp+18h] [bp-18h]@1 signed int a2a; // [sp+18h] [bp-18h]@47 signed int v65; // [sp+1Ch] [bp-14h]@47 - a2 = pParty->uCurrentHour; + //a2 = pParty->uCurrentHour; v61 = pParty->uDaysPlayed; v60 = pEventTimer->uTimeElapsed; - pParty->uTimePlayed += (signed int)pEventTimer->uTimeElapsed; - v0 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60; + pParty->uTimePlayed += pEventTimer->uTimeElapsed; + v0 = (signed __int64)(pParty->uTimePlayed * 0.234375) / 60; v1 = v0; v0 /= 60i64; v2 = v0; @@ -2496,7 +2496,7 @@ pParty->uDaysPlayed = (unsigned int)v3 % 28; pParty->uCurrentMonth = v4 % 12; pParty->uCurrentYear = v4 / 0xC + game_starting_year; - if ( pParty->uCurrentHour >= 3 && ((signed int)a2 < 3 || (unsigned int)v3 % 28 > v61) ) + if ( pParty->uCurrentHour >= 3 && (pParty->uCurrentHour < 3 || pParty->uDaysPlayed > v61) ) // new day dawns { pParty->pHirelings[0].bHasUsedTheAbility = false; pParty->pHirelings[1].bHasUsedTheAbility = false; @@ -2504,56 +2504,41 @@ for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i) pNPCStats->pNewNPCData[i].bHasUsedTheAbility = false; - ++pParty->field_764; - if ( pParty->field_764 > 1u ) + ++pParty->days_played_without_rest; + if (pParty->days_played_without_rest > 1) { for (uint i = 0; i < 4; ++i) - pParty->pPlayers[i].SetCondition(1, 0); - - if ( pParty->uNumFoodRations ) - { - Party::TakeFood(1u); - } + pParty->pPlayers[i].SetCondition(Player::Condition_Weak, 0); + + if (pParty->uNumFoodRations) + Party::TakeFood(1); else - { for (uint i = 0; i < 4; ++i) - pParty->pPlayers[i].sHealth = pParty->pPlayers[i].sHealth / ((unsigned __int8)pParty->field_764 + 1) + 1; - } - if ( pParty->field_764 > 3u ) - { - pPlayer = pParty->pPlayers; - do + pParty->pPlayers[i].sHealth = pParty->pPlayers[i].sHealth / (pParty->days_played_without_rest + 1) + 1; + + if (pParty->days_played_without_rest > 3) + for (uint i = 0; i < 4; ++i) { - pPlayer->Zero(); - if ( !(pPlayer->pConditions[15] | pPlayer->pConditions[16] | pPlayer->pConditions[14]) ) + auto player = pParty->pPlayers + i; + + player->Zero(); + + if (!player->Pertified() && !player->Eradicated() && !player->Dead()) { - if ( rand() % 100 < 5 * (unsigned __int8)pParty->field_764 ) - { - v57 = 0; - v55 = 14; -LABEL_21: - pPlayer->SetCondition(v55, v57); - goto LABEL_22; - } - if ( rand() % 100 < 10 * (unsigned __int8)pParty->field_764 ) - { - v57 = 0; - v55 = 5; - goto LABEL_21; - } + if (rand() % 100 < 5 * pParty->days_played_without_rest) + player->SetCondition(Player::Condition_Dead, 0); + if (rand() % 100 < 10 * pParty->days_played_without_rest) + player->SetCondition(Player::Condition_Insane, 0); } -LABEL_22: - ++pPlayer; } - while ( (signed int)pPlayer < (signed int)pParty->pHirelings ); - } - } - if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) + } + if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) pOutdoor->SetFog(); for (uint i = 0; i < 4; ++i) pParty->pPlayers[i].uNumDivineInterventionCastsThisDay = 0; } + v11 = LODWORD(pParty->uTimePlayed); if ( pParty->uFlags & 4 && pParty->field_6FC < (signed __int64)pParty->uTimePlayed ) {
--- a/mm7_5.cpp Sat Mar 23 21:42:01 2013 +0400 +++ b/mm7_5.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -1694,7 +1694,7 @@ ++pPlayer7; } while ( (signed int)pPlayer7 < (signed int)pParty->pHirelings ); - ++pParty->field_764; + ++pParty->days_played_without_rest; } Party::TakeFood((unsigned int)pNPCData4); } @@ -1707,7 +1707,7 @@ ++pPlayer8; } while ( (signed int)pPlayer8 < (signed int)pParty->pHirelings ); - ++pParty->field_764; + ++pParty->days_played_without_rest; } pPaletteManager->ResetNonLocked(); pSpriteFrameTable->ResetSomeSpriteFlags(); @@ -2568,11 +2568,11 @@ //goto LABEL_615; dword_506F14 = 2; pParty->RestAndHeal(); - pParty->field_764 = 0; - pParty->pPlayers[3].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[2].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[1].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[0].pConditions[2] = pParty->uTimePlayed; + pParty->days_played_without_rest = 0; + pParty->pPlayers[3].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[2].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[1].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[0].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; continue; case UIMSG_68: if ( pMessageQueue_50CBD0->uNumMessages ) @@ -2715,11 +2715,11 @@ //LABEL_615: dword_506F14 = 2; pParty->RestAndHeal(); - pParty->field_764 = 0; - pParty->pPlayers[3].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[2].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[1].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[0].pConditions[2] = pParty->uTimePlayed; + pParty->days_played_without_rest = 0; + pParty->pPlayers[3].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[2].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[1].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[0].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; } continue; case UIMSG_AlreadyResting:
--- a/mm7_data.cpp Sat Mar 23 21:42:01 2013 +0400 +++ b/mm7_data.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -1107,7 +1107,6 @@ char aTiletableLoadU[777]; // idb char byte_4ECA93[777]; // weak char byte_4ECACF[777]; // weak -char byte_4ECB0C[64]; // idb char aError_0[777]; // idb char aCouldnTLoadMap[777]; // idb char aOut02d_odm[777]; // idb
--- a/mm7_data.h Sat Mar 23 21:42:01 2013 +0400 +++ b/mm7_data.h Sat Mar 23 21:16:04 2013 +0200 @@ -953,7 +953,6 @@ extern char aTiletableLoadU[]; // idb extern char byte_4ECA93[]; // weak extern char byte_4ECACF[]; // weak -extern char byte_4ECB0C[64]; // idb extern char aError_0[]; // idb extern char aCouldnTLoadMap[]; // idb extern char aOut02d_odm[]; // idb