Mercurial > mm7
changeset 84:3b2fbcf8d9cc
29.01.13
author | Ritor1 |
---|---|
date | Tue, 29 Jan 2013 10:02:51 +0600 |
parents | 5b9ef61560cf |
children | 3f2d5c80e162 |
files | Game.cpp |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/Game.cpp Mon Jan 28 14:52:18 2013 +0600 +++ b/Game.cpp Tue Jan 29 10:02:51 2013 +0600 @@ -78,10 +78,10 @@ | pParty->sRotationX != pParty->sPrevRotationX | pParty->vPosition.z != pParty->vPrevPosition.z | pParty->sEyelevel != pParty->sPrevEyelevel ) pParty->uFlags |= 2u; pParty->vPrevPosition = pParty->vPosition; - pParty->vPrevPosition.y = pParty->vPosition.y; + //pParty->vPrevPosition.y = pParty->vPosition.y; //v0 = &pRenderer; pParty->sPrevRotationY = pParty->sRotationY; - pParty->vPrevPosition.z = pParty->vPosition.y; + //pParty->vPrevPosition.z = pParty->vPosition.y; pParty->sPrevRotationX = pParty->sRotationX; pParty->sPrevEyelevel = pParty->sEyelevel; pRenderer->BeginSceneD3D();