log Engine/SaveLoad.cpp @ 2575:a76d408c5132 tip

age author description
Mon, 07 Mar 2016 03:48:40 +0200 a.parshin More texture refactoring
Sat, 05 Mar 2016 16:25:53 +0200 a.parshin DrawTextureIndexed renamed to DrawTextureTransparentColorKey
Sat, 05 Mar 2016 01:51:54 +0200 a.parshin Step towards unification of Texture and RGBTexture (class Image)
Wed, 20 May 2015 15:12:33 +0200 a.parshin Party, items and stuff are abstracted from savegame file representation
Tue, 19 May 2015 22:00:56 +0200 a.parshin Saving & loading works from both main menu and game
Wed, 13 May 2015 01:33:20 +0200 a.parshin Load from MainMenu logic separated from MainMenu window
Sun, 10 May 2015 01:29:11 +0200 a.parshin 1. Renamed class Game to class Engine.
Thu, 02 Oct 2014 11:52:31 +0600 Ritor1 use_music_folder
Fri, 19 Sep 2014 05:13:32 +0600 Ritor1 Media folder
Fri, 19 Sep 2014 02:57:42 +0600 Ritor1 engine folder