Tue, 18 Feb 2014 16:18:20 +0600 |
Ritor1 |
for video
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Mon, 17 Feb 2014 17:28:06 +0600 |
Ritor1 |
for mouse
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Sat, 15 Feb 2014 22:00:13 +0600 |
Ritor1 |
expand button
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Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
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Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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Thu, 06 Feb 2014 17:20:12 +0600 |
Ritor1 |
fixpoint_mul
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Thu, 06 Feb 2014 00:38:03 +0600 |
Ritor1 |
DrawSpriteObjects_ODM() cleaned
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Sun, 02 Feb 2014 21:53:29 +0600 |
Ritor1 |
RasterLine2D()
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Sun, 02 Feb 2014 00:10:40 +0600 |
Ritor1 |
draw FlyAction and WaterWalk icons
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Thu, 30 Jan 2014 22:11:28 +0100 |
Grumpy7 |
Merge
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Thu, 30 Jan 2014 22:09:10 +0100 |
Grumpy7 |
sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
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Thu, 30 Jan 2014 17:41:54 +0600 |
Ritor1 |
pInventoryItemList->Reset()
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Thu, 23 Jan 2014 17:31:12 +0600 |
Ritor1 |
_46А6АС_GetActorsInViewport
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Wed, 22 Jan 2014 18:53:47 +0600 |
Ritor1 |
pSavegameList->Reset()
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Wed, 22 Jan 2014 17:34:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
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Mon, 20 Jan 2014 00:02:22 +0600 |
Ritor1 |
small cleaning
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Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
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Thu, 09 Jan 2014 17:29:17 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
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Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
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Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
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Thu, 02 Jan 2014 18:25:42 +0000 |
zipi |
some code cleaning in video playing, loops play but there is a memory leak
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Tue, 31 Dec 2013 23:02:08 +0600 |
Ritor1 |
Arena works
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Tue, 31 Dec 2013 16:26:08 +0600 |
Ritor1 |
screenshot
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Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
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Sat, 28 Dec 2013 16:49:21 +0600 |
Ritor1 |
savegame screenshot fix
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Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
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Fri, 27 Dec 2013 17:52:31 +0600 |
Ritor1 |
Screenshot continue
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Tue, 24 Dec 2013 22:41:25 +0600 |
Ritor1 |
DrawOutdoorSkyD3D fix and cleaned
|
Tue, 24 Dec 2013 17:32:33 +0600 |
Ritor1 |
sky continue
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Mon, 23 Dec 2013 17:30:22 +0600 |
Ritor1 |
_42FB5C_check_spell cleaned
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Tue, 17 Dec 2013 21:34:20 +0600 |
Ritor1 |
RasterLine2D, DIALOGUE_EVT_A etc.
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Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
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Fri, 13 Dec 2013 16:10:36 +0600 |
Ritor1 |
Popup window in MainMenu not shown
|
Fri, 13 Dec 2013 11:51:51 +0600 |
Ritor1 |
Minimap fix
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Fri, 13 Dec 2013 01:21:07 +0600 |
Ritor1 |
RasterLine2D fix
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Thu, 12 Dec 2013 18:07:08 +0600 |
Ritor1 |
RasterLine2D (continue)
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Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
|
Wed, 04 Dec 2013 23:35:44 +0400 |
Gloval |
fix transparent fonts
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Wed, 04 Dec 2013 09:13:48 +0400 |
Gloval |
more text fix
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Wed, 04 Dec 2013 08:50:24 +0400 |
Gloval |
some text rendering fix
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
|
Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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Mon, 11 Nov 2013 09:36:52 +0600 |
Ritor1 |
Обращённый набор изменений слияния: 9dbc142fc8f7
|
Thu, 07 Nov 2013 09:19:10 +0600 |
Ritor1 |
Слияние
|
Thu, 07 Nov 2013 09:18:58 +0600 |
Ritor1 |
DrawIndoorSky
|
Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Tue, 05 Nov 2013 23:35:21 +0000 |
zipi |
RenderBillboardD3D initialization
|
Tue, 05 Nov 2013 12:58:19 +0600 |
Ritor1 |
DrawIndoorSky() fix
|
Sun, 03 Nov 2013 22:42:25 +0600 |
Ritor1 |
DrawIndoorSky() continue
|
Sat, 02 Nov 2013 12:16:48 +0000 |
zipi |
Multi-monitor support part1
|
Fri, 01 Nov 2013 17:29:49 +0600 |
Ritor1 |
small fix
|
Fri, 01 Nov 2013 14:44:06 +0600 |
Ritor1 |
Слияние
|
Fri, 01 Nov 2013 14:43:54 +0600 |
Ritor1 |
DrawIndoorSky() continue
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Thu, 24 Oct 2013 15:24:55 +0600 |
Ritor1 |
m
|
Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
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