Tue, 14 May 2013 17:37:24 +0600 |
Ritor1 |
ProcessInput
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Thu, 25 Apr 2013 17:37:00 +0600 |
Ritor1 |
UIShop_Buy_Identify_Repair little clean and rename
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Sun, 31 Mar 2013 13:20:58 +0100 |
zipi |
* PID mistake fixed
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Sun, 31 Mar 2013 16:52:23 +0600 |
Ritor1 |
Слияние
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Sun, 31 Mar 2013 16:44:01 +0600 |
Ritor1 |
Слияние
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Sun, 31 Mar 2013 16:42:11 +0600 |
Ritor1 |
for Arcomage game
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Sun, 31 Mar 2013 11:46:28 +0100 |
zipi |
* PID replaces
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Sun, 31 Mar 2013 10:44:43 +0100 |
zipi |
* AI fixed (temporary)
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Wed, 27 Mar 2013 00:27:38 +0200 |
Nomad |
Massive refactors of spells + PID (packed id) macros introduced.
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Fri, 22 Mar 2013 23:41:47 +0600 |
Ritor1 |
PickItemInBlv
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Sat, 16 Mar 2013 21:57:32 +0400 |
Gloval |
viewport.cpp added
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Fri, 15 Mar 2013 04:13:24 +0200 |
Nomad |
BLV: when standing right on the portal (orange wall) everything looks fine
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Fri, 08 Mar 2013 16:06:49 +0200 |
Nomad |
Margareth righ-click (addded constructor to NPCProfession) and cleaned BLV debug logs
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Wed, 20 Feb 2013 08:23:12 +0200 |
Nomad |
Very basic picking & entering houses
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Tue, 19 Feb 2013 13:29:02 +0200 |
Nomad |
sub_42ECB5
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Sun, 17 Feb 2013 15:09:31 +0200 |
Nomad |
Clicking background in MainMenu fix
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Sun, 17 Feb 2013 00:19:51 +0600 |
Ritor1 |
Слияние
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Sat, 16 Feb 2013 08:42:43 +0600 |
Ritor1 |
m
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Sat, 16 Feb 2013 20:24:02 +0200 |
Nomad |
More picking stuff
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Sat, 16 Feb 2013 18:32:37 +0200 |
Nomad |
Vis overhaul; sprites can be picked by mouse
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Thu, 14 Feb 2013 22:38:44 +0600 |
Ritor1 |
14.02.13
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Thu, 14 Feb 2013 01:13:46 +0600 |
Ritor1 |
NPCDialogue
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Tue, 12 Feb 2013 18:16:18 +0600 |
Ritor1 |
12.02.13
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Mon, 11 Feb 2013 19:13:23 +0600 |
Ritor1 |
11.02.13
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Fri, 08 Feb 2013 15:59:32 +0600 |
Ritor1 |
8.02.13
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Thu, 07 Feb 2013 15:25:44 +0600 |
Ritor1 |
temporary fix(not lag)
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Sun, 03 Feb 2013 23:37:17 +0000 |
zipi |
many type, memory, boundary fixes
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Sat, 02 Feb 2013 16:52:36 +0000 |
zipi |
structure fixes, death crash fix
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Wed, 23 Jan 2013 13:21:04 +0600 |
Ritor1 |
23.01.13 (test)
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Wed, 23 Jan 2013 13:14:41 +0600 |
Ritor1 |
Слияние
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