log AudioPlayer.h @ 2487:0683c0a38282

age author description
Thu, 11 Sep 2014 17:26:19 +0600 Ritor1 in LoadTextureFromLOD() func
Fri, 25 Jul 2014 17:49:20 +0600 Ritor1 audio through OpenAL (begining)
Thu, 24 Jul 2014 18:14:26 +0100 zipi * sudden drop while flying fixed
Sun, 01 Jun 2014 17:20:22 +0600 Ritor1 Arena dialogue and other
Sun, 06 Apr 2014 21:12:24 +0200 Grumpy7 Moving functions from unsorted_subs.h pt5
Fri, 24 Jan 2014 18:01:51 +0600 Ritor1 SPELL_WATER_RECHARGE_ITEM
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Mon, 23 Dec 2013 00:48:53 +0600 Ritor1 SoundVolume options
Sat, 07 Dec 2013 14:25:50 +0600 Ritor1 WalkSound
Thu, 14 Nov 2013 17:25:09 +0600 Ritor1 ODM_ProcessPartyActions() continued refactoring
Wed, 13 Nov 2013 17:41:12 +0600 Ritor1 SOUND_WalkingOnTo3DModel
Mon, 07 Oct 2013 11:52:33 +0200 Nomad HWND -> class OSWindow
Mon, 30 Sep 2013 17:29:27 +0600 Ritor1 UITransition.cpp cleaning(continue)
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Tue, 30 Jul 2013 15:14:46 +0600 Ritor1 fall to the water
Sat, 27 Jul 2013 16:09:00 +0200 Nomad UseNPCSkill
Fri, 05 Jul 2013 01:46:44 +0400 Gloval turn engine file added
Wed, 03 Jul 2013 01:06:41 +0400 Gloval turnbased start part cleaning
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Thu, 06 Jun 2013 00:58:07 +0400 Gloval arcomage refactoring started
Tue, 28 May 2013 00:19:45 +0200 Grumpy7 something to bool cast (performance warning) mostly fixed
Thu, 16 May 2013 15:14:58 +0200 Nomad UI cleans
Thu, 09 May 2013 02:26:04 +0600 Ritor1 uGameState
Sat, 23 Mar 2013 21:39:21 +0400 Gloval sound cleaning
Sat, 23 Feb 2013 22:59:01 +0200 Nomad Chests party fixed
Sat, 23 Feb 2013 04:01:09 +0200 Nomad AudioPlayer::PlaySound
Fri, 22 Feb 2013 21:59:28 +0200 Nomad AudioPlayer::UpdateSounds (004AAFCF) take 1
Wed, 20 Feb 2013 17:37:33 +0600 Ritor1 little fix