Sun, 13 Oct 2013 07:18:03 +0200 |
Grumpy7 |
some char* cast removal + adding const_casts where appropriate
|
Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
|
Fri, 11 Oct 2013 07:29:14 +0200 |
Grumpy7 |
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
|
Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
|
Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
|
Mon, 30 Sep 2013 05:59:06 +0200 |
Grumpy7 |
Merge
|
Mon, 30 Sep 2013 05:48:32 +0200 |
Grumpy7 |
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
|
Fri, 27 Sep 2013 15:19:32 +0600 |
Ritor1 |
WeaponShop cleared
|
Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
|
Wed, 18 Sep 2013 20:04:49 +0600 |
Ritor1 |
Merge
|
Wed, 18 Sep 2013 20:04:30 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 14:20:00 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 14:19:37 +0600 |
Ritor1 |
NPCTopics
|
Wed, 18 Sep 2013 11:13:38 +0200 |
Nomad |
Window Resize (change arguments to MM7_Initialize)
|
Wed, 18 Sep 2013 11:04:47 +0600 |
Ritor1 |
NPCGreetings
|
Tue, 17 Sep 2013 21:41:39 +0200 |
Nomad |
Fixed Celestia sky a bit.
|
Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
|
Tue, 17 Sep 2013 15:40:36 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
|
Tue, 17 Sep 2013 17:34:31 +0600 |
Ritor1 |
SimpleHouseDialog cleaning(continue)
|
Tue, 17 Sep 2013 16:30:36 +0600 |
Ritor1 |
m
|
Tue, 17 Sep 2013 13:20:58 +0600 |
Ritor1 |
TavernDialog cleared
|
Mon, 16 Sep 2013 09:37:30 +0600 |
Ritor1 |
Слияние
|
Mon, 16 Sep 2013 09:37:08 +0600 |
Ritor1 |
m
|
Fri, 13 Sep 2013 10:10:44 +0600 |
Ritor1 |
m
|
Mon, 16 Sep 2013 01:14:17 +0600 |
Ritor1 |
TrainingDialog cleaning(continue)
|
Sun, 15 Sep 2013 19:19:43 +0600 |
Ritor1 |
TampleDialog() cleaning
|
Sun, 15 Sep 2013 19:12:34 +0600 |
Ritor1 |
m
|
Sun, 15 Sep 2013 00:41:34 +0600 |
Ritor1 |
TampleDialog(cleaning continue)
|
Sat, 14 Sep 2013 10:28:13 +0600 |
Ritor1 |
m
|
Thu, 12 Sep 2013 11:55:16 +0600 |
Ritor1 |
Слияние
|
Thu, 12 Sep 2013 11:55:04 +0600 |
Ritor1 |
JailDialog
|
Wed, 11 Sep 2013 00:16:49 +0600 |
Ritor1 |
m
|
Wed, 11 Sep 2013 18:01:16 +0600 |
Ritor1 |
Boat dialogue
|
Wed, 11 Sep 2013 09:39:09 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Sep 2013 09:23:41 +0600 |
Ritor1 |
m
|
Mon, 09 Sep 2013 09:13:40 +0600 |
Ritor1 |
Слияние
|
Mon, 09 Sep 2013 09:13:23 +0600 |
Ritor1 |
m
|
Tue, 10 Sep 2013 23:42:03 +0600 |
Ritor1 |
m
|
Sun, 08 Sep 2013 19:16:37 +0600 |
Ritor1 |
BankDialog() cleaned
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Fri, 06 Sep 2013 16:43:54 +0600 |
Ritor1 |
m
|
Fri, 06 Sep 2013 16:42:23 +0600 |
Ritor1 |
bountyHunting fix
|
Thu, 05 Sep 2013 18:05:50 +0600 |
Ritor1 |
UIHouses.cpp cleaning(continue)
|
Sun, 01 Sep 2013 17:10:29 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
|
Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
|
Wed, 21 Aug 2013 20:59:16 +0400 |
Gloval |
Merge
|
Wed, 21 Aug 2013 20:58:36 +0400 |
Gloval |
renaming _guilds_member_bits to _achieved_awards_bits
|
Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
|
Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
|
Sat, 03 Aug 2013 00:00:31 +0600 |
Ritor1 |
Слияние
|
Sat, 27 Jul 2013 09:36:55 +0600 |
Ritor1 |
Слияние
|
Mon, 22 Jul 2013 18:00:58 +0600 |
Ritor1 |
Слияние
|
Fri, 05 Jul 2013 21:16:12 +0600 |
Ritor1 |
Слияние
|
Fri, 05 Jul 2013 21:15:53 +0600 |
Ritor1 |
m
|
Thu, 01 Aug 2013 17:51:16 +0600 |
Ritor1 |
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
|
Fri, 26 Jul 2013 23:35:34 +0200 |
Nomad |
+InitializaDialogueOptions
|
Tue, 23 Jul 2013 16:34:00 +0600 |
Ritor1 |
PlayerSpeechID and uSpeakingCharacter
|
Thu, 18 Jul 2013 17:29:20 +0200 |
Nomad |
Research on #62
|
Thu, 18 Jul 2013 16:11:57 +0200 |
Nomad |
More hardcoded UI colors moved to varibables.
|