log UI/UiGame.cpp @ 2412:e7a551f458e1

age author description
Mon, 14 Jul 2014 10:04:14 +0600 Ritor1 Слияние
Mon, 14 Jul 2014 10:03:44 +0600 Ritor1 included directx 11
Thu, 10 Jul 2014 21:55:57 +0200 Grumpy7 Ticket #79 Game of (stat) incorrectly named
Thu, 10 Jul 2014 01:48:39 +0200 Grumpy7 fixing 2 polishing bugs in GameUI_WritePointedObjectStatusString
Thu, 10 Jul 2014 01:37:41 +0200 Grumpy7 Merge
Thu, 10 Jul 2014 01:34:57 +0200 Grumpy7 some polishing on GameUI_WritePointedObjectStatusString
Thu, 10 Jul 2014 00:58:45 +0200 Grumpy7 Fixing GameUI_WritePointedObjectStatusString conditions
Wed, 02 Jul 2014 15:13:39 +0200 Grumpy7 removing some (const char *) casts
Mon, 12 May 2014 01:50:32 +0200 Grumpy7 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Wed, 09 Apr 2014 21:22:06 +0200 Grumpy7 Created header files for UI cpp files
Sun, 06 Apr 2014 21:12:24 +0200 Grumpy7 Moving functions from unsorted_subs.h pt5
Wed, 02 Apr 2014 23:21:34 +0200 Grumpy7 header file include cleanup
Wed, 02 Apr 2014 21:05:19 +0600 Ritor1 unused local variables I commented
Fri, 14 Mar 2014 13:58:51 +0600 Ritor1 submenu Other
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Mon, 24 Feb 2014 16:19:01 +0600 Ritor1 for NextTurn()
Sat, 22 Feb 2014 18:25:18 +0100 Grumpy7 dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
Wed, 19 Feb 2014 22:30:39 +0100 Grumpy7 Merge
Wed, 19 Feb 2014 22:26:10 +0100 Grumpy7 some more pvs warning fixes
Sat, 15 Feb 2014 16:00:19 +0600 Ritor1 window->GetWidth() continue
Fri, 14 Feb 2014 18:08:30 +0600 Ritor1 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Wed, 05 Feb 2014 17:24:38 +0600 Ritor1 _44100D_should_alter_right_panel()
Tue, 04 Feb 2014 17:29:04 +0600 Ritor1 DoInteractionWithTopmostZObject cleaned
Sun, 02 Feb 2014 00:10:40 +0600 Ritor1 draw FlyAction and WaterWalk icons
Tue, 28 Jan 2014 17:25:58 +0600 Ritor1 CastSpell continue
Mon, 27 Jan 2014 17:33:34 +0600 Ritor1 CastSpell continue
Thu, 23 Jan 2014 17:31:12 +0600 Ritor1 _46А6АС_GetActorsInViewport
Wed, 22 Jan 2014 17:34:05 +0600 Ritor1 _427E01_cast_spell continue
Mon, 20 Jan 2014 00:02:22 +0600 Ritor1 small cleaning
Fri, 17 Jan 2014 17:58:48 +0600 Ritor1 fixpoint_mul in different functions and others
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Wed, 08 Jan 2014 22:29:11 +0200 Nomad Cleaned some variables.
Mon, 23 Dec 2013 15:17:50 +0100 Grumpy7 Fixing hireling prices
Tue, 17 Dec 2013 21:34:20 +0600 Ritor1 RasterLine2D, DIALOGUE_EVT_A etc.
Mon, 16 Dec 2013 18:43:42 +0600 Ritor1 RasterLine2D fix and etc.
Fri, 13 Dec 2013 11:51:51 +0600 Ritor1 Minimap fix
Thu, 12 Dec 2013 13:55:42 +0600 Ritor1 enums and BLV_UpdateDoors()
Wed, 04 Dec 2013 08:50:24 +0400 Gloval some text rendering fix
Tue, 03 Dec 2013 21:25:05 +0200 Nomad Minimap's drawing
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Thu, 28 Nov 2013 17:12:50 +0600 Ritor1 Time.h rename
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Sun, 17 Nov 2013 23:26:44 +0600 Ritor1 History book fix
Mon, 11 Nov 2013 23:57:02 +0600 Ritor1 monster_info_distance_limit
Mon, 11 Nov 2013 22:03:16 +0600 Ritor1 WritePointedObjectStatusString() clear
Mon, 11 Nov 2013 21:01:54 +0600 Ritor1 WritePointedObjectStatusString() fix
Mon, 11 Nov 2013 19:05:44 +0600 Ritor1 ChestUI_WritePointedObjectStatusString() fix
Mon, 11 Nov 2013 17:37:38 +0600 Ritor1 WritePointedObjectStatusString(continue)2
Sun, 10 Nov 2013 23:08:20 +0600 Ritor1 WritePointedObjectStatusString(continue)
Sun, 10 Nov 2013 21:13:29 +0600 Ritor1 m
Sat, 09 Nov 2013 00:15:18 +0600 Ritor1 Footer text for items fix
Tue, 05 Nov 2013 21:55:52 +0000 zipi constructor functions
Fri, 01 Nov 2013 17:29:49 +0600 Ritor1 small fix
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Fri, 11 Oct 2013 09:19:40 +0200 Grumpy7 changing global char* vars to const char* vars
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Fri, 11 Oct 2013 05:49:39 +0200 Grumpy7 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Wed, 09 Oct 2013 09:08:15 +0200 Grumpy7 Changing arrays in class Player to std::array
Wed, 09 Oct 2013 08:09:48 +0200 Grumpy7 Merge