log Engine/MMT.cpp @ 2575:a76d408c5132 tip

age author description
Mon, 07 Mar 2016 03:48:40 +0200 a.parshin More texture refactoring
Sat, 05 Mar 2016 16:25:53 +0200 a.parshin DrawTextureIndexed renamed to DrawTextureTransparentColorKey
Sat, 05 Mar 2016 01:51:54 +0200 a.parshin Step towards unification of Texture and RGBTexture (class Image)
Wed, 20 May 2015 00:56:07 +0200 a.parshin .
Mon, 11 May 2015 09:51:04 +0200 a.parshin GUIWindow switch logic refactored into behaviour classes
Sun, 10 May 2015 01:29:11 +0200 a.parshin 1. Renamed class Game to class Engine.
Fri, 10 Oct 2014 17:42:05 +0300 a.parshin Main menu rendered using d3d11
Thu, 09 Oct 2014 23:33:36 +0300 a.parshin Hello from Direct3D 11 :)
Thu, 09 Oct 2014 19:31:55 +0300 a.parshin Слияние
Thu, 09 Oct 2014 19:30:22 +0300 a.parshin .
Thu, 09 Oct 2014 22:02:47 +0600 Ritor1 MOVIE_JVC not crash
Thu, 09 Oct 2014 16:37:17 +0300 a.parshin * error loading video when -novideo specified
Thu, 09 Oct 2014 00:06:47 +0300 a.parshin d3d11 accepts RGBTexture
Thu, 02 Oct 2014 17:35:50 +0600 Ritor1 uHouseID - 1
Thu, 02 Oct 2014 12:23:52 +0600 Ritor1 FileExists
Thu, 02 Oct 2014 11:52:31 +0600 Ritor1 use_music_folder
Thu, 25 Sep 2014 10:39:49 +0600 Ritor1 for sound
Fri, 19 Sep 2014 05:13:32 +0600 Ritor1 Media folder
Fri, 19 Sep 2014 02:57:42 +0600 Ritor1 engine folder