log SpriteObject.cpp @ 1588:e6ac4919b22c

age author description
Sat, 07 Sep 2013 21:55:02 +0200 Nomad stru141 & misc cleaning
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Wed, 07 Aug 2013 08:55:34 +0400 Gloval more renaming TE
Fri, 26 Jul 2013 22:19:29 +0200 Nomad deleted stru220.h and stru220 (bezier terrain stuff)
Fri, 26 Jul 2013 21:16:51 +0200 Nomad Highlighted locations with "using uninitialized variable" warning.
Tue, 23 Jul 2013 15:41:45 +0600 Ritor1 Explosion Traps fix
Thu, 18 Jul 2013 04:08:20 +0200 Nomad Messed with spell effects drawing a bit.
Sun, 23 Jun 2013 14:27:57 +0600 Ritor1 Слияние
Sun, 23 Jun 2013 14:02:07 +0600 Ritor1 m
Wed, 19 Jun 2013 17:06:58 +0600 Ritor1 moving files mm7_x ending
Thu, 13 Jun 2013 23:41:42 +0400 Gloval some fixes in normals
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Fri, 24 May 2013 20:57:11 +0100 zipi pointer cleaning
Fri, 24 May 2013 19:55:34 +0100 zipi minor fixes
Fri, 24 May 2013 00:44:51 +0100 zipi some BYTE errors fixed
Wed, 22 May 2013 22:25:44 +0400 Gloval player recieve damage
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Thu, 28 Mar 2013 00:37:58 +0400 Gloval Merge
Thu, 28 Mar 2013 00:37:27 +0400 Gloval Save/load work with some problems
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 17:56:24 +0200 Nomad Named SpriteObject spell-related fields.
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Sun, 24 Mar 2013 01:27:34 +0000 zipi tidy, code moving
Thu, 21 Mar 2013 16:09:44 +0600 Ritor1 ODM_GetFloorLevel & BLV_GetFloorLevel
Mon, 18 Mar 2013 01:50:50 +0600 Ritor1 m
Fri, 08 Mar 2013 17:08:08 +0200 Nomad ParticleEngine crash in temple
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)