Fri, 30 Aug 2013 22:23:54 +0100 |
zipi |
player detection partly working
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Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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Wed, 21 Aug 2013 20:59:16 +0400 |
Gloval |
Merge
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Wed, 21 Aug 2013 20:58:36 +0400 |
Gloval |
renaming _guilds_member_bits to _achieved_awards_bits
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Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Wed, 14 Aug 2013 00:40:23 +0400 |
Gloval |
TE mostly working
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Wed, 07 Aug 2013 08:55:34 +0400 |
Gloval |
more renaming TE
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Tue, 06 Aug 2013 00:56:33 +0400 |
Gloval |
Merge
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Tue, 06 Aug 2013 00:52:46 +0400 |
Gloval |
some turn engine renaming
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Fri, 26 Jul 2013 18:11:36 +0600 |
Ritor1 |
FindSound
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Tue, 16 Jul 2013 20:51:29 +0200 |
Grumpy7 |
changed a few member variables in Player to slightly less confusing names
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Mon, 15 Jul 2013 00:42:50 +0200 |
Grumpy7 |
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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Sat, 13 Jul 2013 17:13:45 +0200 |
Grumpy7 |
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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Sat, 06 Jul 2013 00:29:29 +0400 |
Gloval |
turnengine refactoring continue
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Thu, 04 Jul 2013 09:21:40 +0600 |
Ritor1 |
m
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Mon, 01 Jul 2013 22:42:09 +0200 |
Grumpy7 |
removed weather.h from indoor.h
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