Thu, 23 Jan 2014 17:31:12 +0600 |
Ritor1 |
_46А6АС_GetActorsInViewport
|
Mon, 20 Jan 2014 00:02:22 +0600 |
Ritor1 |
small cleaning
|
Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
|
Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
|
Thu, 02 Jan 2014 17:56:55 +0600 |
Ritor1 |
drawing items in the dragon's cave and GetFloorLevel for BModels
|
Tue, 31 Dec 2013 23:02:08 +0600 |
Ritor1 |
Arena works
|
Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
|
Wed, 04 Dec 2013 15:40:38 +0600 |
Ritor1 |
Слияние
|
Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
|
Tue, 03 Dec 2013 21:30:40 +0200 |
Nomad |
Merge
|
Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
|
Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
|