log Engine/Objects/Player.cpp @ 2575:a76d408c5132 tip

age author description
Mon, 07 Mar 2016 03:48:40 +0200 a.parshin More texture refactoring
Thu, 21 May 2015 01:50:59 +0200 a.parshin Few constants changed into enum values
Wed, 20 May 2015 21:05:07 +0200 a.parshin big spell fx overhaul
Thu, 14 May 2015 11:03:14 +0200 a.parshin Shooting bow sound & stats word wrap
Wed, 13 May 2015 11:31:58 +0200 a.parshin Game Main Menu separated from Game logic
Mon, 11 May 2015 09:51:04 +0200 a.parshin GUIWindow switch logic refactored into behaviour classes
Sun, 10 May 2015 03:21:14 +0200 a.parshin GameOver h/cpp
Sun, 10 May 2015 01:29:11 +0200 a.parshin 1. Renamed class Game to class Engine.
Mon, 09 Feb 2015 19:17:12 +0600 Ritor1 enum SOUND_
Thu, 25 Sep 2014 10:39:49 +0600 Ritor1 for sound
Fri, 19 Sep 2014 05:13:32 +0600 Ritor1 Media folder
Fri, 19 Sep 2014 04:21:12 +0600 Ritor1 GUI folger
Fri, 19 Sep 2014 02:57:42 +0600 Ritor1 engine folder
Fri, 19 Sep 2014 00:03:04 +0600 Ritor1 .