log Game.h @ 2464:104fdbea0386

age author description
Sun, 17 Aug 2014 17:49:34 +0100 zipi cleaning project part 2
Sun, 17 Aug 2014 15:13:18 +0100 zipi cleaning project part 1
Sun, 06 Apr 2014 21:12:24 +0200 Grumpy7 Moving functions from unsorted_subs.h pt5
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Fri, 27 Dec 2013 01:28:48 +0600 Ritor1 GAME_STATE_CHANGE_LOCATION
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Fri, 19 Jul 2013 09:42:03 +0200 Nomad Quick Spell fixed.
Thu, 18 Jul 2013 16:51:35 +0200 Nomad Some LightmapBuilder renames.
Thu, 18 Jul 2013 14:43:06 +0200 Nomad .
Sun, 09 Jun 2013 16:06:12 +0200 Grumpy7 simplified stru193_math constructor and class definition
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sat, 11 May 2013 13:19:55 +0200 Nomad enums & lod
Sat, 11 May 2013 01:28:06 +0200 Nomad Autonotes & GameState
Fri, 22 Mar 2013 16:16:40 +0200 Nomad stru154
Fri, 15 Mar 2013 04:13:24 +0200 Nomad BLV: when standing right on the portal (orange wall) everything looks fine
Mon, 11 Mar 2013 21:43:26 +0200 Nomad GetActorTintColor fixed
Wed, 06 Mar 2013 15:55:35 +0200 Nomad some flags
Wed, 06 Mar 2013 06:41:05 +0200 Nomad .
Sat, 02 Mar 2013 01:30:24 +0200 Nomad Origianl structures integrity test added
Sat, 16 Feb 2013 18:32:37 +0200 Nomad Vis overhaul; sprites can be picked by mouse
Fri, 08 Feb 2013 15:59:32 +0600 Ritor1 8.02.13
Sat, 12 Jan 2013 09:45:18 +0600 Ritor1 init