Mercurial > mm7
log Engine/Objects/Actor.cpp @ 2575:a76d408c5132 tip
age | author | description |
---|---|---|
Mon, 07 Mar 2016 03:48:40 +0200 | a.parshin | More texture refactoring |
Sat, 05 Mar 2016 16:25:53 +0200 | a.parshin | DrawTextureIndexed renamed to DrawTextureTransparentColorKey |
Thu, 21 May 2015 01:50:59 +0200 | a.parshin | Few constants changed into enum values |
Wed, 20 May 2015 21:05:07 +0200 | a.parshin | big spell fx overhaul |
Sun, 17 May 2015 22:42:13 +0600 | Ritor1 | new var no_actors, lights_flag, debug_lights, StationaryLights and MobileLights |
Sun, 10 May 2015 03:21:14 +0200 | a.parshin | GameOver h/cpp |
Sun, 10 May 2015 01:29:11 +0200 | a.parshin | 1. Renamed class Game to class Engine. |