Mercurial > mm7
changeset 653:431a8b0c2bf1
Blv light levels
author | Nomad |
---|---|
date | Tue, 12 Mar 2013 08:30:17 +0200 |
parents | 1ff57450f090 |
children | eb67721c5268 7747161ea5b5 a32962bca266 3f504ad074a8 |
files | Render.cpp |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/Render.cpp Tue Mar 12 04:45:38 2013 +0200 +++ b/Render.cpp Tue Mar 12 08:30:17 2013 +0200 @@ -8137,14 +8137,14 @@ v31 = v31 * -1.0; if ( v4->uTintColor && v26->bTinting ) { - v11 = GetActorTintColor(v8, 0, pSoftBillboarda, 0, 0); + v11 = ::GetActorTintColor(v8, 0, pSoftBillboarda, 0, 0); v12 = sub_4A19D8(v4->uTintColor, v11); if ( v28 ) v12 = (unsigned int)((char *)&array_77EC08[1852].pEdgeList1[17] + 3) & ((unsigned int)v12 >> 1); } else { - v12 = GetActorTintColor(v8, 0, pSoftBillboarda, 0, 0); + v12 = ::GetActorTintColor(v8, 0, pSoftBillboarda, 0, 0); } v13 = (double)v25; pBillboardRenderListD3D[v9].pQuards[0].specular = 0;