Fri, 19 Sep 2014 02:57:42 +0600 |
Ritor1 |
engine folder
|
Thu, 18 Sep 2014 17:38:54 +0600 |
Ritor1 |
for ITEM_ARTIFACT_LADYS_ESCORT
|
Sun, 17 Aug 2014 17:49:34 +0100 |
zipi |
cleaning project part 2
|
Sun, 17 Aug 2014 15:13:18 +0100 |
zipi |
cleaning project part 1
|
Sun, 20 Jul 2014 22:38:31 +0600 |
Ritor1 |
LOD.cpp cleaned and search memory corrupt
|
Mon, 14 Jul 2014 10:03:44 +0600 |
Ritor1 |
included directx 11
|
Wed, 02 Jul 2014 15:13:39 +0200 |
Grumpy7 |
removing some (const char *) casts
|
Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
|
Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
|
Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
|
Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
|
Tue, 21 Jan 2014 16:37:23 +0600 |
Ritor1 |
autosave continue
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
|
Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Fri, 27 Sep 2013 15:19:32 +0600 |
Ritor1 |
WeaponShop cleared
|
Thu, 26 Sep 2013 17:39:39 +0600 |
Ritor1 |
Draw SaveLoadWindow
|
Tue, 24 Sep 2013 23:40:33 +0600 |
Ritor1 |
UIRest cleared
|
Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
|
Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
|
Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Thu, 20 Jun 2013 12:16:47 +0600 |
Ritor1 |
folder UI
|
Wed, 19 Jun 2013 17:18:35 +0600 |
Ritor1 |
new folder UI
|