log IndoorCameraD3D.cpp @ 2475:acac52e9e36a

age author description
Thu, 21 Aug 2014 11:24:51 +0600 Ritor1 remove DirectX11.cpp/.h for VS2010, MatrixMultiply and other
Mon, 18 Aug 2014 18:17:20 +0100 zipi goto cleaning
Sun, 17 Aug 2014 20:23:06 +0100 zipi cleaning project part 3
Sun, 17 Aug 2014 15:13:18 +0100 zipi cleaning project part 1
Sun, 20 Jul 2014 22:38:31 +0600 Ritor1 LOD.cpp cleaned and search memory corrupt
Wed, 02 Apr 2014 23:21:34 +0200 Grumpy7 header file include cleanup
Wed, 02 Apr 2014 21:05:19 +0600 Ritor1 unused local variables I commented
Fri, 21 Mar 2014 01:12:52 +0600 Ritor1 draw terrain distance
Fri, 14 Mar 2014 23:55:50 +0600 Ritor1 AI_RandomMove cleaned
Fri, 14 Mar 2014 13:58:51 +0600 Ritor1 submenu Other
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Tue, 25 Feb 2014 20:02:06 +0600 Ritor1 for RasterLine2D
Sat, 15 Feb 2014 16:00:19 +0600 Ritor1 window->GetWidth() continue
Thu, 06 Feb 2014 17:20:12 +0600 Ritor1 fixpoint_mul
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Tue, 17 Sep 2013 20:15:56 +0200 Nomad More camera unifications.
Tue, 17 Sep 2013 18:39:32 +0200 Nomad Excess wrapper (IndoorLocation_drawstru) removed.
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Mon, 02 Sep 2013 17:30:50 +0600 Ritor1 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Mon, 15 Jul 2013 15:03:40 +0600 Ritor1 GetPortalScreenCoord fix
Wed, 26 Jun 2013 14:21:55 +0600 Ritor1 m
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Mon, 01 Apr 2013 13:39:19 +0200 Nomad Particle engine made working.
Mon, 25 Mar 2013 14:23:40 +0200 Nomad more stru10 & stru9
Mon, 25 Mar 2013 05:27:18 +0200 Nomad Indoor::GetSector and various stuff
Sun, 24 Mar 2013 01:27:34 +0000 zipi tidy, code moving
Sun, 17 Mar 2013 01:50:34 +0400 Gloval map render fixes
Sat, 16 Mar 2013 21:57:32 +0400 Gloval viewport.cpp added
Fri, 15 Mar 2013 04:13:24 +0200 Nomad BLV: when standing right on the portal (orange wall) everything looks fine
Thu, 14 Feb 2013 13:58:34 +0200 Nomad New sky (turn on -new_sky console command)
Thu, 07 Feb 2013 13:54:23 +0600 Ritor1 7.01.13(work)
Mon, 04 Feb 2013 09:17:35 +0600 Ritor1 4.01.13
Sat, 12 Jan 2013 09:45:18 +0600 Ritor1 init