comparison mm7_data.cpp @ 2182:e1e4a8a20b5f

_46А6АС_GetActorsInViewport
author Ritor1
date Thu, 23 Jan 2014 17:31:12 +0600
parents 5b27c035a241
children 385040580292
comparison
equal deleted inserted replaced
2181:17b3e40daedc 2182:e1e4a8a20b5f
671 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 4, 0, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, 671 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 4, 0, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3,
672 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, 672 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3,
673 }}; 673 }};
674 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsX = {489, 559}; 674 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsX = {489, 559};
675 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsY = {152, 152}; 675 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsY = {152, 152};
676 std::array<int, 2> dword_4EE07C; // weak 676 std::array<int, 2> Party_Spec_Motion_status_ids = {7, 18}; //dword_4EE07C
677 std::array<__int16, 101> word_4EE088_sound_ids = 677 std::array<__int16, 101> word_4EE088_sound_ids =
678 {{ 678 {{
679 0, 10000, 10010, 10020, 10030, 10040, 10050, 10060, 10070, 10080, 679 0, 10000, 10010, 10020, 10030, 10040, 10050, 10060, 10070, 10080,
680 10090, 10100, 11000, 11010, 11020, 11030, 11040, 11050, 11060, 11070, 680 10090, 10100, 11000, 11010, 11020, 11030, 11040, 11050, 11060, 11070,
681 11080, 11090, 11100, 12000, 12010, 12020, 12030, 12040, 12050, 12060, 681 11080, 11090, 11100, 12000, 12010, 12020, 12030, 12040, 12050, 12060,
843 std::array<int, 50> dword_50B570; // weak 843 std::array<int, 50> dword_50B570; // weak
844 std::array<int, 50> dword_50B638; // weak 844 std::array<int, 50> dword_50B638; // weak
845 stru367 PortalFace; 845 stru367 PortalFace;
846 std::array<int, 100> dword_50BC10; // weak 846 std::array<int, 100> dword_50BC10; // weak
847 std::array<int, 100> dword_50BDA0; // weak 847 std::array<int, 100> dword_50BDA0; // weak
848 std::array<int, 100> dword_50BF30; // weak 848 std::array<int, 100> _50BF30_actors_in_viewport_ids; // weak
849 char town_portal_caster_id; // weak 849 char town_portal_caster_id; // weak
850 int some_active_character; // weak 850 int some_active_character; // weak
851 std::array<unsigned int, 5> pIconIDs_Turn; 851 std::array<unsigned int, 5> pIconIDs_Turn;
852 unsigned int uIconID_TurnStop; 852 unsigned int uIconID_TurnStop;
853 unsigned int uIconID_TurnHour; 853 unsigned int uIconID_TurnHour;
1095 int dword_A74CDC; // weak 1095 int dword_A74CDC; // weak
1096 struct Texture *pTexture_PlayerFaceMask; 1096 struct Texture *pTexture_PlayerFaceMask;
1097 struct Texture *pTexture_PlayerFaceEradicated; 1097 struct Texture *pTexture_PlayerFaceEradicated;
1098 struct Texture *pTexture_PlayerFaceDead; 1098 struct Texture *pTexture_PlayerFaceDead;
1099 std::array< std::array<struct Texture *, 56>, 4> pTextures_PlayerFaces; 1099 std::array< std::array<struct Texture *, 56>, 4> pTextures_PlayerFaces;
1100 __int64 qword_A750D8; // weak 1100 __int64 _A750D8_player_speech_timer; // qword_A750D8
1101 enum PlayerSpeech PlayerSpeechID; 1101 enum PlayerSpeech PlayerSpeechID;
1102 int uSpeakingCharacter; // weak 1102 int uSpeakingCharacter; // weak
1103 std::array<const char *, 36> pClassNames; 1103 std::array<const char *, 36> pClassNames;
1104 std::array<const char *, 19> aCharacterConditionNames; 1104 std::array<const char *, 19> aCharacterConditionNames;
1105 std::array<const char *, 38> pSkillNames; 1105 std::array<const char *, 38> pSkillNames;