annotate SpriteObject.cpp @ 1588:e6ac4919b22c

Слияние
author Ritor1
date Mon, 09 Sep 2013 09:13:40 +0600
parents 9a6567c6c76c
children 2d9c8f609a3c
rev   line source
1016
c45d51b3f4f4 Included header files cleanup
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1 #include "BSPModel.h"
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cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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2 #include "SpriteObject.h"
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3 #include "Party.h"
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4 #include "TurnEngine.h"
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5 #include "MapInfo.h"
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6 #include "Math.h"
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7 #include "ObjectList.h"
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8 #include "Indoor.h"
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9 #include "Outdoor.h"
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10 #include "ParticleEngine.h"
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11 #include "Time.h"
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12 #include "Game.h"
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13 #include "LOD.h"
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14 #include "Actor.h"
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15 #include "Events.h"
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16
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17 #include "mm7_data.h"
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18 #include "MM7.h"
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19
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20
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23
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24
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25
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26
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27 size_t uNumSpriteObjects;
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28 std::array<SpriteObject, MAX_SPRITE_OBJECTS> pSpriteObjects;
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29
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30 //----- (00404828) --------------------------------------------------------
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31 SpriteObject::SpriteObject()
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32 {
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33 field_22_glow_radius_multiplier = 1;
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34 uSoundID = 0;
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35 uFacing = 0;
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36 vVelocity.z = 0;
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37 vVelocity.y = 0;
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38 vVelocity.x = 0;
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39 uType = 0;
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40 uObjectDescID = 0;
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41 field_61 = 0;
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42 field_60_distance_related_prolly_lod = 0;
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43 field_20 = 0;
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44 uSpriteFrameID = 0;
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c232f160e6f3 Named SpriteObject spell-related fields.
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45 spell_skill = 0;
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46 spell_level = 0;
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47 spell_id = 0;
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48 field_54 = 0;
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49 }
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50
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51 //----- (0042F5ED) --------------------------------------------------------
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52 int SpriteObject::Create(int yaw, int pitch, int a4, int a5)
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53 {
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54 signed int v6; // ebx@2
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55 int v13; // ST2C_4@20
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56 Vec3_int_ v17; // [sp-20h] [bp-30h]@11
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57 int angle; // [sp+Ch] [bp-4h]@1
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58 int a5a; // [sp+20h] [bp+10h]@20
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59
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60 angle = yaw;
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61 if (!uObjectDescID)
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62 return -1;
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63
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64 v6 = 1000;
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65 for (uint i = 0; i < MAX_SPRITE_OBJECTS; ++i)
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66 if (!pSpriteObjects[i].uObjectDescID)
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67 {
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68 v6 = i;
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69 break;
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70 }
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71
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72 if ( v6 >= 1000 )
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73 return -1;
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74 field_64.x = vPosition.x;
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75 field_64.y = vPosition.y;
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76 field_64.z = vPosition.z;
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77
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78 assert(sizeof(SpriteObject) == 0x70);
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79 memcpy(&pSpriteObjects[v6], this, sizeof(*this));
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80 if ( a5 == 0 )
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81 {
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82 pSpriteObjects[v6].vVelocity.z = 0;
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83 if ( a4 )
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84 {
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85 v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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86 a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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87 pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16;
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88 pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16;
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89 pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16;
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90 }
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91 else
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92 {
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93 pSpriteObjects[v6].vVelocity.y = 0;
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94 pSpriteObjects[v6].vVelocity.x = 0;
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95 }
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96 if ( v6 >= (signed int)uNumSpriteObjects )
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97 uNumSpriteObjects = v6 + 1;
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98 return v6;
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99 }
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100 if ( a5 == 1 )
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101 {
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102 v17.x = vPosition.x;
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103 v17.y = vPosition.y;
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104 v17.z = vPosition.z;
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105 Vec3_int_::Rotate(24, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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106 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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107 pSpriteObjects[v6].vVelocity.z = 0;
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108 if ( a4 )
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109 {
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110 v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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111 a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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112 pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16;
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113 pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16;
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114 pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16;
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115 }
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116 else
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117 {
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118 pSpriteObjects[v6].vVelocity.y = 0;
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119 pSpriteObjects[v6].vVelocity.x = 0;
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120 }
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121 if ( v6 >= (signed int)uNumSpriteObjects )
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122 uNumSpriteObjects = v6 + 1;
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123 return v6;
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124 }
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125 if ( a5 == 2 )
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126 {
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127 v17.x = vPosition.x;
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128 v17.y = vPosition.y;
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129 v17.z = vPosition.z;
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130 Vec3_int_::Rotate(8, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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131 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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132 pSpriteObjects[v6].vVelocity.z = 0;
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133 if ( a4 )
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134 {
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135 v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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136 a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
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137 pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16;
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138 pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16;
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139 pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16;
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140 }
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141 else
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142 {
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143 pSpriteObjects[v6].vVelocity.y = 0;
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144 pSpriteObjects[v6].vVelocity.x = 0;
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145 }
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146 if ( v6 >= (signed int)uNumSpriteObjects )
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147 uNumSpriteObjects = v6 + 1;
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148 return v6;
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149 }
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150 if ( a5 == 3 )
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151 {
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152 v17.x = vPosition.x;
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153 v17.y = vPosition.y;
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154 v17.z = vPosition.z;
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155 Vec3_int_::Rotate(8, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
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156 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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diff changeset
157 pSpriteObjects[v6].vVelocity.z = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
158 if ( a4 )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
159 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
160 v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
161 a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
162 pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
163 pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
164 pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
165 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
166 else
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
167 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
168 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
169 pSpriteObjects[v6].vVelocity.x = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
170 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
171 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
172 uNumSpriteObjects = v6 + 1;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
173 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
174 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
175 if ( a5 == 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
176 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
177 v17.x = vPosition.x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
178 v17.y = vPosition.y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
179 v17.z = vPosition.z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
180 Vec3_int_::Rotate(24, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
181 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
182 pSpriteObjects[v6].vVelocity.z = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
183 if ( a4 )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
184 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
185 v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
186 a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
187 pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
188 pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
189 pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
190 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
191 else
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
192 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
193 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
194 pSpriteObjects[v6].vVelocity.x = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
195 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
196 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
197 uNumSpriteObjects = v6 + 1;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
198 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
199 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
200
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
201 assert(false);
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
202 return 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
203 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
204
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
205 //----- (00471C03) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
206 void SpriteObject::UpdateObject_fn0_ODM(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
207 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
208 SpriteObject *v1; // esi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
209 ObjectDesc *v2; // ebx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
210 signed int v3; // edx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
211 int v4; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
212 int v5; // ST04_4@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
213 int v6; // eax@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
214 int v7; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
215 int v8; // edi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
216 int v9; // eax@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
217 __int16 v10; // ax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
218 int v11; // edx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
219 int v12; // ecx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
220 signed int v13; // edx@14
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
221 signed int v14; // edx@16
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
222 int v15; // eax@24
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
223 int v16; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
224 int v17; // ST10_4@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
225 signed int v18; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
226 signed int v19; // eax@28
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
227 Actor *v20; // edi@31
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
228 int v21; // eax@41
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
229 int v22; // ecx@43
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
230 __int16 v23; // bx@45
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
231 char v24; // al@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
232 signed int i; // edi@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
233 int v26; // edi@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
234 int v27; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
235 __int16 v28; // cx@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
236 int v29; // eax@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
237 signed int v30; // edi@59
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
238 BSPModel *v31; // ecx@61
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
239 ODMFace *v32; // edi@61
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
240 int v33; // eax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
241 int v34; // ecx@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
242 int v35; // eax@63
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
243 int v36; // ecx@67
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
244 __int16 v37; // ax@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
245 int v38; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
246 int v39; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
247 unsigned __int64 v40; // qax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
248 int v41; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
249 unsigned __int8 v42; // sf@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
250 unsigned __int8 v43; // of@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
251 int v44; // eax@77
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
252 __int16 v45; // bx@81
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
253 int v46; // eax@85
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
254 const char *v47; // [sp-8h] [bp-B0h]@83
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
255 enum TEXTURE_TYPE v48; // [sp-4h] [bp-ACh]@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
256 int v49; // [sp+Ch] [bp-9Ch]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
257 int v50; // [sp+10h] [bp-98h]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
258 Vec3_int_ v51; // [sp+14h] [bp-94h]@11
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
259 Particle_sw Dst; // [sp+20h] [bp-88h]@45
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
260 unsigned int uLayingItemID_; // [sp+88h] [bp-20h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
261 int v54; // [sp+8Ch] [bp-1Ch]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
262 int v55; // [sp+90h] [bp-18h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
263 int v56; // [sp+94h] [bp-14h]@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
264 int v57; // [sp+98h] [bp-10h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
265 int v58; // [sp+9Ch] [bp-Ch]@1
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
266 int on_water; // [sp+A0h] [bp-8h]@1
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
267 int v60; // [sp+A4h] [bp-4h]@11
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
268
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
269 uLayingItemID_ = uLayingItemID;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
270 v1 = &pSpriteObjects[uLayingItemID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
271 v58 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
272 v2 = &pObjectList->pObjects[v1->uObjectDescID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
273 v57 = IsTerrainSlopeTooHigh(v1->vPosition.x, v1->vPosition.y);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
274 v3 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
275 v4 = v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
276 v5 = v2->uHeight;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
277 v55 = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
278 v6 = ODM_GetFloorLevel(v4, v3, v1->vPosition.z, v5, &on_water, &v55, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
279 v7 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
280 v54 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
281 v8 = v6 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
282 if ( v1->vPosition.z <= v6 + 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
283 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
284 if ( on_water )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
285 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
286 v9 = v6 + 60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
287 if ( v55 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
288 v9 = v7 + 30;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
289 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v9);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
290 SpriteObject::OnInteraction(uLayingItemID_);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
291 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
292 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
293 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
294 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
295 v58 = 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
296 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
297 v10 = v2->uFlags;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
298 if ( !(v2->uFlags & OBJECT_DESC_NO_GRAVITY) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
299 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
300 if ( v58 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
301 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
302 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
303 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
304 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
305 if ( v57 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
306 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
307 v11 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
308 v12 = v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
309 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
310 ODM_GetTerrainNormalAt(v12, v11, &v51);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
311 v1->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
312 v56 = abs(v51.y * v1->vVelocity.y + v51.z * v1->vVelocity.z + v51.x * v1->vVelocity.x) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
313 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.x) >> 16);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
314 v1->vVelocity.x += fixpoint_sub0(v56, v51.x);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
315 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.y) >> 16);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
316 v1->vVelocity.y += fixpoint_sub0(v56, v51.y);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
317 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.z) >> 16);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
318 v1->vVelocity.z += fixpoint_sub0(v56, v51.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
319 LABEL_12:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
320 v7 = v54;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
321 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
322 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
323 if ( v10 & 0x40 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
324 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
325 if ( v1->vPosition.z < v7 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
326 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
327 if ( !_46BFFA_check_object_intercept(uLayingItemID_, 0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
328 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
329 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
330 v1->vPosition.z = v8;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
331 if ( !(v2->uFlags & OBJECT_DESC_BOUNCE) || (v21 = -v1->vVelocity.z >> 1, v1->vVelocity.z = v21, (signed __int16)v21 < 10) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
332 v1->vVelocity.z = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
333
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
334 v1->vVelocity.x = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.x) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
335 v1->vVelocity.y = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.y) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
336 v1->vVelocity.z = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.z) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
337
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
338 if ( (v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x) < 400 )
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
339 {
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
340
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
341 v1->vVelocity.y = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
342 v1->vVelocity.x = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
343 memset(&Dst, 0, 0x68u);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
344 Dst.x = (double)v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
345 Dst.y = (double)v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
346 Dst.z = (double)v1->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
347 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
348 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
349 Dst.b = 0.0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
350 if (v2->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
351 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
352 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
353 Dst.uDiffuse = 0xFF3C1E;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
354 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
355 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
356 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
357 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
358 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
359 else if ( v2->uFlags & OBJECT_DESC_TRIAL_LINE)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
360 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
361
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
362 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
363 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
364 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
365 Dst.uTextureID = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
366 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
367 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
368 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
369 else if ( v2->uFlags & OBJECT_DESC_TRIAL_PARTICLE )
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
370 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
371 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
372 Dst.uDiffuse = rand();
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
373 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
374 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
375 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
376 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
377 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
378 return;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
379 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
380 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
381 LABEL_13:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
382 if ( v1->vPosition.z > v7
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
383 && (v13 = v1->vPosition.x, v13 >= -0x8000)
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
384 && v13 <= 0x8000
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
385 && (v14 = v1->vPosition.y, v14 >= -0x8000)
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
386 && v14 <= 0x8000
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
387 && v1->vPosition.z <= 13000
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
388 || !(v2->uFlags & OBJECT_DESC_INTERACTABLE) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
389 goto LABEL_92;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
390 if ( v1->vPosition.z < v7 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
391 v1->vPosition.z = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
392 if ( _46BFFA_check_object_intercept(uLayingItemID_, 0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
393 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
394 LABEL_92:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
395 stru_721530.field_0 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
396 v55 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
397 stru_721530.prolly_normal_d = v2->uRadius;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
398 stru_721530.height = v2->uHeight;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
399 stru_721530.field_8_radius = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
400 stru_721530.field_70 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
401 while ( 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
402 {
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
403 stru_721530.position.x = v1->vPosition.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
404 stru_721530.normal.x = stru_721530.position.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
405 v15 = v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
406 stru_721530.uSectorID = 0;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
407 stru_721530.position.y = v15;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
408 stru_721530.normal.y = v15;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
409 stru_721530.position.z = v1->vPosition.z + stru_721530.prolly_normal_d + 1;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
410 stru_721530.normal.z = stru_721530.position.z;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
411 stru_721530.velocity.x = v1->vVelocity.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
412 stru_721530.velocity.y = v1->vVelocity.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
413 stru_721530.velocity.z = v1->vVelocity.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
414 if ( stru_721530._47050A(0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
415 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
416 _46E889_collide_against_bmodels(0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
417 v16 = WorldPosToGridCellZ(v1->vPosition.y);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
418 v18 = WorldPosToGridCellX(v1->vPosition.x);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
419 _46E26D_collide_against_sprites(v18, v16);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
420 if (PID_TYPE(v1->spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
421 _46EF01_collision_chech_player(0);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
422 if (PID_TYPE(v1->spell_caster_pid) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
423 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
424 v19 = PID_ID(v1->spell_caster_pid);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
425 if (( v19 >= 0 )&&( v19 < (signed int)(uNumActors - 1) ))
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
426 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
427
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
428 v20 = &pActors[v19];
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
429 for (v56 =0; v56 < uNumActors; ++v56)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
430 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
431 if ( v20->GetActorsRelation(&pActors[v56]) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
432 _46DF1A_collide_against_actor(v56, 0);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
433
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
434 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
435 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
436 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
437 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
438 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
439 for ( i = 0; i < (signed int)uNumActors; ++i )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
440 _46DF1A_collide_against_actor(i, 0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
441 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
442 v26 = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
443 v27 = ODM_GetFloorLevel(
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
444 stru_721530.normal2.x,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
445 stru_721530.normal2.y,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
446 stru_721530.normal2.z - stru_721530.prolly_normal_d - 1,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
447 v2->uHeight,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
448 &v49,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
449 &v50,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
450 0);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
451 if ( on_water && v26 < v27 + 60 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
452 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
453 if ( v50 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
454 v44 = v27 + 30;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
455 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
456 v44 = v54 + 60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
457 sub_42F960_create_object(v1->vPosition.x, v1->vPosition.y, v44);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
458 SpriteObject::OnInteraction(uLayingItemID_);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
459 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
460 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
461 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
462 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
463 v1->vPosition.x = stru_721530.normal2.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
464 v1->vPosition.y = stru_721530.normal2.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
465 v1->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
466 v1->uSectorID = LOWORD(stru_721530.uSectorID);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
467 memset(&Dst, 0, 0x68u);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
468 Dst.x = (double)v1->vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
469 Dst.y = (double)v1->vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
470 Dst.z = (double)v1->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
471 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
472 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
473 Dst.b = 0.0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
474 if ( v2->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
475 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
476 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
477 Dst.uDiffuse = 0xFF3C1E;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
478 Dst.timeToLive = (unsigned __int8)( rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
479 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
480 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
481 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
482 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
483 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
484 else if ( v2->uFlags & OBJECT_DESC_TRIAL_LINE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
485 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
486 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
487 Dst.uTextureID = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
488 Dst.uDiffuse = rand();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
489 Dst.timeToLive = 64;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
490 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
491 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
492 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
493 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
494 else if ( v2->uFlags & OBJECT_DESC_TRIAL_PARTICLE)
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
495 {
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
496 Dst.type = ParticleType_Bitmap | ParticleType_8;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
497 Dst.uDiffuse = rand();
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
498 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
499 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
500 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
501 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
502 }
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
503 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
504 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
505 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.x) >> 16);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
506 v1->vPosition.x += fixpoint_sub0(stru_721530.field_7C, stru_721530.direction.x);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
507 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.y) >> 16);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
508 v1->vPosition.y += fixpoint_sub0(stru_721530.field_7C, stru_721530.direction.y);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
509 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.z) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
510 v28 = LOWORD(stru_721530.uSectorID);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
511 v1->vPosition.z += fixpoint_sub0(stru_721530.field_7C, stru_721530.direction.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
512 v29 = v1->vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
513 v1->uSectorID = v28;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
514 stru_721530.field_70 += stru_721530.field_7C;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
515 if ( v2->uFlags & OBJECT_DESC_INTERACTABLE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
516 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
517 if ( v29 < v54 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
518 v1->vPosition.z = v54 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
519 if ( !_46BFFA_check_object_intercept(uLayingItemID_, stru_721530.uFaceID) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
520 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
521 }
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
522 v30 = (signed int)PID_ID(stru_721530.uFaceID);
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
523 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
524 break;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
525 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
526 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
527 v31 = &pOutdoor->pBModels[(signed int)stru_721530.uFaceID >> 9];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
528 v32 = &v31->pFaces[v30 & 0x3F];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
529 if ( v32->uPolygonType != 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
530 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
531 v56 = abs(v32->pFacePlane.vNormal.z * v1->vVelocity.z + v32->pFacePlane.vNormal.y * v1->vVelocity.y
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
532 + v32->pFacePlane.vNormal.x * v1->vVelocity.x) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
533 if ( (stru_721530.speed >> 3) > v56 )
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
534 v56 = stru_721530.speed >> 3;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
535 v57 = v32->pFacePlane.vNormal.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
536 v57 = (unsigned __int64)(v56 * (signed __int64)v57) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
537 v58 = v32->pFacePlane.vNormal.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
538 v58 = (unsigned __int64)(v56 * (signed __int64)v58) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
539 v60 = ((unsigned __int64)(v56 * (signed __int64)v32->pFacePlane.vNormal.z) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
540 v1->vVelocity.x += 2 * v57;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
541 v1->vVelocity.y += 2 * v58;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
542 if ( v32->pFacePlane.vNormal.z <= 32000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
543 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
544 v37 = 2 * (short)v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
545 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
546 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
547 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
548 v36 = v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
549 v1->vVelocity.z += (signed __int16)v60;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
550 v58 = (unsigned __int64)(32000 * (signed __int64)(signed int)v36) >> 16;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
551 v37 = (unsigned int)(32000 * v36) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
552 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
553 v1->vVelocity.z += v37;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
554 LABEL_70:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
555 if ( BYTE3(v32->uAttributes) & 0x10 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
556 EventProcessor(v32->sCogTriggeredID, 0, 1);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
557 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
558 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
559 v33 = v31->pVertices.pVertices[v32->pVertexIDs[0]].z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
560 v34 = v1->vVelocity.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
561 v1->vPosition.z = v33 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
562 if ( v1->vVelocity.y * v1->vVelocity.y + v34 * v34 >= 400 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
563 goto LABEL_70;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
564 LOWORD(v35) = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
565 v1->vVelocity.z = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
566 v1->vVelocity.x = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
567 goto LABEL_73;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
568 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
569 LABEL_74:
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
570 v1->vVelocity.x = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.x) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
571 v1->vVelocity.y = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.y) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
572 v1->vVelocity.z = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.z) >> 16);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
573
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
574 ++v55;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
575 //v43 = __OFSUB__(v55, 100);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
576 // v42 = v55 - 100 < 0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
577 if (v55>=100 )//!(v42 ^ v43)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
578 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
579 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
580 v57 = integer_sqrt(v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
581 v38 = stru_5C6E00->Atan2(
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
582 v1->vPosition.x - pLevelDecorations[v30].vPosition.x,
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
583 v1->vPosition.y - pLevelDecorations[v30].vPosition.y);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
584 v56 = v38;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
585 v39 = stru_5C6E00->Cos(v38);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
586 // v60 = v39;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
587 v40 = v39 * (signed __int64)v57;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
588 v58 = v40 >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
589 v1->vVelocity.x = WORD1(v40);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
590 v41 = stru_5C6E00->Sin(v56 - stru_5C6E00->uIntegerHalfPi);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
591 // v60 = v41;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
592 v35 = (unsigned __int64)(v41 * (signed __int64)v57) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
593 v58 = v35;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
594 LABEL_73:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
595 v1->vVelocity.y = v35;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
596 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
597 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
598 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
599
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
600 //----- (0047136C) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
601 void SpriteObject::UpdateObject_fn0_BLV(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
602 {
717
Ritor1
parents: 619
diff changeset
603 SpriteObject *pSpriteObject; // esi@1
Ritor1
parents: 619
diff changeset
604 ObjectDesc *pObject; // edi@1
Ritor1
parents: 619
diff changeset
605 //int v3; // ST08_4@1
Ritor1
parents: 619
diff changeset
606 //__int16 v4; // ax@5
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
607 __int16 v5; // ax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
608 BLVFace *v6; // ecx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
609 BLVFace *v7; // eax@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
610 signed int v8; // ebx@12
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
611 int v9; // ecx@16
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
612 __int16 v10; // di@18
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
613 char v11; // al@19
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
614 //int v12; // eax@25
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
615 int v13; // eax@31
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
616 int v14; // ebx@34
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
617 signed int v15; // ebx@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
618 BLVFace *v16; // edi@48
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
619 int v17; // eax@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
620 int v18; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
621 int v19; // ecx@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
622 Vec3_short_ *v20; // ecx@53
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
623 int v21; // ecx@57
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
624 __int16 v22; // ax@57
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
625 int v23; // edi@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
626 int v24; // edi@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
627 int v25; // eax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
628 unsigned __int64 v26; // qax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
629 unsigned __int8 v27; // sf@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
630 unsigned __int8 v28; // of@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
631 __int16 v29; // di@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
632 char v30; // al@68
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
633 const char *v31; // [sp-8h] [bp-98h]@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
634 const char *v32; // [sp-8h] [bp-98h]@68
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
635 enum TEXTURE_TYPE v33; // [sp-4h] [bp-94h]@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
636 enum TEXTURE_TYPE v34; // [sp-4h] [bp-94h]@68
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
637 Particle_sw Dst; // [sp+Ch] [bp-84h]@18
717
Ritor1
parents: 619
diff changeset
638 //unsigned int uLayingItemID_; // [sp+74h] [bp-1Ch]@1
Ritor1
parents: 619
diff changeset
639 //ObjectDesc *v37; // [sp+78h] [bp-18h]@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
640 unsigned int uFaceID; // [sp+7Ch] [bp-14h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
641 int v39; // [sp+80h] [bp-10h]@33
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
642 Actor *v39b;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
643 int v40; // [sp+84h] [bp-Ch]@28
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
644 int v41; // [sp+88h] [bp-8h]@34
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
645 int v42; // [sp+8Ch] [bp-4h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
646
717
Ritor1
parents: 619
diff changeset
647 //uLayingItemID_ = uLayingItemID;
Ritor1
parents: 619
diff changeset
648 pSpriteObject = &pSpriteObjects[uLayingItemID];
Ritor1
parents: 619
diff changeset
649 pObject = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
650 //v3 = pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
651 //v37 = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
652 pSpriteObject->uSectorID = pIndoor->GetSector(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z);
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
653 v42 = BLV_GetFloorLevel(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, pSpriteObject->uSectorID, &uFaceID);
717
Ritor1
parents: 619
diff changeset
654 if ( abs(pSpriteObject->vPosition.x) > 32767
Ritor1
parents: 619
diff changeset
655 || abs(pSpriteObject->vPosition.y) > 32767
Ritor1
parents: 619
diff changeset
656 || abs(pSpriteObject->vPosition.z) > 20000
Ritor1
parents: 619
diff changeset
657 || v42 <= -30000
Ritor1
parents: 619
diff changeset
658 && (pSpriteObject->uSectorID == 0))
Ritor1
parents: 619
diff changeset
659 // || (v42 = _46CEC3_get_floor_level(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, v4, &uFaceID), v42 == -30000)) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
660 {
717
Ritor1
parents: 619
diff changeset
661 SpriteObject::OnInteraction(uLayingItemID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
662 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
663 }
717
Ritor1
parents: 619
diff changeset
664 v5 = pObject->uFlags;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
665 if ( v5 & 0x20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
666 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
667 LABEL_24:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
668 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
669 LABEL_25:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
670 stru_721530.field_0 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
671 uFaceID = v8;
717
Ritor1
parents: 619
diff changeset
672 stru_721530.prolly_normal_d = pObject->uRadius;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
673
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
674 stru_721530.field_84 = -1;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
675 stru_721530.height = pObject->uHeight;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
676 stru_721530.field_8_radius = v8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
677 stru_721530.field_70 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
678 while ( 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
679 {
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
680 stru_721530.position.x = pSpriteObject->vPosition.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
681 stru_721530.normal.x = stru_721530.position.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
682 stru_721530.position.y = pSpriteObject->vPosition.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
683 stru_721530.normal.y = stru_721530.position.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
684 stru_721530.position.z = stru_721530.prolly_normal_d + pSpriteObject->vPosition.z + 1;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
685 stru_721530.normal.z = stru_721530.position.z;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
686 stru_721530.velocity.x = pSpriteObject->vVelocity.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
687 stru_721530.velocity.y = pSpriteObject->vVelocity.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
688 stru_721530.velocity.z = pSpriteObject->vVelocity.z;
717
Ritor1
parents: 619
diff changeset
689 stru_721530.uSectorID = pSpriteObject->uSectorID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
690 if ( stru_721530._47050A(v8) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
691 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
692 v40 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
693 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
694 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
695 _46E44E_collide_against_faces_and_portals(0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
696 _46E0B2_collide_against_decorations();
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
697 if (PID_TYPE(pSpriteObject->spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
698 _46EF01_collision_chech_player(1);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 810
diff changeset
699 v13 = pSpriteObject->spell_caster_pid;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
700 v42 = v8;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
701 if (PID_TYPE(v13) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
702 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
703 if ( (signed int)uNumActors > v8 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
704 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1071
diff changeset
705 v39b = pActors.data();//[0].word_000086_some_monster_id;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
706 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
707 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
708 //v41 = pActors[v1->field_58 >> 3].pMonsterInfo.uID - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
709 //v14 = (signed __int64)((double)v41 * 0.3333333333333333);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
710 //v41 = *(short *)(v39 - 38) - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
711 //if ( v14 != (unsigned int)(signed __int64)((double)v41 * 0.3333333333333333) )
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 810
diff changeset
712 if( pActors[pSpriteObject->spell_caster_pid >> 3].pMonsterInfo.uID != v39b->pMonsterInfo.uID )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
713 //not sure: pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
714 _46DF1A_collide_against_actor(v42, pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
715 ++v42;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
716 ++v39b;// += 836;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
717 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
718 while ( v42 < (signed int)uNumActors );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
719 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
720 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
721 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
722 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
723 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
724 if ( (signed int)uNumActors > v8 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
725 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1071
diff changeset
726 v39b = pActors.data();//[0].word_000086_some_monster_id;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
727 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
728 {
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
729 _46DF1A_collide_against_actor(v42++, pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
730 ++v39b;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
731 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
732 while ( v42 < (signed int)uNumActors );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
733 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
734 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
735 if ( _46F04E_collide_against_portals() )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
736 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
737 ++v40;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
738 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
739 while ( v40 < 100 );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
740 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
741 {
717
Ritor1
parents: 619
diff changeset
742 pSpriteObject->vPosition.x = stru_721530.normal2.x;
Ritor1
parents: 619
diff changeset
743 pSpriteObject->vPosition.y = stru_721530.normal2.y;
Ritor1
parents: 619
diff changeset
744 pSpriteObject->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
Ritor1
parents: 619
diff changeset
745 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID);
Ritor1
parents: 619
diff changeset
746 if ( !(HIBYTE(pObject->uFlags) & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
747 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
748 memset(&Dst, v8, 0x68u);
717
Ritor1
parents: 619
diff changeset
749 v29 = pObject->uFlags;
Ritor1
parents: 619
diff changeset
750 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
751 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
752 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
753 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
754 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
755 Dst.b = 0.0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
756 if ( v29 & 0x200 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
757 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
758 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
759 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
760 v30 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
761 v34 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
762 v32 = "effpar01";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
763 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
764 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
765 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
766 if ( v29 & 0x400 )
717
Ritor1
parents: 619
diff changeset
767 {
Ritor1
parents: 619
diff changeset
768 Dst.type = ParticleType_Line;
Ritor1
parents: 619
diff changeset
769 Dst.uDiffuse = rand();
Ritor1
parents: 619
diff changeset
770 Dst.timeToLive = 64;
Ritor1
parents: 619
diff changeset
771 Dst.uTextureID = v8;
Ritor1
parents: 619
diff changeset
772 Dst.flt_28 = 1.0;
Ritor1
parents: 619
diff changeset
773 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
774 return;
Ritor1
parents: 619
diff changeset
775 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
776 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
777 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
778 v30 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
779 v34 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
780 v32 = "effpar03";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
781 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
782 Dst.timeToLive = (unsigned __int8)(v30 & 0x80) + 128;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
783 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v32, v34);
717
Ritor1
parents: 619
diff changeset
784 Dst.flt_28 = 1.0;
Ritor1
parents: 619
diff changeset
785 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
786 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
787 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
788 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.x) >> 16;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
789 pSpriteObject->vPosition.x += fixpoint_sub0(stru_721530.field_7C, stru_721530.direction.x);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
790 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.y) >> 16;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
791 pSpriteObject->vPosition.y += fixpoint_sub0(stru_721530.field_7C, stru_721530.direction.y);
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
792 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.z) >> 16;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
793 pSpriteObject->vPosition.z += fixpoint_sub0(stru_721530.field_7C, stru_721530.direction.z);
717
Ritor1
parents: 619
diff changeset
794 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
795 stru_721530.field_70 += stru_721530.field_7C;
717
Ritor1
parents: 619
diff changeset
796 if ( pObject->uFlags & 0x40 && !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
797 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
798 v15 = (signed int)stru_721530.uFaceID >> 3;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
799 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
800 {
717
Ritor1
parents: 619
diff changeset
801 v40 = integer_sqrt(pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y);
Ritor1
parents: 619
diff changeset
802 v23 = stru_5C6E00->Atan2(pSpriteObject->vPosition.x - pLevelDecorations[v15].vPosition.x,
Ritor1
parents: 619
diff changeset
803 pSpriteObject->vPosition.y - pLevelDecorations[v15].vPosition.y);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
804 v42 = stru_5C6E00->Cos(v23);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
805 v41 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
806 v24 = v23;
717
Ritor1
parents: 619
diff changeset
807 pSpriteObject->vVelocity.x = (unsigned int)(v42 * v40) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
808 v25 = stru_5C6E00->Sin(v23);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
809 v42 = v25;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
810 v26 = v25 * (signed __int64)v40;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
811 v41 = v26 >> 16;
717
Ritor1
parents: 619
diff changeset
812 pSpriteObject->vVelocity.y = WORD1(v26);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
813 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
814 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
815 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
816 if (PID_TYPE(stru_721530.uFaceID) != OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
817 goto LABEL_64;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
818 stru_721530.field_84 = (signed int)PID_ID(stru_721530.uFaceID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
819 v16 = &pIndoor->pFaces[v15];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
820 if ( v16->uPolygonType != 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
821 {
717
Ritor1
parents: 619
diff changeset
822 v42 = abs(v16->pFacePlane_old.vNormal.x * pSpriteObject->vVelocity.x + v16->pFacePlane_old.vNormal.z * pSpriteObject->vVelocity.z
Ritor1
parents: 619
diff changeset
823 + v16->pFacePlane_old.vNormal.y * pSpriteObject->vVelocity.y) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
824 if ( (stru_721530.speed >> 3) > v42 )
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
825 v42 = stru_721530.speed >> 3;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
826 v40 = v16->pFacePlane_old.vNormal.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
827 v40 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
828 v41 = v16->pFacePlane_old.vNormal.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
829 v41 = (unsigned __int64)(v42 * (signed __int64)v41) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
830 v39 = v16->pFacePlane_old.vNormal.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
831 v39 = (unsigned __int64)(v42 * (signed __int64)v39) >> 16;
717
Ritor1
parents: 619
diff changeset
832 pSpriteObject->vVelocity.x += 2 * v40;
Ritor1
parents: 619
diff changeset
833 pSpriteObject->vVelocity.y += 2 * v41;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
834 if ( v16->pFacePlane_old.vNormal.z <= 32000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
835 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
836 v22 = 2 * v39;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
837 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
838 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
839 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
840 v21 = v39;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
841 v40 = 32000;
717
Ritor1
parents: 619
diff changeset
842 pSpriteObject->vVelocity.z += v39;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
843 v41 = (unsigned __int64)(v40 * (signed __int64)v21) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
844 v22 = (unsigned int)(v40 * v21) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
845 }
717
Ritor1
parents: 619
diff changeset
846 pSpriteObject->vVelocity.z += v22;
Ritor1
parents: 619
diff changeset
847 if ( BYTE3(v16->uAttributes) & 0x10 )
Ritor1
parents: 619
diff changeset
848 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
Ritor1
parents: 619
diff changeset
849 goto LABEL_63;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
850 }
717
Ritor1
parents: 619
diff changeset
851 if ( pObject->uFlags & 0x80 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
852 {
717
Ritor1
parents: 619
diff changeset
853 v17 = -pSpriteObject->vVelocity.z >> 1;
Ritor1
parents: 619
diff changeset
854 pSpriteObject->vVelocity.z = v17;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
855 if ( (signed __int16)v17 < 10 )
717
Ritor1
parents: 619
diff changeset
856 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
857 if ( BYTE3(v16->uAttributes) & 0x10 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
858 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
859 goto LABEL_63;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
860 }
717
Ritor1
parents: 619
diff changeset
861 v18 = pSpriteObject->vVelocity.y;
Ritor1
parents: 619
diff changeset
862 v19 = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
863 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
864 if ( v19 * v19 + v18 * v18 >= 400 )
717
Ritor1
parents: 619
diff changeset
865 {
Ritor1
parents: 619
diff changeset
866 if ( BYTE3(v16->uAttributes) & 0x10 )
Ritor1
parents: 619
diff changeset
867 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
Ritor1
parents: 619
diff changeset
868 goto LABEL_63;
Ritor1
parents: 619
diff changeset
869 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
870 v20 = pIndoor->pVertices;
717
Ritor1
parents: 619
diff changeset
871 pSpriteObject->vVelocity.z = 0;
Ritor1
parents: 619
diff changeset
872 pSpriteObject->vVelocity.y = 0;
Ritor1
parents: 619
diff changeset
873 pSpriteObject->vVelocity.x = 0;
Ritor1
parents: 619
diff changeset
874 pSpriteObject->vPosition.z = v20[*v16->pVertexIDs].z + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
875 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
876 LABEL_63:
717
Ritor1
parents: 619
diff changeset
877 //v2 = v37;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
878 LABEL_64:
717
Ritor1
parents: 619
diff changeset
879 v41 = pSpriteObject->vVelocity.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
880 v40 = 58500;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
881 v41 = (unsigned __int64)(58500i64 * v41) >> 16;
717
Ritor1
parents: 619
diff changeset
882 pSpriteObject->vVelocity.x = v41;
Ritor1
parents: 619
diff changeset
883 v41 = pSpriteObject->vVelocity.y;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
884 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
885 v40 = 58500;
717
Ritor1
parents: 619
diff changeset
886 pSpriteObject->vVelocity.y = v41;
Ritor1
parents: 619
diff changeset
887 v41 = pSpriteObject->vVelocity.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
888 v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
889 ++uFaceID;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
890 v28 = __OFSUB__(uFaceID, 100);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
891 v27 = uFaceID - 100 < 0;
717
Ritor1
parents: 619
diff changeset
892 pSpriteObject->vVelocity.z = v41;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
893 if ( !(v27 ^ v28) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
894 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
895 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
896 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
897 }
717
Ritor1
parents: 619
diff changeset
898 if ( v42 <= pSpriteObject->vPosition.z - 3 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
899 {
717
Ritor1
parents: 619
diff changeset
900 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
901 goto LABEL_24;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
902 }
717
Ritor1
parents: 619
diff changeset
903 if ( !(v5 & 0x40) || _46BFFA_check_object_intercept(uLayingItemID, 0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
904 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
905 v6 = pIndoor->pFaces;
717
Ritor1
parents: 619
diff changeset
906 pSpriteObject->vPosition.z = v42 + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
907 v7 = &v6[uFaceID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
908 if ( v7->uPolygonType == 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
909 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
910 v8 = 0;
717
Ritor1
parents: 619
diff changeset
911 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
912 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
913 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
914 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
915 if ( v7->pFacePlane_old.vNormal.z < 45000 )
717
Ritor1
parents: 619
diff changeset
916 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
917 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
918 }
717
Ritor1
parents: 619
diff changeset
919 v42 = pSpriteObject->vVelocity.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
920 uFaceID = 58500;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
921 v42 = (unsigned __int64)(58500i64 * v42) >> 16;
717
Ritor1
parents: 619
diff changeset
922 pSpriteObject->vVelocity.x = v42;
Ritor1
parents: 619
diff changeset
923 v42 = pSpriteObject->vVelocity.y;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
924 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
925 uFaceID = 58500;
717
Ritor1
parents: 619
diff changeset
926 pSpriteObject->vVelocity.y = v42;
Ritor1
parents: 619
diff changeset
927 v42 = pSpriteObject->vVelocity.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
928 v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16;
717
Ritor1
parents: 619
diff changeset
929 v9 = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
930 pSpriteObject->vVelocity.z = v42;
Ritor1
parents: 619
diff changeset
931 if ( v9 * v9 + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y < 400 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
932 {
717
Ritor1
parents: 619
diff changeset
933 pSpriteObject->vVelocity.z = v8;
Ritor1
parents: 619
diff changeset
934 pSpriteObject->vVelocity.y = v8;
Ritor1
parents: 619
diff changeset
935 pSpriteObject->vVelocity.x = v8;
Ritor1
parents: 619
diff changeset
936 if ( !(pObject->uFlags & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
937 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
938 memset(&Dst, v8, 0x68u);
717
Ritor1
parents: 619
diff changeset
939 v10 = pObject->uFlags;
Ritor1
parents: 619
diff changeset
940 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
941 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
942 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
943 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
944 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
945 Dst.b = 0.0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
946 if ( v10 & 0x200 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
947 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
948 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
949 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
950 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
951 v11 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
952 v33 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
953 v31 = "effpar01";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
954 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
955 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
956 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
957 if ( v10 & 0x400 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
958 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
959 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
960 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
961 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
962 Dst.uTextureID = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
963 Dst.flt_28 = 1.0;
717
Ritor1
parents: 619
diff changeset
964 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
965 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
966 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
967 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
968 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
969 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
970 v11 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
971 v33 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
972 v31 = "effpar03";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
973 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
974 Dst.timeToLive = (unsigned __int8)(v11 & 0x80) + 128;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
975 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v31, v33);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
976 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
977 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
978 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
979 goto LABEL_25;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
980 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
981 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
982 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
983
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
984 //----- (00438E35) --------------------------------------------------------
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
985 void SpriteObject::ExplosionTraps()
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
986 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
987 MapInfo *pMapInfo; // esi@1
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
988 int dir_x; // ebx@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
989 int v7; // edx@2
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
990 unsigned int v10; // eax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
991 signed int v11; // ebx@8
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
992 signed int v13; // edi@20
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
993 int dir_y; // [sp+Ch] [bp-Ch]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
994 int dir_z; // [sp+10h] [bp-8h]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
995 DAMAGE_TYPE pDamageType; // [sp+14h] [bp-4h]@14
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
996
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1450
diff changeset
997 pMapInfo = &pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)];
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
998 dir_x = abs(pParty->vPosition.x - this->vPosition.x);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
999 dir_y = abs(pParty->vPosition.y - this->vPosition.y);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1000 dir_z = abs(pParty->vPosition.z + pParty->sEyelevel - this->vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1001 if ( dir_x < dir_y )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1002 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1003 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1004 dir_x = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1005 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1006 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1007 if ( dir_x < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1008 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1009 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1010 dir_x = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1011 dir_z = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1012 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1013 if ( dir_y < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1014 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1015 v7 = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1016 dir_z = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1017 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1018 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1019 v10 = ((unsigned int)(11 * dir_y) >> 5) + (dir_z / 4) + dir_x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1020 if ( (signed int)v10 <= 768 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1021 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1022 v11 = 5;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1023 if ( pMapInfo->Trap_D20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1024 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1025 for ( uint i = 0; i < pMapInfo->Trap_D20; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1026 v11 += rand() % 20 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1027 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1028 switch ( this->uType )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1029 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1030 case 811:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1031 pDamageType = DMGT_FIRE;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1032 break;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1033 case 812:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1034 pDamageType = DMGT_ELECTR;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1035 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1036 case 813:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1037 pDamageType = DMGT_COLD;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1038 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1039 case 814:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1040 pDamageType = DMGT_BODY;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1041 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1042 default:
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1043 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1044 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1045 for ( uint i = 1; i <= 4; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1046 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1047 if ( pPlayers[i]->CanAct() && (v13 = pPlayers[i]->GetPerception() + 20, rand() % v13 > 20) )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1048 pPlayers[i]->PlaySound(SPEECH_6, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1049 else
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1050 pPlayers[i]->ReceiveDamage(v11, pDamageType);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1051 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1052 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1053 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1054
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1055 //----- (0042F933) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1056 void SpriteObject::OnInteraction(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1057 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
1058 pSpriteObjects[uLayingItemID].uObjectDescID = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1059 if ( pParty->bTurnBasedModeOn == 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1060 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
1061 if (pSpriteObjects[uLayingItemID].uAttributes & 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1062 {
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1036
diff changeset
1063 pSpriteObjects[uLayingItemID].uAttributes &= 0xFFFB;
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1410
diff changeset
1064 --pTurnEngine->pending_actions;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1065 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1066 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1067 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1068
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1069
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1070 //----- (0042FA22) --------------------------------------------------------
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1071 void CompactLayingItemsList()
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1072 {
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1073 int new_obj_pos=0;
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1074
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1075 for (int i=0; i<MAX_SPRITE_OBJECTS; ++i)
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1076 {
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1077 if (pSpriteObjects[i].uObjectDescID)
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1078 memcpy(&pSpriteObjects[new_obj_pos++], &pSpriteObjects[i],sizeof(SpriteObject));
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1079 }
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1080 uNumSpriteObjects = new_obj_pos;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1081 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1082 //----- (00408896) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1083 void InitializeSpriteObjects()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1084 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1085 for (uint i = 0; i < uNumSpriteObjects; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1086 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1087 auto item = &pSpriteObjects[i];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1088
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1089 if (item->uType &&
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1090 (item->uSoundID & 8 || pObjectList->pObjects[item->uType].uFlags & 0x10))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1091 SpriteObject::OnInteraction(i);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1092 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1093 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1094 //----- (0046BEF1) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1095 void SpriteObject::_46BEF1_apply_spells_aoe()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1096 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1097 SpriteObject *v1; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1098 Actor *v2; // esi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1099 __int16 v3; // fps@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1100 unsigned __int8 v4; // c0@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1101 unsigned __int8 v5; // c3@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1102 signed int v6; // [sp+8h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1103
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1104 int v7,v8,v9,v10,v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1105
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1106 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1107 v1 = this;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1108 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1109 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1110 v2 = pActors.data();//[0].vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1111 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1112 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1113 if ( v2->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1114 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1115 //UNDEF(v3);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1116 //.text:0046BF26 movsx eax, word ptr [esi-2]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1117 //.text:0046BF2A sub eax, [edi+4]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1118 //.text:0046BF31 mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1119 //.text:0046BF37 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1120 // v7 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1121 v7 = v2->vPosition.x - this->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1122
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1123 //.text:0046BF2D movsx ecx, word ptr [esi+2]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1124 v8 = v2->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1125
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1126 //.text:0046BF34 movsx eax, word ptr [esi]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1127 //.text:0046BF3A sub eax, [edi+8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1128 //.text:0046BF3D mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1129 //.text:0046BF44 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1130 // v9 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1131 v9 = v2->vPosition.y - this->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1133 //.text:0046BF40 movsx eax, word ptr [esi-6]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1134 //.text:0046BF47 sar eax, 1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1135 //.text:0046BF49 add eax, ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1136 //.text:0046BF4B sub eax, [edi+0Ch]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1137 //.text:0046BF4E mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1138 //.text:0046BF51 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1139 //.text:0046BF58 fld st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1140 // v10 pushed to stack, two times
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1141 v10 = v2->uActorHeight / 2 + v8 - this->vVelocity.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1142
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1143 //.text:0046BF54 movsx eax, word ptr [esi-8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1144 //.text:0046BF5A add eax, 100h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1145 //.text:0046BF63 mov ecx, eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1146 v11 = this->vVelocity.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1147
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1148 //.text:0046BF5F fmul st, st(1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1149 // stack: v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1150 //.text:0046BF61 fld st(2)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1151 // stack: v7, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1152
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1153
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1154 //.text:0046BF65 fmul st, st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1155 // stack: v7*v9, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1156
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1157 //.text:0046BF67 imul ecx, eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1158 v11 = v11 * v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1159
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1160 //.text:0046BF6A faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1161 // stack: v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1162 //.text:0046BF6C fld st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1163 // stack: v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1164 //.text:0046BF6E fmul st, st(4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1165 // stack: v7*v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1166 //.text:0046BF70 faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1167 // stack: v10*v10+v7*v9+v7*v7, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1168
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1169 //.text:0046BF72 mov [ebp+var_8], ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1170 //.text:0046BF75 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1171 // v11 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1172
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1173 //.text:0046BF78 fcompp
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1174 // if ( v11 > v10*v10+v7*v9+v7*v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1175 // stack: v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1176
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1177 //.text:0046BF7A fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1178 // stack: v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1179
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1180 //.text:0046BF7C fnstsw ax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1181 //.text:0046BF7E fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1182 // stack: v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1183
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1184 //.text:0046BF80 test ah, 41h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1185 //.text:0046BF83 fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1186 //.text:0046BF85 jnz short loc_46BFDD
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1187
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1188 if ( v11 >= v10*v10+v7*v9+v7*v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1189 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1190 if ( stru_50C198.GetMagicalResistance(v2, 0xAu) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1191 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1192 v2->pActorBuffs[v1->spell_id].Apply(
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1193 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v1->spell_level << 7) * 0.033333335),
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1194 v1->spell_skill,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1195 4u,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1196 0,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1197 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1198 HIWORD(v2->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1199 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1200 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1201 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1202 ++v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1203 ++v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1204 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1205 while ( v6 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1206 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1207 }