Mercurial > mm7
log Engine/SaveLoad.cpp @ 2575:a76d408c5132 tip
age | author | description |
---|---|---|
Mon, 07 Mar 2016 03:48:40 +0200 | a.parshin | More texture refactoring |
Sat, 05 Mar 2016 16:25:53 +0200 | a.parshin | DrawTextureIndexed renamed to DrawTextureTransparentColorKey |
Sat, 05 Mar 2016 01:51:54 +0200 | a.parshin | Step towards unification of Texture and RGBTexture (class Image) |
Wed, 20 May 2015 15:12:33 +0200 | a.parshin | Party, items and stuff are abstracted from savegame file representation |
Tue, 19 May 2015 22:00:56 +0200 | a.parshin | Saving & loading works from both main menu and game |
Wed, 13 May 2015 01:33:20 +0200 | a.parshin | Load from MainMenu logic separated from MainMenu window |
Sun, 10 May 2015 01:29:11 +0200 | a.parshin | 1. Renamed class Game to class Engine. |