Wed, 20 May 2015 21:05:07 +0200 |
a.parshin |
big spell fx overhaul
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Sun, 10 May 2015 03:21:14 +0200 |
a.parshin |
GameOver h/cpp
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Sun, 10 May 2015 01:29:11 +0200 |
a.parshin |
1. Renamed class Game to class Engine.
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Fri, 10 Oct 2014 17:42:05 +0300 |
a.parshin |
Main menu rendered using d3d11
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Fri, 19 Sep 2014 02:57:42 +0600 |
Ritor1 |
engine folder
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Thu, 18 Sep 2014 17:38:54 +0600 |
Ritor1 |
for ITEM_ARTIFACT_LADYS_ESCORT
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Sun, 17 Aug 2014 20:23:06 +0100 |
zipi |
cleaning project part 3
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Sun, 17 Aug 2014 17:49:34 +0100 |
zipi |
cleaning project part 2
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Wed, 23 Jul 2014 16:06:17 +0600 |
Ritor1 |
Hot key for mm7 main menu
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Wed, 23 Jul 2014 01:12:55 +0600 |
Ritor1 |
memory problems, Mouse
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Sun, 20 Jul 2014 22:38:31 +0600 |
Ritor1 |
LOD.cpp cleaned and search memory corrupt
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Mon, 12 May 2014 01:55:23 +0200 |
Grumpy7 |
removing non-nullptr conditions before deletes
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Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
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Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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Thu, 06 Feb 2014 17:20:12 +0600 |
Ritor1 |
fixpoint_mul
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Sun, 02 Feb 2014 00:10:40 +0600 |
Ritor1 |
draw FlyAction and WaterWalk icons
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