Mon, 07 Mar 2016 03:48:40 +0200 |
a.parshin |
More texture refactoring
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Sat, 05 Mar 2016 16:25:53 +0200 |
a.parshin |
DrawTextureIndexed renamed to DrawTextureTransparentColorKey
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Sat, 05 Mar 2016 01:51:54 +0200 |
a.parshin |
Step towards unification of Texture and RGBTexture (class Image)
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Wed, 20 May 2015 15:12:33 +0200 |
a.parshin |
Party, items and stuff are abstracted from savegame file representation
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Tue, 19 May 2015 22:00:56 +0200 |
a.parshin |
Saving & loading works from both main menu and game
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Wed, 13 May 2015 01:33:20 +0200 |
a.parshin |
Load from MainMenu logic separated from MainMenu window
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Sun, 10 May 2015 01:29:11 +0200 |
a.parshin |
1. Renamed class Game to class Engine.
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Thu, 02 Oct 2014 11:52:31 +0600 |
Ritor1 |
use_music_folder
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Fri, 19 Sep 2014 05:13:32 +0600 |
Ritor1 |
Media folder
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Fri, 19 Sep 2014 02:57:42 +0600 |
Ritor1 |
engine folder
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