log Engine/Objects/Actor.cpp @ 2564:f9bdfe26d03d

age author description
Sun, 17 May 2015 22:42:13 +0600 Ritor1 new var no_actors, lights_flag, debug_lights, StationaryLights and MobileLights
Sun, 10 May 2015 03:21:14 +0200 a.parshin GameOver h/cpp
Sun, 10 May 2015 01:29:11 +0200 a.parshin 1. Renamed class Game to class Engine.
Mon, 09 Feb 2015 19:17:12 +0600 Ritor1 enum SOUND_
Fri, 10 Oct 2014 17:42:05 +0300 a.parshin Main menu rendered using d3d11
Thu, 25 Sep 2014 10:39:49 +0600 Ritor1 for sound
Fri, 19 Sep 2014 05:13:32 +0600 Ritor1 Media folder
Fri, 19 Sep 2014 02:57:42 +0600 Ritor1 engine folder
Thu, 18 Sep 2014 23:59:29 +0600 Ritor1 for MVS2012