Tue, 01 Oct 2013 06:19:58 +0200 |
Grumpy7 |
Merge
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Tue, 01 Oct 2013 06:17:32 +0200 |
Grumpy7 |
fixing some itemarray zero accesses
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Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
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Mon, 30 Sep 2013 05:48:32 +0200 |
Grumpy7 |
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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Fri, 27 Sep 2013 10:08:01 +0200 |
Grumpy7 |
added small renaming note
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Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
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Thu, 26 Sep 2013 08:07:50 +0200 |
Grumpy7 |
Player::CompareVariable cleanup first round
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Wed, 25 Sep 2013 08:39:03 +0200 |
Grumpy7 |
fixing bugs introduced by me :)
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Wed, 25 Sep 2013 07:11:16 +0200 |
Grumpy7 |
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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Tue, 24 Sep 2013 07:32:24 +0200 |
Grumpy7 |
Merge
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Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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Mon, 23 Sep 2013 07:07:06 +0200 |
Grumpy7 |
Moving NZIArray to a separate class, fixing a few inventory bugs
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Mon, 23 Sep 2013 23:00:07 +0200 |
Nomad |
Merge
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Mon, 23 Sep 2013 22:58:32 +0200 |
Nomad |
Fixed window shrink due to menu
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Sun, 22 Sep 2013 18:09:44 +0200 |
Grumpy7 |
adding comments
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Sun, 22 Sep 2013 10:44:42 +0200 |
Grumpy7 |
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
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Sun, 22 Sep 2013 10:04:33 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
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Sun, 22 Sep 2013 10:04:00 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
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Sun, 22 Sep 2013 09:36:38 +0200 |
Grumpy7 |
Player::_48DCF6 cycle and unused var cleanup
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Sun, 22 Sep 2013 08:37:41 +0200 |
Grumpy7 |
Player::_48DCF6 substituted unnecessary vars by their values
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Sun, 22 Sep 2013 07:57:16 +0200 |
Grumpy7 |
Player::_48DCF6 label removal
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Sun, 22 Sep 2013 07:34:02 +0200 |
Grumpy7 |
Player::_48DCF6 fixing use of uninitialized vars
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Sun, 22 Sep 2013 04:31:34 +0200 |
Grumpy7 |
Player::StealFromActor finishing cleanup
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Sun, 22 Sep 2013 03:12:11 +0200 |
Grumpy7 |
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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Sat, 21 Sep 2013 18:48:10 +0200 |
Grumpy7 |
Player::StealFromShop finishing cleanup
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Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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Fri, 20 Sep 2013 10:51:42 +0200 |
Grumpy7 |
Fixing a few warnings in Players.cpp
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Fri, 20 Sep 2013 10:34:07 +0200 |
Grumpy7 |
moving OnInventoryLeftClick to Player::
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Fri, 20 Sep 2013 10:23:54 +0200 |
Grumpy7 |
OnInventoryLeftClick cleanup
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Thu, 19 Sep 2013 08:26:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster reducing variable scope
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