Wed, 04 Dec 2013 15:40:38 +0600 |
Ritor1 |
Слияние
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Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
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Tue, 03 Dec 2013 21:30:40 +0200 |
Nomad |
Merge
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
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Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Mon, 02 Dec 2013 17:00:58 +0600 |
Ritor1 |
_493938_regenerate()
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Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
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Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
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Sat, 30 Nov 2013 21:00:37 +0200 |
Nomad |
Player.swig
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Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
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Fri, 08 Nov 2013 12:46:51 +0000 |
zipi |
moving sub_4C023F constructor, after pRendererD3D initialization
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Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
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Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
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Sun, 03 Nov 2013 14:29:45 +0000 |
zipi |
sound id fix
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Thu, 24 Oct 2013 15:31:22 +0600 |
Ritor1 |
Слияние
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Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
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Wed, 23 Oct 2013 23:15:08 -0700 |
Grumpy7 |
moving _4BBF61_summon_actor under Actor
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Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
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Tue, 22 Oct 2013 17:36:12 +0600 |
Ritor1 |
Arena_SelectionFightLevel
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Mon, 21 Oct 2013 17:24:10 +0600 |
Ritor1 |
Слияние
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Mon, 21 Oct 2013 17:08:14 +0600 |
Ritor1 |
ODM_NearClip and ODM_FarClip
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Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
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Sun, 20 Oct 2013 02:52:48 -0700 |
Grumpy7 |
renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
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Sun, 20 Oct 2013 02:30:36 -0700 |
Grumpy7 |
Actor::_44FD29 cleanup 1
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Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
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Fri, 11 Oct 2013 07:29:14 +0200 |
Grumpy7 |
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
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Wed, 09 Oct 2013 08:39:49 +0200 |
Grumpy7 |
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
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Wed, 09 Oct 2013 08:09:48 +0200 |
Grumpy7 |
Merge
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Tue, 08 Oct 2013 07:41:00 +0200 |
Grumpy7 |
dword_5B65C4 to cancelEventProcessing
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Mon, 07 Oct 2013 11:55:35 +0200 |
Nomad |
Merge
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Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
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Sun, 06 Oct 2013 09:21:09 +0200 |
Grumpy7 |
Merge
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Sun, 06 Oct 2013 09:19:12 +0200 |
Grumpy7 |
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
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Thu, 03 Oct 2013 18:08:18 +0600 |
Ritor1 |
Слияние
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Thu, 03 Oct 2013 18:07:55 +0600 |
Ritor1 |
BuildingVerticesClipping
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Thu, 03 Oct 2013 06:38:20 +0200 |
Grumpy7 |
Player.cpp cosmetics
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Mon, 30 Sep 2013 23:38:28 +0600 |
Ritor1 |
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
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Fri, 27 Sep 2013 15:19:32 +0600 |
Ritor1 |
WeaponShop cleared
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Wed, 25 Sep 2013 17:29:14 +0600 |
Ritor1 |
pop-up window in character(paperdill) window, alchemy
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Wed, 25 Sep 2013 09:03:56 +0600 |
Ritor1 |
Слияние
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Wed, 25 Sep 2013 08:59:01 +0600 |
Ritor1 |
m
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Mon, 23 Sep 2013 07:07:06 +0200 |
Grumpy7 |
Moving NZIArray to a separate class, fixing a few inventory bugs
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Sun, 22 Sep 2013 20:38:24 +0600 |
Ritor1 |
MonsterPopup_Draw
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Sun, 22 Sep 2013 10:51:08 +0200 |
Grumpy7 |
Merge
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Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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Fri, 20 Sep 2013 10:34:07 +0200 |
Grumpy7 |
moving OnInventoryLeftClick to Player::
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Fri, 20 Sep 2013 10:23:54 +0200 |
Grumpy7 |
OnInventoryLeftClick cleanup
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Fri, 20 Sep 2013 14:55:53 +0200 |
Nomad |
Merge
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Fri, 20 Sep 2013 14:45:44 +0200 |
Nomad |
Cosmetics
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Fri, 20 Sep 2013 14:31:42 +0600 |
Ritor1 |
PlayerCreationUI_Draw()
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Thu, 19 Sep 2013 17:58:56 +0600 |
Ritor1 |
GameMenuUI_DrawKeyBindings() and GameMenuUI_DrawVideoOptions() cleared
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Wed, 18 Sep 2013 10:23:47 +0200 |
Grumpy7 |
Merge
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Wed, 18 Sep 2013 10:22:16 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 3
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Wed, 18 Sep 2013 11:13:38 +0200 |
Nomad |
Window Resize (change arguments to MM7_Initialize)
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Wed, 18 Sep 2013 06:32:15 +0200 |
Grumpy7 |
Merge
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Sun, 15 Sep 2013 03:08:12 +0200 |
Grumpy7 |
_43ED6F_check_party_races to IsDwarfPresentInParty
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Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
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Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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Tue, 17 Sep 2013 15:40:36 +0200 |
Nomad |
Merge
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Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
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Tue, 17 Sep 2013 16:30:36 +0600 |
Ritor1 |
m
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Sun, 15 Sep 2013 02:21:26 +0200 |
Grumpy7 |
Merge
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Sun, 15 Sep 2013 02:20:06 +0200 |
Grumpy7 |
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
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Sat, 14 Sep 2013 22:02:56 +0100 |
zipi |
AI visibility issue temporarily fixed
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Wed, 11 Sep 2013 09:39:09 +0600 |
Ritor1 |
Слияние
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Wed, 11 Sep 2013 09:23:41 +0600 |
Ritor1 |
m
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Tue, 10 Sep 2013 21:08:43 +0200 |
Nomad |
Merge
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Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
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Wed, 11 Sep 2013 00:11:18 +0600 |
Ritor1 |
_4B3FE5_training_dialogue
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Tue, 10 Sep 2013 12:54:07 +0200 |
Nomad |
More OnInventoryItemRightClick (not finished)
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Mon, 09 Sep 2013 20:09:01 +0200 |
Nomad |
OnInventoryItemRightClick
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Mon, 09 Sep 2013 17:17:53 +0200 |
Nomad |
Here and there cleanings.
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Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
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Sat, 07 Sep 2013 13:03:18 +0200 |
Nomad |
Merge
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Sat, 07 Sep 2013 12:51:06 +0200 |
Nomad |
mm8 icons
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Fri, 06 Sep 2013 16:32:08 +0200 |
yoctozepto |
Fix and clean aWinProc and related
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Fri, 06 Sep 2013 16:42:23 +0600 |
Ritor1 |
bountyHunting fix
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Wed, 04 Sep 2013 16:00:15 +0200 |
yoctozepto |
Clean CastSpellInfo. (2)
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Wed, 04 Sep 2013 15:27:01 +0200 |
yoctozepto |
Fix size of byte_5111F6, it must include unk_511206 (as byte).
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Tue, 03 Sep 2013 15:29:09 +0200 |
yoctozepto |
Clean :-)
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Mon, 02 Sep 2013 22:08:21 +0200 |
yoctozepto |
Clean and decouple. (2)
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Mon, 02 Sep 2013 17:31:12 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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Mon, 02 Sep 2013 08:38:41 +0200 |
yoctozepto |
Fix types.
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Fri, 30 Aug 2013 22:23:54 +0100 |
zipi |
player detection partly working
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Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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Mon, 26 Aug 2013 19:11:55 +0100 |
zipi |
footer array fix
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Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
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Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Fri, 09 Aug 2013 17:30:33 +0600 |
Ritor1 |
DrawPaperdoll cleaning
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Thu, 08 Aug 2013 16:34:19 +0600 |
Ritor1 |
GetDayPart and Journal_Draw
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Tue, 06 Aug 2013 09:26:17 +0600 |
Ritor1 |
Слияние
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Tue, 06 Aug 2013 09:26:06 +0600 |
Ritor1 |
m
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Mon, 05 Aug 2013 22:31:12 +0600 |
Ritor1 |
Questbook_Draw
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Sat, 27 Jul 2013 22:21:09 +0200 |
Nomad |
LevelDecoration::GetGlobalEvent
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Sat, 27 Jul 2013 16:32:20 +0200 |
Nomad |
ChestUI_WritePointedObjectStatusString
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Sat, 27 Jul 2013 16:09:00 +0200 |
Nomad |
UseNPCSkill
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Sat, 27 Jul 2013 14:28:14 +0200 |
Nomad |
Harmondale falling under terrain fixed
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Fri, 26 Jul 2013 23:35:34 +0200 |
Nomad |
+InitializaDialogueOptions
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Fri, 26 Jul 2013 22:19:29 +0200 |
Nomad |
deleted stru220.h and stru220 (bezier terrain stuff)
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Fri, 26 Jul 2013 18:11:36 +0600 |
Ritor1 |
FindSound
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Tue, 23 Jul 2013 16:34:00 +0600 |
Ritor1 |
PlayerSpeechID and uSpeakingCharacter
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Tue, 23 Jul 2013 15:41:45 +0600 |
Ritor1 |
Explosion Traps fix
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Thu, 18 Jul 2013 17:29:20 +0200 |
Nomad |
Research on #62
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Thu, 18 Jul 2013 16:11:57 +0200 |
Nomad |
More hardcoded UI colors moved to varibables.
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Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
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Thu, 18 Jul 2013 04:08:20 +0200 |
Nomad |
Messed with spell effects drawing a bit.
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Tue, 16 Jul 2013 11:55:36 +0600 |
Ritor1 |
PortalFrustrum
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Mon, 15 Jul 2013 17:09:22 +0600 |
Ritor1 |
m
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Thu, 11 Jul 2013 17:47:12 +0600 |
Ritor1 |
Portals in indoor (continue)
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Wed, 26 Jun 2013 00:22:57 +0400 |
Gloval |
books code splitted to separate files
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Mon, 24 Jun 2013 23:55:02 +0400 |
Gloval |
autonotes and quest tables overflow fixed
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Sat, 15 Jun 2013 12:33:13 +0100 |
zipi |
* indoor working
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