Mon, 14 Jul 2014 10:03:44 +0600 |
Ritor1 |
included directx 11
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Fri, 04 Jul 2014 18:15:46 +0600 |
Ritor1 |
pMovie renamed to pMovie_Track and other
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Wed, 02 Jul 2014 15:13:39 +0200 |
Grumpy7 |
removing some (const char *) casts
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Mon, 12 May 2014 01:55:23 +0200 |
Grumpy7 |
removing non-nullptr conditions before deletes
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Mon, 12 May 2014 01:50:32 +0200 |
Grumpy7 |
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
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Thu, 10 Apr 2014 17:35:26 +0600 |
Ritor1 |
Merge
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Thu, 10 Apr 2014 17:34:50 +0600 |
Ritor1 |
Elements of VideoPlayer structure moved
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Wed, 09 Apr 2014 21:45:07 +0200 |
Grumpy7 |
Finishing moving all known UI functions to their appropriate headers
|
Wed, 09 Apr 2014 21:22:06 +0200 |
Grumpy7 |
Created header files for UI cpp files
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Tue, 08 Apr 2014 17:39:59 +0600 |
Ritor1 |
VideoPlayer cleaning
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Mon, 07 Apr 2014 19:15:31 +0600 |
Ritor1 |
Слияние
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Mon, 07 Apr 2014 19:15:13 +0600 |
Ritor1 |
for MultimediaPlayer
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Sun, 06 Apr 2014 21:12:24 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt5
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Sun, 06 Apr 2014 12:56:49 +0200 |
Grumpy7 |
Moving registry access stuff to Registry.h/cpp
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Sun, 06 Apr 2014 12:37:28 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt3
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Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
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Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
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Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
|
Wed, 02 Apr 2014 01:21:05 +0200 |
Grumpy7 |
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
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Sun, 16 Mar 2014 19:34:51 +0600 |
Ritor1 |
add MMT.cpp and MMT.h
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Fri, 14 Mar 2014 17:59:06 +0600 |
Ritor1 |
MMT_MainMenu
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Fri, 14 Mar 2014 13:58:51 +0600 |
Ritor1 |
submenu Other
|
Sun, 09 Mar 2014 22:39:59 +0600 |
Ritor1 |
EventProcessor cleaned and ODM_NearClip fix
|
Tue, 04 Mar 2014 00:02:21 +0100 |
Grumpy7 |
Adding MapInfo.cpp, moving a few functions there
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Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
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Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
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Wed, 19 Feb 2014 22:26:10 +0100 |
Grumpy7 |
some more pvs warning fixes
|
Sat, 15 Feb 2014 22:00:13 +0600 |
Ritor1 |
expand button
|
Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
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Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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Thu, 13 Feb 2014 01:02:04 +0600 |
Ritor1 |
LoadTextureFromLOD
|
Wed, 12 Feb 2014 20:51:31 +0600 |
Ritor1 |
m
|
Wed, 05 Feb 2014 17:24:38 +0600 |
Ritor1 |
_44100D_should_alter_right_panel()
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Mon, 03 Feb 2014 23:07:15 +0100 |
Grumpy7 |
Merge
|
Mon, 03 Feb 2014 23:06:14 +0100 |
Grumpy7 |
Finishing keyboard.cpp stuff
|
Sun, 02 Feb 2014 00:10:40 +0600 |
Ritor1 |
draw FlyAction and WaterWalk icons
|
Fri, 31 Jan 2014 17:30:36 +0600 |
Ritor1 |
UIMSG_SpellBook_PressTab continue
|
Mon, 27 Jan 2014 17:33:34 +0600 |
Ritor1 |
CastSpell continue
|
Mon, 27 Jan 2014 00:13:01 +0600 |
Ritor1 |
CastSpell continue
|
Fri, 24 Jan 2014 18:01:51 +0600 |
Ritor1 |
SPELL_WATER_RECHARGE_ITEM
|
Thu, 09 Jan 2014 17:29:17 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
|
Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
|
Thu, 02 Jan 2014 18:25:42 +0000 |
zipi |
some code cleaning in video playing, loops play but there is a memory leak
|
Wed, 01 Jan 2014 13:43:09 +0000 |
zipi |
libavcodec playing movies and houses, loops not working yet
|
Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
|
Sat, 28 Dec 2013 16:49:21 +0600 |
Ritor1 |
savegame screenshot fix
|
Sat, 28 Dec 2013 13:13:54 +0600 |
Ritor1 |
Слияние
|
Sat, 28 Dec 2013 13:12:52 +0600 |
Ritor1 |
LoadPCXFile
|
Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
|
Thu, 26 Dec 2013 22:58:54 +0000 |
zipi |
fix for previous commit load error
|
Fri, 27 Dec 2013 01:28:48 +0600 |
Ritor1 |
GAME_STATE_CHANGE_LOCATION
|
Thu, 26 Dec 2013 00:19:49 +0600 |
Ritor1 |
sky for snow
|
Wed, 25 Dec 2013 17:42:19 +0600 |
Ritor1 |
for snow in house
|
Wed, 25 Dec 2013 17:20:02 +0600 |
Ritor1 |
Snow
|
Mon, 23 Dec 2013 17:30:22 +0600 |
Ritor1 |
_42FB5C_check_spell cleaned
|
Mon, 23 Dec 2013 00:48:53 +0600 |
Ritor1 |
SoundVolume options
|
Sat, 21 Dec 2013 01:03:45 +0600 |
Ritor1 |
pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
|
Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
|
Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
|
Tue, 03 Dec 2013 21:25:05 +0200 |
Nomad |
Minimap's drawing
|
Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
|
Fri, 29 Nov 2013 12:20:07 +0200 |
Nomad |
Moved implementation to cpp
|
Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
|
Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Sun, 03 Nov 2013 11:46:52 +0000 |
zipi |
auto change color depth to 16 bit
|
Sat, 02 Nov 2013 10:14:14 +0000 |
zipi |
Added back window position saving
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Fri, 25 Oct 2013 13:03:08 -0700 |
Grumpy7 |
stru319::LootActor(struct Actor *pActor) to Actor::LootActor
|
Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
|
Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
|
Tue, 22 Oct 2013 23:42:46 +0600 |
Ritor1 |
LoadGame slots error fix
|
Tue, 22 Oct 2013 22:04:25 +0600 |
Ritor1 |
GameUI_MsgProc() movement
|
Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
|
Wed, 09 Oct 2013 09:08:15 +0200 |
Grumpy7 |
Changing arrays in class Player to std::array
|
Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
|
Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
|
Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
|
Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
|
Sat, 07 Sep 2013 22:38:53 +0200 |
Nomad |
Some more cleaning
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
|
Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
|
Tue, 06 Aug 2013 00:56:33 +0400 |
Gloval |
Merge
|
Tue, 06 Aug 2013 00:52:46 +0400 |
Gloval |
some turn engine renaming
|
Sun, 28 Jul 2013 19:14:15 +0100 |
zipi |
more label cleaning 4
|
Fri, 19 Jul 2013 09:42:03 +0200 |
Nomad |
Quick Spell fixed.
|
Thu, 18 Jul 2013 16:51:35 +0200 |
Nomad |
Some LightmapBuilder renames.
|
Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
|
Sat, 15 Jun 2013 07:50:08 +0200 |
Grumpy7 |
header stuff
|
Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
|
Sun, 09 Jun 2013 16:06:12 +0200 |
Grumpy7 |
simplified stru193_math constructor and class definition
|
Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
|
Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
|
Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
|
Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
|
Sun, 26 May 2013 18:56:45 +0400 |
Gloval |
Merge
|
Sun, 26 May 2013 18:55:31 +0400 |
Gloval |
npc some clean
|
Sun, 26 May 2013 13:59:49 +0100 |
zipi |
* stru154::GetFacePlane mistake fixed
|
Fri, 24 May 2013 00:58:19 +0100 |
zipi |
some cleaning
|
Thu, 23 May 2013 03:29:29 +0200 |
Nomad |
Cleanings
|
Wed, 22 May 2013 14:12:51 +0200 |
Nomad |
004C1EE5 & other stuff
|
Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
|
Tue, 14 May 2013 12:35:06 +0200 |
Nomad |
GameUI clean
|
Sat, 11 May 2013 17:00:43 +0200 |
Nomad |
Character Skills tab drawing fixed.
|
Sat, 11 May 2013 13:19:55 +0200 |
Nomad |
enums & lod
|
Sat, 11 May 2013 01:28:06 +0200 |
Nomad |
Autonotes & GameState
|
Thu, 09 May 2013 02:26:04 +0600 |
Ritor1 |
uGameState
|
Mon, 06 May 2013 17:33:40 +0600 |
Ritor1 |
UIMSG and WINDOW_Type(continue)
|
Wed, 01 May 2013 20:04:24 +0200 |
Nomad |
Awards
|
Wed, 01 May 2013 12:45:02 +0200 |
Nomad |
stru279 removed.
|
Mon, 01 Apr 2013 13:39:39 +0200 |
Nomad |
Merge
|
Mon, 01 Apr 2013 13:39:19 +0200 |
Nomad |
Particle engine made working.
|
Sat, 30 Mar 2013 19:36:05 +0400 |
Gloval |
fixed party save position
|
Wed, 27 Mar 2013 15:04:59 +0200 |
Nomad |
Party actions in blv
|
Tue, 26 Mar 2013 12:40:27 +0200 |
Nomad |
* Player Recovery Times
|