# HG changeset patch # User Nomad # Date 1363069817 -7200 # Node ID 431a8b0c2bf117959b6864f1a6cde78d9b78e281 # Parent 1ff57450f0900c367ec2bf3acf5d6586b3679a72 Blv light levels diff -r 1ff57450f090 -r 431a8b0c2bf1 Render.cpp --- a/Render.cpp Tue Mar 12 04:45:38 2013 +0200 +++ b/Render.cpp Tue Mar 12 08:30:17 2013 +0200 @@ -8137,14 +8137,14 @@ v31 = v31 * -1.0; if ( v4->uTintColor && v26->bTinting ) { - v11 = GetActorTintColor(v8, 0, pSoftBillboarda, 0, 0); + v11 = ::GetActorTintColor(v8, 0, pSoftBillboarda, 0, 0); v12 = sub_4A19D8(v4->uTintColor, v11); if ( v28 ) v12 = (unsigned int)((char *)&array_77EC08[1852].pEdgeList1[17] + 3) & ((unsigned int)v12 >> 1); } else { - v12 = GetActorTintColor(v8, 0, pSoftBillboarda, 0, 0); + v12 = ::GetActorTintColor(v8, 0, pSoftBillboarda, 0, 0); } v13 = (double)v25; pBillboardRenderListD3D[v9].pQuards[0].specular = 0;